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1404 lines
52 KiB
1404 lines
52 KiB
// stb_textedit.h - v1.12 - public domain - Sean Barrett |
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// Development of this library was sponsored by RAD Game Tools |
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// |
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// This C header file implements the guts of a multi-line text-editing |
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// widget; you implement display, word-wrapping, and low-level string |
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// insertion/deletion, and stb_textedit will map user inputs into |
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// insertions & deletions, plus updates to the cursor position, |
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// selection state, and undo state. |
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// |
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// It is intended for use in games and other systems that need to build |
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// their own custom widgets and which do not have heavy text-editing |
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// requirements (this library is not recommended for use for editing large |
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// texts, as its performance does not scale and it has limited undo). |
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// |
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// Non-trivial behaviors are modelled after Windows text controls. |
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// |
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// |
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// LICENSE |
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// |
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// See end of file for license information. |
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// |
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// |
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// DEPENDENCIES |
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// |
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// Uses the C runtime function 'memmove', which you can override |
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// by defining STB_TEXTEDIT_memmove before the implementation. |
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// Uses no other functions. Performs no runtime allocations. |
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// |
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// |
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// VERSION HISTORY |
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// |
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// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash |
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// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield |
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// 1.10 (2016-10-25) supress warnings about casting away const with -Wcast-qual |
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// 1.9 (2016-08-27) customizable move-by-word |
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// 1.8 (2016-04-02) better keyboard handling when mouse button is down |
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// 1.7 (2015-09-13) change y range handling in case baseline is non-0 |
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// 1.6 (2015-04-15) allow STB_TEXTEDIT_memmove |
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// 1.5 (2014-09-10) add support for secondary keys for OS X |
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// 1.4 (2014-08-17) fix signed/unsigned warnings |
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// 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary |
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// 1.2 (2014-05-27) fix some RAD types that had crept into the new code |
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// 1.1 (2013-12-15) move-by-word (requires STB_TEXTEDIT_IS_SPACE ) |
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// 1.0 (2012-07-26) improve documentation, initial public release |
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// 0.3 (2012-02-24) bugfixes, single-line mode; insert mode |
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// 0.2 (2011-11-28) fixes to undo/redo |
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// 0.1 (2010-07-08) initial version |
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// |
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// ADDITIONAL CONTRIBUTORS |
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// |
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// Ulf Winklemann: move-by-word in 1.1 |
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// Fabian Giesen: secondary key inputs in 1.5 |
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// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6 |
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// |
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// Bugfixes: |
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// Scott Graham |
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// Daniel Keller |
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// Omar Cornut |
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// Dan Thompson |
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// |
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// USAGE |
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// |
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// This file behaves differently depending on what symbols you define |
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// before including it. |
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// |
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// |
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// Header-file mode: |
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// |
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// If you do not define STB_TEXTEDIT_IMPLEMENTATION before including this, |
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// it will operate in "header file" mode. In this mode, it declares a |
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// single public symbol, STB_TexteditState, which encapsulates the current |
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// state of a text widget (except for the string, which you will store |
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// separately). |
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// |
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// To compile in this mode, you must define STB_TEXTEDIT_CHARTYPE to a |
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// primitive type that defines a single character (e.g. char, wchar_t, etc). |
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// |
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// To save space or increase undo-ability, you can optionally define the |
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// following things that are used by the undo system: |
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// |
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// STB_TEXTEDIT_POSITIONTYPE small int type encoding a valid cursor position |
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// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow |
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// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer |
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// |
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// If you don't define these, they are set to permissive types and |
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// moderate sizes. The undo system does no memory allocations, so |
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// it grows STB_TexteditState by the worst-case storage which is (in bytes): |
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// |
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// [4 + sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT |
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// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT |
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// |
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// |
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// Implementation mode: |
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// |
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// If you define STB_TEXTEDIT_IMPLEMENTATION before including this, it |
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// will compile the implementation of the text edit widget, depending |
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// on a large number of symbols which must be defined before the include. |
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// |
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// The implementation is defined only as static functions. You will then |
