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1723 lines
52 KiB
1723 lines
52 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//===========================================================================// |
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#ifndef PLATFORM_H |
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#define PLATFORM_H |
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#if defined(__x86_64__) || defined(_WIN64) || defined(__arm64__) |
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#define PLATFORM_64BITS 1 |
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#endif |
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#if defined(__GCC__) || defined(__GNUC__) |
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#define COMPILER_GCC 1 |
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#endif |
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#ifdef __clang__ |
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#define COMPILER_CLANG 1 |
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#endif |
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#if defined( _X360 ) |
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#define NO_STEAM |
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#define NO_VOICE |
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// for the 360, the ppc platform and the rtos are tightly coupled |
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// setup the 360 environment here !once! for much less leaf module include wackiness |
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// these are critical order and purposely appear *before* anything else |
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#define _XBOX |
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#include <xtl.h> |
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#include <xaudio2.h> |
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#include <xbdm.h> |
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#include <Xgraphics.h> |
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#include <xui.h> |
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#include <pmcpbsetup.h> |
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#include <XMAHardwareAbstraction.h> |
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#undef _XBOX |
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#endif |
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#define __STDC_LIMIT_MACROS |
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#include <stdint.h> |
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#include "wchartypes.h" |
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#include "basetypes.h" |
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#include "tier0/valve_off.h" |
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#ifdef _DEBUG |
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#if !defined( PLAT_COMPILE_TIME_ASSERT ) |
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#define PLAT_COMPILE_TIME_ASSERT( pred ) switch(0){case 0:case pred:;} |
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#endif |
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#else |
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#if !defined( PLAT_COMPILE_TIME_ASSERT ) |
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#define PLAT_COMPILE_TIME_ASSERT( pred ) |
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#endif |
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#endif |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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// feature enables |
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#define NEW_SOFTWARE_LIGHTING |
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#ifdef POSIX |
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// need this for _alloca |
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#include <alloca.h> |
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#include <unistd.h> |
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#include <signal.h> |
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#include <time.h> |
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#endif |
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#ifdef OSX |
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#include <malloc/malloc.h> |
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#else |
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#include <malloc.h> |
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#endif |
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#include <new> |
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// need this for memset |
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#include <string.h> |
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#include "tier0/valve_minmax_on.h" // GCC 4.2.2 headers screw up our min/max defs. |
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#ifdef _RETAIL |
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#define IsRetail() true |
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#else |
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#define IsRetail() false |
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#endif |
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#ifdef _DEBUG |
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#define IsRelease() false |
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#define IsDebug() true |
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#else |
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#define IsRelease() true |
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#define IsDebug() false |
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#endif |
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// Deprecating, infavor of IsX360() which will revert to IsXbox() |
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// after confidence of xbox 1 code flush |
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#define IsXbox() false |
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#ifdef _WIN32 |
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#define IsLinux() false |
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#define IsOSX() false |
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#define IsPosix() false |
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#define PLATFORM_WINDOWS 1 // Windows PC or Xbox 360 |
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#ifndef _X360 |
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#define IsWindows() true |
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#define IsPC() true |
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#define IsConsole() false |
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#define IsX360() false |
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#define IsPS3() false |
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#define IS_WINDOWS_PC |
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#define PLATFORM_WINDOWS_PC 1 // Windows PC |
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#ifdef _WIN64 |
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#define IsPlatformWindowsPC64() true |
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#define IsPlatformWindowsPC32() false |
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#define PLATFORM_WINDOWS_PC64 1 |
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#else |
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#define IsPlatformWindowsPC64() false |
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#define IsPlatformWindowsPC32() true |
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#define PLATFORM_WINDOWS_PC32 1 |
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#endif |
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#else |
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#define PLATFORM_X360 1 |
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#ifndef _CONSOLE |
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#define _CONSOLE |
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#endif |
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#define IsWindows() false |
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#define IsPC() false |
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#define IsConsole() true |
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#define IsX360() true |
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#define IsPS3() false |
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#endif |
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// Adding IsPlatformOpenGL() to help fix a bunch of code that was using IsPosix() to infer if the DX->GL translation layer was being used. |
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#if defined( DX_TO_GL_ABSTRACTION ) |
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#define IsPlatformOpenGL() true |
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#else |
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#define IsPlatformOpenGL() false |
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#endif |
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#elif defined(POSIX) |
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#define IsPC() true |
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#define IsWindows() false |
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#define IsConsole() false |
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#define IsX360() false |
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#define IsPS3() false |
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#if defined( LINUX ) |
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#define IsLinux() true |
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#else |
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#define IsLinux() false |
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#endif |
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#if defined( OSX ) |
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#define IsOSX() true |
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#else |
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#define IsOSX() false |
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#endif |
