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37 lines
859 B
37 lines
859 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//===========================================================================// |
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#ifndef KEYS_H |
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#define KEYS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "inputsystem/ButtonCode.h" |
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class CUtlBuffer; |
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struct InputEvent_t; |
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void Key_Event( const InputEvent_t &event ); |
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void Key_Init( void ); |
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void Key_Shutdown( void ); |
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void Key_WriteBindings( CUtlBuffer &buf ); |
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int Key_CountBindings( void ); |
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void Key_SetBinding( ButtonCode_t code, const char *pBinding ); |
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const char *Key_BindingForKey( ButtonCode_t code ); |
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const char *Key_NameForBinding( const char *pBinding ); |
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const char *Key_NameForBindingExact( const char *pBinding ); |
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void Key_StartTrapMode( void ); |
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bool Key_CheckDoneTrapping( ButtonCode_t& key ); |
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#endif // KEYS_H
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