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// need to provide your own APIs in the same file which will access the |
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// static functions. |
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// |
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// The basic concept is that you provide a "string" object which |
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// behaves like an array of characters. stb_textedit uses indices to |
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// refer to positions in the string, implicitly representing positions |
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// in the displayed textedit. This is true for both plain text and |
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// rich text; even with rich text stb_truetype interacts with your |
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// code as if there was an array of all the displayed characters. |
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// |
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// Symbols that must be the same in header-file and implementation mode: |
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// |
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// STB_TEXTEDIT_CHARTYPE the character type |
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// STB_TEXTEDIT_POSITIONTYPE small type that a valid cursor position |
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// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow |
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// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer |
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// |
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// Symbols you must define for implementation mode: |
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// |
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// STB_TEXTEDIT_STRING the type of object representing a string being edited, |
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// typically this is a wrapper object with other data you need |
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// |
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// STB_TEXTEDIT_STRINGLEN(obj) the length of the string (ideally O(1)) |
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// STB_TEXTEDIT_LAYOUTROW(&r,obj,n) returns the results of laying out a line of characters |
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// starting from character #n (see discussion below) |
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// STB_TEXTEDIT_GETWIDTH(obj,n,i) returns the pixel delta from the xpos of the i'th character |
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// to the xpos of the i+1'th char for a line of characters |
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// starting at character #n (i.e. accounts for kerning |
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// with previous char) |
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// STB_TEXTEDIT_KEYTOTEXT(k) maps a keyboard input to an insertable character |
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// (return type is int, -1 means not valid to insert) |
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// STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 0-based |
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// STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize |
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// as manually wordwrapping for end-of-line positioning |
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// |
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// STB_TEXTEDIT_DELETECHARS(obj,i,n) delete n characters starting at i |
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// STB_TEXTEDIT_INSERTCHARS(obj,i,c*,n) insert n characters at i (pointed to by STB_TEXTEDIT_CHARTYPE*) |
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// |
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// STB_TEXTEDIT_K_SHIFT a power of two that is or'd in to a keyboard input to represent the shift key |
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// |
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// STB_TEXTEDIT_K_LEFT keyboard input to move cursor left |
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// STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right |
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// STB_TEXTEDIT_K_UP keyboard input to move cursor up |
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// STB_TEXTEDIT_K_DOWN keyboard input to move cursor down |
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// STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line // e.g. HOME |
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// STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line // e.g. END |
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// STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text // e.g. ctrl-HOME |
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// STB_TEXTEDIT_K_TEXTEND keyboard input to move cursor to end of text // e.g. ctrl-END |
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// STB_TEXTEDIT_K_DELETE keyboard input to delete selection or character under cursor |
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// STB_TEXTEDIT_K_BACKSPACE keyboard input to delete selection or character left of cursor |
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// STB_TEXTEDIT_K_UNDO keyboard input to perform undo |
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// STB_TEXTEDIT_K_REDO keyboard input to perform redo |
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// |
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// Optional: |
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// STB_TEXTEDIT_K_INSERT keyboard input to toggle insert mode |
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// STB_TEXTEDIT_IS_SPACE(ch) true if character is whitespace (e.g. 'isspace'), |
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// required for default WORDLEFT/WORDRIGHT handlers |
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// STB_TEXTEDIT_MOVEWORDLEFT(obj,i) custom handler for WORDLEFT, returns index to move cursor to |
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// STB_TEXTEDIT_MOVEWORDRIGHT(obj,i) custom handler for WORDRIGHT, returns index to move cursor to |
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// STB_TEXTEDIT_K_WORDLEFT keyboard input to move cursor left one word // e.g. ctrl-LEFT |
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// STB_TEXTEDIT_K_WORDRIGHT keyboard input to move cursor right one word // e.g. ctrl-RIGHT |
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// STB_TEXTEDIT_K_LINESTART2 secondary keyboard input to move cursor to start of line |
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// STB_TEXTEDIT_K_LINEEND2 secondary keyboard input to move cursor to end of line |
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// STB_TEXTEDIT_K_TEXTSTART2 secondary keyboard input to move cursor to start of text |
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// STB_TEXTEDIT_K_TEXTEND2 secondary keyboard input to move cursor to end of text |
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// |
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// Todo: |
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// STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page |
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// STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page |
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// |
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// Keyboard input must be encoded as a single integer value; e.g. a character code |
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// and some bitflags that represent shift states. to simplify the interface, SHIFT must |
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// be a bitflag, so we can test the shifted state of cursor movements to allow selection, |
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// i.e. (STB_TEXTED_K_RIGHT|STB_TEXTEDIT_K_SHIFT) should be shifted right-arrow. |
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// |
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// You can encode other things, such as CONTROL or ALT, in additional bits, and |
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// then test for their presence in e.g. STB_TEXTEDIT_K_WORDLEFT. For example, |
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// my Windows implementations add an additional CONTROL bit, and an additional KEYDOWN |
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// bit. Then all of the STB_TEXTEDIT_K_ values bitwise-or in the KEYDOWN bit, |
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// and I pass both WM_KEYDOWN and WM_CHAR events to the "key" function in the |
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// API below. The control keys will only match WM_KEYDOWN events because of the |
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// keydown bit I add, and STB_TEXTEDIT_KEYTOTEXT only tests for the KEYDOWN |
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// bit so it only decodes WM_CHAR events. |
