Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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..
res
AnchorMgr.cpp
AnchorMgr.h
DispShore.cpp
DispShore.h
FileChangeWatcher.cpp
FileChangeWatcher.h
FilteredComboBox.cpp
FilteredComboBox.h
HammerScene.cpp
HammerScene.h
HammerVGui.cpp
HammerVGui.h
MapAxisHandle.cpp
MapAxisHandle.h
MapDiffDlg.cpp
MapDiffDlg.h
MapHelper.h
ModelBrowser.cpp
ModelBrowser.h
NewVisGroupDlg.cpp
NewVisGroupDlg.h
OP_Model.cpp
OP_Model.h
ObjectPage.cpp
PopupMenus.h
Render.cpp
Render.h
RenderUtils.cpp
RenderUtils.h
ScenePreviewDlg.cpp
ScenePreviewDlg.h
SearchReplaceDlg.cpp
SearchReplaceDlg.h
SelectModeDlgBar.h
Selection.cpp
Selection.h
SmoothingGroupMgr.cpp
SmoothingGroupMgr.h
SoundBrowser.cpp
SoundBrowser.h
ToolAxisHandle.cpp
ToolAxisHandle.h
ToolBase.cpp
ToolBlock.cpp
ToolBlock.h
ToolCamera.cpp
ToolCamera.h
ToolClipper.cpp
ToolClipper.h
ToolCordon.cpp
ToolCordon.h
ToolDecal.cpp
ToolDecal.h
ToolEntity.cpp
ToolEntity.h
ToolMagnify.cpp
ToolMagnify.h
ToolManager.cpp
ToolManager.h
ToolMaterial.cpp
ToolMaterial.h
ToolMorph.cpp
ToolMorph.h
ToolOverlay.cpp
ToolOverlay.h
ToolPickAngles.cpp
ToolPickAngles.h
ToolPickEntity.cpp
ToolPickEntity.h
ToolPointHandle.cpp
ToolPointHandle.h
ToolSelection.cpp
ToolSelection.h
ToolSphere.cpp
ToolSphere.h
TorusDlg.cpp
VGuiWnd.cpp
VGuiWnd.h
activeitemlist.h
anglebox.cpp
anglebox.h
archdlg.cpp
archdlg.h
autoselcombo.cpp
autoselcombo.h
axes2.cpp
axes2.h
blockarray.cpp
blockarray.h
boundbox.cpp
boundbox.h
box3d.cpp
box3d.h
brushops.cpp
brushops.h
bsplighting.cpp
bsplighting.h
bsplightingthread.cpp
bsplightingthread.h
buildnum.cpp
buildnum.h
camera.cpp
camera.h
childfrm.cpp
childfrm.h
clipcode.cpp
clipcode.h
clock.cpp
controlbarids.h
createarch.cpp
culltreenode.cpp
culltreenode.h
custommessages.h
detailobjects.cpp
detailobjects.h
dispdlg.cpp
dispdlg.h
dispmanager.cpp
dispmanager.h
dispmapimagefilter.cpp
dispmapimagefilter.h
disppaint.cpp
disppaint.h
dispsew.cpp
dispsew.h
dispsubdiv.cpp
dispsubdiv.h
dispview.h
dummytexture.cpp
dummytexture.h
dynamicdialogwnd.cpp
dynamicdialogwnd.h
editgameclass.cpp
editgameclass.h
editgameconfigs.cpp
editgameconfigs.h
editgroups.cpp
editgroups.h
editorkeys.txt
editpathdlg.cpp
editpathdlg.h
editpathnodedlg.cpp
editpathnodedlg.h
editprefabdlg.cpp
editprefabdlg.h
entityconnection.cpp
entityconnection.h
entityhelpdlg.cpp
entityhelpdlg.h
entityreportdlg.cpp
entityreportdlg.h
error3d.h
events.cpp
faceedit_disppage.cpp
faceedit_disppage.h
faceedit_materialpage.cpp
faceedit_materialpage.h
faceeditsheet.cpp
faceeditsheet.h
facepaint.cur
filtercontrol.cpp
filtercontrol.h
gameconfig.cpp
gameconfig.h
gamepalette.cpp
gamepalette.h
gizmo.cpp
gizmo.h
globalfunctions.h
gotobrushdlg.cpp
gotobrushdlg.h
grouplist.cpp
grouplist.h
hammer.cpp
hammer.def
hammer.h
hammer.rc
hammer_dll.vpc
hammer_mathlib.cpp
hammer_mathlib.h
hammerbar.cpp
hammerbar.h
helperfactory.cpp
helperfactory.h
history.cpp
history.h
ibsplighting.h
ibsplightingthread.h
iconcombobox.cpp
iconcombobox.h
ieditortexture.h
keyboard.cpp
keyboard.h
listboxex.cpp
listboxex.h
loadsave_map.cpp
loadsave_rmf.cpp
lpreview_thread.cpp
lpreview_thread.h
lprvwindow.cpp
lprvwindow.h
mainfrm.cpp
mainfrm.h
makeprefablibrary.cpp
manifest.cpp
manifest.h
manifestdialog.cpp
manifestdialog.h
mapalignedbox.cpp
mapalignedbox.h
mapanimationdlg.cpp
mapanimationdlg.h
mapanimator.cpp
mapanimator.h
mapatom.h
mapcheckdlg.cpp
mapcheckdlg.h
mapclass.cpp
mapclass.h
