source-engine/game/shared/tf/tf_weapon_fireaxe.h
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2020-04-22 12:56:21 -04:00

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef TF_WEAPON_FIREAXE_H
#define TF_WEAPON_FIREAXE_H
#ifdef _WIN32
#pragma once
#endif
#include "tf_weaponbase_melee.h"
#ifdef CLIENT_DLL
#define CTFFireAxe C_TFFireAxe
#endif
//=============================================================================
//
// BrandingIron class.
//
class CTFFireAxe : public CTFWeaponBaseMelee
{
public:
DECLARE_CLASS( CTFFireAxe, CTFWeaponBaseMelee );
DECLARE_NETWORKCLASS();
DECLARE_PREDICTABLE();
CTFFireAxe() {}
virtual int GetWeaponID( void ) const { return TF_WEAPON_FIREAXE; }
private:
CTFFireAxe( const CTFFireAxe & ) {}
};
#endif // TF_WEAPON_FIREAXE_H