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1107 lines
38 KiB
1107 lines
38 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "tf_party.h" |
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#include "tf_item_inventory.h" |
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#include "vgui_controls/PropertySheet.h" |
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#include "vgui_controls/SectionedListPanel.h" |
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#include "vgui/IInput.h" |
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#include <vgui_controls/ImageList.h> |
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#include "vgui_avatarimage.h" |
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#include "tf_ladder_data.h" |
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#include "vgui_controls/Menu.h" |
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#include "tf_match_description.h" |
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#include "tf_badge_panel.h" |
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#include "tf_controls.h" |
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#include "tf_lobbypanel.h" |
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#include "tf_lobby_container_frame.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include <tier0/memdbgon.h> |
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ConVar tf_matchmaking_join_in_progress( "tf_matchmaking_join_in_progress", "0", FCVAR_DONTRECORD | FCVAR_ARCHIVE, "Saved preference for if the player wants to join games in progress." ); |
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const int k_iPopIndex_Any = -1000; |
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const int k_iPopIndex_OnlyNotYetCompleted = -1001; |
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const int k_iPopIndex_AnyNormal = -1002; |
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const int k_iPopIndex_AnyIntermediate = -1003; |
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const int k_iPopIndex_AnyAdvanced = -1004; |
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const int k_iPopIndex_AnyExpert = -1005; |
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const int k_iPopIndex_AnyHaunted = -1006; |
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static void GetMvmChallengeSet( int idxChallenge, CMvMMissionSet &result ) |
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{ |
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result.Clear(); |
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if ( idxChallenge >= 0 ) |
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{ |
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result.SetMissionBySchemaIndex( idxChallenge, true ); |
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return; |
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} |
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bool bMannUP = GTFGCClientSystem()->GetSearchPlayForBraggingRights(); |
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#ifdef USE_MVM_TOUR |
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int idxTour = GTFGCClientSystem()->GetSearchMannUpTourIndex(); |
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Assert( bMannUP || idxTour < 0 ); |
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#endif // USE_MVM_TOUR |
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#ifdef USE_MVM_TOUR |
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uint32 nNotCompletedChallenges = ~0U; |
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CTFParty *pParty = GTFGCClientSystem()->GetParty(); |
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if ( pParty ) |
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{ |
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for ( int i = 0 ; i < pParty->GetNumMembers() ; ++i ) |
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{ |
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nNotCompletedChallenges &= ~pParty->Obj().members( i ).completed_missions(); |
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} |
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} |
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else |
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{ |
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if ( idxTour >= 0 ) |
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{ |
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uint32 nTours = 0, nCompletedChallenge = 0; |
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GTFGCClientSystem()->BGetLocalPlayerBadgeInfoForTour( idxTour, &nTours, &nCompletedChallenge ); |
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nNotCompletedChallenges = ~nCompletedChallenge; |
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} |
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} |
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#endif // USE_MVM_TOUR |
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for ( int i = 0 ; i < GetItemSchema()->GetMvmMissions().Count() ; ++i ) |
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{ |
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const MvMMission_t &chal = GetItemSchema()->GetMvmMissions()[ i ]; |
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// Cannot select non-MannUp missions in mann up mode |
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#ifdef USE_MVM_TOUR |
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int iBadgeSlot = (idxTour < 0) ? -1 : GetItemSchema()->GetMvmMissionBadgeSlotForTour( idxTour, i ); |
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if ( bMannUP && iBadgeSlot < 0 ) |
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continue; |
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#else // new mm |
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bool bIsChallengeInMannUp = chal.m_unMannUpPoints > 0; |
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if ( bMannUP && !bIsChallengeInMannUp ) |
