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528 lines
13 KiB
528 lines
13 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef CMODEL_PRIVATE_H |
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#define CMODEL_PRIVATE_H |
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#pragma once |
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#include "qlimits.h" |
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#include "bitvec.h" |
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#include "bspfile.h" |
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#include "utlbuffer.h" |
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#include "filesystem.h" |
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#include "filesystem_engine.h" |
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#include "dispcoll_common.h" |
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class CDispCollTree; |
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class CCollisionBSPData; |
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struct cbrush_t; |
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#define MAX_CHECK_COUNT_DEPTH 2 |
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struct TraceVisits_t |
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{ |
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CVarBitVec m_Brushes; |
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CVarBitVec m_Disps; |
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}; |
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typedef uint32 TraceCounter_t; |
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typedef CUtlVector<TraceCounter_t> CTraceCounterVec; |
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struct TraceInfo_t |
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{ |
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TraceInfo_t() |
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{ |
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memset( this, 0, offsetof( TraceInfo_t, m_BrushCounters ) ); |
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m_nCheckDepth = -1; |
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} |
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Vector m_start; |
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Vector m_end; |
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Vector m_mins; |
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Vector m_maxs; |
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Vector m_extents; |
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Vector m_delta; |
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Vector m_invDelta; |
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trace_t m_trace; |
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trace_t m_stabTrace; |
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int m_contents; |
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bool m_ispoint; |
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bool m_isswept; |
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// BSP Data |
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CCollisionBSPData *m_pBSPData; |
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// Displacement Data |
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Vector m_DispStabDir; // the direction to stab in |
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int m_bDispHit; // hit displacement surface last |
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bool m_bCheckPrimary; |
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int m_nCheckDepth; |
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TraceCounter_t m_Count[MAX_CHECK_COUNT_DEPTH]; |
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CTraceCounterVec m_BrushCounters[MAX_CHECK_COUNT_DEPTH]; |
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CTraceCounterVec m_DispCounters[MAX_CHECK_COUNT_DEPTH]; |
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TraceCounter_t GetCount() { return m_Count[m_nCheckDepth]; } |
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TraceCounter_t *GetBrushCounters() { return m_BrushCounters[m_nCheckDepth].Base(); } |
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TraceCounter_t *GetDispCounters() { return m_DispCounters[m_nCheckDepth].Base(); } |
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bool Visit( cbrush_t *pBrush, int ndxBrush ); |
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bool Visit( int dispIndex ); |
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bool Visit( cbrush_t *pBrush, int ndxBrush, TraceCounter_t cachedCount, TraceCounter_t *pCachedCounters ); |
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bool Visit( int dispIndex, TraceCounter_t cachedCount, TraceCounter_t *pCachedCounters ); |
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}; |
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extern TraceInfo_t g_PrimaryTraceInfo; |
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#define NEVER_UPDATED -99999 |
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//============================================================================= |
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// |
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// Local CModel Structures (cmodel.cpp and cmodel_disp.cpp) |
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// |
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struct cbrushside_t |
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{ |
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cplane_t *plane; |
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unsigned short surfaceIndex; |
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unsigned short bBevel; // is the side a bevel plane? |
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}; |
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#define NUMSIDES_BOXBRUSH 0xFFFF |
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struct cbrush_t |
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{ |
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int contents; |
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unsigned short numsides; |
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unsigned short firstbrushside; |
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inline int GetBox() const { return firstbrushside; } |
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inline void SetBox( int boxID ) |
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{ |
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numsides = NUMSIDES_BOXBRUSH; |
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firstbrushside = boxID; |
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} |
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inline bool IsBox() const { return numsides == NUMSIDES_BOXBRUSH ? true : false; } |
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}; |
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// 48-bytes, aligned to 16-byte boundary |
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// this is a brush that is an AABB. It's encoded this way instead of with 6 brushsides |
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struct cboxbrush_t |
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{ |
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VectorAligned mins; |
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VectorAligned maxs; |
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unsigned short surfaceIndex[6]; |
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unsigned short pad2[2]; |
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}; |
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struct cleaf_t |
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{ |
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int contents; |
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short cluster; |
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short area : 9; |
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short flags : 7; |
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unsigned short firstleafbrush; |
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unsigned short numleafbrushes; |
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unsigned short dispListStart; |
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unsigned short dispCount; |
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}; |
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struct carea_t |
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{ |
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int numareaportals; |
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int firstareaportal; |
