You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
42 lines
1.1 KiB
42 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
// |
|
//===========================================================================// |
|
|
|
#undef PROTECTED_THINGS_ENABLE // prevent warnings when windows.h gets included |
|
|
|
#include "shaderapibase.h" |
|
#include "shaderapi/ishaderutil.h" |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// |
|
// The Base implementation of the shader render class |
|
// |
|
//----------------------------------------------------------------------------- |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// constructor, destructor |
|
//----------------------------------------------------------------------------- |
|
CShaderAPIBase::CShaderAPIBase() |
|
{ |
|
} |
|
|
|
CShaderAPIBase::~CShaderAPIBase() |
|
{ |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Methods of IShaderDynamicAPI |
|
//----------------------------------------------------------------------------- |
|
void CShaderAPIBase::GetCurrentColorCorrection( ShaderColorCorrectionInfo_t* pInfo ) |
|
{ |
|
g_pShaderUtil->GetCurrentColorCorrection( pInfo ); |
|
} |
|
|
|
|
|
|