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continue; |
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#endif // USE_MVM_TOUR |
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// Does this challenge fit the search criteria? |
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bool bSelect = false; |
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switch ( idxChallenge ) |
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{ |
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case k_iPopIndex_Any: |
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bSelect = true; |
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break; |
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case k_iPopIndex_OnlyNotYetCompleted: |
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#ifdef USE_MVM_TOUR |
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if ( iBadgeSlot >= 0 ) |
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{ |
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int iChallengeBit = ( 1 << iBadgeSlot ); |
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if ( nNotCompletedChallenges & iChallengeBit ) |
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{ |
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bSelect = true; |
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} |
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} |
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#endif // USE_MVM_TOUR |
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break; |
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case k_iPopIndex_AnyNormal: |
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bSelect = ( chal.m_eDifficulty == k_EMvMChallengeDifficulty_Normal ); |
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break; |
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case k_iPopIndex_AnyIntermediate: |
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bSelect = ( chal.m_eDifficulty == k_EMvMChallengeDifficulty_Intermediate ); |
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break; |
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case k_iPopIndex_AnyAdvanced: |
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bSelect = ( chal.m_eDifficulty == k_EMvMChallengeDifficulty_Advanced ); |
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break; |
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case k_iPopIndex_AnyExpert: |
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bSelect = ( chal.m_eDifficulty == k_EMvMChallengeDifficulty_Expert ); |
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break; |
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case k_iPopIndex_AnyHaunted: |
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bSelect = ( chal.m_eDifficulty == k_EMvMChallengeDifficulty_Haunted ); |
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break; |
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default: |
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Assert( false ); |
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} |
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result.SetMissionBySchemaIndex( i, bSelect ); |
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} |
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} |
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#ifdef ENABLE_GC_MATCHMAKING |
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Color s_colorBannedPlayerListItem( 250, 50, 45, 255 ); |
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Color s_colorPlayerListItem( 255, 255, 255, 255 ); |
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Color s_colorChatRemovedFromQueue( 200, 10, 10, 255 ); |
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Color s_colorChatAddedToQueue( 10, 200, 10, 255 ); |
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Color s_colorChatPlayerJoinedParty( 255, 255, 255, 255 ); |
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Color s_colorChatPlayerJoinedPartyName( 200, 200, 10, 255 ); |
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Color s_colorChatPlayerLeftParty( 255, 255, 255, 255 ); |
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Color s_colorChatPlayerLeftPartyName( 200, 200, 10, 255 ); |
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Color s_colorChatPlayerChatName( 200, 200, 10, 255 ); |
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Color s_colorChatPlayerChatText( 180, 180, 180, 255 ); |
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Color s_colorChatDefault( 180, 180, 180, 255 ); |
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Color s_colorChallengeForegroundEnabled( 255, 255, 255, 255 ); |
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Color s_colorChallengeForegroundHaunted( 135, 79, 173, 255 ); |
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Color s_colorChallengeForegroundDisabled( 100, 100, 100, 128 ); |
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Color s_colorChallengeHeader( 250, 114, 45, 255 ); |
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static void GetPlayerNameForSteamID( wchar_t *wCharPlayerName, int nBufSizeBytes, const CSteamID &steamID ) |
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{ |
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const char *pszName = steamapicontext->SteamFriends()->GetFriendPersonaName( steamID ); |
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V_UTF8ToUnicode( pszName, wCharPlayerName, nBufSizeBytes ); |
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} |
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CBaseLobbyPanel::CBaseLobbyPanel( vgui::Panel *pParent, CBaseLobbyContainerFrame* pContainer ) |
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: vgui::PropertySheet( pParent, "LobbyPanel" ), m_sPersonaStateChangedCallback( this, &CBaseLobbyPanel::OnPersonaStateChanged ) |
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, m_pContainer( pContainer ) |
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{ |
