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73 lines
2.0 KiB
73 lines
2.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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// SteamFileDialog.cpp : Defines the initialization routines for the DLL. |
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// |
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#include "stdafx.h" |
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#include "FileDialogApp.h" |
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#include "interface.h" |
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#ifdef _DEBUG |
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#define new DEBUG_NEW |
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#undef THIS_FILE |
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static char THIS_FILE[] = __FILE__; |
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#endif |
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// |
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// Note! |
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// |
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// If this DLL is dynamically linked against the MFC |
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// DLLs, any functions exported from this DLL which |
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// call into MFC must have the AFX_MANAGE_STATE macro |
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// added at the very beginning of the function. |
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// |
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// For example: |
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// |
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// extern "C" BOOL PASCAL EXPORT ExportedFunction() |
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// { |
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// AFX_MANAGE_STATE(AfxGetStaticModuleState()); |
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// // normal function body here |
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// } |
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// |
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// It is very important that this macro appear in each |
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// function, prior to any calls into MFC. This means that |
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// it must appear as the first statement within the |
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// function, even before any object variable declarations |
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// as their constructors may generate calls into the MFC |
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// DLL. |
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// |
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// Please see MFC Technical Notes 33 and 58 for additional |
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// details. |
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// |
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///////////////////////////////////////////////////////////////////////////// |
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// CSteamFileDialogApp |
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BEGIN_MESSAGE_MAP(CSteamFileDialogApp, CWinApp) |
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//{{AFX_MSG_MAP(CSteamFileDialogApp) |
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// NOTE - the ClassWizard will add and remove mapping macros here. |
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// DO NOT EDIT what you see in these blocks of generated code! |
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//}}AFX_MSG_MAP |
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END_MESSAGE_MAP() |
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///////////////////////////////////////////////////////////////////////////// |
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// CSteamFileDialogApp construction |
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CSteamFileDialogApp::CSteamFileDialogApp() |
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{ |
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// TODO: add construction code here, |
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// Place all significant initialization in InitInstance |
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} |
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///////////////////////////////////////////////////////////////////////////// |
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// The one and only CSteamFileDialogApp object |
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CSteamFileDialogApp theApp; |
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