Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
//=============================================================================
#ifndef IVIDEOSERVICES_H
#define IVIDEOSERVICES_H
#if defined ( WIN32 )
#pragma once
#endif
#include <math.h>
#include "appframework/IAppSystem.h"
#include "tier0/platform.h"
#include <stdint.h>
#ifndef _STDINT_H
#define _STDINT_H
#endif
#ifndef _STDINT
#define _STDINT
#endif
#ifndef INT32_MAX
#define INT32_MAX (0x7FFFFFFF)
#endif
#ifndef UINT32_MAX
#define UINT32_MAX (0xFFFFFFFFu)
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class IMaterial;
//-----------------------------------------------------------------------------
// Types used when dealing with video services
//-----------------------------------------------------------------------------
#define FILE_EXTENSION_ANY_MATCHING_VIDEO ".vid"
//#define ENABLE_EXTERNAL_ENCODER_LOGGING
//-----------------------------------------------------------------------------
// enums used when dealing with video services
//-----------------------------------------------------------------------------
// ==============================================
// various general video system enumerations
namespace VideoResult
{
enum EVideoResult_t
{
SUCCESS = 0,
SYSTEM_NOT_AVAILABLE,
CODEC_NOT_AVAILABLE,
FEATURE_NOT_AVAILABLE,
UNKNOWN_OPERATION,
ILLEGAL_OPERATION,
OPERATION_NOT_SUPPORTED,
BAD_INPUT_PARAMETERS,
OPERATION_ALREADY_PERFORMED,
OPERATION_OUT_OF_SEQUENCE,
VIDEO_ERROR_OCCURED,
FILE_ERROR_OCCURED,
AUDIO_ERROR_OCCURED,
SYSTEM_ERROR_OCCURED,
INITIALIZATION_ERROR_OCCURED,
SHUTDOWN_ERROR_OCCURED,
MATERIAL_NOT_FOUND,
RECORDER_NOT_FOUND,
VIDEO_FILE_NOT_FOUND,
VIDEO_SYSTEM_NOT_FOUND,
};
};
typedef VideoResult::EVideoResult_t VideoResult_t;
namespace VideoSystem
{
enum EVideoSystem_t
{
ALL_VIDEO_SYSTEMS = -2,
DETERMINE_FROM_FILE_EXTENSION = -1,
NONE = 0,
BINK,
AVI,
WMV,
QUICKTIME,
WEBM,
VIDEO_SYSTEM_COUNT,
VIDEO_SYSTEM_FIRST = 1,
};
};
typedef VideoSystem::EVideoSystem_t VideoSystem_t;
namespace VideoSystemStatus
{
enum EVideoSystemStatus_t
{
OK = 0,
NOT_INSTALLED,
NOT_CURRENT_VERSION,
NOT_INITIALIZED,
INITIALIZATION_ERROR,
};
};
typedef VideoSystemStatus::EVideoSystemStatus_t VideoSystemStatus_t;
namespace VideoSystemFeature
{
enum EVideoSystemFeature_t
{
NO_FEATURES = 0x00000000,
PLAY_VIDEO_FILE_FULL_SCREEN = 0x00000001,
PLAY_VIDEO_FILE_IN_MATERIAL = 0x00000002,
ENCODE_VIDEO_TO_FILE = 0x00000004,
ENCODE_AUDIO_TO_FILE = 0x00000008,
FULL_PLAYBACK = PLAY_VIDEO_FILE_FULL_SCREEN | PLAY_VIDEO_FILE_IN_MATERIAL,
FULL_ENCODE = ENCODE_VIDEO_TO_FILE | ENCODE_AUDIO_TO_FILE,
ALL_VALID_FEATURES = FULL_PLAYBACK | FULL_ENCODE,
ESF_FORCE_UINT32 = UINT32_MAX,
};
DEFINE_ENUM_BITWISE_OPERATORS( EVideoSystemFeature_t );
};
typedef VideoSystemFeature::EVideoSystemFeature_t VideoSystemFeature_t;
namespace VideoSoundDeviceOperation
{
enum EVideoSoundDeviceOperation_t
{
SET_DIRECT_SOUND_DEVICE = 0, // Windows option
SET_MILES_SOUND_DEVICE, // Supported by RAD
HOOK_X_AUDIO, // Xbox Option
SET_SOUND_MANAGER_DEVICE, // OSX Option
SET_LIB_AUDIO_DEVICE, // PS3 Option
SET_SDL_SOUND_DEVICE, // SDL Audio
SET_SDL_PARAMS, // SDL Audio params
SDLMIXER_CALLBACK, // SDLMixer callback
OPERATION_COUNT
};
};
typedef VideoSoundDeviceOperation::EVideoSoundDeviceOperation_t VideoSoundDeviceOperation_t;
// ==============================================
// Video Encoding related settings
namespace VideoEncodeCodec
{
//
// NOTE: NEW CODECS SHOULD BE ADDED TO THE END OF THIS LIST.
