Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
#include "stdafx.h"
#include "physdll.h"
#include "vphysics/constraints.h"
#include "tier0/icommandline.h"
#include "filesystem_tools.h"
#include "simplify.h"
#include "keyvalues.h"
#include "studio.h"
IPhysicsCollision *physcollision = NULL;
IPhysicsSurfaceProps *physprops = NULL;
int g_TotalOut = 0;
int g_TotalCompress = 0;
bool g_bRecursive = false;
bool g_bQuiet = false;
KeyValues *g_pModelConfig = NULL;
void InitFilesystem( const char *pPath )
{
CmdLib_InitFileSystem( pPath );
// This bit of hackery allows us to access files on the harddrive
g_pFullFileSystem->AddSearchPath( "", "LOCAL", PATH_ADD_TO_HEAD );
}
static bool LoadSurfaceProps( const char *pMaterialFilename )
{
if ( !physprops )
return false;
FileHandle_t fp = g_pFileSystem->Open( pMaterialFilename, "rb", TOOLS_READ_PATH_ID );
if ( fp == FILESYSTEM_INVALID_HANDLE )
return false;
int len = g_pFileSystem->Size( fp );
char *pText = new char[len+1];
g_pFileSystem->Read( pText, len, fp );
g_pFileSystem->Close( fp );
pText[len]=0;
physprops->ParseSurfaceData( pMaterialFilename, pText );
delete[] pText;
return true;
}
void LoadSurfacePropsAll()
{
// already loaded
if ( physprops->SurfacePropCount() )
return;
const char *SURFACEPROP_MANIFEST_FILE = "scripts/surfaceproperties_manifest.txt";
KeyValues *manifest = new KeyValues( SURFACEPROP_MANIFEST_FILE );
if ( manifest->LoadFromFile( g_pFileSystem, SURFACEPROP_MANIFEST_FILE, "GAME" ) )
{
for ( KeyValues *sub = manifest->GetFirstSubKey(); sub != NULL; sub = sub->GetNextKey() )
{
if ( !Q_stricmp( sub->GetName(), "file" ) )
{
// Add
LoadSurfaceProps( sub->GetString() );
continue;
}
}
}
manifest->deleteThis();
}
void InitVPhysics()
{
CreateInterfaceFn physicsFactory = GetPhysicsFactory();
physcollision = (IPhysicsCollision *)physicsFactory( VPHYSICS_COLLISION_INTERFACE_VERSION, NULL );
physprops = (IPhysicsSurfaceProps *)physicsFactory( VPHYSICS_SURFACEPROPS_INTERFACE_VERSION, NULL );
LoadSurfacePropsAll();
}
struct phyfile_t
{
phyheader_t header;
vcollide_t collide;
int fileSize;
};
void LoadPHYFile(phyfile_t *pOut, const char *name)
{
memset( pOut, 0, sizeof(*pOut) );
FileHandle_t file = g_pFullFileSystem->Open( name, "rb" );
if ( !file )
return;
g_pFullFileSystem->Read( &pOut->header, sizeof(pOut->header), file );
if ( pOut->header.size != sizeof(pOut->header) || pOut->header.solidCount <= 0 )
return;
pOut->fileSize = g_pFullFileSystem->Size( file );
char *buf = (char *)_alloca( pOut->fileSize );
g_pFullFileSystem->Read( buf, pOut->fileSize, file );
g_pFullFileSystem->Close( file );
physcollision->VCollideLoad( &pOut->collide, pOut->header.solidCount, (const char *)buf, pOut->fileSize );
}
void OverrideDefaultsForModel( const char *keyname, simplifyparams_t &params )
{
KeyValues *pKeys = g_pModelConfig;
while ( pKeys )
{
if ( !Q_stricmp( pKeys->GetName(), keyname ) )
{
for ( KeyValues *pData = pKeys->GetFirstSubKey(); pData; pData = pData->GetNextKey() )
{
if ( !Q_stricmp( pData->GetName(), "tolerance" ) )
{
params.tolerance = pData->GetFloat();
if (!g_bQuiet)
{
Msg("%s: tolerance set to %.2f\n", keyname, params.tolerance );
}
}
else if ( !Q_stricmp( pData->GetName(), "addAABB" ) )
{
params.addAABBToSimplifiedHull = pData->GetInt() ? true : false;
if (!g_bQuiet)
{
Msg("%s: AABB %s\n", keyname, params.addAABBToSimplifiedHull ? "on" : "off" );
}
}
