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21 lines
644 B
21 lines
644 B
ps.1.1 |
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;------------------------------------------------------------------------------ |
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; Draw a texture . . woo hoo! |
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; t0 - texture |
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; |
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; The texture coordinates need to be defined as follows: |
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; tc0 - texcoords |
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;------------------------------------------------------------------------------ |
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tex t0 ; base color |
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tex t1 ; cube map |
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tex t2 ; envmap mask |
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tex t3 ; detail texture |
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mul r0, t0, c3 ; Base times modulation |
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mul_x2 r0.rgb, r0, t3 ; detail texture |
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mul r1, t1, t2 ; Envmap * mask |
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mad r0.rgb, r1, c2, r0 ; Base * mod + envmap * mask * tint |
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mul r0.rgb, v0, r0 ; apply vertex lighting |
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mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
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