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//ListenForGameEvent( "lobby_updated" ); |
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ListenForGameEvent( "party_updated" ); |
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ListenForGameEvent( "mm_lobby_chat" ); |
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ListenForGameEvent( "mm_lobby_member_join" ); |
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ListenForGameEvent( "mm_lobby_member_leave" ); |
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m_iWritingPanel = 0; |
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m_pSearchActiveGroupBox = NULL; |
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m_pSearchActiveTitleLabel = NULL; |
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m_pSearchActivePenaltyLabel = NULL; |
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m_pPartyHasLowPriority = NULL; |
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m_pJoinLateCheckButton = NULL; |
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m_pJoinLateValueLabel = NULL; |
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m_pInviteButton = NULL; |
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m_pChatLog = NULL; |
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//m_nFirstMapShown = -1; |
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m_pImageList = NULL; |
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m_iImageIsBanned = -1; |
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m_iImageRadioButtonYes = -1; |
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m_iImageRadioButtonNo = -1; |
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m_iImageCheckBoxDisabled = -1; |
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m_iImageCheckBoxYes = -1; |
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m_iImageCheckBoxNo = -1; |
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m_iImageCheckBoxMixed = -1; |
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m_iImageNew = -1; |
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m_iImageNo = -1; |
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m_fontPlayerListItem = 0; |
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// Party |
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m_pPartyActiveGroupBox = new vgui::EditablePanel( this, "PartyActiveGroupBox" ); |
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vgui::EditablePanel *pPartyGroupPanel = new vgui::EditablePanel( m_pPartyActiveGroupBox, "PartyGroupBox" ); |
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m_pChatPlayerList = new vgui::SectionedListPanel( pPartyGroupPanel, "PartyPlayerList" ); |
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m_pChatTextEntry = new ChatTextEntry( m_pPartyActiveGroupBox, "ChatTextEntry" ); Assert( m_pChatTextEntry ); |
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m_pChatLog = new ChatLog( m_pPartyActiveGroupBox, "ChatLog" ); Assert( m_pChatLog ); |
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m_mapAvatarsToImageList.SetLessFunc( DefLessFunc(int) ); |
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m_eCurrentPartyState = CSOTFParty_State_UI; |
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m_flRefreshPlayerListTime = -1.f; |
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m_pToolTip = new CMainMenuToolTip( this ); |
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vgui::EditablePanel* pToolTipEmbeddedPanel = new vgui::EditablePanel( this, "TooltipPanel" ); |
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pToolTipEmbeddedPanel->SetKeyBoardInputEnabled( false ); |
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pToolTipEmbeddedPanel->SetMouseInputEnabled( false ); |
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m_pToolTip->SetEmbeddedPanel( pToolTipEmbeddedPanel ); |
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m_pToolTip->SetTooltipDelay( 0 ); |
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} |
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CBaseLobbyPanel::~CBaseLobbyPanel() |
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{ |
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delete m_pImageList; |
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m_pImageList = NULL; |
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} |
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void CBaseLobbyPanel::OnClickedOnPlayer() |
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{ |
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int iSelected = m_pChatPlayerList->GetSelectedItem(); |
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//m_pChatPlayerList->ClearSelection(); |
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if ( iSelected < 0 ) |
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return; |
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CSteamID steamID = SteamIDFromDecimalString( m_pChatPlayerList->GetItemData( iSelected )->GetString( "steamid", "" ) ); |
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if ( !steamID.IsValid() ) |
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return; |
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vgui::Menu *menu = new vgui::Menu(this, "ContextMenu"); |
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int x, y; |
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vgui::input()->GetCursorPos(x, y); |
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menu->SetPos(x, y); |
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wchar_t wszLocalized[512]; |
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char szLocalized[512]; |
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g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_ScoreBoard_Context_Trade" ), 0 ); |
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g_pVGuiLocalize->ConvertUnicodeToANSI( wszLocalized, szLocalized, sizeof( szLocalized ) ); |