else if ( !Q_stricmp( pData->GetName(), "singleconvex" ) )
{
params.forceSingleConvex = pData->GetInt() ? true : false;
if (!g_bQuiet)
{
Msg("%s: Forced to single convex\n", keyname );
}
}
else if ( !Q_stricmp( pData->GetName(), "mergeconvex" ) )
{
params.mergeConvexTolerance = pData->GetFloat();
params.mergeConvexElements = params.mergeConvexTolerance > 0 ? true : false;
if (!g_bQuiet)
{
Msg("%s: Merge convex %.2f\n", keyname, params.mergeConvexTolerance );
}
}
}
return;
}
pKeys = pKeys->GetNextKey();
}
}
bool HasMultipleBones( const char *pFilename )
{
char outName[1024];
studiohdr_t hdr;
Q_strncpy( outName, pFilename, sizeof(outName) );
Q_SetExtension( outName, ".mdl", sizeof(outName) );
FileHandle_t fp = g_pFileSystem->Open( outName, "rb", TOOLS_READ_PATH_ID );
if ( fp == FILESYSTEM_INVALID_HANDLE )
return false;
g_pFileSystem->Read( &hdr, sizeof(hdr), fp );
g_pFileSystem->Close( fp );
if ( hdr.numbones > 1 )
return true;
return false;
}
void WritePHXFile( const char *pName, const phyfile_t &file )
{
if ( file.header.size != sizeof(file.header) || file.collide.solidCount <= 0 )
return;
CUtlBuffer out;
char outName[1024];
Q_snprintf( outName, sizeof(outName), "%s", pName );
Q_SetExtension( outName, ".phx", sizeof(outName) );
simplifyparams_t params;
params.Defaults();
params.tolerance = (file.collide.solidCount > 1) ? 4.0f : 2.0f;
// single solids constraint to AABB for placement help
params.addAABBToSimplifiedHull = (file.collide.solidCount == 1) ? true : false;
params.mergeConvexElements = true;
params.mergeConvexTolerance = 0.025f;
Q_FixSlashes(outName);
Q_strlower(outName);
char *pSearch = Q_strstr( outName,"models\\" );
if ( pSearch )
{
char keyname[1024];
pSearch += strlen("models\\");
Q_StripExtension( pSearch, keyname, sizeof(keyname) );
OverrideDefaultsForModel( keyname, params );
}
out.Put( &file.header, sizeof(file.header) );
int outSize = 0;
bool bStoreSolidNames = file.collide.solidCount > 1 ? true : false;
bStoreSolidNames = bStoreSolidNames || HasMultipleBones(outName);
vcollide_t *pNewCollide = ConvertVCollideToPHX( &file.collide, params, &outSize, false, bStoreSolidNames);
g_TotalOut += file.fileSize;
for ( int i = 0; i < pNewCollide->solidCount; i++ )
{
int collideSize = physcollision->CollideSize( pNewCollide->solids[i] );
out.PutInt( collideSize );
char *pMem = new char[collideSize];
physcollision->CollideWrite( pMem, pNewCollide->solids[i] );
out.Put( pMem, collideSize );
delete[] pMem;
}
if (!g_bQuiet)
{
Msg("%s Compressed %d (%d text) to %d (%d text)\n", outName, file.fileSize, file.collide.descSize, out.TellPut(), pNewCollide->descSize );
}
out.Put( pNewCollide->pKeyValues, pNewCollide->descSize );
g_TotalCompress += out.TellPut();
#if 0
//Msg("OLD:\n-----------------------------------\n%s\n", file.collide.pKeyValues );
CPackedPhysicsDescription *pPacked = physcollision->CreatePackedDesc( pNewCollide->pKeyValues, pNewCollide->descSize );
Msg("NEW:\n-----------------------------------\n" );
for ( int i = 0; i < pPacked->m_solidCount; i++ )
{
solid_t solid;
pPacked->GetSolid( &solid, i );
Msg("index %d\n", solid.index );
Msg("name %s\n", solid.name );
Msg("mass %.2f\n", solid.params.mass );
Msg("surfaceprop %s\n", solid.surfaceprop);
Msg("damping %.2f\n", solid.params.damping );
Msg("rotdamping %.2f\n", solid.params.rotdamping );
Msg("drag %.2f\n", solid.params.dragCoefficient );