//
enum EVideoEncodeCodec_t
{
MPEG2_CODEC,
MPEG4_CODEC,
H261_CODEC,
H263_CODEC,
H264_CODEC,
MJPEG_A_CODEC,
MJPEG_B_CODEC,
SORENSON3_CODEC,
CINEPACK_CODEC,
WEBM_CODEC,
//
// NOTE: ADD NEW CODECS HERE.
//
CODEC_COUNT,
DEFAULT_CODEC = H264_CODEC,
};
};
typedef VideoEncodeCodec::EVideoEncodeCodec_t VideoEncodeCodec_t;
namespace VideoEncodeQuality
{
enum EVideoEncodeQuality_t
{
MIN_QUALITY = 0,
MAX_QUALITY = 100
};
};
typedef VideoEncodeQuality::EVideoEncodeQuality_t VideoEncodeQuality_t;
namespace VideoEncodeSourceFormat
{
enum EVideoEncodeSourceFormat_t // Image source format for frames to encoded
{
BGRA_32BIT = 0,
BGR_24BIT,
RGB_24BIT,
RGBA_32BIT,
VIDEO_FORMAT_COUNT,
VIDEO_FORMAT_FIRST = 0
};
};
typedef VideoEncodeSourceFormat::EVideoEncodeSourceFormat_t VideoEncodeSourceFormat_t;
namespace VideoEncodeGamma
{
enum EVideoEncodeGamma_t
{
NO_GAMMA_ADJUST = 0,
PLATFORM_STANDARD_GAMMA,
GAMMA_1_8,
GAMMA_2_2,
GAMMA_2_5,
GAMMA_COUNT
};
};
typedef VideoEncodeGamma::EVideoEncodeGamma_t VideoEncodeGamma_t;
namespace VideoPlaybackGamma
{
enum EVideoPlaybackGamma_t
{
USE_GAMMA_CONVAR = -1,
NO_GAMMA_ADJUST = 0,
PLATFORM_DEFAULT_GAMMMA,
GAMMA_1_8,
GAMMA_2_2,
GAMMA_2_5,
GAMMA_COUNT
};
};
typedef VideoPlaybackGamma::EVideoPlaybackGamma_t VideoPlaybackGamma_t;
// ==============================================
// Video Playback related settings
namespace VideoPlaybackFlags
{
enum EVideoPlaybackFlags_t // Options when playing a video file
{
NO_PLAYBACK_OPTIONS = 0x00000000,
// Full Screen Playback Options
FILL_WINDOW = 0x00000001, // force video fill entire window
LOCK_ASPECT_RATIO = 0x00000002, // preserve aspect ratio when scaling
INTEGRAL_SCALE = 0x00000004, // scale video only by integral amounts
CENTER_VIDEO_IN_WINDOW = 0x00000008, // center output video in window
FORCE_MIN_PLAY_TIME = 0x00000010, // play for a minimum amount of time before allowing skip or abort
ABORT_ON_SPACE = 0x00000100, // Keys to abort fullscreen playback on
ABORT_ON_ESC = 0x00000200,
ABORT_ON_RETURN = 0x00000400,
ABORT_ON_ANY_KEY = 0x00000700,
PAUSE_ON_SPACE = 0x00001000, // Keys to pause fullscreen playback on
PAUSE_ON_ESC = 0x00002000,
PAUSE_ON_RETURN = 0x00004000,
PAUSE_ON_ANY_KEY = 0x00007000,
LOOP_VIDEO = 0x00010000, // Full Screen and Video material
NO_AUDIO = 0x00020000,
PRELOAD_VIDEO = 0x00040000,
DONT_AUTO_START_VIDEO = 0x00100000, // Don't begin playing until told to do so.