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#define IsPosix() true |
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#define IsPlatformOpenGL() true |
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#else |
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#error |
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#endif |
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typedef unsigned char uint8; |
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typedef signed char int8; |
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#if defined( _WIN32 ) |
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typedef __int16 int16; |
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typedef unsigned __int16 uint16; |
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typedef __int32 int32; |
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typedef unsigned __int32 uint32; |
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typedef __int64 int64; |
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typedef unsigned __int64 uint64; |
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typedef int64 lint64; |
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typedef uint64 ulint64; |
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#ifdef PLATFORM_64BITS |
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typedef __int64 intp; // intp is an integer that can accomodate a pointer |
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typedef unsigned __int64 uintp; // (ie, sizeof(intp) >= sizeof(int) && sizeof(intp) >= sizeof(void *) |
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#else |
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typedef __int32 intp; |
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typedef unsigned __int32 uintp; |
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#endif |
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#if defined( _X360 ) |
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#ifdef __m128 |
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#undef __m128 |
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#endif |
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#define __m128 __vector4 |
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#endif |
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// Use this to specify that a function is an override of a virtual function. |
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// This lets the compiler catch cases where you meant to override a virtual |
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// function but you accidentally changed the function signature and created |
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// an overloaded function. Usage in function declarations is like this: |
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// int GetData() const OVERRIDE; |
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#define OVERRIDE override |
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#else // _WIN32 |
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typedef short int16; |
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typedef unsigned short uint16; |
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typedef int int32; |
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typedef unsigned int uint32; |
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typedef long long int64; |
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typedef unsigned long long uint64; |
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typedef long int lint64; |
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typedef unsigned long int ulint64; |
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#ifdef PLATFORM_64BITS |
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typedef long long intp; |
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typedef unsigned long long uintp; |
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#else |
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typedef int intp; |
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typedef unsigned int uintp; |
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#endif |
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typedef void *HWND; |
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// Avoid redefinition warnings if a previous header defines this. |
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#undef OVERRIDE |
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#if __cplusplus >= 201103L |
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#define OVERRIDE override |
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#if defined(__clang__) |
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// warning: 'override' keyword is a C++11 extension [-Wc++11-extensions] |
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// Disabling this warning is less intrusive than enabling C++11 extensions |
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#pragma GCC diagnostic ignored "-Wc++11-extensions" |
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#endif |
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#else |
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#define OVERRIDE |
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#endif |
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#endif // else _WIN32 |
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//----------------------------------------------------------------------------- |
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// Set up platform type defines. |
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//----------------------------------------------------------------------------- |
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#if defined( PLATFORM_X360 ) || defined( _PS3 ) |
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#if !defined( _GAMECONSOLE ) |
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#define _GAMECONSOLE |
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#endif |
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#define IsPC() false |
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#define IsGameConsole() true |
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#else |
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#define IsPC() true |
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#define IsGameConsole() false |
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#endif |
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#ifdef PLATFORM_64BITS |
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#define IsPlatform64Bits() true |
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#else |
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#define IsPlatform64Bits() false |
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#endif |
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#ifdef _ANDROID |
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#define IsAndroid() true |
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#else |
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#define IsAndroid() false |
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#endif |
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// From steam/steamtypes.h |
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// RTime32 |
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// We use this 32 bit time representing real world time. |
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// It offers 1 second resolution beginning on January 1, 1970 (Unix time) |
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typedef uint32 RTime32; |
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typedef float float32; |
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typedef double float64; |
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// for when we don't care about how many bits we use |
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typedef unsigned int uint; |
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#ifdef _MSC_VER |
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#pragma once |
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// Ensure that everybody has the right compiler version installed. The version |
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// number can be obtained by looking at the compiler output when you type 'cl' |
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// and removing the last two digits and the periods: 16.00.40219.01 becomes 160040219 |
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#if _MSC_FULL_VER > 180000000 |
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#if _MSC_FULL_VER < 180030723 |
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#error You must install VS 2013 Update 3 |
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#endif |
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#elif _MSC_FULL_VER > 160000000 |
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#if _MSC_FULL_VER < 160040219 |
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#error You must install VS 2010 SP1 |
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#endif |
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#else |
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#if _MSC_FULL_VER < 140050727 |
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#error You must install VS 2005 SP1 |
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#endif |
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#endif |
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#endif |
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// This can be used to ensure the size of pointers to members when declaring |
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// a pointer type for a class that has only been forward declared |
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#ifdef _MSC_VER |
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#define SINGLE_INHERITANCE __single_inheritance |
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#define MULTIPLE_INHERITANCE __multiple_inheritance |
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#else |
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#define SINGLE_INHERITANCE |