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menu->AddMenuItem( szLocalized, new KeyValues( "TradeWithUser", "steamid", CFmtStr( "%llu", steamID.ConvertToUint64() ).Access() ), this ); |
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menu->SetVisible(true); |
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} |
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void CBaseLobbyPanel::SetMatchmakingModeBackground() |
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{ |
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tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s", __FUNCTION__ ); |
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// Get the background panel. |
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vgui::ImagePanel* pModeBackgroundImage = FindControl< vgui::ImagePanel >( "ModeBackgroundImage", true ); |
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if ( !pModeBackgroundImage ) |
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return; |
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const char* pszImageName = NULL; |
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const IMatchGroupDescription* pMatchDesc = GetMatchGroupDescription( GetMatchGroup() ); |
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if ( pMatchDesc && pMatchDesc->m_pProgressionDesc ) |
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{ |
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// Get the level of the local player, and pull the background image out of the level |
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const LevelInfo_t& level = pMatchDesc->m_pProgressionDesc->YieldingGetLevelForSteamID( steamapicontext->SteamUser()->GetSteamID() ); |
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pszImageName = level.m_pszLobbyBackgroundImage; |
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} |
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// Set the image name, if we got one, into the panel |
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if ( pszImageName ) |
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{ |
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pModeBackgroundImage->SetImage( pszImageName ); |
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} |
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// Only show if we got one (MvM doesn't have any) |
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pModeBackgroundImage->SetVisible( pszImageName != NULL ); |
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} |
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//----------------------------------------------------------------------------- |
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void CBaseLobbyPanel::FireGameEvent( IGameEvent *event ) |
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{ |
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if ( !IsVisible() || !m_pContainer->IsVisible() ) |
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return; |
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const char *pszEventName = event->GetName(); |
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if ( !Q_stricmp( pszEventName, "party_updated" ) ) |
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{ |
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CTFParty *pParty = GTFGCClientSystem()->GetParty(); |
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if ( pParty ) |
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{ |
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if ( m_eCurrentPartyState != pParty->GetState() ) |
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{ |
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wchar_t wszLocalized[512]; |
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switch ( pParty->GetState() ) |
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{ |
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case CSOTFParty_State_UI: |
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m_pChatLog->InsertColorChange( s_colorChatRemovedFromQueue ); |
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g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_Matchmaking_RemovedFromQueue" ), 0 ); |
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m_pChatLog->InsertString( wszLocalized ); |
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break; |
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case CSOTFParty_State_FINDING_MATCH: |
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m_pChatLog->InsertColorChange( s_colorChatAddedToQueue ); |
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g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_Matchmaking_AddedToQueue" ), 0 ); |
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m_pChatLog->InsertString( wszLocalized ); |
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break; |
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default: |
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Assert( false ); |
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case CSOTFParty_State_IN_MATCH: |
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break; |
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} |
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m_eCurrentPartyState = pParty->GetState(); |
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} |
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} |
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else |
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{ |
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m_eCurrentPartyState = CSOTFParty_State_UI; |
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} |
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UpdatePlayerList(); |
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WriteGameSettingsControls(); |
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return; |
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} |
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if ( !Q_stricmp( pszEventName, "mm_lobby_chat" ) ) |