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// |
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// STB_TEXTEDIT_LAYOUTROW returns information about the shape of one displayed |
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// row of characters assuming they start on the i'th character--the width and |
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// the height and the number of characters consumed. This allows this library |
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// to traverse the entire layout incrementally. You need to compute word-wrapping |
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// here. |
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// |
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// Each textfield keeps its own insert mode state, which is not how normal |
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// applications work. To keep an app-wide insert mode, update/copy the |
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// "insert_mode" field of STB_TexteditState before/after calling API functions. |
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// |
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// API |
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// |
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// void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line) |
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// |
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// void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) |
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// void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) |
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// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) |
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// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len) |
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// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key) |
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// |
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// Each of these functions potentially updates the string and updates the |
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// state. |
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// |
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// initialize_state: |
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// set the textedit state to a known good default state when initially |
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// constructing the textedit. |
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// |
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// click: |
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// call this with the mouse x,y on a mouse down; it will update the cursor |
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// and reset the selection start/end to the cursor point. the x,y must |
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// be relative to the text widget, with (0,0) being the top left. |
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// |
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// drag: |
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// call this with the mouse x,y on a mouse drag/up; it will update the |
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// cursor and the selection end point |
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// |
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// cut: |
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// call this to delete the current selection; returns true if there was |
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// one. you should FIRST copy the current selection to the system paste buffer. |
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// (To copy, just copy the current selection out of the string yourself.) |
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// |
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// paste: |
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// call this to paste text at the current cursor point or over the current |
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// selection if there is one. |
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// |
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// key: |
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// call this for keyboard inputs sent to the textfield. you can use it |
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// for "key down" events or for "translated" key events. if you need to |
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// do both (as in Win32), or distinguish Unicode characters from control |
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// inputs, set a high bit to distinguish the two; then you can define the |
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// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit |
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// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is |
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// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to |
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// anything other type you wante before including. |
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// |
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// |
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// When rendering, you can read the cursor position and selection state from |
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// the STB_TexteditState. |
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// |
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// |
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// Notes: |
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// |
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// This is designed to be usable in IMGUI, so it allows for the possibility of |
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// running in an IMGUI that has NOT cached the multi-line layout. For this |
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// reason, it provides an interface that is compatible with computing the |
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// layout incrementally--we try to make sure we make as few passes through |
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// as possible. (For example, to locate the mouse pointer in the text, we |
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// could define functions that return the X and Y positions of characters |
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// and binary search Y and then X, but if we're doing dynamic layout this |
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// will run the layout algorithm many times, so instead we manually search |
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// forward in one pass. Similar logic applies to e.g. up-arrow and |
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// down-arrow movement.) |
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// |
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// If it's run in a widget that *has* cached the layout, then this is less |
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// efficient, but it's not horrible on modern computers. But you wouldn't |
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// want to edit million-line files with it. |
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//////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////// |
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//// |
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//// Header-file mode |
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//// |
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//// |
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#ifndef INCLUDE_STB_TEXTEDIT_H |
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#define INCLUDE_STB_TEXTEDIT_H |
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//////////////////////////////////////////////////////////////////////// |
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// |
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// STB_TexteditState |
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// |
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// Definition of STB_TexteditState which you should store |
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// per-textfield; it includes cursor position, selection state, |
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// and undo state. |
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// |
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#ifndef STB_TEXTEDIT_UNDOSTATECOUNT |
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#define STB_TEXTEDIT_UNDOSTATECOUNT 99 |
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#endif |
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#ifndef STB_TEXTEDIT_UNDOCHARCOUNT |
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#define STB_TEXTEDIT_UNDOCHARCOUNT 999 |
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#endif |