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int floodnum; // if two areas have equal floodnums, they are connected |
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int floodvalid; |
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}; |
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struct cnode_t |
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{ |
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cplane_t *plane; |
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int children[2]; // negative numbers are leafs |
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}; |
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// global collision checkcount |
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TraceInfo_t *BeginTrace(); |
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void PushTraceVisits( TraceInfo_t *pTraceInfo ); |
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void PopTraceVisits( TraceInfo_t *pTraceInfo ); |
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void EndTrace( TraceInfo_t *&pTraceInfo ); |
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//----------------------------------------------------------------------------- |
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// We keep running into overflow errors here. This is to avoid that problem |
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//----------------------------------------------------------------------------- |
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template <class T> |
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class CRangeValidatedArray |
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{ |
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public: |
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void Attach( int nCount, T* pData ); |
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void Detach(); |
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T &operator[]( int i ); |
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const T &operator[]( int i ) const; |
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T *Base(); |
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private: |
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T *m_pArray; |
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#ifdef DBGFLAG_ASSERT |
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int m_nCount; |
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#endif |
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}; |
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template <class T> |
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inline T &CRangeValidatedArray<T>::operator[]( int i ) |
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{ |
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Assert( (i >= 0) && (i < m_nCount) ); |
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return m_pArray[i]; |
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} |
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template <class T> |
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inline const T &CRangeValidatedArray<T>::operator[]( int i ) const |
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{ |
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Assert( (i >= 0) && (i < m_nCount) ); |
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return m_pArray[i]; |
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} |
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template <class T> |
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inline void CRangeValidatedArray<T>::Attach( int nCount, T* pData ) |
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{ |
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m_pArray = pData; |
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#ifdef DBGFLAG_ASSERT |
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m_nCount = nCount; |
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#endif |
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} |
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template <class T> |
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inline void CRangeValidatedArray<T>::Detach() |
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{ |
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m_pArray = NULL; |
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#ifdef DBGFLAG_ASSERT |
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m_nCount = 0; |
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#endif |
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} |
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template <class T> |
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inline T *CRangeValidatedArray<T>::Base() |
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{ |
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return m_pArray; |
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} |
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//----------------------------------------------------------------------------- |
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// A dumpable version of RangeValidatedArray |
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//----------------------------------------------------------------------------- |
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#include "tier0/memdbgon.h" |
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template <class T> |
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class CDiscardableArray |
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{ |
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public: |
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CDiscardableArray() |
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{ |
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m_nCount = 0; |
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m_nOffset = -1; |
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memset( m_pFilename, 0, sizeof( m_pFilename ) ); |
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} |
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~CDiscardableArray() |
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{ |
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} |
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void Init( char* pFilename, int nOffset, int nCount, void *pData = NULL ) |
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{ |
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if ( m_buf.TellPut() ) |
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{ |
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m_buf.Purge(); |
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} |
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m_nCount = nCount; |
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V_strcpy_safe( m_pFilename, pFilename ); |
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m_nOffset = nOffset; |
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// can preload as required |
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if ( pData ) |
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{ |
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m_buf.Put( pData, nCount ); |
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} |
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} |
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// Either get or load the array as needed: |
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T* Get() |
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{ |
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if ( !m_buf.TellPut() ) |
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{ |
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MEM_ALLOC_CREDIT(); |
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if ( !g_pFileSystem->ReadFile( m_pFilename, NULL, m_buf, sizeof(T) * m_nCount, m_nOffset ) ) |
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{ |
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return NULL; |
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} |
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} |
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return (T *)m_buf.PeekGet(); |
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} |
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void Discard() |
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{ |
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// TODO(johns): Neutered -- Tear this class out. This can no longer be discarded with transparently compressed |
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// BSPs. This is on the range of 500k of memory, and is probably overly complex for the savings in |
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// the current era. |
