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35 lines
1.3 KiB
35 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//===========================================================================// |
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#ifndef FILESYSTEM_HELPERS_H |
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#define FILESYSTEM_HELPERS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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struct characterset_t; |
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// Don't call this directly. You should (as long as your destination is an array) be |
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// able to call ParseFile, which is safer as it infers your array size for you. |
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const char* ParseFileInternal( const char* pFileBytes, OUT_Z_CAP(nMaxTokenLen) char* pTokenOut, bool* pWasQuoted, characterset_t *pCharSet, size_t nMaxTokenLen ); |
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// Call until it returns NULL. Each time you call it, it will parse out a token. |
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template <size_t count> |
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const char* ParseFile( const char* pFileBytes, OUT_Z_ARRAY char (&pTokenOut)[count], bool* pWasQuoted, characterset_t *pCharSet = NULL, unsigned int nMaxTokenLen = (unsigned int)-1 ) |
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{ |
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return ParseFileInternal( pFileBytes, pTokenOut, pWasQuoted, pCharSet, count ); |
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} |
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template <size_t count> |
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char* ParseFile( char* pFileBytes, OUT_Z_ARRAY char (&pTokenOut)[count], bool* pWasQuoted ) // (same exact thing as the const version) |
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{ |
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return const_cast<char*>( ParseFileInternal( pFileBytes, pTokenOut, pWasQuoted, NULL, count ) ); |
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} |
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#endif // FILESYSTEM_HELPERS_H
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