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#ifndef STB_TEXTEDIT_CHARTYPE |
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#define STB_TEXTEDIT_CHARTYPE int |
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#endif |
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#ifndef STB_TEXTEDIT_POSITIONTYPE |
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#define STB_TEXTEDIT_POSITIONTYPE int |
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#endif |
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typedef struct |
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{ |
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// private data |
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STB_TEXTEDIT_POSITIONTYPE where; |
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short insert_length; |
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short delete_length; |
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short char_storage; |
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} StbUndoRecord; |
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typedef struct |
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{ |
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// private data |
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StbUndoRecord undo_rec [STB_TEXTEDIT_UNDOSTATECOUNT]; |
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STB_TEXTEDIT_CHARTYPE undo_char[STB_TEXTEDIT_UNDOCHARCOUNT]; |
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short undo_point, redo_point; |
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short undo_char_point, redo_char_point; |
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} StbUndoState; |
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typedef struct |
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{ |
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///////////////////// |
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// |
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// public data |
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// |
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int cursor; |
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// position of the text cursor within the string |
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int select_start; // selection start point |
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int select_end; |
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// selection start and end point in characters; if equal, no selection. |
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// note that start may be less than or greater than end (e.g. when |
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// dragging the mouse, start is where the initial click was, and you |
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// can drag in either direction) |
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unsigned char insert_mode; |
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// each textfield keeps its own insert mode state. to keep an app-wide |
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// insert mode, copy this value in/out of the app state |
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///////////////////// |
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// |
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// private data |
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// |
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unsigned char cursor_at_end_of_line; // not implemented yet |
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unsigned char initialized; |
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unsigned char has_preferred_x; |
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unsigned char single_line; |
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unsigned char padding1, padding2, padding3; |
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float preferred_x; // this determines where the cursor up/down tries to seek to along x |
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StbUndoState undostate; |
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} STB_TexteditState; |
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//////////////////////////////////////////////////////////////////////// |
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// |
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// StbTexteditRow |
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// |
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// Result of layout query, used by stb_textedit to determine where |
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// the text in each row is. |
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// result of layout query |
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typedef struct |
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{ |
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float x0,x1; // starting x location, end x location (allows for align=right, etc) |
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float baseline_y_delta; // position of baseline relative to previous row's baseline |
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float ymin,ymax; // height of row above and below baseline |
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int num_chars; |
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} StbTexteditRow; |
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#endif //INCLUDE_STB_TEXTEDIT_H |
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//////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////// |
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//// |
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//// Implementation mode |
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//// |
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//// |
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// implementation isn't include-guarded, since it might have indirectly |
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// included just the "header" portion |
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#ifdef STB_TEXTEDIT_IMPLEMENTATION |
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#ifndef STB_TEXTEDIT_memmove |
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#include <string.h> |
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#define STB_TEXTEDIT_memmove memmove |
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#endif |
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///////////////////////////////////////////////////////////////////////////// |
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// |
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// Mouse input handling |
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// |
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// traverse the layout to locate the nearest character to a display position |
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static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y) |
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{ |
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StbTexteditRow r; |
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int n = STB_TEXTEDIT_STRINGLEN(str); |
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float base_y = 0, prev_x; |
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int i=0, k; |
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r.x0 = r.x1 = 0; |
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r.ymin = r.ymax = 0; |
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r.num_chars = 0; |
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// search rows to find one that straddles 'y' |
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while (i < n) { |
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STB_TEXTEDIT_LAYOUTROW(&r, str, i); |
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if (r.num_chars <= 0) |
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return n; |
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if (i==0 && y < base_y + r.ymin) |
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return 0; |
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if (y < base_y + r.ymax) |
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break; |
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i += r.num_chars; |
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base_y += r.baseline_y_delta; |
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} |
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// below all text, return 'after' last character |
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if (i >= n) |
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return n; |
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// check if it's before the beginning of the line |
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if (x < r.x0) |
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return i; |
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// check if it's before the end of the line |
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if (x < r.x1) { |