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DevMsg("TODO: Refusing to discard %u bytes\n", sizeof(T) * m_nCount); |
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// m_buf.Purge(); |
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} |
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protected: |
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int m_nCount; |
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CUtlBuffer m_buf; |
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char m_pFilename[256]; |
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int m_nOffset; |
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}; |
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#include "tier0/memdbgoff.h" |
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const int SURFACE_INDEX_INVALID = 0xFFFF; |
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//============================================================================= |
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// |
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// Collision BSP Data Class |
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// |
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class CCollisionBSPData |
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{ |
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public: |
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// This is sort of a hack, but it was a little too painful to do this any other way |
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// The goal of this dude is to allow us to override the tree with some |
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// other tree (or a subtree) |
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cnode_t* map_rootnode; |
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char map_name[MAX_QPATH]; |
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static csurface_t nullsurface; |
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int numbrushsides; |
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CRangeValidatedArray<cbrushside_t> map_brushsides; |
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int numboxbrushes; |
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CRangeValidatedArray<cboxbrush_t> map_boxbrushes; |
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int numplanes; |
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CRangeValidatedArray<cplane_t> map_planes; |
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int numnodes; |
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CRangeValidatedArray<cnode_t> map_nodes; |
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int numleafs; // allow leaf funcs to be called without a map |
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CRangeValidatedArray<cleaf_t> map_leafs; |
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int emptyleaf, solidleaf; |
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int numleafbrushes; |
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CRangeValidatedArray<unsigned short> map_leafbrushes; |
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int numcmodels; |
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CRangeValidatedArray<cmodel_t> map_cmodels; |
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int numbrushes; |
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CRangeValidatedArray<cbrush_t> map_brushes; |
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int numdisplist; |
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CRangeValidatedArray<unsigned short> map_dispList; |
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// this points to the whole block of memory for vis data, but it is used to |
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// reference the header at the top of the block. |
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int numvisibility; |
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dvis_t *map_vis; |
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int numentitychars; |
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CDiscardableArray<char> map_entitystring; |
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int numareas; |
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CRangeValidatedArray<carea_t> map_areas; |
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int numareaportals; |
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CRangeValidatedArray<dareaportal_t> map_areaportals; |
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int numclusters; |
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char *map_nullname; |
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int numtextures; |
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char *map_texturenames; |
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CRangeValidatedArray<csurface_t> map_surfaces; |
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int floodvalid; |
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int numportalopen; |
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CRangeValidatedArray<bool> portalopen; |
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csurface_t *GetSurfaceAtIndex( unsigned short surfaceIndex ); |
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}; |
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//============================================================================= |
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// |
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// physics collision |
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// |
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class IPhysicsSurfaceProps; |
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class IPhysicsCollision; |
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extern IPhysicsSurfaceProps *physprop; |
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extern IPhysicsCollision *physcollision; |
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//============================================================================= |
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// |
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// This might eventually become a class/interface when we want multiple instances |
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// etc.......for now.... |
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// |
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extern csurface_t nullsurface; |
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extern bool bStartSolidDisp; |
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bool CollisionBSPData_Init( CCollisionBSPData *pBSPData ); |
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void CollisionBSPData_Destroy( CCollisionBSPData *pBSPData ); |
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void CollisionBSPData_LinkPhysics( void ); |
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void CollisionBSPData_PreLoad( CCollisionBSPData *pBSPData ); |
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bool CollisionBSPData_Load( const char *pName, CCollisionBSPData *pBSPData ); |
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void CollisionBSPData_PostLoad( void ); |
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//----------------------------------------------------------------------------- |
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// Returns the collision tree associated with the ith displacement |
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//----------------------------------------------------------------------------- |
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CDispCollTree* CollisionBSPData_GetCollisionTree( int i ); |
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//----------------------------------------------------------------------------- |
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//----------------------------------------------------------------------------- |
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inline CCollisionBSPData *GetCollisionBSPData( void /*int ndxBSP*/ ) |
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{ |
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extern CCollisionBSPData g_BSPData; // the global collision bsp |
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return &g_BSPData; |
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} |
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//============================================================================= |
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// |
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// Collision Model Counts |
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// |
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#ifdef COUNT_COLLISIONS |
