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73 lines
2.0 KiB
73 lines
2.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef TF_ROUNDINFO_H |
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#define TF_ROUNDINFO_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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//----------------------------------------------------------------------------- |
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// Purpose: displays the RoundInfo menu |
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//----------------------------------------------------------------------------- |
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class RoundInfoOverlay; |
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class CTFRoundInfo : public vgui::Frame, public IViewPortPanel, public CGameEventListener |
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{ |
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private: |
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DECLARE_CLASS_SIMPLE( CTFRoundInfo, vgui::Frame ); |
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public: |
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CTFRoundInfo( IViewPort *pViewPort ); |
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virtual const char *GetName( void ){ return PANEL_ROUNDINFO; } |
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virtual void SetData( KeyValues *data ); |
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virtual void Reset(){ Update(); } |
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virtual void Update(); |
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virtual bool NeedsUpdate( void ){ return false; } |
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virtual bool HasInputElements( void ){ return true; } |
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virtual void ShowPanel( bool bShow ); |
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// both vgui::Frame and IViewPortPanel define these, so explicitly define them here as passthroughs to vgui |
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vgui::VPANEL GetVPanel( void ){ return BaseClass::GetVPanel(); } |
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virtual bool IsVisible(){ return BaseClass::IsVisible(); } |
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virtual void SetParent( vgui::VPANEL parent ){ BaseClass::SetParent( parent ); } |
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virtual void FireGameEvent( IGameEvent *event ); |
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virtual GameActionSet_t GetPreferredActionSet() { return GAME_ACTION_SET_IN_GAME_HUD; } |
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protected: |
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virtual void OnKeyCodePressed( vgui::KeyCode code ); |
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virtual void PerformLayout(); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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virtual void OnCommand( const char *command ); |
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void UpdateImage( vgui::ImagePanel *pImagePanel, const char *pszImageName ); |
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protected: |
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IViewPort *m_pViewPort; |
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CExLabel *m_pTitle; |
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vgui::ImagePanel *m_pMapImage; |
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#ifdef _X360 |
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CTFFooter *m_pFooter; |
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#else |
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CExButton *m_pContinue; |
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#endif |
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char m_szMapImage[MAX_ROUND_IMAGE_NAME]; |
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RoundInfoOverlay *m_pOverlay; |
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int m_iFoundPoints; |
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int m_iNextRoundPoints[2]; |
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}; |
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#endif // TF_ROUNDINFO_H
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