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// search characters in row for one that straddles 'x' |
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prev_x = r.x0; |
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for (k=0; k < r.num_chars; ++k) { |
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float w = STB_TEXTEDIT_GETWIDTH(str, i, k); |
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if (x < prev_x+w) { |
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if (x < prev_x+w/2) |
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return k+i; |
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else |
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return k+i+1; |
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} |
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prev_x += w; |
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} |
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// shouldn't happen, but if it does, fall through to end-of-line case |
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} |
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// if the last character is a newline, return that. otherwise return 'after' the last character |
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if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE) |
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return i+r.num_chars-1; |
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else |
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return i+r.num_chars; |
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} |
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// API click: on mouse down, move the cursor to the clicked location, and reset the selection |
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static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) |
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{ |
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// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse |
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// goes off the top or bottom of the text |
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if( state->single_line ) |
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{ |
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StbTexteditRow r; |
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STB_TEXTEDIT_LAYOUTROW(&r, str, 0); |
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y = r.ymin; |
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} |
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state->cursor = stb_text_locate_coord(str, x, y); |
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state->select_start = state->cursor; |
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state->select_end = state->cursor; |
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state->has_preferred_x = 0; |
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} |
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// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location |
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static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) |
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{ |
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int p = 0; |
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// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse |
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// goes off the top or bottom of the text |
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if( state->single_line ) |
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{ |
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StbTexteditRow r; |
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STB_TEXTEDIT_LAYOUTROW(&r, str, 0); |
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y = r.ymin; |
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} |
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if (state->select_start == state->select_end) |
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state->select_start = state->cursor; |
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p = stb_text_locate_coord(str, x, y); |
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state->cursor = state->select_end = p; |
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} |
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///////////////////////////////////////////////////////////////////////////// |
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// |
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// Keyboard input handling |
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// |
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// forward declarations |
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static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state); |
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static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state); |
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static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length); |
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static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length); |
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static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length); |
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typedef struct |
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{ |
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float x,y; // position of n'th character |
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float height; // height of line |
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int first_char, length; // first char of row, and length |
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int prev_first; // first char of previous row |
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} StbFindState; |
|
|
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// find the x/y location of a character, and remember info about the previous row in |
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// case we get a move-up event (for page up, we'll have to rescan) |
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static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *str, int n, int single_line) |
|
{ |
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StbTexteditRow r; |
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int prev_start = 0; |
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int z = STB_TEXTEDIT_STRINGLEN(str); |
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int i=0, first; |
|
|
|
if (n == z) { |
|
// if it's at the end, then find the last line -- simpler than trying to |
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// explicitly handle this case in the regular code |
|
if (single_line) { |
|
STB_TEXTEDIT_LAYOUTROW(&r, str, 0); |
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find->y = 0; |
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find->first_char = 0; |
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find->length = z; |
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find->height = r.ymax - r.ymin; |
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find->x = r.x1; |
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} else { |
|
find->y = 0; |
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find->x = 0; |
|
find->height = 1; |
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while (i < z) { |
|
STB_TEXTEDIT_LAYOUTROW(&r, str, i); |
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prev_start = i; |
|
i += r.num_chars; |
|
} |
|
find->first_char = i; |
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find->length = 0; |
|
find->prev_first = prev_start; |
|
} |
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return; |
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} |
|
|
|
// search rows to find the one that straddles character n |
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find->y = 0; |
|
|
|
for(;;) { |
|
STB_TEXTEDIT_LAYOUTROW(&r, str, i); |
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if (n < i + r.num_chars) |
|
break; |
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prev_start = i; |
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i += r.num_chars; |
|
find->y += r.baseline_y_delta; |
|
} |
|
|
|
find->first_char = first = i; |
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find->length = r.num_chars; |
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find->height = r.ymax - r.ymin; |
|
find->prev_first = prev_start; |
|
|
|
// now scan to find xpos |
|
find->x = r.x0; |
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i = 0; |
|
for (i=0; first+i < n; ++i) |
|
find->x += STB_TEXTEDIT_GETWIDTH(str, first, i); |
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} |
|
|
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#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end) |
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|
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// make the selection/cursor state valid if client altered the string |
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static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) |