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{ |
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CSteamID steamID = SteamIDFromDecimalString( event->GetString( "steamid", "0" ) ); |
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const char *pszText = event->GetString( "text", "" ); |
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int l = V_strlen( pszText ); |
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if ( l > 0 ) |
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{ |
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int nBufSize = l * sizeof(wchar_t) + 4; |
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wchar_t *wText = (wchar_t *)stackalloc( nBufSize ); |
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V_UTF8ToUnicode( pszText, wText, nBufSize ); |
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switch ( event->GetInt( "type", CTFGCClientSystem::k_eLobbyMsg_UserChat ) ) |
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{ |
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default: |
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Assert( !"Unknown chat message type" ); |
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case CTFGCClientSystem::k_eLobbyMsg_SystemMsgFromLeader: |
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m_pChatLog->InsertColorChange( s_colorChatDefault ); |
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m_pChatLog->InsertString( wText ); |
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m_pChatLog->InsertString("\n"); |
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break; |
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case CTFGCClientSystem::k_eLobbyMsg_UserChat: |
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{ |
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wchar_t wCharPlayerName[ 128 ]; |
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GetPlayerNameForSteamID( wCharPlayerName, sizeof(wCharPlayerName), steamID ); |
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m_pChatLog->InsertColorChange( s_colorChatPlayerChatName ); |
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m_pChatLog->InsertString( wCharPlayerName ); |
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m_pChatLog->InsertString( ": " ); |
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m_pChatLog->InsertColorChange( s_colorChatPlayerChatText ); |
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m_pChatLog->InsertString( wText ); |
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m_pChatLog->InsertString("\n"); |
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} break; |
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} |
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} |
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return; |
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} |
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if ( !Q_stricmp( pszEventName, "mm_lobby_member_join" ) ) |
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{ |
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CSteamID steamID = SteamIDFromDecimalString( event->GetString( "steamid", "0" ) ); |
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bool bSolo = false; |
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if ( steamID == steamapicontext->SteamUser()->GetSteamID() ) |
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{ |
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m_pChatLog->SetText(""); |
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bSolo = ( event->GetInt( "solo", 0 ) != 0 ); |
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} |
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wchar_t wszLocalized[512]; |
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// An empty lobby by ourselves? |
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if ( bSolo ) |
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{ |
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m_pChatLog->InsertColorChange( s_colorChatDefault ); |
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g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_Matchmaking_StartSearchChat" ), 0 ); |
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m_pChatLog->InsertString( wszLocalized ); |
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g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_Matchmaking_InviteFriendsChat" ), 0 ); |
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m_pChatLog->InsertString( wszLocalized ); |
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} |
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else |
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{ |
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wchar_t wCharPlayerName[128]; |
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m_pChatLog->InsertColorChange( s_colorChatPlayerJoinedPartyName ); |
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GetPlayerNameForSteamID( wCharPlayerName, sizeof( wCharPlayerName ), steamID ); |
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m_pChatLog->InsertColorChange( s_colorChatPlayerJoinedParty ); |
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g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_Matchmaking_PlayerJoinedPartyChat" ), 1, wCharPlayerName ); |
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m_pChatLog->InsertString( wszLocalized ); |
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} |
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UpdatePlayerList(); |
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return; |
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} |
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if ( !Q_stricmp( pszEventName, "mm_lobby_member_leave" ) ) |
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{ |
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CSteamID steamID = SteamIDFromDecimalString( event->GetString( "steamid", "0" ) ); |
