Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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#! /usr/bin/env python
# encoding: utf-8
from waflib import Utils
import os
top = '.'
PROJECT_NAME = 'vaudio_celt'
def options(opt):
# stub
return
def configure(conf):
conf.define('SPEEX_EXPORTS',1)
# conf.define('NO_HOOK_MALLOC',1)
def build(bld):
source = [
'voiceencoder_celt.cpp',
'../frame_encoder/voice_codec_frame.cpp',
'../../../tier1/interface.cpp',
'../../../public/tier0/memoverride.cpp'
]
includes = [
'.',
'../frame_encoder',
'../../../public',
'../../../public/tier1',
'../../../public/tier0',
'../../',
'../../../common',
'../../audio/public'
]
defines = []
libs = ['tier0','tier1','vstdlib','CELT']
install_path = bld.env.LIBDIR
bld.shlib(
source = source,
target = PROJECT_NAME,
name = PROJECT_NAME,
features = 'c cxx',
includes = includes,
defines = defines,
use = libs,
install_path = install_path,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)