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41 lines
1.0 KiB
41 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// A class representing a material |
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// |
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//============================================================================= |
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#ifndef DMEMATERIAL_H |
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#define DMEMATERIAL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "datamodel/dmelement.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class IMaterial; |
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//----------------------------------------------------------------------------- |
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// A class representing a material |
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//----------------------------------------------------------------------------- |
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class CDmeMaterial : public CDmElement |
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{ |
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DEFINE_ELEMENT( CDmeMaterial, CDmElement ); |
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public: |
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IMaterial *GetCachedMTL(); |
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void SetMaterial( const char *pMaterialName ); |
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const char *GetMaterialName() const; |
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virtual void Resolve(); |
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private: |
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IMaterial *m_pMTL; |
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CDmaString m_mtlName; |
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}; |
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#endif // DMEMATERIAL_H
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