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wchar_t wCharPlayerName[ 128 ]; |
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GetPlayerNameForSteamID( wCharPlayerName, sizeof(wCharPlayerName), steamID ); |
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m_pChatLog->InsertColorChange( s_colorChatPlayerLeftParty ); |
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wchar_t wszLocalized[512]; |
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g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_Matchmaking_PlayerLeftPartyChat" ), 1, wCharPlayerName ); |
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m_pChatLog->InsertString( wszLocalized ); |
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UpdatePlayerList(); |
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WriteGameSettingsControls(); |
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return; |
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} |
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Assert( false ); |
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} |
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void CBaseLobbyPanel::OnCommand( const char *command ) |
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{ |
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if ( FStrEq( command, "invite" ) ) |
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{ |
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GTFGCClientSystem()->RequestActivateInvite(); |
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} |
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else if ( FStrEq( command, "open_charinfo" ) ) |
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{ |
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engine->ClientCmd_Unrestricted( "open_econui_backpack" ); |
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} |
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else |
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{ |
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// What other commands are there? |
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Assert( false ); |
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} |
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} |
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bool CBaseLobbyPanel::IsAnyoneBanned( RTime32 &rtimeExpire ) const |
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{ |
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bool bBanned = false; |
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RTime32 rtimeHighest = 0; |
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// This only matters if we're searching for a mannup or ladder game |
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CTFParty *pParty = GTFGCClientSystem()->GetParty(); |
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if ( pParty && ( !pParty->GetSearchPlayForBraggingRights() && !IsLadderGroup( pParty->GetMatchGroup() ) ) ) |
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{ |
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return false; |
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} |
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for( int i=0; i<m_vecPlayers.Count(); ++i ) |
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{ |
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if ( m_vecPlayers[i].m_bIsBanned ) |
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{ |
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bBanned = true; |
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if ( m_vecPlayers[i].m_rtimeBanExpire > rtimeHighest ) |
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{ |
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rtimeHighest = m_vecPlayers[i].m_rtimeBanExpire; |
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} |
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} |
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} |
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rtimeExpire = rtimeHighest; |
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return bBanned; |
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} |
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const CBaseLobbyPanel::LobbyPlayerInfo* CBaseLobbyPanel::GetLobbyPlayerInfo( CSteamID &steamID ) const |
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{ |
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for ( int i = 0; i < m_vecPlayers.Count(); ++i ) |
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{ |
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if ( m_vecPlayers[i].m_steamID == steamID ) |
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{ |
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return &m_vecPlayers[i]; |
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} |
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} |
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Assert( false ); |
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return NULL; |
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} |
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bool CBaseLobbyPanel::IsAnyoneLowPriority( RTime32 &rtimeExpire ) const |
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{ |
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bool bLowPriority = false; |
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RTime32 rtimeHighest = 0; |
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CTFParty *pParty = GTFGCClientSystem()->GetParty(); |
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if ( pParty && !pParty->GetSearchPlayForBraggingRights() && !IsLadderGroup( pParty->GetMatchGroup() ) ) |
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return false; |
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for ( int i = 0; i < m_vecPlayers.Count(); ++i ) |
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{ |
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if ( m_vecPlayers[i].m_bIsLowPriority ) |
