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50 lines
1.2 KiB
50 lines
1.2 KiB
#ifndef INCLUDE_CAVEVIEW_H |
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#define INCLUDE_CAVEVIEW_H |
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#include "stb.h" |
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#include "stb_voxel_render.h" |
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typedef struct |
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{ |
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int cx,cy; |
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stbvox_mesh_maker mm; |
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uint8 *build_buffer; |
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uint8 *face_buffer; |
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int num_quads; |
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float transform[3][3]; |
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float bounds[2][3]; |
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uint8 sv_blocktype[34][34][18]; |
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uint8 sv_lighting [34][34][18]; |
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} raw_mesh; |
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// a 3D checkerboard of empty,solid would be: 32x32x255x6/2 ~= 800000 |
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// an all-leaf qchunk would be: 32 x 32 x 255 x 6 ~= 1,600,000 |
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#define BUILD_QUAD_MAX 400000 |
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#define BUILD_BUFFER_SIZE (4*4*BUILD_QUAD_MAX) // 4 bytes per vertex, 4 vertices per quad |
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#define FACE_BUFFER_SIZE ( 4*BUILD_QUAD_MAX) // 4 bytes per quad |
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extern void mesh_init(void); |
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extern void render_init(void); |
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extern void world_init(void); |
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extern void ods(char *fmt, ...); // output debug string |
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extern void reset_cache_size(int size); |
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extern void render_caves(float pos[3]); |
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#include "cave_parse.h" // fast_chunk |
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extern fast_chunk *get_converted_fastchunk(int chunk_x, int chunk_y); |
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extern void build_chunk(int chunk_x, int chunk_y, fast_chunk *fc_table[4][4], raw_mesh *rm); |
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extern void reset_cache_size(int size); |
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extern void deref_fastchunk(fast_chunk *fc); |
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#endif |