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43 lines
1.0 KiB
43 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "client_pch.h" |
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#include "cl_localnetworkbackdoor.h" |
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#include "LocalNetworkBackdoor.h" |
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#include "iclientnetworkable.h" |
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#include "basehandle.h" |
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#include "client_class.h" |
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#include "dt_localtransfer.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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static CLocalNetworkBackdoor s_LocalNetworkBackdoor; |
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void CL_SetupLocalNetworkBackDoor( bool bUseBackDoor ) |
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{ |
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if ( bUseBackDoor ) |
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{ |
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if ( !g_pLocalNetworkBackdoor ) |
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{ |
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// start using local backdoor mode |
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g_pLocalNetworkBackdoor = &s_LocalNetworkBackdoor; |
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g_pLocalNetworkBackdoor->StartBackdoorMode(); |
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} |
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} |
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else |
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{ |
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if ( g_pLocalNetworkBackdoor ) |
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{ |
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// stop using localbackdooor mode |
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g_pLocalNetworkBackdoor->StopBackdoorMode(); |
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g_pLocalNetworkBackdoor = NULL; |
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cl.ForceFullUpdate(); // clear baselines, request full packet update |
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} |
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} |
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} |
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