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75 lines
1.7 KiB
75 lines
1.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// |
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// |
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//================================================================================================== |
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#ifndef POSIX_WIN32STUBS_H |
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#define POSIX_WIN32STUBS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tier0/basetypes.h" |
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#include "tier0/platform.h" |
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typedef int32 LRESULT; |
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typedef void* HWND; |
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typedef uint32 UINT; |
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typedef uintp WPARAM; |
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typedef uintp LPARAM; |
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typedef uint8 BYTE; |
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typedef int16 SHORT; |
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typedef void* WNDPROC; |
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typedef void* HANDLE; |
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typedef char xKey_t; |
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#define XUSER_MAX_COUNT 2 |
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#define XK_MAX_KEYS 5 |
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typedef struct joyinfoex_tag |
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{ |
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DWORD dwSize; |
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DWORD dwFlags; |
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DWORD dwXpos; |
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DWORD dwYpos; |
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DWORD dwZpos; |
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DWORD dwRpos; |
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DWORD dwUpos; |
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DWORD dwVpos; |
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DWORD dwButtons; |
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DWORD dwButtonNumber; |
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DWORD dwPOV; |
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DWORD dwReserved1; |
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DWORD dwReserved2; |
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} JOYINFOEX, *LPJOYINFOEX; |
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typedef struct _XINPUT_GAMEPAD |
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{ |
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WORD wButtons; |
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BYTE bLeftTrigger; |
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BYTE bRightTrigger; |
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SHORT sThumbLX; |
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SHORT sThumbLY; |
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SHORT sThumbRX; |
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SHORT sThumbRY; |
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} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD; |
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typedef struct _XINPUT_STATE |
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{ |
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DWORD dwPacketNumber; |
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XINPUT_GAMEPAD Gamepad; |
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} XINPUT_STATE, *PXINPUT_STATE; |
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typedef struct _XINPUT_VIBRATION |
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{ |
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WORD wLeftMotorSpeed; |
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WORD wRightMotorSpeed; |
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} XINPUT_VIBRATION, *PXINPUT_VIBRATION; |
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#endif // POSIX_WIN32STUBS_H
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