Msg("inertia %.2f\n", solid.params.inertia );
Msg("volume %.2f\n", solid.params.volume );
}
#endif
DestroyPHX( pNewCollide );
if ( !g_pFullFileSystem->WriteFile( outName, NULL, out ) )
Warning("Can't write file: %s\n", outName );
}
void UnloadPHYFile( phyfile_t *pFile )
{
physcollision->VCollideUnload( &pFile->collide );
pFile->header.size = 0;
}
void MakeFilename( char *pDest, int destSize, const char *pPathname, const char *pFilenameExt )
{
Q_strncpy(pDest, pPathname, destSize);
Q_AppendSlash(pDest, destSize);
Q_strncat(pDest, pFilenameExt, destSize);
}
void MakeDirname( char *pDest, int destSize, const char *pPathname, const char *pSubdir )
{
MakeFilename(pDest, destSize , pPathname, pSubdir);
}
int main( int argc, char *argv[] )
{
if ( argc < 2 )
{
Msg("Usage:\nmakephx [options] <FILESPEC>\ne.g. makephx [-r] *.phy\n");
return 0;
}
CommandLine()->CreateCmdLine( argc, argv );
g_bRecursive = CommandLine()->FindParm("-r") > 0 ? true : false;
g_bQuiet = CommandLine()->FindParm("-quiet") > 0 ? true : false;
InitFilesystem( "*.*" );
InitVPhysics();
// disable automatic packing, we want to do this ourselves.
physcollision->SetPackOnLoad( false );
MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false );
InstallSpewFunction();
g_pModelConfig = new KeyValues("config");
g_pModelConfig->LoadFromFile( g_pFullFileSystem, "phx.cfg", "GAME" );
g_TotalOut = 0;
g_TotalCompress = 0;
FileFindHandle_t handle;
char fullpath[1024], currentFile[1024], dirName[1024], nameext[256];
strcpy( fullpath, argv[argc-1] );
strcpy( fullpath, ExpandPath( fullpath ) );
strcpy( fullpath, ExpandArg( fullpath ) );
Q_strncpy(dirName, fullpath, sizeof(dirName));
Q_StripFilename(dirName);
Q_strncpy(nameext, fullpath + strlen(dirName)+1, sizeof(nameext));
CUtlVector< const char * > directoryList;
directoryList.AddToTail( strdup(dirName) );
int current = 0;
int count = 0;
do
{
if ( g_bRecursive )
{
MakeFilename( currentFile, sizeof(currentFile), directoryList[current], "*.*" );
const char *pFilename = g_pFullFileSystem->FindFirst( currentFile, &handle );
while ( pFilename )
{
if ( pFilename[0] != '.' && g_pFullFileSystem->FindIsDirectory( handle ) )
{
MakeDirname( currentFile, sizeof(currentFile), directoryList[current], pFilename );
directoryList.AddToTail(strdup(currentFile));
}
pFilename = g_pFullFileSystem->FindNext( handle );
}
g_pFullFileSystem->FindClose( handle );
}
MakeFilename(currentFile, sizeof(currentFile), directoryList[current], nameext);
const char *pFilename = g_pFullFileSystem->FindFirst( currentFile, &handle );
while ( pFilename )
{
phyfile_t phy;
MakeFilename(currentFile, sizeof(currentFile), directoryList[current], pFilename);
LoadPHYFile( &phy, currentFile );
if ( phy.collide.isPacked || phy.collide.solidCount < 1 )
{
Msg("%s is not a valid PHY file\n", currentFile );
}
else
{
WritePHXFile( currentFile, phy );
count++;
}
UnloadPHYFile( &phy );
pFilename = g_pFullFileSystem->FindNext( handle );
}
g_pFullFileSystem->FindClose( handle );
current++;
} while( current < directoryList.Count() );
if ( count )
{
if (!g_bQuiet)
{
Msg("\n------\nTotal %s, %s\nSaved %s\n", Q_pretifymem( g_TotalOut ), Q_pretifymem( g_TotalCompress ), Q_pretifymem( g_TotalOut - g_TotalCompress ) );
Msg("%.2f%% savings\n", ((float)(g_TotalOut-g_TotalCompress) / (float)g_TotalOut) * 100.0f );
}
}
else
{
Msg("No files found in %s!\n", directoryList[current] );
}
return 0;
}