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29 lines
538 B
29 lines
538 B
#include "common_vs_fxc.h" |
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struct VS_INPUT |
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{ |
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float2 vSrcCoord : TEXCOORD0; |
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float4 vMorphWeights : TEXCOORD1; |
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}; |
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struct VS_OUTPUT |
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{ |
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float4 vDestCoord : POSITION; |
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float4 vMorphWeights : TEXCOORD0; |
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}; |
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VS_OUTPUT main( const VS_INPUT v ) |
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{ |
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VS_OUTPUT o = ( VS_OUTPUT )0; |
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// FIXME: Want these to be in pixel centers! |
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float2 projSpace = v.vSrcCoord.xy; |
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projSpace *= 2.0f; |
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projSpace -= 1.0f; |
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projSpace.y *= -1.0f; |
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o.vDestCoord = float4( projSpace.x, projSpace.y, 0.0f, 1.0f ); |
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o.vMorphWeights = v.vMorphWeights; |
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return o; |
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} |