Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

38 lines
1.2 KiB

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// A list of DmeBoneWeight elements, replacing QC's $WeightList
//
//===========================================================================//
#include "datamodel/dmelementfactoryhelper.h"
#include "mdlobjects/dmeboneweight.h"
#include "mdlobjects/dmebonemask.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Expose this class to the scene database
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeBoneMask, CDmeBoneMask );
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmeBoneMask::OnConstruction()
{
m_BoneWeights.Init( this, "boneWeights" );
m_bDefault.InitAndSet( this, "default", false );
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmeBoneMask::OnDestruction()
{
}