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class CCollisionCounts |
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{ |
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public: |
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int m_PointContents; |
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int m_Traces; |
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int m_BrushTraces; |
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int m_DispTraces; |
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int m_Stabs; |
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}; |
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void CollisionCounts_Init( CCollisionCounts *pCounts ); |
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extern CCollisionCounts g_CollisionCounts; |
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#endif |
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//============================================================================= |
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// |
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// Older Code That Should Live Here!!!! |
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// a shared file should contain all the CDispCollTree stuff |
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// |
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//============================================================================= |
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// |
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// Displacement Collision Functions and Data |
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// |
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// UNDONE: Find a way to overlap the counter/contents bits with mins.w/maxs.w without hosing performance |
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struct alignedbbox_t |
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{ |
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VectorAligned mins; |
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VectorAligned maxs; |
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int dispCounter; |
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int dispContents; |
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int pad[2]; |
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void SetCounter(int counter) |
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{ |
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dispCounter = counter; |
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} |
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int GetCounter() |
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{ |
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return dispCounter; |
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} |
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void SetContents(int contents) |
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{ |
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dispContents = contents; |
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} |
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int GetContents() |
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{ |
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return dispContents; |
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} |
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void Init( const Vector &minsIn, const Vector &maxsIn, int counterIn, int contentsIn ) |
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{ |
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mins = minsIn; |
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SetCounter(counterIn); |
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maxs = maxsIn; |
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SetContents(contentsIn); |
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} |
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}; |
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extern int g_DispCollTreeCount; |
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extern CDispCollTree *g_pDispCollTrees; |
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extern alignedbbox_t *g_pDispBounds; |
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extern csurface_t dispSurf; |
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// memory allocation/de-allocation |
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void DispCollTrees_FreeLeafList( CCollisionBSPData *pBSPData ); |
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// setup |
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void CM_DispTreeLeafnum( CCollisionBSPData *pBSPData ); |
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// collision |
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void CM_TestInDispTree( TraceInfo_t *pTraceInfo, cleaf_t *pLeaf, Vector const &traceStart, |
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Vector const &boxMin, Vector const &boxMax, int collisionMask, trace_t *pTrace ); |
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template <bool IS_POINT> |
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void FASTCALL CM_TraceToDispTree( TraceInfo_t *pTraceInfo, CDispCollTree *pDispTree, float startFrac, float endFrac ); |
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void CM_PostTraceToDispTree( TraceInfo_t *pTraceInfo ); |
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//============================================================================= |
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// |
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// profiling purposes only -- remove when done!!! |
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// |
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void CM_TestBoxInBrush ( const Vector& mins, const Vector& maxs, const Vector& p1, |
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trace_t *trace, cbrush_t *brush, BOOL bDispSurf ); |
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void FASTCALL CM_RecursiveHullCheck ( TraceInfo_t *pTraceInfo, int num, const float p1f, const float p2f ); |
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//============================================================================= |
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inline bool TraceInfo_t::Visit( cbrush_t *pBrush, int ndxBrush, TraceCounter_t cachedCount, TraceCounter_t *pCachedCounters ) |
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{ |
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TraceCounter_t * RESTRICT pCounter = pCachedCounters + ndxBrush; |
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if ( *pCounter == cachedCount ) |
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{ |
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return false; |
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} |
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*pCounter = cachedCount; |
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return true; |
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} |
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FORCEINLINE bool TraceInfo_t::Visit( int dispCounter, TraceCounter_t cachedCount, TraceCounter_t *pCachedCounters ) |
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{ |
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TraceCounter_t * RESTRICT pCounter = pCachedCounters + dispCounter; |
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if ( *pCounter == cachedCount ) |
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{ |
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return false; |
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} |
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*pCounter = cachedCount; |
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return true; |
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} |
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FORCEINLINE bool TraceInfo_t::Visit( cbrush_t *pBrush, int ndxBrush ) |
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{ |
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return Visit( pBrush, ndxBrush, GetCount(), GetBrushCounters() ); |
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} |
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FORCEINLINE bool TraceInfo_t::Visit( int dispIndex ) |
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{ |
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return Visit( dispIndex, GetCount(), GetDispCounters() ); |
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} |
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#endif // CMODEL_PRIVATE_H
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