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53 lines
1.5 KiB
53 lines
1.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// The morph operator class - sets morph target weights on meshes |
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// |
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//============================================================================= |
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#ifndef DMEMORPHOPERATOR_H |
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#define DMEMORPHOPERATOR_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "datamodel/dmelement.h" |
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#include "datamodel/dmattribute.h" |
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#include "datamodel/dmattributevar.h" |
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#include "movieobjects/dmeoperator.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class CDmeMesh; |
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//----------------------------------------------------------------------------- |
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// A class representing a camera |
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//----------------------------------------------------------------------------- |
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class CDmeMorphOperator : public CDmeOperator |
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{ |
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DEFINE_ELEMENT( CDmeMorphOperator, CDmeOperator ); |
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public: |
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virtual void Operate(); |
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// need this until we have the EditApply message queue |
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void OnAttributeChanged( CDmAttribute *pAttribute ); |
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virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs ); |
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virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ); |
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// accessors |
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uint NumDeltaStateWeights(); |
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CDmElement *GetDeltaStateWeight( uint i ); |
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CDmeMesh *GetMesh(); |
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protected: |
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CDmaElement< CDmeMesh > m_mesh; |
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CDmaElementArray< CDmElement > m_deltaStateWeights; |
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CDmaString m_baseStateName; |
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}; |
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#endif // DMEMORPHOPERATOR_H
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