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169 lines
5.3 KiB
169 lines
5.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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#include "dme_controls/AttributeStringChoicePanel.h" |
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#include "tier1/KeyValues.h" |
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#include "vgui_controls/ComboBox.h" |
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#include "datamodel/dmelement.h" |
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#include "datamodel/dmelementfactoryhelper.h" |
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#include "dme_controls/inotifyui.h" |
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#include "dme_controls/dmecontrols.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// Expose DmeEditorAttributeInfo to the scene database |
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//----------------------------------------------------------------------------- |
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IMPLEMENT_ELEMENT_FACTORY( DmeEditorStringChoicesInfo, CDmeEditorStringChoicesInfo ); |
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//----------------------------------------------------------------------------- |
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// Constructor, destructor |
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//----------------------------------------------------------------------------- |
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void CDmeEditorStringChoicesInfo::OnConstruction() |
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{ |
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} |
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void CDmeEditorStringChoicesInfo::OnDestruction() |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Add a choice |
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//----------------------------------------------------------------------------- |
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CDmElement *CDmeEditorStringChoicesInfo::AddChoice( const char *pValueString, const char *pChoiceString ) |
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{ |
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CDmElement *pChoice = CreateChoice( pChoiceString ); |
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pChoice->SetValue<CUtlString>( "value", pValueString ); |
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return pChoice; |
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} |
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//----------------------------------------------------------------------------- |
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// Gets the choices |
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//----------------------------------------------------------------------------- |
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const char *CDmeEditorStringChoicesInfo::GetChoiceValue( int nIndex ) const |
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{ |
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Assert( ( nIndex < GetChoiceCount() ) && ( nIndex >= 0 ) ); |
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CDmElement *pChoice = m_Choices[nIndex]; |
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if ( !pChoice ) |
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return 0; |
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return pChoice->GetValue<CUtlString>( "value" ); |
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} |
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//----------------------------------------------------------------------------- |
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// Constructor |
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//----------------------------------------------------------------------------- |
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CAttributeStringChoicePanel::CAttributeStringChoicePanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ) : |
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BaseClass( parent, info ) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Derived classes can re-implement this to fill the combo box however they like |
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//----------------------------------------------------------------------------- |
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void CAttributeStringChoicePanel::PopulateComboBox( vgui::ComboBox *pComboBox ) |
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{ |
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pComboBox->DeleteAllItems(); |
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CDmeEditorStringChoicesInfo *pInfo = CastElement<CDmeEditorStringChoicesInfo>( GetEditorInfo() ); |
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if ( !pInfo ) |
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return; |
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// Fill in the standard choices first |
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int c = pInfo->GetChoiceCount(); |
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for ( int i = 0; i < c; ++i ) |
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{ |
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KeyValues *kv = new KeyValues( "entry" ); |
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kv->SetString( "value", pInfo->GetChoiceValue( i ) ); |
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pComboBox->AddItem( pInfo->GetChoiceString( i ) , kv ); |
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} |
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// Add the dynamic choices next |
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if ( pInfo->HasChoiceType() ) |
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{ |
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StringChoiceList_t choices; |
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if ( ElementPropertiesChoices()->GetStringChoiceList( pInfo->GetChoiceType(), GetPanelElement(), GetAttributeName(), IsArrayEntry(), choices ) ) |
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{ |
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c = choices.Count(); |
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for ( int i = 0; i < c; ++i ) |
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{ |
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KeyValues *kv = new KeyValues( "entry" ); |
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kv->SetString( "value", choices[i].m_pValue ); |
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pComboBox->AddItem( choices[i].m_pChoiceString, kv ); |
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} |
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} |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Sets the attribute based on the combo box |
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//----------------------------------------------------------------------------- |
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void CAttributeStringChoicePanel::SetAttributeFromComboBox( vgui::ComboBox *pComboBox, KeyValues *pKeyValues ) |
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{ |
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const char *pOldString = GetAttributeValue<CUtlString>(); |
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const char *pNewString = pKeyValues->GetString( "value", "" ); |
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if ( pOldString == pNewString ) |
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return; |
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CElementTreeUndoScopeGuard guard( NOTIFY_SETDIRTYFLAG, GetNotify(), "Set Attribute Value", "Set Attribute Value" ); |
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SetAttributeValue( pNewString ); |
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} |
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//----------------------------------------------------------------------------- |
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// Sets the combo box from the attribute |
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//----------------------------------------------------------------------------- |
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void CAttributeStringChoicePanel::SetComboBoxFromAttribute( vgui::ComboBox *pComboBox ) |
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{ |
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CDmeEditorStringChoicesInfo *pInfo = CastElement<CDmeEditorStringChoicesInfo>( GetEditorInfo() ); |
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if ( !pInfo ) |
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return; |
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const char *pValue = GetAttributeValue<CUtlString>(); |
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int c = pInfo->GetChoiceCount(); |
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for ( int i = 0; i < c; ++i ) |
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{ |
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if ( !Q_stricmp( pValue, pInfo->GetChoiceValue( i ) ) ) |
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{ |
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pComboBox->SetText( pInfo->GetChoiceString( i ) ); |
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return; |
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} |
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} |
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// Check the dynamic choices next |
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if ( pInfo->HasChoiceType() ) |
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{ |
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StringChoiceList_t choices; |
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if ( ElementPropertiesChoices()->GetStringChoiceList( pInfo->GetChoiceType(), GetPanelElement(), GetAttributeName(), IsArrayEntry(), choices ) ) |
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{ |
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c = choices.Count(); |
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for ( int i = 0; i < c; ++i ) |
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{ |
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if ( !Q_stricmp( pValue, choices[i].m_pValue ) ) |
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{ |
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pComboBox->SetText( choices[i].m_pChoiceString ); |
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return; |
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} |
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} |
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} |
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} |
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pComboBox->SetText( "Unknown value" ); |
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}
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