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#define MULTIPLE_INHERITANCE |
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#endif |
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#ifdef _MSC_VER |
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#define NO_VTABLE __declspec( novtable ) |
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#else |
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#define NO_VTABLE |
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#endif |
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#ifdef _MSC_VER |
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// This indicates that a function never returns, which helps with |
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// generating accurate compiler warnings |
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#define NORETURN __declspec( noreturn ) |
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#else |
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#define NORETURN |
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#endif |
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// This can be used to declare an abstract (interface only) class. |
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// Classes marked abstract should not be instantiated. If they are, and access violation will occur. |
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// |
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// Example of use: |
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// |
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// abstract_class CFoo |
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// { |
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// ... |
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// } |
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// |
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// MSDN __declspec(novtable) documentation: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/_langref_novtable.asp |
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// |
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// Note: NJS: This is not enabled for regular PC, due to not knowing the implications of exporting a class with no no vtable. |
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// It's probable that this shouldn't be an issue, but an experiment should be done to verify this. |
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// |
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#ifndef _X360 |
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#define abstract_class class |
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#else |
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#define abstract_class class NO_VTABLE |
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#endif |
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// MSVC CRT uses 0x7fff while gcc uses MAX_INT, leading to mismatches between platforms |
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// As a result, we pick the least common denominator here. This should be used anywhere |
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// you might typically want to use RAND_MAX |
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#define VALVE_RAND_MAX 0x7fff |
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/* |
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FIXME: Enable this when we no longer fear change =) |
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// need these for the limits |
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#include <limits.h> |
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#include <float.h> |
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// Maximum and minimum representable values |
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#define INT8_MAX SCHAR_MAX |
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#define INT16_MAX SHRT_MAX |
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#define INT32_MAX LONG_MAX |
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#define INT64_MAX (((int64)~0) >> 1) |
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#define INT8_MIN SCHAR_MIN |
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#define INT16_MIN SHRT_MIN |
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#define INT32_MIN LONG_MIN |
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#define INT64_MIN (((int64)1) << 63) |
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#define UINT8_MAX ((uint8)~0) |
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#define UINT16_MAX ((uint16)~0) |
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#define UINT32_MAX ((uint32)~0) |
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#define UINT64_MAX ((uint64)~0) |
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#define UINT8_MIN 0 |
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#define UINT16_MIN 0 |
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#define UINT32_MIN 0 |
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#define UINT64_MIN 0 |
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#ifndef UINT_MIN |
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#define UINT_MIN UINT32_MIN |
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#endif |
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#define FLOAT32_MAX FLT_MAX |
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#define FLOAT64_MAX DBL_MAX |
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#define FLOAT32_MIN FLT_MIN |
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#define FLOAT64_MIN DBL_MIN |
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*/ |
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// portability / compiler settings |
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#if defined(_WIN32) && !defined(WINDED) |
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#if defined(_M_IX86) |
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#define __i386__ 1 |
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#endif |
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#elif POSIX |
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#if defined( OSX ) && defined( CARBON_WORKAROUND ) |
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#define DWORD unsigned int |
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#else |
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typedef unsigned int DWORD; |
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#endif |
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typedef unsigned short WORD; |
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typedef void * HINSTANCE; |
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#define _MAX_PATH PATH_MAX |
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#define __cdecl |
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#define __stdcall |
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#define __declspec |
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#endif // defined(_WIN32) && !defined(WINDED) |
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#define MAX_FILEPATH 512 |
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// Defines MAX_PATH |
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#ifndef MAX_PATH |
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#define MAX_PATH 260 |
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#endif |
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#ifdef _WIN32 |
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#define MAX_UNICODE_PATH 32767 |
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#else |
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#define MAX_UNICODE_PATH MAX_PATH |
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#endif |
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#define MAX_UNICODE_PATH_IN_UTF8 MAX_UNICODE_PATH*4 |
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#if !defined( offsetof ) |
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#ifdef __GNUC__ |
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#define offsetof( type, var ) __builtin_offsetof( type, var ) |
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#else |
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#define offsetof(s,m) (size_t)&(((s *)0)->m) |
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#endif |
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#endif // !defined( offsetof ) |
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#define ALIGN_VALUE( val, alignment ) ( ( val + alignment - 1 ) & ~( alignment - 1 ) ) // need macro for constant expression |
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// Used to step into the debugger |
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#if defined( _WIN32 ) && !defined( _X360 ) |
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#define DebuggerBreak() __debugbreak() |
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#elif defined( _X360 ) |
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#define DebuggerBreak() DebugBreak() |
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#else |
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// On OSX, SIGTRAP doesn't really stop the thread cold when debugging. |
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// So if being debugged, use INT3 which is precise. |
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#ifdef OSX |
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#if defined(__arm__) || defined(__arm64__) |
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#ifdef __clang__ |
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#define DebuggerBreak() do { if ( Plat_IsInDebugSession() ) { __builtin_debugtrap(); } else { raise(SIGTRAP); } } while(0) |
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#elif defined __GNUC__ |
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#define DebuggerBreak() do { if ( Plat_IsInDebugSession() ) { __builtin_trap(); } else { raise(SIGTRAP); } } while(0) |
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#else |
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#define DebuggerBreak() raise(SIGTRAP) |
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#endif |