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{ |
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int n = STB_TEXTEDIT_STRINGLEN(str); |
|
if (STB_TEXT_HAS_SELECTION(state)) { |
|
if (state->select_start > n) state->select_start = n; |
|
if (state->select_end > n) state->select_end = n; |
|
// if clamping forced them to be equal, move the cursor to match |
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if (state->select_start == state->select_end) |
|
state->cursor = state->select_start; |
|
} |
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if (state->cursor > n) state->cursor = n; |
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} |
|
|
|
// delete characters while updating undo |
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static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len) |
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{ |
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stb_text_makeundo_delete(str, state, where, len); |
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STB_TEXTEDIT_DELETECHARS(str, where, len); |
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state->has_preferred_x = 0; |
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} |
|
|
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// delete the section |
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static void stb_textedit_delete_selection(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) |
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{ |
|
stb_textedit_clamp(str, state); |
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if (STB_TEXT_HAS_SELECTION(state)) { |
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if (state->select_start < state->select_end) { |
|
stb_textedit_delete(str, state, state->select_start, state->select_end - state->select_start); |
|
state->select_end = state->cursor = state->select_start; |
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} else { |
|
stb_textedit_delete(str, state, state->select_end, state->select_start - state->select_end); |
|
state->select_start = state->cursor = state->select_end; |
|
} |
|
state->has_preferred_x = 0; |
|
} |
|
} |
|
|
|
// canoncialize the selection so start <= end |
|
static void stb_textedit_sortselection(STB_TexteditState *state) |
|
{ |
|
if (state->select_end < state->select_start) { |
|
int temp = state->select_end; |
|
state->select_end = state->select_start; |
|
state->select_start = temp; |
|
} |
|
} |
|
|
|
// move cursor to first character of selection |
|
static void stb_textedit_move_to_first(STB_TexteditState *state) |
|
{ |
|
if (STB_TEXT_HAS_SELECTION(state)) { |
|
stb_textedit_sortselection(state); |
|
state->cursor = state->select_start; |
|
state->select_end = state->select_start; |
|
state->has_preferred_x = 0; |
|
} |
|
} |
|
|
|
// move cursor to last character of selection |
|
static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) |
|
{ |
|
if (STB_TEXT_HAS_SELECTION(state)) { |
|
stb_textedit_sortselection(state); |
|
stb_textedit_clamp(str, state); |
|
state->cursor = state->select_end; |
|
state->select_start = state->select_end; |
|
state->has_preferred_x = 0; |
|
} |
|
} |
|
|
|
#ifdef STB_TEXTEDIT_IS_SPACE |
|
static int is_word_boundary( STB_TEXTEDIT_STRING *str, int idx ) |
|
{ |
|
return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1; |
|
} |
|
|
|
#ifndef STB_TEXTEDIT_MOVEWORDLEFT |
|
static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c ) |
|
{ |
|
--c; // always move at least one character |
|
while( c >= 0 && !is_word_boundary( str, c ) ) |
|
--c; |
|
|
|
if( c < 0 ) |
|
c = 0; |
|
|
|
return c; |
|
} |
|
#define STB_TEXTEDIT_MOVEWORDLEFT stb_textedit_move_to_word_previous |
|
#endif |
|
|
|
#ifndef STB_TEXTEDIT_MOVEWORDRIGHT |
|
static int stb_textedit_move_to_word_next( STB_TEXTEDIT_STRING *str, int c ) |
|
{ |
|
const int len = STB_TEXTEDIT_STRINGLEN(str); |
|
++c; // always move at least one character |
|
while( c < len && !is_word_boundary( str, c ) ) |
|
++c; |
|
|
|
if( c > len ) |
|
c = len; |
|
|
|
return c; |
|
} |
|
#define STB_TEXTEDIT_MOVEWORDRIGHT stb_textedit_move_to_word_next |
|
#endif |
|
|
|
#endif |
|
|
|
// update selection and cursor to match each other |
|
static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state) |
|
{ |
|
if (!STB_TEXT_HAS_SELECTION(state)) |
|
state->select_start = state->select_end = state->cursor; |
|
else |
|
state->cursor = state->select_end; |
|
} |
|
|
|
// API cut: delete selection |
|
static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) |
|
{ |
|
if (STB_TEXT_HAS_SELECTION(state)) { |
|
stb_textedit_delete_selection(str,state); // implicity clamps |
|
state->has_preferred_x = 0; |
|
return 1; |
|
} |
|
return 0; |
|
} |
|
|
|
// API paste: replace existing selection with passed-in text |
|
static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len) |
|
{ |
|
// if there's a selection, the paste should delete it |
|
stb_textedit_clamp(str, state); |
|
stb_textedit_delete_selection(str,state); |
|
// try to insert the characters |
|
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, len)) { |
|
stb_text_makeundo_insert(state, state->cursor, len); |
|
state->cursor += len; |
|
state->has_preferred_x = 0; |
|
return 1; |
|
} |
|
// remove the undo since we didn't actually insert the characters |
|
if (state->undostate.undo_point) |
|
--state->undostate.undo_point; |
|
return 0; |
|
} |
|
|
|
#ifndef STB_TEXTEDIT_KEYTYPE |
|
#define STB_TEXTEDIT_KEYTYPE int |
|
#endif |
|
|
|
// API key: process a keyboard input |
|
static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key) |
|
{ |
|
retry: |
|
switch (key) { |
|
default: { |
|
int c = STB_TEXTEDIT_KEYTOTEXT(key); |
|
if (c > 0) { |
|
STB_TEXTEDIT_CHARTYPE ch = (STB_TEXTEDIT_CHARTYPE) c; |
|
|
|
// can't add newline in single-line mode |
|
if (c == '\n' && state->single_line) |
|
break; |
|
|
|
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) { |
|
stb_text_makeundo_replace(str, state, state->cursor, 1, 1); |
|
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1); |
|
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) { |
|
++state->cursor; |
|
state->has_preferred_x = 0; |
|
} |
|
} else { |
|
stb_textedit_delete_selection(str,state); // implicity clamps |
|
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) { |
|
stb_text_makeundo_insert(state, state->cursor, 1); |
|
++state->cursor; |
|
state->has_preferred_x = 0; |
|
} |
|
} |
|
} |
|
break; |
|
} |
|
|
|
#ifdef STB_TEXTEDIT_K_INSERT |
|
case STB_TEXTEDIT_K_INSERT: |
|
state->insert_mode = !state->insert_mode; |
|
break; |
|
#endif |
|
|
|
case STB_TEXTEDIT_K_UNDO: |
|
stb_text_undo(str, state); |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
case STB_TEXTEDIT_K_REDO: |
|
stb_text_redo(str, state); |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
case STB_TEXTEDIT_K_LEFT: |
|
// if currently there's a selection, move cursor to start of selection |
|
if (STB_TEXT_HAS_SELECTION(state)) |
|
stb_textedit_move_to_first(state); |
|
else |
|
if (state->cursor > 0) |
|
--state->cursor; |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
case STB_TEXTEDIT_K_RIGHT: |
|
// if currently there's a selection, move cursor to end of selection |
|
if (STB_TEXT_HAS_SELECTION(state)) |
|
stb_textedit_move_to_last(str, state); |
|
else |
|
++state->cursor; |
|
stb_textedit_clamp(str, state); |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
case STB_TEXTEDIT_K_LEFT | STB_TEXTEDIT_K_SHIFT: |
|
stb_textedit_clamp(str, state); |
|
stb_textedit_prep_selection_at_cursor(state); |
|
// move selection left |
|
if (state->select_end > 0) |
|
--state->select_end; |
|
state->cursor = state->select_end; |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
#ifdef STB_TEXTEDIT_MOVEWORDLEFT |
|
case STB_TEXTEDIT_K_WORDLEFT: |
|
if (STB_TEXT_HAS_SELECTION(state)) |
|
stb_textedit_move_to_first(state); |
|
else { |
|
state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor); |
|
stb_textedit_clamp( str, state ); |
|
} |
|
break; |
|
|
|
case STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT: |
|
if( !STB_TEXT_HAS_SELECTION( state ) ) |
|
stb_textedit_prep_selection_at_cursor(state); |
|
|
|
state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor); |
|
state->select_end = state->cursor; |
|
|
|
stb_textedit_clamp( str, state ); |
|
break; |
|
#endif |
|
|
|
#ifdef STB_TEXTEDIT_MOVEWORDRIGHT |
|
case STB_TEXTEDIT_K_WORDRIGHT: |
|
if (STB_TEXT_HAS_SELECTION(state)) |
|
stb_textedit_move_to_last(str, state); |
|
else { |
|
state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor); |
|
stb_textedit_clamp( str, state ); |
|
} |
|
break; |
|
|
|
case STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT: |
|
if( !STB_TEXT_HAS_SELECTION( state ) ) |
|
stb_textedit_prep_selection_at_cursor(state); |
|
|
|
state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor); |
|
state->select_end = state->cursor; |
|
|
|
stb_textedit_clamp( str, state ); |
|
break; |
|
#endif |
|
|
|
case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT: |
|
stb_textedit_prep_selection_at_cursor(state); |
|
// move selection right |
|
++state->select_end; |
|
stb_textedit_clamp(str, state); |
|
state->cursor = state->select_end; |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
case STB_TEXTEDIT_K_DOWN: |
|
case STB_TEXTEDIT_K_DOWN | STB_TEXTEDIT_K_SHIFT: { |