mapcylinder.cpp
mapcylinder.h
mapdecal.cpp
mapdecal.h
mapdefs.h
mapdisp.cpp
mapdisp.h
mapdoc.cpp
mapdoc.h
mapentity.cpp
mapentity.h
maperrorsdlg.cpp
maperrorsdlg.h
mapface.cpp
mapface.h
mapfrustum.cpp
mapfrustum.h
mapgroup.cpp
mapgroup.h
maphelper.cpp
mapinfodlg.cpp
mapinfodlg.h
mapinstance.cpp
mapinstance.h
mapkeyframe.cpp
mapkeyframe.h
maplight.cpp
maplight.h
maplightcone.cpp
maplightcone.h
mapline.cpp
mapline.h
mapoverlay.cpp
mapoverlay.h
mapoverlaytrans.cpp
mapoverlaytrans.h
mappath.cpp
mappath.h
mapplayerhullhandle.cpp
mapplayerhullhandle.h
mappoint.cpp
mappoint.h
mappointhandle.cpp
mappointhandle.h
mapquadbounds.cpp
mapquadbounds.h
mapsidelist.cpp
mapsidelist.h
mapsolid.cpp
mapsolid.h
mapsphere.cpp
mapsphere.h
mapsprite.cpp
mapsprite.h
mapstudiomodel.cpp
mapstudiomodel.h
mapsweptplayerhull.cpp
mapsweptplayerhull.h
mapview.cpp
mapview.h
mapview2d.cpp
mapview2d.h
mapview2dbase.cpp
mapview2dbase.h
mapview3d.cpp
mapview3d.h
mapviewlogical.cpp
mapviewlogical.h
mapworld.cpp
mapworld.h
material.cpp
material.h
materialdlg.cpp
materialdlg.h
materialproxyfactory_wc.cpp
materialproxyfactory_wc.h
mdiclientwnd.cpp
mdiclientwnd.h
messagewnd.cpp
messagewnd.h
misc.cpp
modelfactory.cpp
modelfactory.h
mychecklistbox.h
new16.txt
newdoctype.cpp
newdoctype.h
newkeyvalue.cpp
newkeyvalue.h
noise.cpp
objectbar.cpp
objectbar.h
objectpage.h
objectproperties.cpp
objectproperties.h
op_entity.cpp
op_entity.h
op_flags.cpp
op_flags.h
op_groups.cpp
op_groups.h
op_input.cpp
op_input.h
op_output.cpp
op_output.h
optbuild.cpp
optbuild.h
optconfigs.cpp
optconfigs.h
optgeneral.cpp
optgeneral.h
optionproperties.cpp
optionproperties.h
options.cpp
options.h
opttextures.cpp
opttextures.h
optview2d.cpp
optview2d.h
optview3d.cpp
optview3d.h
osver.cpp
osver.h
pakdoc.cpp
pakdoc.h
pakframe.cpp
pakframe.h
pakviewdirec.cpp
pakviewdirec.h
pakviewfiles.cpp
pakviewfiles.h
pastespecialdlg.cpp
pastespecialdlg.h
prefab3d.cpp
prefab3d.h
prefabs.cpp
prefabs.h
prefabsdlg.cpp
prefabsdlg.h
processwnd.cpp
processwnd.h
progdlg.cpp
progdlg.h
render2d.cpp
render2d.h
render3d.cpp
render3d.h
render3dms.cpp
render3dms.h
replacetexdlg.cpp
replacetexdlg.h
resource.h
richeditctrlex.cpp
richeditctrlex.h
runcommands.cpp
runcommands.h
runmap.cpp
runmap.h
runmapcfgdlg.cpp
runmapcfgdlg.h
runmapexpertdlg.cpp
runmapexpertdlg.h
saveinfo.cpp
saveinfo.h
scaleverticesdlg.cpp
scaleverticesdlg.h
sculptoptions.cpp
sculptoptions.h
searchbox.cpp
searchbox.h
selectentitydlg.cpp
selectentitydlg.h
selectmodedlgbar.cpp
shell.cpp
shell.h
shellmessagewnd.cpp
shellmessagewnd.h
soundsystem.cpp
soundsystem.h
splash.cpp
splash.h
sprite.cpp
sprite.h
ssolid.cpp
ssolid.h
statusbarids.h
stdafx.cpp
stdafx.h
stocksolids.cpp
stocksolids.h
strdlg.cpp
strdlg.h
studiomodel.cpp
studiomodel.h
subdiv.cpp
subdiv.h
targetnamecombo.cpp
targetnamecombo.h
test.txt
texture.cpp
texture.h
texturebar.cpp
texturebar.h
texturebox.cpp
texturebox.h
texturebrowser.cpp
texturebrowser.h
textureconverter.cpp
textureconverter.h
texturesystem.cpp
texturesystem.h
texturewindow.cpp
texturewindow.h
titlewnd.cpp
titlewnd.h
tool3d.cpp
tool3d.h
tooldefs.h
tooldisplace.cpp
tooldisplace.h
toolinterface.h
toolpickface.cpp
toolpickface.h
toolswepthull.cpp
toolswepthull.h
torusdlg.h
transformdlg.cpp
transformdlg.h
undowarningdlg.cpp
undowarningdlg.h
updatehint.cpp
updatehint.h
vgui_undef_end.h
viewersettings.cpp
viewersettings.h
visgroup.cpp
visgroup.h
wadtexture.cpp
wadtexture.h
whatsnew.txt
wndtex.h