Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef C_TFCARRIER_H
#define C_TFCARRIER_H
#ifdef _WIN32
#pragma once
#endif
#include "c_rescollector.h"
#include "hud_minimap.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_TFCarrier : public C_AI_BaseNPC
{
DECLARE_CLASS( C_TFCarrier, C_AI_BaseNPC );
public:
DECLARE_CLIENTCLASS();
DECLARE_ENTITY_PANEL();
DECLARE_MINIMAP_PANEL( );
C_TFCarrier();
virtual void SetDormant( bool bDormant );
virtual int GetHealth() const { return m_iHealth; }
virtual int GetMaxHealth() const { return m_iMaxHealth; }
public:
int m_iHealth;
int m_iMaxHealth;
private:
C_TFCarrier( const C_TFCarrier & );
};
#endif // C_TFCARRIER_H