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60 lines
1.3 KiB
60 lines
1.3 KiB
//----------------------------------------------------------------------------- |
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// SHADERCOMPILE_DLL.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR "..\.." |
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$Macro OUTBINDIR "$LIBPUBLIC" |
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE,..\common;..\vmpi;$SRCDIR\dx9sdk\include" |
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$PreprocessorDefinitions "$BASE;SHADERCOMPILE_EXPORTS;MPI" |
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} |
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$Linker |
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{ |
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$AdditionalDependencies "$BASE ws2_32.lib odbc32.lib odbccp32.lib" |
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} |
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} |
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$Project "Shadercompile_dll" |
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{ |
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$Folder "Source Files" |
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{ |
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$File "..\common\cmdlib.cpp" |
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$File "cmdsink.cpp" |
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$File "d3dxfxc.cpp" |
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$File "$SRCDIR\public\filesystem_helpers.cpp" |
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$File "..\common\pacifier.cpp" |
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$File "shadercompile.cpp" |
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$File "subprocess.cpp" |
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$File "cfgprocessor.cpp" |
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$File "..\common\threads.cpp" |
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$File "..\common\vmpi_tools_shared.cpp" |
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$File "..\common\tools_minidump.cpp" |
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} |
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$Folder "Header Files" |
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{ |
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$File "cmdsink.h" |
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$File "d3dxfxc.h" |
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$File "$SRCDIR\public\ishadercompiledll.h" |
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$File "shadercompile.h" |
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$File "utlnodehash.h" |
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$File "cfgprocessor.h" |
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$File "$SRCDIR\public\tier1\UtlStringMap.h" |
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} |
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$Folder "Link Libraries" |
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{ |
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$Lib tier2 |
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$Lib vmpi |
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$Lib $LIBCOMMON\lzma |
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} |
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}
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