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#else |
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#define DebuggerBreak() do { if ( Plat_IsInDebugSession() ) { __asm ( "int $3" ); } else { raise(SIGTRAP); } } while(0) |
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#endif |
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#else |
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#define DebuggerBreak() raise(SIGTRAP) |
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#endif |
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#endif |
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#define DebuggerBreakIfDebugging() if ( !Plat_IsInDebugSession() ) ; else DebuggerBreak() |
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#ifdef STAGING_ONLY |
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#define DebuggerBreakIfDebugging_StagingOnly() if ( !Plat_IsInDebugSession() ) ; else DebuggerBreak() |
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#else |
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#define DebuggerBreakIfDebugging_StagingOnly() |
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#endif |
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// Allows you to specify code that should only execute if we are in a staging build. Otherwise the code noops. |
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#ifdef STAGING_ONLY |
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#define STAGING_ONLY_EXEC( _exec ) do { _exec; } while (0) |
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#else |
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#define STAGING_ONLY_EXEC( _exec ) do { } while (0) |
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#endif |
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// C functions for external declarations that call the appropriate C++ methods |
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#ifndef EXPORT |
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#ifdef _WIN32 |
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#define EXPORT _declspec( dllexport ) |
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#else |
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#define EXPORT /* */ |
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#endif |
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#endif |
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#if defined __i386__ && !defined __linux__ |
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#define id386 1 |
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#else |
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#define id386 0 |
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#endif // __i386__ |
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// decls for aligning data |
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#ifdef _WIN32 |
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#define DECL_ALIGN(x) __declspec(align(x)) |
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#elif GNUC |
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#define DECL_ALIGN(x) __attribute__((aligned(x))) |
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#else |
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#define DECL_ALIGN(x) /* */ |
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#endif |
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#ifdef _MSC_VER |
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// MSVC has the align at the start of the struct |
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#define ALIGN4 DECL_ALIGN(4) |
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#define ALIGN8 DECL_ALIGN(8) |
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#define ALIGN16 DECL_ALIGN(16) |
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#define ALIGN32 DECL_ALIGN(32) |
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#define ALIGN128 DECL_ALIGN(128) |
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#define ALIGN4_POST |
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#define ALIGN8_POST |
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#define ALIGN16_POST |
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#define ALIGN32_POST |
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#define ALIGN128_POST |
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#elif defined( GNUC ) |
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// gnuc has the align decoration at the end |
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#define ALIGN4 |
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#define ALIGN8 |
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#define ALIGN16 |
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#define ALIGN32 |
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#define ALIGN128 |
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#define ALIGN4_POST DECL_ALIGN(4) |
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#define ALIGN8_POST DECL_ALIGN(8) |
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#define ALIGN16_POST DECL_ALIGN(16) |
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#define ALIGN32_POST DECL_ALIGN(32) |
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#define ALIGN128_POST DECL_ALIGN(128) |
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#else |
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#error |
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#endif |
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// Pull in the /analyze code annotations. |
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#include "annotations.h" |
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//----------------------------------------------------------------------------- |
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// Convert int<-->pointer, avoiding 32/64-bit compiler warnings: |
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//----------------------------------------------------------------------------- |
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#define INT_TO_POINTER( i ) (void *)( ( i ) + (char *)NULL ) |
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#define POINTER_TO_INT( p ) ( (int)(uintp)( p ) ) |
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//----------------------------------------------------------------------------- |
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// Stack-based allocation related helpers |
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//----------------------------------------------------------------------------- |
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#if defined( GNUC ) |
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#define stackalloc( _size ) alloca( ALIGN_VALUE( _size, 16 ) ) |
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#ifdef _LINUX |
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#define mallocsize( _p ) ( malloc_usable_size( _p ) ) |
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#elif defined(OSX) |
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#define mallocsize( _p ) ( malloc_size( _p ) ) |
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#else |
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#error |
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#endif |
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#elif defined ( _WIN32 ) |
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#define stackalloc( _size ) _alloca( ALIGN_VALUE( _size, 16 ) ) |
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#define mallocsize( _p ) ( _msize( _p ) ) |
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#endif |
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#define stackfree( _p ) 0 |
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// Linux had a few areas where it didn't construct objects in the same order that Windows does. |
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// So when CVProfile::CVProfile() would access g_pMemAlloc, it would crash because the allocator wasn't initalized yet. |
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#ifdef POSIX |
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#define CONSTRUCT_EARLY __attribute__((init_priority(101))) |
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#else |
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#define CONSTRUCT_EARLY |
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#endif |
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#if defined(_MSC_VER) |
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#define SELECTANY __declspec(selectany) |
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#define RESTRICT __restrict |
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#define RESTRICT_FUNC __declspec(restrict) |
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#define FMTFUNCTION( a, b ) |
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#elif defined(GNUC) |
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#define SELECTANY __attribute__((weak)) |
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#if defined(LINUX) && !defined(DEDICATED) |
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#define RESTRICT |
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#else |
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#define RESTRICT __restrict |
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#endif |
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#define RESTRICT_FUNC |
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// squirrel.h does a #define printf DevMsg which leads to warnings when we try |
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// to use printf as the prototype format function. Using __printf__ instead. |
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#define FMTFUNCTION( fmtargnumber, firstvarargnumber ) __attribute__ (( format( __printf__, fmtargnumber, firstvarargnumber ))) |
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#else |
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#define SELECTANY static |
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#define RESTRICT |
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#define RESTRICT_FUNC |
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#define FMTFUNCTION( a, b ) |