TEXTURES_ACTUAL_SIZE = 0x00200000, // Try and use textures the same size as the video frame
VALID_FULLSCREEN_FLAGS = 0x0007771F, // Playback Flags that are valid for playing videos fullscreen
VALID_MATERIAL_FLAGS = 0x00370000, // Playback Flags that are valid for playing videos in a material
DEFAULT_MATERIAL_OPTIONS = NO_PLAYBACK_OPTIONS,
DEFAULT_FULLSCREEN_OPTIONS = CENTER_VIDEO_IN_WINDOW | LOCK_ASPECT_RATIO | ABORT_ON_ANY_KEY,
EVPF_FORCE_UINT32 = UINT32_MAX,
};
DEFINE_ENUM_BITWISE_OPERATORS( EVideoPlaybackFlags_t );
}
typedef VideoPlaybackFlags::EVideoPlaybackFlags_t VideoPlaybackFlags_t;
namespace AudioEncodeSourceFormat
{
enum EAudioEncodeSourceFormat_t // Audio source format to encode
{
AUDIO_NONE = 0,
AUDIO_16BIT_PCMStereo,
AUDIO_FORMAT_COUNT
};
};
typedef AudioEncodeSourceFormat::EAudioEncodeSourceFormat_t AudioEncodeSourceFormat_t;
namespace AudioEncodeOptions
{
enum EAudioEncodeOptions_t // Options to control audio encoding
{
NO_AUDIO_OPTIONS = 0x00000000,
USE_AUDIO_ENCODE_GROUP_SIZE = 0x00000001, // When adding to the video media, use fixed size sample groups
GROUP_SIZE_IS_VIDEO_FRAME = 0x00000002, // use a group size equal to one video frame in duration
LIMIT_AUDIO_TRACK_TO_VIDEO_DURATION = 0x00000004, // Don't let the Audio Track exceed the video track in duration
PAD_AUDIO_WITH_SILENCE = 0x00000008, // If Audio track duration is less than video track's, pad with silence
AEO_FORCE_UINT32 = UINT32_MAX,
};
DEFINE_ENUM_BITWISE_OPERATORS( EAudioEncodeOptions_t );
}
typedef AudioEncodeOptions::EAudioEncodeOptions_t AudioEncodeOptions_t;
//-----------------------------------------------------------------------------
// Frame Rate Class
//-----------------------------------------------------------------------------
class VideoFrameRate_t
{
public:
inline VideoFrameRate_t() : m_TimeUnitsPerSecond( 0 ), m_TimeUnitsPerFrame( 1000 ) {};
inline VideoFrameRate_t( int FPS, bool NTSC ) { SetFPS( FPS, NTSC); }
inline explicit VideoFrameRate_t( float FPS ) { SetFPS( FPS); };
inline VideoFrameRate_t& operator=( const VideoFrameRate_t& rhs ) { m_TimeUnitsPerSecond = rhs.m_TimeUnitsPerSecond; m_TimeUnitsPerFrame = rhs.m_TimeUnitsPerFrame; return *this; }
inline VideoFrameRate_t( const VideoFrameRate_t &rhs ) { *this = rhs; };
inline void SetRaw( int timeUnitsPerSecond, int TimeUnitsPerFrame ) { m_TimeUnitsPerSecond = timeUnitsPerSecond; m_TimeUnitsPerFrame = TimeUnitsPerFrame; }
inline float GetFPS() const { return (float) m_TimeUnitsPerSecond / (float) m_TimeUnitsPerFrame; }