|
StbFindState find; |
|
StbTexteditRow row; |
|
int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0; |
|
|
|
if (state->single_line) { |
|
// on windows, up&down in single-line behave like left&right |
|
key = STB_TEXTEDIT_K_RIGHT | (key & STB_TEXTEDIT_K_SHIFT); |
|
goto retry; |
|
} |
|
|
|
if (sel) |
|
stb_textedit_prep_selection_at_cursor(state); |
|
else if (STB_TEXT_HAS_SELECTION(state)) |
|
stb_textedit_move_to_last(str,state); |
|
|
|
// compute current position of cursor point |
|
stb_textedit_clamp(str, state); |
|
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line); |
|
|
|
// now find character position down a row |
|
if (find.length) { |
|
float goal_x = state->has_preferred_x ? state->preferred_x : find.x; |
|
float x; |
|
int start = find.first_char + find.length; |
|
state->cursor = start; |
|
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor); |
|
x = row.x0; |
|
for (i=0; i < row.num_chars; ++i) { |
|
float dx = STB_TEXTEDIT_GETWIDTH(str, start, i); |
|
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE |
|
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE) |
|
break; |
|
#endif |
|
x += dx; |
|
if (x > goal_x) |
|
break; |
|
++state->cursor; |
|
} |
|
stb_textedit_clamp(str, state); |
|
|
|
state->has_preferred_x = 1; |
|
state->preferred_x = goal_x; |
|
|
|
if (sel) |
|
state->select_end = state->cursor; |
|
} |
|
break; |
|
} |
|
|
|
case STB_TEXTEDIT_K_UP: |
|
case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT: { |
|
StbFindState find; |
|
StbTexteditRow row; |
|
int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0; |
|
|
|
if (state->single_line) { |
|
// on windows, up&down become left&right |
|
key = STB_TEXTEDIT_K_LEFT | (key & STB_TEXTEDIT_K_SHIFT); |
|
goto retry; |
|
} |
|
|
|
if (sel) |
|
stb_textedit_prep_selection_at_cursor(state); |
|
else if (STB_TEXT_HAS_SELECTION(state)) |
|
stb_textedit_move_to_first(state); |
|
|
|
// compute current position of cursor point |
|
stb_textedit_clamp(str, state); |
|
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line); |
|
|
|
// can only go up if there's a previous row |
|
if (find.prev_first != find.first_char) { |
|
// now find character position up a row |
|
float goal_x = state->has_preferred_x ? state->preferred_x : find.x; |
|
float x; |
|
state->cursor = find.prev_first; |
|
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor); |
|
x = row.x0; |
|
for (i=0; i < row.num_chars; ++i) { |
|
float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i); |
|
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE |
|
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE) |
|
break; |
|
#endif |
|
x += dx; |
|
if (x > goal_x) |
|
break; |
|
++state->cursor; |
|
} |
|
stb_textedit_clamp(str, state); |
|
|
|
state->has_preferred_x = 1; |
|
state->preferred_x = goal_x; |
|
|
|
if (sel) |
|
state->select_end = state->cursor; |
|
} |
|
break; |
|
} |
|
|
|
case STB_TEXTEDIT_K_DELETE: |
|
case STB_TEXTEDIT_K_DELETE | STB_TEXTEDIT_K_SHIFT: |
|
if (STB_TEXT_HAS_SELECTION(state)) |
|
stb_textedit_delete_selection(str, state); |
|
else { |
|
int n = STB_TEXTEDIT_STRINGLEN(str); |
|
if (state->cursor < n) |
|
stb_textedit_delete(str, state, state->cursor, 1); |
|
} |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
case STB_TEXTEDIT_K_BACKSPACE: |
|
case STB_TEXTEDIT_K_BACKSPACE | STB_TEXTEDIT_K_SHIFT: |
|
if (STB_TEXT_HAS_SELECTION(state)) |
|
stb_textedit_delete_selection(str, state); |
|
else { |
|
stb_textedit_clamp(str, state); |
|
if (state->cursor > 0) { |
|
stb_textedit_delete(str, state, state->cursor-1, 1); |
|
--state->cursor; |
|
} |
|
} |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
#ifdef STB_TEXTEDIT_K_TEXTSTART2 |
|
case STB_TEXTEDIT_K_TEXTSTART2: |
|
#endif |
|
case STB_TEXTEDIT_K_TEXTSTART: |
|
state->cursor = state->select_start = state->select_end = 0; |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
#ifdef STB_TEXTEDIT_K_TEXTEND2 |
|
case STB_TEXTEDIT_K_TEXTEND2: |
|
#endif |
|
case STB_TEXTEDIT_K_TEXTEND: |
|
state->cursor = STB_TEXTEDIT_STRINGLEN(str); |
|
state->select_start = state->select_end = 0; |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
#ifdef STB_TEXTEDIT_K_TEXTSTART2 |
|
case STB_TEXTEDIT_K_TEXTSTART2 | STB_TEXTEDIT_K_SHIFT: |
|
#endif |
|
case STB_TEXTEDIT_K_TEXTSTART | STB_TEXTEDIT_K_SHIFT: |
|
stb_textedit_prep_selection_at_cursor(state); |
|
state->cursor = state->select_end = 0; |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
#ifdef STB_TEXTEDIT_K_TEXTEND2 |
|
case STB_TEXTEDIT_K_TEXTEND2 | STB_TEXTEDIT_K_SHIFT: |
|
#endif |
|
case STB_TEXTEDIT_K_TEXTEND | STB_TEXTEDIT_K_SHIFT: |
|
stb_textedit_prep_selection_at_cursor(state); |
|
state->cursor = state->select_end = STB_TEXTEDIT_STRINGLEN(str); |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
|
|
#ifdef STB_TEXTEDIT_K_LINESTART2 |
|
case STB_TEXTEDIT_K_LINESTART2: |
|
#endif |
|
case STB_TEXTEDIT_K_LINESTART: |
|
stb_textedit_clamp(str, state); |
|
stb_textedit_move_to_first(state); |
|
if (state->single_line) |
|
state->cursor = 0; |
|
else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE) |
|
--state->cursor; |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
#ifdef STB_TEXTEDIT_K_LINEEND2 |
|
case STB_TEXTEDIT_K_LINEEND2: |
|
#endif |
|
case STB_TEXTEDIT_K_LINEEND: { |
|
int n = STB_TEXTEDIT_STRINGLEN(str); |
|
stb_textedit_clamp(str, state); |
|
stb_textedit_move_to_first(state); |
|
if (state->single_line) |
|
state->cursor = n; |
|
else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE) |
|
++state->cursor; |
|
state->has_preferred_x = 0; |
|
break; |
|
} |
|
|
|
#ifdef STB_TEXTEDIT_K_LINESTART2 |
|
case STB_TEXTEDIT_K_LINESTART2 | STB_TEXTEDIT_K_SHIFT: |
|
#endif |
|
case STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT: |
|
stb_textedit_clamp(str, state); |
|
stb_textedit_prep_selection_at_cursor(state); |
|
if (state->single_line) |
|
state->cursor = 0; |
|
else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE) |
|
--state->cursor; |
|
state->select_end = state->cursor; |
|
state->has_preferred_x = 0; |
|
break; |
|
|
|
#ifdef STB_TEXTEDIT_K_LINEEND2 |
|
case STB_TEXTEDIT_K_LINEEND2 | STB_TEXTEDIT_K_SHIFT: |
|
#endif |
|
case STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT: { |
|
int n = STB_TEXTEDIT_STRINGLEN(str); |
|
stb_textedit_clamp(str, state); |
|
stb_textedit_prep_selection_at_cursor(state); |
|
if (state->single_line) |
|
state->cursor = n; |
|
else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE) |
|
++state->cursor; |
|
state->select_end = state->cursor; |
|
state->has_preferred_x = 0; |
|
break; |
|
} |
|
|
|
// @TODO: |
|
// STB_TEXTEDIT_K_PGUP - move cursor up a page |
|
// STB_TEXTEDIT_K_PGDOWN - move cursor down a page |
|
} |
|
} |
|
|
|
///////////////////////////////////////////////////////////////////////////// |
|
// |
|
// Undo processing |
|
// |
|
// @OPTIMIZE: the undo/redo buffer should be circular |
|
|
|
static void stb_textedit_flush_redo(StbUndoState *state) |
|
{ |
|
state->redo_point = STB_TEXTEDIT_UNDOSTATECOUNT; |
|
state->redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT; |
|
} |
|
|
|
// discard the oldest entry in the undo list |
|
static void stb_textedit_discard_undo(StbUndoState *state) |
|
{ |
|
if (state->undo_point > 0) { |
|
// if the 0th undo state has characters, clean those up |
|
if (state->undo_rec[0].char_storage >= 0) { |
|
int n = state->undo_rec[0].insert_length, i; |
|
// delete n characters from all other records |
|
state->undo_char_point = state->undo_char_point - (short) n; // vsnet05 |
|
STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE))); |
|
for (i=0; i < state->undo_point; ++i) |
|
if (state->undo_rec[i].char_storage >= 0) |
|
state->undo_rec[i].char_storage = state->undo_rec[i].char_storage - (short) n; // vsnet05 // @OPTIMIZE: get rid of char_storage and infer it |
|
} |
|
--state->undo_point; |
|
STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0]))); |
|
} |
|
} |
|
|
|
// discard the oldest entry in the redo list--it's bad if this |
|
// ever happens, but because undo & redo have to store the actual |
|
// characters in different cases, the redo character buffer can |
|
// fill up even though the undo buffer didn't |
|
static void stb_textedit_discard_redo(StbUndoState *state) |
|
{ |
|
int k = STB_TEXTEDIT_UNDOSTATECOUNT-1; |
|
|
|
if (state->redo_point <= k) { |
|
// if the k'th undo state has characters, clean those up |
|
if (state->undo_rec[k].char_storage >= 0) { |
|
int n = state->undo_rec[k].insert_length, i; |
|
// move the remaining redo character data to the end of the buffer |
|
state->redo_char_point = state->redo_char_point + (short) n; // vsnet05 |
|
STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE))); |
|
// adjust the position of all the other records to account for above memmove |
|
for (i=state->redo_point; i < k; ++i) |
|
if (state->undo_rec[i].char_storage >= 0) |
|
state->undo_rec[i].char_storage += (short) n; // vsnet05 |
|
} |
|
// now move all the redo records towards the end of the buffer; the first one is at 'redo_point' |
|
STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, (size_t) ((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point)*sizeof(state->undo_rec[0]))); |
|
// now move redo_point to point to the new one |
|
++state->redo_point; |
|
} |
|
} |
|
|
|