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#endif |
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#if defined( _WIN32 ) |
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|
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// Used for dll exporting and importing |
|
#define DLL_EXPORT extern "C" __declspec( dllexport ) |
|
#define DLL_IMPORT extern "C" __declspec( dllimport ) |
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// Can't use extern "C" when DLL exporting a class |
|
#define DLL_CLASS_EXPORT __declspec( dllexport ) |
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#define DLL_CLASS_IMPORT __declspec( dllimport ) |
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// Can't use extern "C" when DLL exporting a global |
|
#define DLL_GLOBAL_EXPORT extern __declspec( dllexport ) |
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#define DLL_GLOBAL_IMPORT extern __declspec( dllimport ) |
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|
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#define DLL_LOCAL |
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|
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#elif defined GNUC |
|
// Used for dll exporting and importing |
|
#define DLL_EXPORT extern "C" __attribute__ ((visibility("default"))) |
|
#define DLL_IMPORT extern "C" |
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// Can't use extern "C" when DLL exporting a class |
|
#define DLL_CLASS_EXPORT __attribute__ ((visibility("default"))) |
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#define DLL_CLASS_IMPORT |
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|
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// Can't use extern "C" when DLL exporting a global |
|
#define DLL_GLOBAL_EXPORT extern __attribute ((visibility("default"))) |
|
#define DLL_GLOBAL_IMPORT extern |
|
|
|
#define DLL_LOCAL __attribute__ ((visibility("hidden"))) |
|
|
|
#else |
|
#error "Unsupported Platform." |
|
#endif |
|
|
|
// Used for standard calling conventions |
|
#if defined( _WIN32 ) && !defined( _X360 ) |
|
#define STDCALL __stdcall |
|
#define FASTCALL __fastcall |
|
#define FORCEINLINE __forceinline |
|
// GCC 3.4.1 has a bug in supporting forced inline of templated functions |
|
// this macro lets us not force inlining in that case |
|
#define FORCEINLINE_TEMPLATE __forceinline |
|
#elif defined( _X360 ) |
|
#define STDCALL __stdcall |
|
#ifdef FORCEINLINE |
|
#undef FORCEINLINE |
|
#endif |
|
#define FORCEINLINE __forceinline |
|
#define FORCEINLINE_TEMPLATE __forceinline |
|
#else |
|
#define STDCALL |
|
#define FASTCALL |
|
#ifdef _LINUX_DEBUGGABLE |
|
#define FORCEINLINE |
|
#else |
|
#define FORCEINLINE inline __attribute__ ((always_inline)) |
|
#endif |
|
// GCC 3.4.1 has a bug in supporting forced inline of templated functions |
|
// this macro lets us not force inlining in that case |
|
#define FORCEINLINE_TEMPLATE inline |
|
// #define __stdcall __attribute__ ((__stdcall__)) |
|
#endif |
|
|
|
// Force a function call site -not- to inlined. (useful for profiling) |
|
#define DONT_INLINE(a) (((int)(a)+1)?(a):(a)) |
|
|
|
// Pass hints to the compiler to prevent it from generating unnessecary / stupid code |
|
// in certain situations. Several compilers other than MSVC also have an equivilent |
|
// construct. |
|
// |
|
// Essentially the 'Hint' is that the condition specified is assumed to be true at |
|
// that point in the compilation. If '0' is passed, then the compiler assumes that |
|
// any subsequent code in the same 'basic block' is unreachable, and thus usually |
|
// removed. |
|
#ifdef _MSC_VER |
|
#define HINT(THE_HINT) __assume((THE_HINT)) |
|
#else |
|
#define HINT(THE_HINT) 0 |
|
#endif |
|
|
|
// Marks the codepath from here until the next branch entry point as unreachable, |
|
// and asserts if any attempt is made to execute it. |
|
#define UNREACHABLE() { Assert(0); HINT(0); } |
|
|
|
// In cases where no default is present or appropriate, this causes MSVC to generate |
|
// as little code as possible, and throw an assertion in debug. |
|
#define NO_DEFAULT default: UNREACHABLE(); |
|
|
|
|
|
#ifdef _WIN32 |
|
|
|
// Remove warnings from warning level 4. |
|
#pragma warning(disable : 4514) // warning C4514: 'acosl' : unreferenced inline function has been removed |
|
#pragma warning(disable : 4100) // warning C4100: 'hwnd' : unreferenced formal parameter |
|
#pragma warning(disable : 4127) // warning C4127: conditional expression is constant |
|
#pragma warning(disable : 4512) // warning C4512: 'InFileRIFF' : assignment operator could not be generated |
|
#pragma warning(disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable |
|
#pragma warning(disable : 4710) // warning C4710: function 'x' not inlined |
|
#pragma warning(disable : 4702) // warning C4702: unreachable code |
|
#pragma warning(disable : 4505) // unreferenced local function has been removed |
|
#pragma warning(disable : 4239) // nonstandard extension used : 'argument' ( conversion from class Vector to class Vector& ) |
|
#pragma warning(disable : 4097) // typedef-name 'BaseClass' used as synonym for class-name 'CFlexCycler::CBaseFlex' |
|
#pragma warning(disable : 4324) // Padding was added at the end of a structure |
|
#pragma warning(disable : 4244) // type conversion warning. |
|
#pragma warning(disable : 4305) // truncation from 'const double ' to 'float ' |
|
#pragma warning(disable : 4786) // Disable warnings about long symbol names |
|
#pragma warning(disable : 4250) // 'X' : inherits 'Y::Z' via dominance |
|
#pragma warning(disable : 4201) // nonstandard extension used : nameless struct/union |
|
#pragma warning(disable : 4481) // warning C4481: nonstandard extension used: override specifier 'override' |
|
#pragma warning(disable : 4748) // warning C4748: /GS can not protect parameters and local variables from local buffer overrun because optimizations are disabled in function |
|
|
|
#if _MSC_VER >= 1300 |
|
#pragma warning(disable : 4511) // Disable warnings about private copy constructors |
|
#pragma warning(disable : 4121) // warning C4121: 'symbol' : alignment of a member was sensitive to packing |
|
#pragma warning(disable : 4530) // warning C4530: C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc (disabled due to std headers having exception syntax) |
|
#endif |
|
|
|
#if _MSC_VER >= 1400 |
|
#pragma warning(disable : 4996) // functions declared deprecated |
|
#endif |
|
|
|
|
|
#endif // _WIN32 |
|
|
|
#if defined( LINUX ) && ((__GNUC__ * 100) + __GNUC_MINOR__) >= 406 |
|
// based on some Jonathan Wakely macros on the net... |
|
#define GCC_DIAG_STR(s) #s |
|
#define GCC_DIAG_JOINSTR(x,y) GCC_DIAG_STR(x ## y) |
|
#define GCC_DIAG_DO_PRAGMA(x) _Pragma (#x) |
|
#define GCC_DIAG_PRAGMA(x) GCC_DIAG_DO_PRAGMA(GCC diagnostic x) |
|
|
|
#define GCC_DIAG_PUSH_OFF(x) GCC_DIAG_PRAGMA(push) GCC_DIAG_PRAGMA(ignored GCC_DIAG_JOINSTR(-W,x)) |
|
#define GCC_DIAG_POP() GCC_DIAG_PRAGMA(pop) |
|
#else |
|
#define GCC_DIAG_PUSH_OFF(x) |
|
#define GCC_DIAG_POP() |
|
#endif |
|
|
|
#ifdef LINUX |
|
#pragma GCC diagnostic ignored "-Wconversion-null" // passing NULL to non-pointer argument 1 |
|
#pragma GCC diagnostic ignored "-Wpointer-arith" // NULL used in arithmetic. Ie, vpanel == NULL where VPANEL is uint. |
|
#pragma GCC diagnostic ignored "-Wswitch" // enumeration values not handled in switch |
|
#endif |
|
|
|
#ifdef OSX |
|
#pragma GCC diagnostic ignored "-Wconversion-null" // passing NULL to non-pointer argument 1 |
|
#pragma GCC diagnostic ignored "-Wnull-arithmetic" // NULL used in arithmetic. Ie, vpanel == NULL where VPANEL is uint. |
|
#pragma GCC diagnostic ignored "-Wswitch-enum" // enumeration values not handled in switch |
|
#pragma GCC diagnostic ignored "-Wswitch" // enumeration values not handled in switch |
|
#endif |
|
|
|
|
|
// When we port to 64 bit, we'll have to resolve the int, ptr vs size_t 32/64 bit problems... |
|
#if !defined( _WIN64 ) && defined( _WIN32 ) |
|
#pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data |
|
#pragma warning( disable : 4311 ) // pointer truncation from 'char *' to 'int' |
|
#pragma warning( disable : 4312 ) // conversion from 'unsigned int' to 'memhandle_t' of greater size |
|
#endif |
|
|
|
|
|
#ifdef POSIX |
|
#define _stricmp stricmp |
|
#define strcmpi stricmp |
|
#define stricmp strcasecmp |
|
#define _vsnprintf vsnprintf |
|
#define _alloca alloca |
|
#ifdef _snprintf |
|
#undef _snprintf |
|
#endif |
|
#define _snprintf snprintf |
|
#define GetProcAddress dlsym |
|
#define _chdir chdir |
|
#define _strnicmp strnicmp |
|
#define strnicmp strncasecmp |
|
#define _getcwd getcwd |
|
#define _snwprintf swprintf |
|
#define swprintf_s swprintf |
|
#define wcsicmp _wcsicmp |
|
#define _wcsicmp wcscmp |
|
#define _finite finite |
|
#define _tempnam tempnam |
|
#define _unlink unlink |
|
#define _access access |
|
#define _mkdir(dir) mkdir( dir, S_IRWXU | S_IRWXG | S_IRWXO ) |
|
#define _wtoi(arg) wcstol(arg, NULL, 10) |
|
#define _wtoi64(arg) wcstoll(arg, NULL, 10) |
|
|
|
typedef uintp HMODULE; |
|
typedef void *HANDLE; |
|
#endif |
|
|
|
//----------------------------------------------------------------------------- |
|
// fsel |
|
//----------------------------------------------------------------------------- |
|
#ifndef _X360 |
|
|
|
static FORCEINLINE float fsel(float fComparand, float fValGE, float fLT) |
|
{ |
|
return fComparand >= 0 ? fValGE : fLT; |
|
} |
|
static FORCEINLINE double fsel(double fComparand, double fValGE, double fLT) |
|
{ |
|
return fComparand >= 0 ? fValGE : fLT; |
|
} |
|
|
|
#else |
|
|
|
// __fsel(double fComparand, double fValGE, double fLT) == fComparand >= 0 ? fValGE : fLT |
|
// this is much faster than if ( aFloat > 0 ) { x = .. } |
|
#define fsel __fsel |
|
|
|
#endif |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// FP exception handling |
|
//----------------------------------------------------------------------------- |
|
//#define CHECK_FLOAT_EXCEPTIONS 1 |
|
|
|
#if !defined( _X360 ) |
|
#if defined( _MSC_VER ) |
|
|
|
#if defined( PLATFORM_WINDOWS_PC64 ) |
|
inline void SetupFPUControlWord() |
|
{ |
|
} |
|
#else |
|
inline void SetupFPUControlWordForceExceptions() |
|
{ |
|
// use local to get and store control word |
|
uint16 tmpCtrlW; |
|
__asm |
|
{ |
|
fnclex /* clear all current exceptions */ |
|
fnstcw word ptr [tmpCtrlW] /* get current control word */ |
|
and [tmpCtrlW], 0FCC0h /* Keep infinity control + rounding control */ |