inline int GetIntFPS() const { return (int) ( (float) m_TimeUnitsPerSecond / (float) m_TimeUnitsPerFrame + 0.5f ); }
inline bool IsNTSCRate() const { return ( m_TimeUnitsPerFrame == 1001 ); }
inline int GetUnitsPerSecond() const { return m_TimeUnitsPerSecond; }
inline int GetUnitsPerFrame() const { return m_TimeUnitsPerFrame; }
inline void SetFPS( int FPS, bool NTSC ) { m_TimeUnitsPerSecond = FPS * 1000; m_TimeUnitsPerFrame = 1000 + (uint) NTSC; }
inline void SetFPS( float FPS ) { m_TimeUnitsPerSecond = (uint) ( FPS * 1000.0f ); m_TimeUnitsPerFrame = 1000; }
static inline bool IsNTSC( float FPS ) { float diff = ceil(FPS) - FPS; return ( diff > 0.02f && diff < 0.05f); }
inline void Clear() { m_TimeUnitsPerSecond = 0; m_TimeUnitsPerFrame = 1000; }
inline bool IsValid() { return ( m_TimeUnitsPerSecond != 0); }
private:
uint32 m_TimeUnitsPerSecond;
uint32 m_TimeUnitsPerFrame;
};
//-----------------------------------------------------------------------------
// specific interfaces returned and managed by video services
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Video Material interface - manages the playing back of a video to a
// a material / texture combo
//-----------------------------------------------------------------------------
class IVideoMaterial : public IBaseInterface
{
public:
// Video information functions
virtual const char *GetVideoFileName() = 0; // Gets the file name of the video this material is playing
virtual VideoResult_t GetLastResult() = 0; // Gets detailed info on the last operation
virtual VideoFrameRate_t &GetVideoFrameRate() = 0; // Returns the frame rate of the associated video in FPS
// Audio Functions
virtual bool HasAudio() = 0; // Query if the video has an audio track
virtual bool SetVolume( float fVolume ) = 0; // Adjust the playback volume
virtual float GetVolume() = 0; // Query the current volume
virtual void SetMuted( bool bMuteState ) = 0; // Mute/UnMutes the audio playback
virtual bool IsMuted() = 0; // Query muted status
virtual VideoResult_t SoundDeviceCommand( VideoSoundDeviceOperation_t operation, void *pDevice = nullptr, void *pData = nullptr ) = 0; // Assign Sound Device for this Video Material
// Video playback state functions
virtual bool IsVideoReadyToPlay() = 0; // Queries if the video material was initialized successfully and is ready for playback, but not playing or finished
virtual bool IsVideoPlaying() = 0; // Is the video currently playing (and needs update calls, etc), or paused while playing?
virtual bool IsNewFrameReady() = 0; // Do we have a new frame to get & display?
