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25 lines
693 B
25 lines
693 B
ps.1.1 |
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;------------------------------------------------------------------------------ |
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; Draw a texture . . woo hoo! |
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; t0 - texture |
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; |
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; The texture coordinates need to be defined as follows: |
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; tc0 - texcoords |
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;------------------------------------------------------------------------------ |
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def c1, 1.0f, 1.0f, 1.0f, 1.0f |
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tex t0 |
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tex t1 |
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tex t2 |
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mov_x2_sat r0.rgb, t0 + ; r0 = sat( t0 * 2 ) |
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mul r0.a, t0.a, v0.a ; Grab alpha from vertex color |
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lrp_sat r0.rgb, t2.a, r0, c1 ; r0 = B*Da + (1-Da) |
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mul r0.rgb, r0, t2 ; modulate by detail color |
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mul r0.rgb, r0, v0 ; modulate by vertex color |
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mul r0.rgb, t1, r0 ; fold in lightmap (color only) |
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mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
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