|
or [tmpCtrlW], 0230h /* set to 53-bit, mask only inexact, underflow */ |
|
fldcw word ptr [tmpCtrlW] /* put new control word in FPU */ |
|
} |
|
} |
|
|
|
#ifdef CHECK_FLOAT_EXCEPTIONS |
|
|
|
inline void SetupFPUControlWord() |
|
{ |
|
SetupFPUControlWordForceExceptions(); |
|
} |
|
|
|
#else |
|
|
|
inline void SetupFPUControlWord() |
|
{ |
|
// use local to get and store control word |
|
uint16 tmpCtrlW; |
|
__asm |
|
{ |
|
fnstcw word ptr [tmpCtrlW] /* get current control word */ |
|
and [tmpCtrlW], 0FCC0h /* Keep infinity control + rounding control */ |
|
or [tmpCtrlW], 023Fh /* set to 53-bit, mask only inexact, underflow */ |
|
fldcw word ptr [tmpCtrlW] /* put new control word in FPU */ |
|
} |
|
} |
|
|
|
#endif |
|
#endif |
|
#elif defined (__arm__) || defined (__arm64__) |
|
inline void SetupFPUControlWord() {} |
|
#else |
|
inline void SetupFPUControlWord() |
|
{ |
|
__volatile unsigned short int __cw; |
|
__asm __volatile ("fnstcw %0" : "=m" (__cw)); |
|
__cw = __cw & 0x0FCC0; // keep infinity control, keep rounding mode |
|
__cw = __cw | 0x023F; // set 53-bit, no exceptions |
|
__asm __volatile ("fldcw %0" : : "m" (__cw)); |
|
} |
|
|
|
#endif // _MSC_VER |
|
|
|
#else |
|
|
|
#ifdef _DEBUG |
|
FORCEINLINE bool IsFPUControlWordSet() |
|
{ |
|
float f = 0.996f; |
|
union |
|
{ |
|
double flResult; |
|
int pResult[2]; |
|
} |
|
flResult = __fctiw( f ); |
|
return ( pResult[1] == 1 ); |
|
} |
|
#endif |
|
|
|
inline void SetupFPUControlWord() |
|
{ |
|
// Set round-to-nearest in FPSCR |
|
// (cannot assemble, must use op-code form) |
|
__emit( 0xFF80010C ); // mtfsfi 7,0 |
|
|
|
// Favour compatibility over speed (make sure the VPU set to Java-compliant mode) |
|
// NOTE: the VPU *always* uses round-to-nearest |
|
__vector4 a = { 0.0f, 0.0f, 0.0f, 0.0f }; |
|
a; // Avoid compiler warning |
|
__asm |
|
{ |
|
mtvscr a; // Clear the Vector Status & Control Register to zero |
|
} |
|
} |
|
|
|
#endif // _X360 |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Standard functions for handling endian-ness |
|
//----------------------------------------------------------------------------- |
|
|
|
//------------------------------------- |
|
// Basic swaps |
|
//------------------------------------- |
|
|
|
template <typename T> |
|
inline T WordSwapC( T w ) |
|
{ |
|
uint16 temp; |
|
|
|
temp = ((*((uint16 *)&w) & 0xff00) >> 8); |
|
temp |= ((*((uint16 *)&w) & 0x00ff) << 8); |
|
|
|
return *((T*)&temp); |
|
} |
|
|
|
template <typename T> |
|
inline T DWordSwapC( T dw ) |
|
{ |
|
uint32 temp; |
|
|
|
temp = *((uint32 *)&dw) >> 24; |
|
temp |= ((*((uint32 *)&dw) & 0x00FF0000) >> 8); |
|
temp |= ((*((uint32 *)&dw) & 0x0000FF00) << 8); |
|
temp |= ((*((uint32 *)&dw) & 0x000000FF) << 24); |
|
|
|
return *((T*)&temp); |
|
} |
|
|
|
template <typename T> |
|
inline T QWordSwapC( T dw ) |
|
{ |
|
// Assert sizes passed to this are already correct, otherwise |
|
// the cast to uint64 * below is unsafe and may have wrong results |
|
// or even crash. |
|
PLAT_COMPILE_TIME_ASSERT( sizeof( dw ) == sizeof(uint64) ); |
|
|
|
uint64 temp; |
|
|
|
temp = *((uint64 *)&dw) >> 56; |
|
temp |= ((*((uint64 *)&dw) & 0x00FF000000000000ull) >> 40); |
|
temp |= ((*((uint64 *)&dw) & 0x0000FF0000000000ull) >> 24); |
|
temp |= ((*((uint64 *)&dw) & 0x000000FF00000000ull) >> 8); |
|
temp |= ((*((uint64 *)&dw) & 0x00000000FF000000ull) << 8); |
|
temp |= ((*((uint64 *)&dw) & 0x0000000000FF0000ull) << 24); |
|
temp |= ((*((uint64 *)&dw) & 0x000000000000FF00ull) << 40); |
|
temp |= ((*((uint64 *)&dw) & 0x00000000000000FFull) << 56); |
|
|
|
return *((T*)&temp); |
|
} |
|
|
|
//------------------------------------- |
|
// Fast swaps |
|
//------------------------------------- |
|
|
|
#if defined( _X360 ) |
|
|
|
#define WordSwap WordSwap360Intr |
|
#define DWordSwap DWordSwap360Intr |
|
|
|
template <typename T> |
|
inline T WordSwap360Intr( T w ) |
|
{ |
|
T output; |
|
__storeshortbytereverse( w, 0, &output ); |
|
return output; |
|
} |
|
|
|
template <typename T> |
|
inline T DWordSwap360Intr( T dw ) |
|
{ |
|
T output; |
|
__storewordbytereverse( dw, 0, &output ); |
|
return output; |
|
} |
|
|
|
#elif defined( _MSC_VER ) && !defined( PLATFORM_WINDOWS_PC64 ) |
|
|
|
#define WordSwap WordSwapAsm |
|
#define DWordSwap DWordSwapAsm |
|
|
|
#pragma warning(push) |
|
#pragma warning (disable:4035) // no return value |
|
|
|
template <typename T> |
|
inline T WordSwapAsm( T w ) |
|
{ |
|
__asm |
|
{ |
|
mov ax, w |
|
xchg al, ah |
|
} |
|
} |
|
|
|
template <typename T> |
|
inline T DWordSwapAsm( T dw ) |
|
{ |
|
__asm |
|
{ |
|
mov eax, dw |
|
bswap eax |
|
} |
|
} |
|
|
|
#pragma warning(pop) |
|
|
|
#else |
|
|
|
#define WordSwap WordSwapC |
|
#define DWordSwap DWordSwapC |
|
|
|
#endif |
|
|
|
// No ASM implementation for this yet |
|
#define QWordSwap QWordSwapC |
|
|
|
//------------------------------------- |
|
// The typically used methods. |
|
//------------------------------------- |
|
|
|
#if (defined(__i386__) || (defined(__arm__) && defined(ANDROID))) && !defined(VALVE_LITTLE_ENDIAN) |
|
#define VALVE_LITTLE_ENDIAN 1 |
|
#endif |
|
|
|
#if defined( _SGI_SOURCE ) || defined( _X360 ) |
|
#define VALVE_BIG_ENDIAN 1 |
|
#endif |
|
|
|
// If a swapped float passes through the fpu, the bytes may get changed. |
|
// Prevent this by swapping floats as DWORDs. |
|
#define SafeSwapFloat( pOut, pIn ) (*((uint*)pOut) = DWordSwap( *((uint*)pIn) )) |
|
|
|
#if defined(VALVE_LITTLE_ENDIAN) |
|
|
|
#define BigShort( val ) WordSwap( val ) |
|
#define BigWord( val ) WordSwap( val ) |
|
#define BigLong( val ) DWordSwap( val ) |
|
#define BigDWord( val ) DWordSwap( val ) |
|
#define LittleShort( val ) ( val ) |
|
#define LittleWord( val ) ( val ) |
|
#define LittleLong( val ) ( val ) |
|
#define LittleDWord( val ) ( val ) |
|
#define LittleQWord( val ) ( val ) |
|
#define SwapShort( val ) BigShort( val ) |
|
#define SwapWord( val ) BigWord( val ) |
|
#define SwapLong( val ) BigLong( val ) |
|
#define SwapDWord( val ) BigDWord( val ) |
|
|
|
// Pass floats by pointer for swapping to avoid truncation in the fpu |
|
#define BigFloat( pOut, pIn ) SafeSwapFloat( pOut, pIn ) |
|
#define LittleFloat( pOut, pIn ) ( *pOut = *pIn ) |
|
#define SwapFloat( pOut, pIn ) BigFloat( pOut, pIn ) |
|
|
|
#elif defined(VALVE_BIG_ENDIAN) |
|
|
|
#define BigShort( val ) ( val ) |
|
#define BigWord( val ) ( val ) |
|
#define BigLong( val ) ( val ) |
|
#define BigDWord( val ) ( val ) |
|
#define LittleShort( val ) WordSwap( val ) |
|
#define LittleWord( val ) WordSwap( val ) |
|
#define LittleLong( val ) DWordSwap( val ) |
|
#define LittleDWord( val ) DWordSwap( val ) |
|
#define LittleQWord( val ) QWordSwap( val ) |
|
#define SwapShort( val ) LittleShort( val ) |
|
#define SwapWord( val ) LittleWord( val ) |
|
#define SwapLong( val ) LittleLong( val ) |
|
#define SwapDWord( val ) LittleDWord( val ) |
|
|
|
// Pass floats by pointer for swapping to avoid truncation in the fpu |
|
#define BigFloat( pOut, pIn ) ( *pOut = *pIn ) |
|
#define LittleFloat( pOut, pIn ) SafeSwapFloat( pOut, pIn ) |
|
#define SwapFloat( pOut, pIn ) LittleFloat( pOut, pIn ) |
|
|
|
#else |
|
|
|
// @Note (toml 05-02-02): this technique expects the compiler to |
|
// optimize the expression and eliminate the other path. On any new |
|
// platform/compiler this should be tested. |
|
inline uint16 BigWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? WordSwap( val ) : val; } |
|
#define BigShort( val ) BigWord( val ) |
|
inline uint32 BigDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? DWordSwap( val ) : val; } |
|
#define BigLong( val ) BigDWord( val ) |
|
|
|
inline uint16 LittleWord( uint16 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : WordSwap( val ); } |
|
#define LittleShort( val ) LittleWord( val ) |
|
inline uint32 LittleDWord( uint32 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : DWordSwap( val ); } |
|
#define LittleLong( val ) LittleDWord( val ) |
|
inline uint64 LittleQWord( uint64 val ) { int test = 1; return ( *(char *)&test == 1 ) ? val : QWordSwap( val ); } |
|
|
|
inline uint16 SwapWord( uint16 val ) { return WordSwap( val ); } |
|
#define SwapShort( val ) SwapWord( val ) |
|
inline uint32 SwapDWord( uint32 val ) { return DWordSwap( val ); } |
|
#define SwapLong( val ) SwapDWord( val ) |
|
|
|
// Pass floats by pointer for swapping to avoid truncation in the fpu |
|
inline void BigFloat( float *pOut, const float *pIn ) { int test = 1; ( *(char *)&test == 1 ) ? SafeSwapFloat( pOut, pIn ) : ( *pOut = *pIn ); } |
|
inline void LittleFloat( float *pOut, const float *pIn ) { int test = 1; ( *(char *)&test == 1 ) ? ( *pOut = *pIn ) : SafeSwapFloat( pOut, pIn ); } |
|
inline void SwapFloat( float *pOut, const float *pIn ) { SafeSwapFloat( pOut, pIn ); } |
|
|
|
#endif |
|
|
|
#if _X360 |
|
FORCEINLINE unsigned long LoadLittleDWord( const unsigned long *base, unsigned int dwordIndex ) |
|
{ |
|
return __loadwordbytereverse( dwordIndex<<2, base ); |
|
} |
|
|
|
FORCEINLINE void StoreLittleDWord( unsigned long *base, unsigned int dwordIndex, unsigned long dword ) |
|
{ |
|
__storewordbytereverse( dword, dwordIndex<<2, base ); |
|
} |
|
#else |
|
FORCEINLINE uint32 LoadLittleDWord( const uint32 *base, unsigned int dwordIndex ) |
|
{ |
|
return LittleDWord( base[dwordIndex] ); |
|
} |
|
|
|
FORCEINLINE void StoreLittleDWord( uint32 *base, unsigned int dwordIndex, uint32 dword ) |
|
{ |
|
base[dwordIndex] = LittleDWord(dword); |
|
} |
|
#endif |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// DLL export for platform utilities |
|
//----------------------------------------------------------------------------- |
|
#ifndef STATIC_TIER0 |
|
|
|
#ifdef TIER0_DLL_EXPORT |
|
#define PLATFORM_INTERFACE DLL_EXPORT |
|
#define PLATFORM_OVERLOAD DLL_GLOBAL_EXPORT |
|
#define PLATFORM_CLASS DLL_CLASS_EXPORT |
|
#else |
|
#define PLATFORM_INTERFACE DLL_IMPORT |
|
#define PLATFORM_OVERLOAD DLL_GLOBAL_IMPORT |
|
#define PLATFORM_CLASS DLL_CLASS_IMPORT |
|
#endif |
|
|
|
#else // BUILD_AS_DLL |
|
|
|
#define PLATFORM_INTERFACE extern |
|
#define PLATFORM_OVERLOAD |
|
#define PLATFORM_CLASS |
|
|
|
#endif // BUILD_AS_DLL |
|
|
|
|
|
// When in benchmark mode, the timer returns a simple incremented value each time you call it. |
|
// |
|
// It should not be changed after startup unless you really know what you're doing. The only place |
|
// that should do this is the benchmark code itself so it can output a legit duration. |