static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numchars) |
|
{ |
|
// any time we create a new undo record, we discard redo |
|
stb_textedit_flush_redo(state); |
|
|
|
// if we have no free records, we have to make room, by sliding the |
|
// existing records down |
|
if (state->undo_point == STB_TEXTEDIT_UNDOSTATECOUNT) |
|
stb_textedit_discard_undo(state); |
|
|
|
// if the characters to store won't possibly fit in the buffer, we can't undo |
|
if (numchars > STB_TEXTEDIT_UNDOCHARCOUNT) { |
|
state->undo_point = 0; |
|
state->undo_char_point = 0; |
|
return NULL; |
|
} |
|
|
|
// if we don't have enough free characters in the buffer, we have to make room |
|
while (state->undo_char_point + numchars > STB_TEXTEDIT_UNDOCHARCOUNT) |
|
stb_textedit_discard_undo(state); |
|
|
|
return &state->undo_rec[state->undo_point++]; |
|
} |
|
|
|
static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len) |
|
{ |
|
StbUndoRecord *r = stb_text_create_undo_record(state, insert_len); |
|
if (r == NULL) |
|
return NULL; |
|
|
|
r->where = pos; |
|
r->insert_length = (short) insert_len; |
|
r->delete_length = (short) delete_len; |
|
|
|
if (insert_len == 0) { |
|
r->char_storage = -1; |
|
return NULL; |
|
} else { |
|
r->char_storage = state->undo_char_point; |
|
state->undo_char_point = state->undo_char_point + (short) insert_len; |
|
return &state->undo_char[r->char_storage]; |
|
} |
|
} |
|
|
|
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) |
|
{ |
|
StbUndoState *s = &state->undostate; |
|
StbUndoRecord u, *r; |
|
if (s->undo_point == 0) |
|
return; |
|
|
|
// we need to do two things: apply the undo record, and create a redo record |
|
u = s->undo_rec[s->undo_point-1]; |
|
r = &s->undo_rec[s->redo_point-1]; |
|
r->char_storage = -1; |
|
|
|
r->insert_length = u.delete_length; |
|
r->delete_length = u.insert_length; |
|
r->where = u.where; |
|
|
|
if (u.delete_length) { |
|
// if the undo record says to delete characters, then the redo record will |
|
// need to re-insert the characters that get deleted, so we need to store |
|
// them. |
|
|
|
// there are three cases: |
|
// there's enough room to store the characters |
|
// characters stored for *redoing* don't leave room for redo |
|
// characters stored for *undoing* don't leave room for redo |
|
// if the last is true, we have to bail |
|
|
|
if (s->undo_char_point + u.delete_length >= STB_TEXTEDIT_UNDOCHARCOUNT) { |
|
// the undo records take up too much character space; there's no space to store the redo characters |
|
r->insert_length = 0; |
|
} else { |
|
int i; |
|
|
|
// there's definitely room to store the characters eventually |
|
while (s->undo_char_point + u.delete_length > s->redo_char_point) { |
|
// should never happen: |
|
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT) |
|
return; |
|
// there's currently not enough room, so discard a redo record |
|
stb_textedit_discard_redo(s); |
|
} |
|
r = &s->undo_rec[s->redo_point-1]; |
|
|
|
r->char_storage = s->redo_char_point - u.delete_length; |
|
s->redo_char_point = s->redo_char_point - (short) u.delete_length; |
|
|
|
// now save the characters |
|
for (i=0; i < u.delete_length; ++i) |
|
s->undo_char[r->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u.where + i); |
|
} |
|
|
|
// now we can carry out the deletion |
|
STB_TEXTEDIT_DELETECHARS(str, u.where, u.delete_length); |
|
} |
|
|
|
// check type of recorded action: |
|
if (u.insert_length) { |
|
// easy case: was a deletion, so we need to insert n characters |
|
STB_TEXTEDIT_INSERTCHARS(str, u.where, &s->undo_char[u.char_storage], u.insert_length); |
|
s->undo_char_point -= u.insert_length; |
|
} |
|
|
|
state->cursor = u.where + u.insert_length; |
|
|
|
s->undo_point--; |
|
s->redo_point--; |
|
} |
|
|
|
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) |
|
{ |
|
StbUndoState *s = &state->undostate; |
|
StbUndoRecord *u, r; |
|
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT) |
|
return; |
|
|
|
// we need to do two things: apply the redo record, and create an undo record |
|
u = &s->undo_rec[s->undo_point]; |
|
r = s->undo_rec[s->redo_point]; |
|
|
|
// we KNOW there must be room for the undo record, because the redo record |
|
// was derived from an undo record |
|
|
|
u->delete_length = r.insert_length; |
|
u->insert_length = r.delete_length; |
|
u->where = r.where; |
|
u->char_storage = -1; |
|
|
|
if (r.delete_length) { |
|
// the redo record requires us to delete characters, so the undo record |
|
// needs to store the characters |
|
|
|
if (s->undo_char_point + u->insert_length > s->redo_char_point) { |
|
u->insert_length = 0; |
|
u->delete_length = 0; |
|
} else { |
|
int i; |
|
u->char_storage = s->undo_char_point; |
|
s->undo_char_point = s->undo_char_point + u->insert_length; |
|
|
|
// now save the characters |
|
for (i=0; i < u->insert_length; ++i) |
|
s->undo_char[u->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u->where + i); |
|
} |
|
|
|
STB_TEXTEDIT_DELETECHARS(str, r.where, r.delete_length); |
|
} |
|
|
|
if (r.insert_length) { |
|
// easy case: need to insert n characters |
|
STB_TEXTEDIT_INSERTCHARS(str, r.where, &s->undo_char[r.char_storage], r.insert_length); |
|
s->redo_char_point += r.insert_length; |
|
} |
|
|
|
state->cursor = r.where + r.insert_length; |
|
|
|
s->undo_point++; |
|
s->redo_point++; |
|
} |
|
|
|
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length) |
|
{ |
|
stb_text_createundo(&state->undostate, where, 0, length); |
|
} |
|
|
|
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length) |
|
{ |
|
int i; |
|
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0); |
|
if (p) { |
|
for (i=0; i < length; ++i) |
|
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i); |
|
} |
|
} |
|
|
|
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length) |
|
{ |
|
int i; |
|
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length); |
|
if (p) { |
|
for (i=0; i < old_length; ++i) |
|
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i); |
|
} |
|
} |
|
|
|
// reset the state to default |
|
static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_line) |
|
{ |
|
state->undostate.undo_point = 0; |
|
state->undostate.undo_char_point = 0; |
|
state->undostate.redo_point = STB_TEXTEDIT_UNDOSTATECOUNT; |
|
state->undostate.redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT; |
|
state->select_end = state->select_start = 0; |
|
state->cursor = 0; |
|
state->has_preferred_x = 0; |
|
state->preferred_x = 0; |
|
state->cursor_at_end_of_line = 0; |
|
state->initialized = 1; |
|
state->single_line = (unsigned char) is_single_line; |
|
state->insert_mode = 0; |
|
} |
|
|
|
// API initialize |
|
static void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line) |
|
{ |
|
stb_textedit_clear_state(state, is_single_line); |
|
} |
|
|
|
#if defined(__GNUC__) || defined(__clang__) |
|
#pragma GCC diagnostic push |
|
#pragma GCC diagnostic ignored "-Wcast-qual" |
|
#endif |
|
|
|
static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *ctext, int len) |
|
{ |
|
return stb_textedit_paste_internal(str, state, (STB_TEXTEDIT_CHARTYPE *) ctext, len); |
|
} |
|
|
|
#if defined(__GNUC__) || defined(__clang__) |
|
#pragma GCC diagnostic pop |
|
#endif |
|
|
|
#endif//STB_TEXTEDIT_IMPLEMENTATION |
|
|
|
/* |
|
------------------------------------------------------------------------------ |
|
This software is available under 2 licenses -- choose whichever you prefer. |
|
------------------------------------------------------------------------------ |
|
ALTERNATIVE A - MIT License |
|
Copyright (c) 2017 Sean Barrett |
|
Permission is hereby granted, free of charge, to any person obtaining a copy of |
|
this software and associated documentation files (the "Software"), to deal in |
|
the Software without restriction, including without limitation the rights to |
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies |
|
of the Software, and to permit persons to whom the Software is furnished to do |
|
so, subject to the following conditions: |
|
The above copyright notice and this permission notice shall be included in all |
|
copies or substantial portions of the Software. |
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
|
SOFTWARE. |
|
------------------------------------------------------------------------------ |
|
ALTERNATIVE B - Public Domain (www.unlicense.org) |
|
This is free and unencumbered software released into the public domain. |
|
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this |
|
software, either in source code form or as a compiled binary, for any purpose, |
|
commercial or non-commercial, and by any means. |
|
In jurisdictions that recognize copyright laws, the author or authors of this |
|
software dedicate any and all copyright interest in the software to the public |
|
domain. We make this dedication for the benefit of the public at large and to |
|
the detriment of our heirs and successors. We intend this dedication to be an |
|
overt act of relinquishment in perpetuity of all present and future rights to |
|
this software under copyright law. |
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
|
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
|
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
|
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
|
------------------------------------------------------------------------------ |
|
*/
|
|
|