virtual bool IsFinishedPlaying() = 0; // Have we reached the end of the movie
virtual bool StartVideo() = 0; // Starts the video playing
virtual bool StopVideo() = 0; // Terminates the video playing
virtual void SetLooping( bool bLoopVideo ) = 0; // Sets the video to loop (or not)
virtual bool IsLooping() = 0; // Queries if the video is looping
virtual void SetPaused( bool bPauseState ) = 0; // Pauses or Unpauses video playback
virtual bool IsPaused() = 0; // Queries if the video is paused
// Position in playback functions
virtual float GetVideoDuration() = 0; // Returns the duration of the associated video in seconds
virtual int GetFrameCount() = 0; // Returns the total number of (unique) frames in the video
virtual bool SetFrame( int FrameNum ) = 0; // Sets the current frame # in the video to play next
virtual int GetCurrentFrame() = 0; // Gets the current frame # for the video playback, 0 based
virtual bool SetTime( float flTime ) = 0; // Sets the video playback to specified time (in seconds)
virtual float GetCurrentVideoTime() = 0; // Gets the current time in the video playback
// Update function
virtual bool Update() = 0; // Updates the video frame to reflect the time passed, true = new frame available
// Material / Texture Info functions
virtual IMaterial *GetMaterial() = 0; // Gets the IMaterial associated with an video material
virtual void GetVideoTexCoordRange( float *pMaxU, float *pMaxV ) = 0; // Returns the max texture coordinate of the video portion of the material surface ( 0.0, 0.0 to U, V )
virtual void GetVideoImageSize( int *pWidth, int *pHeight ) = 0; // Returns the frame size of the Video Image Frame in pixels ( the stored in a subrect of the material itself)
};
//-----------------------------------------------------------------------------
// Video Recorder interface - manages the creation of a new video file
//-----------------------------------------------------------------------------
class IVideoRecorder : public IBaseInterface
{
public:
virtual bool EstimateMovieFileSize( size_t *pEstSize, int movieWidth, int movieHeight, VideoFrameRate_t movieFps, float movieDuration, VideoEncodeCodec_t theCodec, int videoQuality, AudioEncodeSourceFormat_t srcAudioFormat = AudioEncodeSourceFormat::AUDIO_NONE, int audioSampleRate = 0 ) = 0;
virtual bool CreateNewMovieFile( const char *pFilename, bool hasAudioTrack = false ) = 0;
virtual bool SetMovieVideoParameters( VideoEncodeCodec_t theCodec, int videoQuality, int movieFrameWidth, int movieFrameHeight, VideoFrameRate_t movieFPS, VideoEncodeGamma_t gamma = VideoEncodeGamma::NO_GAMMA_ADJUST ) = 0;
virtual bool SetMovieSourceImageParameters( VideoEncodeSourceFormat_t srcImageFormat, int imgWidth, int imgHeight ) = 0;
virtual bool SetMovieSourceAudioParameters( AudioEncodeSourceFormat_t srcAudioFormat = AudioEncodeSourceFormat::AUDIO_NONE, int audioSampleRate = 0, AudioEncodeOptions_t audioOptions = AudioEncodeOptions::NO_AUDIO_OPTIONS, int audioSampleGroupSize = 0) = 0;
virtual bool IsReadyToRecord() = 0;
virtual VideoResult_t GetLastResult() = 0;
virtual bool AppendVideoFrame( void *pFrameBuffer, int nStrideAdjustBytes = 0 ) = 0;
virtual bool AppendAudioSamples( void *pSampleBuffer, size_t sampleSize ) = 0;
virtual int GetFrameCount() = 0;
virtual int GetSampleCount() = 0;
virtual VideoFrameRate_t GetFPS() = 0;
virtual int GetSampleRate() = 0;
virtual bool AbortMovie() = 0;
virtual bool FinishMovie( bool SaveMovieToDisk = true ) = 0;