|
PLATFORM_INTERFACE void Plat_SetBenchmarkMode( bool bBenchmarkMode ); |
|
PLATFORM_INTERFACE bool Plat_IsInBenchmarkMode(); |
|
|
|
|
|
PLATFORM_INTERFACE double Plat_FloatTime(); // Returns time in seconds since the module was loaded. |
|
PLATFORM_INTERFACE uint32 Plat_MSTime(); // Time in milliseconds. |
|
PLATFORM_INTERFACE uint64 Plat_USTime(); // Time in microseconds. |
|
PLATFORM_INTERFACE char * Plat_ctime( const time_t *timep, char *buf, size_t bufsize ); |
|
PLATFORM_INTERFACE void Plat_GetModuleFilename( char *pOut, int nMaxBytes ); |
|
|
|
PLATFORM_INTERFACE void Plat_ExitProcess( int nCode ); |
|
|
|
//called to exit the process due to a fatal error. This allows for the application to handle providing a hook as well which can be called |
|
//before exiting |
|
PLATFORM_INTERFACE void Plat_ExitProcessWithError( int nCode, bool bGenerateMinidump = false ); |
|
|
|
//sets the callback that will be triggered by Plat_ExitProcessWithError. NULL is valid. The return value true indicates that |
|
//the exit has been handled and no further processing should be performed. False will cause a minidump to be generated, and the process |
|
//to be terminated |
|
typedef bool (*ExitProcessWithErrorCBFn)( int nCode ); |
|
PLATFORM_INTERFACE void Plat_SetExitProcessWithErrorCB( ExitProcessWithErrorCBFn pfnCB ); |
|
|
|
PLATFORM_INTERFACE struct tm * Plat_gmtime( const time_t *timep, struct tm *result ); |
|
PLATFORM_INTERFACE time_t Plat_timegm( struct tm *timeptr ); |
|
PLATFORM_INTERFACE struct tm * Plat_localtime( const time_t *timep, struct tm *result ); |
|
|
|
#if defined( _WIN32 ) && defined( _MSC_VER ) && ( _MSC_VER >= 1400 ) |
|
extern "C" unsigned __int64 __rdtsc(); |
|
#pragma intrinsic(__rdtsc) |
|
#endif |
|
|
|
inline uint64 Plat_Rdtsc() |
|
{ |
|
#if (defined( __arm__ ) || defined( __arm64__ )) && defined (POSIX) |
|
struct timespec t; |
|
clock_gettime( CLOCK_REALTIME, &t); |
|
return t.tv_sec * 1000000000ULL + t.tv_nsec; |
|
#elif defined( _X360 ) |
|
return ( uint64 )__mftb32(); |
|
#elif defined( _WIN64 ) |
|
return ( uint64 )__rdtsc(); |
|
#elif defined( _WIN32 ) |
|
#if defined( _MSC_VER ) && ( _MSC_VER >= 1400 ) |
|
return ( uint64 )__rdtsc(); |
|
#else |
|
__asm rdtsc; |
|
__asm ret; |
|
#endif |
|
#elif defined( __i386__ ) |
|
uint64 val; |
|
__asm__ __volatile__ ( "rdtsc" : "=A" (val) ); |
|
return val; |
|
#elif defined( __x86_64__ ) |
|
uint32 lo, hi; |
|
__asm__ __volatile__ ( "rdtsc" : "=a" (lo), "=d" (hi)); |
|
return ( ( ( uint64 )hi ) << 32 ) | lo; |
|
#else |
|
#error |
|
#endif |
|
} |
|
|
|
// b/w compatibility |
|
#define Sys_FloatTime Plat_FloatTime |
|
|
|
// Protect against bad auto operator= |
|
#define DISALLOW_OPERATOR_EQUAL( _classname ) \ |
|
private: \ |
|
_classname &operator=( const _classname & ); \ |
|
public: |
|
|
|
// Define a reasonable operator= |
|
#define IMPLEMENT_OPERATOR_EQUAL( _classname ) \ |
|
public: \ |
|
_classname &operator=( const _classname &src ) \ |
|
{ \ |
|
memcpy( this, &src, sizeof(_classname) ); \ |
|
return *this; \ |
|
} |
|
|
|
// Processor Information: |
|
struct CPUInformation |
|
{ |
|
int m_Size; // Size of this structure, for forward compatability. |
|
|
|
bool m_bRDTSC : 1, // Is RDTSC supported? |
|
m_bCMOV : 1, // Is CMOV supported? |
|
m_bFCMOV : 1, // Is FCMOV supported? |
|
m_bSSE : 1, // Is SSE supported? |
|
m_bSSE2 : 1, // Is SSE2 Supported? |
|
m_b3DNow : 1, // Is 3DNow! Supported? |
|
m_bMMX : 1, // Is MMX supported? |
|
m_bHT : 1; // Is HyperThreading supported? |
|
|
|
uint8 m_nLogicalProcessors; // Number op logical processors. |
|
uint8 m_nPhysicalProcessors; // Number of physical processors |
|
|
|
bool m_bSSE3 : 1, |
|
m_bSSSE3 : 1, |
|
m_bSSE4a : 1, |
|
m_bSSE41 : 1, |
|
m_bSSE42 : 1; |
|
|
|
int64 m_Speed; // In cycles per second. |
|
|
|
tchar* m_szProcessorID; // Processor vendor Identification. |
|
|
|
uint32 m_nModel; |
|
uint32 m_nFeatures[3]; |
|
|
|
CPUInformation(): m_Size(0){} |
|
}; |
|
|
|
// Have to return a pointer, not a reference, because references are not compatible with the |
|
// extern "C" implied by PLATFORM_INTERFACE. |
|
PLATFORM_INTERFACE const CPUInformation* GetCPUInformation(); |
|
|
|
#define MEMORY_INFORMATION_VERSION 0 |
|
|
|
struct MemoryInformation |
|
{ |
|
int m_nStructVersion; |
|
|
|
uint m_nPhysicalRamMbTotal; |
|
uint m_nPhysicalRamMbAvailable; |
|
|
|
uint m_nVirtualRamMbTotal; |
|
uint m_nVirtualRamMbAvailable; |
|
|
|
inline MemoryInformation() |
|
{ |
|
memset( this, 0, sizeof( *this ) ); |
|
m_nStructVersion = MEMORY_INFORMATION_VERSION; |
|
} |
|
}; |
|
|
|
// Returns true if the passed in MemoryInformation structure was filled out, otherwise false. |
|
PLATFORM_INTERFACE bool GetMemoryInformation( MemoryInformation *pOutMemoryInfo ); |
|
|
|
PLATFORM_INTERFACE float GetCPUUsage(); |
|
|
|
PLATFORM_INTERFACE void GetCurrentDate( int *pDay, int *pMonth, int *pYear ); |
|
|
|
// ---------------------------------------------------------------------------------- // |
|
// Performance Monitoring Events - L2 stats etc... |
|
// ---------------------------------------------------------------------------------- // |
|
PLATFORM_INTERFACE void InitPME(); |
|
PLATFORM_INTERFACE void ShutdownPME(); |
|
|
|
//----------------------------------------------------------------------------- |
|
// Thread related functions |
|
//----------------------------------------------------------------------------- |
|
|
|
// Sets a hardware data breakpoint on the given address. Currently Win32-only. |
|
// Specify 1, 2, or 4 bytes for nWatchBytes; pass 0 to unregister the address. |
|
PLATFORM_INTERFACE void Plat_SetHardwareDataBreakpoint( const void *pAddress, int nWatchBytes, bool bBreakOnRead ); |
|
|
|
// Apply current hardware data breakpoints to a newly created thread. |
|
PLATFORM_INTERFACE void Plat_ApplyHardwareDataBreakpointsToNewThread( unsigned long dwThreadID ); |
|
|
|
//----------------------------------------------------------------------------- |
|
// Process related functions |
|
//----------------------------------------------------------------------------- |
|
PLATFORM_INTERFACE const tchar *Plat_GetCommandLine(); |
|
#ifndef _WIN32 |
|
// helper function for OS's that don't have a ::GetCommandLine() call |
|
PLATFORM_INTERFACE void Plat_SetCommandLine( const char *cmdLine ); |
|
#endif |
|
PLATFORM_INTERFACE const char *Plat_GetCommandLineA(); |
|
|
|
//----------------------------------------------------------------------------- |
|
// Security related functions |
|
//----------------------------------------------------------------------------- |
|
// Ensure that the hardware key's drivers have been installed. |
|
PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyDriver(); |
|
|
|
// Ok, so this isn't a very secure way to verify the hardware key for now. It |
|
// is primarially depending on the fact that all the binaries have been wrapped |
|
// with the secure wrapper provided by the hardware keys vendor. |
|
PLATFORM_INTERFACE bool Plat_VerifyHardwareKey(); |
|
|
|
// The same as above, but notifies user with a message box when the key isn't in |
|
// and gives him an opportunity to correct the situation. |
|
PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyPrompt(); |
|
|
|
// Can be called in real time, doesn't perform the verify every frame. Mainly just |
|
// here to allow the game to drop out quickly when the key is removed, rather than |
|
// allowing the wrapper to pop up it's own blocking dialog, which the engine doesn't |
|
// like much. |
|
PLATFORM_INTERFACE bool Plat_FastVerifyHardwareKey(); |
|
|
|
//----------------------------------------------------------------------------- |
|
// Just logs file and line to simple.log |
|
//----------------------------------------------------------------------------- |
|
PLATFORM_INTERFACE void* Plat_SimpleLog( const tchar* file, int line ); |
|
|
|
#if _X360 |
|
#define Plat_FastMemset XMemSet |
|
#define Plat_FastMemcpy XMemCpy |
|
#else |
|
#define Plat_FastMemset memset |
|
#define Plat_FastMemcpy memcpy |
|
#endif |
|
|
|
//----------------------------------------------------------------------------- |
|
// Returns true if debugger attached, false otherwise |
|
//----------------------------------------------------------------------------- |
|
#if defined(_WIN32) || defined(LINUX) || defined(OSX) |
|
PLATFORM_INTERFACE bool Plat_IsInDebugSession(); |
|
PLATFORM_INTERFACE void Plat_DebugString( const char * ); |
|
#else |
|
inline bool Plat_IsInDebugSession( bool bForceRecheck = false ) { return false; } |
|
#define Plat_DebugString(s) ((void)0) |
|
#endif |
|
|
|
//----------------------------------------------------------------------------- |
|
// Returns true if running on a 64 bit (windows) OS |
|
//----------------------------------------------------------------------------- |
|
PLATFORM_INTERFACE bool Is64BitOS(); |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// XBOX Components valid in PC compilation space |
|
//----------------------------------------------------------------------------- |
|
|
|
#define XBOX_DVD_SECTORSIZE 2048 |
|
#define XBOX_DVD_ECC_SIZE 32768 // driver reads in quantum ECC blocks |
|
#define XBOX_HDD_SECTORSIZE 512 |
|
|
|
// Custom windows messages for Xbox input |
|
#define WM_XREMOTECOMMAND (WM_USER + 100) |
|
#define WM_XCONTROLLER_KEY (WM_USER + 101) |
|
#define WM_SYS_UI (WM_USER + 102) |
|
#define WM_SYS_SIGNINCHANGED (WM_USER + 103) |
|
#define WM_SYS_STORAGEDEVICESCHANGED (WM_USER + 104) |
|
#define WM_SYS_PROFILESETTINGCHANGED (WM_USER + 105) |
|
#define WM_SYS_MUTELISTCHANGED (WM_USER + 106) |
|
#define WM_SYS_INPUTDEVICESCHANGED (WM_USER + 107) |
|
#define WM_SYS_INPUTDEVICECONFIGCHANGED (WM_USER + 108) |
|
#define WM_LIVE_CONNECTIONCHANGED (WM_USER + 109) |
|
#define WM_LIVE_INVITE_ACCEPTED (WM_USER + 110) |
|
#define WM_LIVE_LINK_STATE_CHANGED (WM_USER + 111) |
|
#define WM_LIVE_CONTENT_INSTALLED (WM_USER + 112) |
|
#define WM_LIVE_MEMBERSHIP_PURCHASED (WM_USER + 113) |
|
#define WM_LIVE_VOICECHAT_AWAY (WM_USER + 114) |
|
#define WM_LIVE_PRESENCE_CHANGED (WM_USER + 115) |
|
#define WM_FRIENDS_PRESENCE_CHANGED (WM_USER + 116) |
|
#define WM_FRIENDS_FRIEND_ADDED (WM_USER + 117) |
|
#define WM_FRIENDS_FRIEND_REMOVED (WM_USER + 118) |
|
#define WM_CUSTOM_GAMEBANNERPRESSED (WM_USER + 119) |
|
#define WM_CUSTOM_ACTIONPRESSED (WM_USER + 120) |
|
#define WM_XMP_STATECHANGED (WM_USER + 121) |