#ifdef ENABLE_EXTERNAL_ENCODER_LOGGING
virtual bool LogMessage( const char *msg ) = 0;
#endif
};
//-----------------------------------------------------------------------------
// Main VIDEO_SERVICES interface
//-----------------------------------------------------------------------------
#define VIDEO_SERVICES_INTERFACE_VERSION "IVideoServices002"
class IVideoServices : public IAppSystem
{
public:
// Query the available video systems
virtual int GetAvailableVideoSystemCount() = 0;
virtual VideoSystem_t GetAvailableVideoSystem( int n ) = 0;
virtual bool IsVideoSystemAvailable( VideoSystem_t videoSystem ) = 0;
virtual VideoSystemStatus_t GetVideoSystemStatus( VideoSystem_t videoSystem ) = 0;
virtual VideoSystemFeature_t GetVideoSystemFeatures( VideoSystem_t videoSystem ) = 0;
virtual const char *GetVideoSystemName( VideoSystem_t videoSystem ) = 0;
virtual VideoSystem_t FindNextSystemWithFeature( VideoSystemFeature_t features, VideoSystem_t startAfter = VideoSystem::NONE ) = 0;
virtual VideoResult_t GetLastResult() = 0;
// deal with video file extensions and video system mappings
virtual int GetSupportedFileExtensionCount( VideoSystem_t videoSystem ) = 0;
virtual const char *GetSupportedFileExtension( VideoSystem_t videoSystem, int extNum = 0 ) = 0;
virtual VideoSystemFeature_t GetSupportedFileExtensionFeatures( VideoSystem_t videoSystem, int extNum = 0 ) = 0;
virtual VideoSystem_t LocateVideoSystemForPlayingFile( const char *pFileName, VideoSystemFeature_t playMode = VideoSystemFeature::PLAY_VIDEO_FILE_IN_MATERIAL ) = 0;
virtual VideoResult_t LocatePlayableVideoFile( const char *pSearchFileName, const char *pPathID, VideoSystem_t *pPlaybackSystem, char *pPlaybackFileName, int fileNameMaxLen, VideoSystemFeature_t playMode = VideoSystemFeature::FULL_PLAYBACK ) = 0;
// Create/destroy a video material
virtual IVideoMaterial *CreateVideoMaterial( const char *pMaterialName, const char *pVideoFileName, const char *pPathID = nullptr,
VideoPlaybackFlags_t playbackFlags = VideoPlaybackFlags::DEFAULT_MATERIAL_OPTIONS,
VideoSystem_t videoSystem = VideoSystem::DETERMINE_FROM_FILE_EXTENSION, bool PlayAlternateIfNotAvailable = true ) = 0;
virtual VideoResult_t DestroyVideoMaterial( IVideoMaterial* pVideoMaterial ) = 0;
virtual int GetUniqueMaterialID() = 0;
// Create/destroy a video encoder
virtual VideoResult_t IsRecordCodecAvailable( VideoSystem_t videoSystem, VideoEncodeCodec_t codec ) = 0;
virtual IVideoRecorder *CreateVideoRecorder( VideoSystem_t videoSystem ) = 0;
virtual VideoResult_t DestroyVideoRecorder( IVideoRecorder *pVideoRecorder ) = 0;
// Plays a given video file until it completes or the user presses ESC, SPACE, or ENTER
virtual VideoResult_t PlayVideoFileFullScreen( const char *pFileName, const char *pPathID, void *mainWindow, int windowWidth, int windowHeight, int desktopWidth, int desktopHeight, bool windowed, float forcedMinTime,
VideoPlaybackFlags_t playbackFlags = VideoPlaybackFlags::DEFAULT_FULLSCREEN_OPTIONS,
VideoSystem_t videoSystem = VideoSystem::DETERMINE_FROM_FILE_EXTENSION, bool PlayAlternateIfNotAvailable = true ) = 0;
// Sets the sound devices that the video will decode to
virtual VideoResult_t SoundDeviceCommand( VideoSoundDeviceOperation_t operation, void *pDevice = nullptr, void *pData = nullptr, VideoSystem_t videoSystem = VideoSystem::ALL_VIDEO_SYSTEMS ) = 0;
// Get the (localized) name of a codec as a string
virtual const wchar_t *GetCodecName( VideoEncodeCodec_t nCodec ) = 0;
};
#endif // IVIDEOSERVICES_H