|
#define WM_XMP_PLAYBACKBEHAVIORCHANGED (WM_USER + 122) |
|
#define WM_XMP_PLAYBACKCONTROLLERCHANGED (WM_USER + 123) |
|
|
|
inline const char *GetPlatformExt( void ) |
|
{ |
|
return IsX360() ? ".360" : ""; |
|
} |
|
|
|
// flat view, 6 hw threads |
|
#define XBOX_PROCESSOR_0 ( 1<<0 ) |
|
#define XBOX_PROCESSOR_1 ( 1<<1 ) |
|
#define XBOX_PROCESSOR_2 ( 1<<2 ) |
|
#define XBOX_PROCESSOR_3 ( 1<<3 ) |
|
#define XBOX_PROCESSOR_4 ( 1<<4 ) |
|
#define XBOX_PROCESSOR_5 ( 1<<5 ) |
|
|
|
// core view, 3 cores with 2 hw threads each |
|
#define XBOX_CORE_0_HWTHREAD_0 XBOX_PROCESSOR_0 |
|
#define XBOX_CORE_0_HWTHREAD_1 XBOX_PROCESSOR_1 |
|
#define XBOX_CORE_1_HWTHREAD_0 XBOX_PROCESSOR_2 |
|
#define XBOX_CORE_1_HWTHREAD_1 XBOX_PROCESSOR_3 |
|
#define XBOX_CORE_2_HWTHREAD_0 XBOX_PROCESSOR_4 |
|
#define XBOX_CORE_2_HWTHREAD_1 XBOX_PROCESSOR_5 |
|
|
|
//----------------------------------------------------------------------------- |
|
// Include additional dependant header components. |
|
//----------------------------------------------------------------------------- |
|
#include "tier0/fasttimer.h" |
|
|
|
#if defined( _X360 ) |
|
#include "xbox/xbox_core.h" |
|
#endif |
|
|
|
//----------------------------------------------------------------------------- |
|
// Methods to invoke the constructor, copy constructor, and destructor |
|
//----------------------------------------------------------------------------- |
|
|
|
template <class T> |
|
inline T* Construct( T* pMemory ) |
|
{ |
|
return reinterpret_cast<T*>(::new( pMemory ) T); |
|
} |
|
|
|
template <class T, typename ARG1> |
|
inline T* Construct( T* pMemory, ARG1 a1 ) |
|
{ |
|
return reinterpret_cast<T*>(::new( pMemory ) T( a1 )); |
|
} |
|
|
|
template <class T, typename ARG1, typename ARG2> |
|
inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2 ) |
|
{ |
|
return reinterpret_cast<T*>(::new( pMemory ) T( a1, a2 )); |
|
} |
|
|
|
template <class T, typename ARG1, typename ARG2, typename ARG3> |
|
inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3 ) |
|
{ |
|
return reinterpret_cast<T*>(::new( pMemory ) T( a1, a2, a3 )); |
|
} |
|
|
|
template <class T, typename ARG1, typename ARG2, typename ARG3, typename ARG4> |
|
inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3, ARG4 a4 ) |
|
{ |
|
return reinterpret_cast<T*>(::new( pMemory ) T( a1, a2, a3, a4 )); |
|
} |
|
|
|
template <class T, typename ARG1, typename ARG2, typename ARG3, typename ARG4, typename ARG5> |
|
inline T* Construct( T* pMemory, ARG1 a1, ARG2 a2, ARG3 a3, ARG4 a4, ARG5 a5 ) |
|
{ |
|
return reinterpret_cast<T*>(::new( pMemory ) T( a1, a2, a3, a4, a5 )); |
|
} |
|
|
|
template <class T, class P> |
|
inline void ConstructOneArg( T* pMemory, P const& arg) |
|
{ |
|
::new( pMemory ) T(arg); |
|
} |
|
|
|
template <class T, class P1, class P2 > |
|
inline void ConstructTwoArg( T* pMemory, P1 const& arg1, P2 const& arg2) |
|
{ |
|
::new( pMemory ) T(arg1, arg2); |
|
} |
|
|
|
template <class T, class P1, class P2, class P3 > |
|
inline void ConstructThreeArg( T* pMemory, P1 const& arg1, P2 const& arg2, P3 const& arg3) |
|
{ |
|
::new( pMemory ) T(arg1, arg2, arg3); |
|
} |
|
|
|
template <class T> |
|
inline T* CopyConstruct( T* pMemory, T const& src ) |
|
{ |
|
return ::new( pMemory ) T(src); |
|
} |
|
|
|
template <class T> |
|
inline void Destruct( T* pMemory ) |
|
{ |
|
pMemory->~T(); |
|
|
|
#ifdef _DEBUG |
|
memset( reinterpret_cast<void*>( pMemory ), 0xDD, sizeof(T) ); |
|
#endif |
|
} |
|
|
|
// The above will error when binding to a type of: foo(*)[] -- there is no provision in c++ for knowing how many objects |
|
// to destruct without preserving the count and calling the necessary destructors. |
|
template <class T, size_t N> |
|
inline void Destruct( T (*pMemory)[N] ) |
|
{ |
|
for ( size_t i = 0; i < N; i++ ) |
|
{ |
|
(pMemory[i])->~T(); |
|
} |
|
|
|
#ifdef _DEBUG |
|
memset( reinterpret_cast<void*>( pMemory ), 0xDD, sizeof(*pMemory) ); |
|
#endif |
|
} |
|
|
|
|
|
// |
|
// GET_OUTER() |
|
// |
|
// A platform-independent way for a contained class to get a pointer to its |
|
// owner. If you know a class is exclusively used in the context of some |
|
// "outer" class, this is a much more space efficient way to get at the outer |
|
// class than having the inner class store a pointer to it. |
|
// |
|
// class COuter |
|
// { |
|
// class CInner // Note: this does not need to be a nested class to work |
|
// { |
|
// void PrintAddressOfOuter() |
|
// { |
|
// printf( "Outer is at 0x%x\n", GET_OUTER( COuter, m_Inner ) ); |
|
// } |
|
// }; |
|
// |
|
// CInner m_Inner; |
|
// friend class CInner; |
|
// }; |
|
|
|
#define GET_OUTER( OuterType, OuterMember ) \ |
|
( ( OuterType * ) ( (uint8 *)this - offsetof( OuterType, OuterMember ) ) ) |
|
|
|
|
|
/* TEMPLATE_FUNCTION_TABLE() |
|
|
|
(Note added to platform.h so platforms that correctly support templated |
|
functions can handle portions as templated functions rather than wrapped |
|
functions) |
|
|
|
Helps automate the process of creating an array of function |
|
templates that are all specialized by a single integer. |
|
This sort of thing is often useful in optimization work. |
|
|
|
For example, using TEMPLATE_FUNCTION_TABLE, this: |
|
|
|
TEMPLATE_FUNCTION_TABLE(int, Function, ( int blah, int blah ), 10) |
|
{ |
|
return argument * argument; |
|
} |
|
|
|
is equivilent to the following: |
|
|
|
(NOTE: the function has to be wrapped in a class due to code |
|
generation bugs involved with directly specializing a function |
|
based on a constant.) |
|
|
|
template<int argument> |
|
class FunctionWrapper |
|
{ |
|
public: |
|
int Function( int blah, int blah ) |
|
{ |
|
return argument*argument; |
|
} |
|
} |
|
|
|
typedef int (*FunctionType)( int blah, int blah ); |
|
|
|
class FunctionName |
|
{ |
|
public: |
|
enum { count = 10 }; |
|
FunctionType functions[10]; |
|
}; |
|
|
|
FunctionType FunctionName::functions[] = |
|
{ |
|
FunctionWrapper<0>::Function, |
|
FunctionWrapper<1>::Function, |
|
FunctionWrapper<2>::Function, |
|
FunctionWrapper<3>::Function, |
|
FunctionWrapper<4>::Function, |
|
FunctionWrapper<5>::Function, |
|
FunctionWrapper<6>::Function, |
|
FunctionWrapper<7>::Function, |
|
FunctionWrapper<8>::Function, |
|
FunctionWrapper<9>::Function |
|
}; |
|
*/ |
|
|
|
PLATFORM_INTERFACE bool vtune( bool resume ); |
|
|
|
|
|
#define TEMPLATE_FUNCTION_TABLE(RETURN_TYPE, NAME, ARGS, COUNT) \ |
|
\ |
|
typedef RETURN_TYPE (FASTCALL *__Type_##NAME) ARGS; \ |
|
\ |
|
template<const int nArgument> \ |
|
struct __Function_##NAME \ |
|
{ \ |
|
static RETURN_TYPE FASTCALL Run ARGS; \ |
|
}; \ |
|
\ |
|
template <const int i> \ |
|
struct __MetaLooper_##NAME : __MetaLooper_##NAME<i-1> \ |
|
{ \ |
|
__Type_##NAME func; \ |
|
inline __MetaLooper_##NAME() { func = __Function_##NAME<i>::Run; } \ |
|
}; \ |
|
\ |
|
template<> \ |
|
struct __MetaLooper_##NAME<0> \ |
|
{ \ |
|
__Type_##NAME func; \ |
|
inline __MetaLooper_##NAME() { func = __Function_##NAME<0>::Run; } \ |
|
}; \ |
|
\ |
|
class NAME \ |
|
{ \ |
|
private: \ |
|
static const __MetaLooper_##NAME<COUNT> m; \ |
|
public: \ |
|
enum { count = COUNT }; \ |
|
static const __Type_##NAME* functions; \ |
|
}; \ |
|
const __MetaLooper_##NAME<COUNT> NAME::m; \ |
|
const __Type_##NAME* NAME::functions = (__Type_##NAME*)&m; \ |
|
template<const int nArgument> \ |
|
RETURN_TYPE FASTCALL __Function_##NAME<nArgument>::Run ARGS |
|
|
|
|
|
#define LOOP_INTERCHANGE(BOOLEAN, CODE)\ |
|
if( (BOOLEAN) )\ |
|
{\ |
|
CODE;\ |
|
} else\ |
|
{\ |
|
CODE;\ |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Dynamic libs support |
|
//----------------------------------------------------------------------------- |
|
#if 0 // defined( PLATFORM_WINDOWS_PC ) |
|
|
|
PLATFORM_INTERFACE void *Plat_GetProcAddress( const char *pszModule, const char *pszName ); |
|
|
|
template <typename FUNCPTR_TYPE> |
|
class CDynamicFunction |
|
{ |
|
public: |
|
CDynamicFunction( const char *pszModule, const char *pszName, FUNCPTR_TYPE pfnFallback = NULL ) |
|
{ |
|
m_pfn = pfnFallback; |
|
void *pAddr = Plat_GetProcAddress( pszModule, pszName ); |
|
if ( pAddr ) |
|
{ |
|
m_pfn = (FUNCPTR_TYPE)pAddr; |
|
} |
|
} |
|
|
|
operator bool() { return m_pfn != NULL; } |
|
bool operator !() { return !m_pfn; } |
|
operator FUNCPTR_TYPE() { return m_pfn; } |
|
|
|
private: |
|
FUNCPTR_TYPE m_pfn; |
|
}; |
|
#endif |
|
|
|
|
|
// Watchdog timer support. Call Plat_BeginWatchdogTimer( nn ) to kick the timer off. if you don't call |
|
// Plat_EndWatchdogTimer within nn seconds, the program will kick off an exception. This is for making |
|
// sure that hung dedicated servers abort (and restart) instead of staying hung. Calling |
|
// Plat_EndWatchdogTimer more than once or when there is no active watchdog is fine. Only does anything |
|
// under linux right now. It should be possible to implement this functionality in windows via a |
|
// thread, if desired. |
|
PLATFORM_INTERFACE void Plat_BeginWatchdogTimer( int nSecs ); |
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PLATFORM_INTERFACE void Plat_EndWatchdogTimer( void ); |
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PLATFORM_INTERFACE int Plat_GetWatchdogTime( void ); |
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typedef void (*Plat_WatchDogHandlerFunction_t)(void); |
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PLATFORM_INTERFACE void Plat_SetWatchdogHandlerFunction( Plat_WatchDogHandlerFunction_t function ); |
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//----------------------------------------------------------------------------- |
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#include "tier0/valve_on.h" |
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#if defined(TIER0_DLL_EXPORT) |
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extern "C" int V_tier0_stricmp(const char *s1, const char *s2 ); |
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#undef stricmp |
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#undef strcmpi |
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#define stricmp(s1,s2) V_tier0_stricmp( s1, s2 ) |
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#define strcmpi(s1,s2) V_tier0_stricmp( s1, s2 ) |
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#endif |
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#endif /* PLATFORM_H */
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