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{ |
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bLowPriority = true; |
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if ( m_vecPlayers[i].m_rtimeLowPriorityExpire > rtimeHighest ) |
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{ |
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rtimeHighest = m_vecPlayers[i].m_rtimeLowPriorityExpire; |
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} |
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} |
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} |
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rtimeExpire = rtimeHighest; |
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return bLowPriority; |
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} |
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void CBaseLobbyPanel::UpdateControls() |
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{ |
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WriteGameSettingsControls(); |
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WriteStatusControls(); |
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UpdatePlayerList(); |
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} |
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void CBaseLobbyPanel::OnCheckButtonChecked( vgui::Panel *panel ) |
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{ |
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if ( m_iWritingPanel > 0 ) |
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return; |
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if ( panel == m_pJoinLateCheckButton ) |
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{ |
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if ( BIsPartyLeader() && GCClientSystem()->BConnectedtoGC() ) |
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{ |
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tf_matchmaking_join_in_progress.SetValue( m_pJoinLateCheckButton->IsSelected() ? 1 : 0 ); |
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GTFGCClientSystem()->SetSearchJoinLate( m_pJoinLateCheckButton->IsSelected() ); |
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} |
|
else |
|
{ |
|
WriteGameSettingsControls(); |
|
} |
|
} |
|
} |
|
|
|
void CBaseLobbyPanel::OnTradeWithUser( KeyValues* params ) |
|
{ |
|
CSteamID steamID = SteamIDFromDecimalString( params->GetString( "steamid", "" ) ); |
|
if ( !steamID.IsValid() ) |
|
return; |
|
steamapicontext->SteamFriends()->ActivateGameOverlayToUser( "jointrade", steamID ); |
|
} |
|
|
|
void CBaseLobbyPanel::OnItemLeftClick( vgui::Panel* panel ) |
|
{ |
|
if ( m_iWritingPanel > 0 ) |
|
return; |
|
m_pChatTextEntry->RequestFocus(); |
|
if ( panel == m_pChatPlayerList ) |
|
{ |
|
OnClickedOnPlayer(); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CBaseLobbyPanel::WriteStatusControls() |
|
{ |
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s", __FUNCTION__ ); |
|
|
|
enum EDisabledState |
|
{ |
|
DISABLED_NONE, |
|
DISABLED_NO_GC, |
|
DISABLED_MATCH_IN_PROGRESS |
|
}; |
|
|
|
EDisabledState eDisabled = DISABLED_NONE; |
|
|
|
if ( GTFGCClientSystem()->BHaveLiveMatch() ) |
|
{ |
|
eDisabled = DISABLED_MATCH_IN_PROGRESS; |
|
} |
|
|
|
if ( !GCClientSystem()->BConnectedtoGC() || ( GTFGCClientSystem()->GetParty() && GTFGCClientSystem()->GetParty()->BOffline() ) ) |
|
{ |
|
eDisabled = DISABLED_NO_GC; |
|
} |
|
|
|
SetControlVisible( "NoGCGroupBox", eDisabled == DISABLED_NO_GC, true ); |
|
SetControlVisible( "MatchInProgressGroupBox", eDisabled == DISABLED_MATCH_IN_PROGRESS, true ); |
|
|
|
if ( GTFGCClientSystem()->GetWizardStep() == TF_Matchmaking_WizardStep_SEARCHING ) |
|
{ |
|
m_pSearchActiveGroupBox->SetVisible( true ); |
|
|
|
const CMsgMatchmakingProgress &progress = GTFGCClientSystem()->m_msgMatchmakingProgress; |
|
wchar_t wszCount[32]; |
|
CUtlVector<vgui::Label *> vecNearbyFields; |
|
vgui::Label *pNearbyColumnHead = dynamic_cast<vgui::Label *>( FindChildByName( "NearbyColumnHead", true ) ); |
|
Assert( pNearbyColumnHead ); |
|
vecNearbyFields.AddToTail( pNearbyColumnHead ); |
|
|
|
#define DO_FIELD( protobufname, labelname, bNearby ) \ |
|
vgui::Label *p##labelname = dynamic_cast<vgui::Label *>( FindChildByName( #labelname, true ) ); \ |
|
Assert( p##labelname ); \ |
|
if ( p##labelname ) \ |
|
{ \ |
|
if ( progress.has_##protobufname() ) \ |
|
{ \ |
|
_snwprintf( wszCount, ARRAYSIZE( wszCount ), L"%d", progress.protobufname() ); \ |
|
p##labelname->SetText( wszCount ); \ |
|
if ( bNearby ) bHasAnyNearbyData = true; \ |
|
} \ |
|
else \ |
|
{ \ |
|
p##labelname->SetText( "#TF_Matchmaking_NoData" ); \ |
|
} \ |
|
if ( bNearby ) vecNearbyFields.AddToTail( p##labelname ); \ |
|
} |
|
|
|
bool bHasAnyNearbyData = false; |
|
DO_FIELD( matching_worldwide_searching_players, PlayersSearchingMatchingWorldwideValue, false ) |
|
DO_FIELD( matching_near_you_searching_players, PlayersSearchingMatchingNearbyValue, true ) |
|
DO_FIELD( matching_worldwide_active_players, PlayersInGameMatchingWorldwideValue, false ) |
|
DO_FIELD( matching_near_you_active_players, PlayersInGameMatchingNearbyValue, true ) |
|
DO_FIELD( matching_worldwide_empty_gameservers, EmptyGameserversMatchingWorldwideValue, false ) |
|
DO_FIELD( matching_near_you_empty_gameservers, EmptyGameserversMatchingNearbyValue, true ) |
|
DO_FIELD( total_worldwide_searching_players, PlayersSearchingTotalWorldwideValue, false ) |
|
DO_FIELD( total_near_you_searching_players, PlayersSearchingTotalNearbyValue, true ) |
|
DO_FIELD( total_worldwide_active_players, PlayersInGameTotalWorldwideValue, false ) |
|
DO_FIELD( total_near_you_active_players, PlayersInGameTotalNearbyValue, true ) |
|
|
|
FOR_EACH_VEC( vecNearbyFields, i ) |
|
{ |
|
vecNearbyFields[i]->SetVisible( bHasAnyNearbyData ); |
|
} |
|
|
|
// Show the low priority message? This only really applies to ladder games for now. |
|
RTime32 rtimeExpire = 0; |
|
bool bShowTimer = IsAnyoneLowPriority( rtimeExpire ); |
|
if ( bShowTimer ) |
|
{ |
|
CRTime timeExpire( rtimeExpire ); |
|
timeExpire.SetToGMT( false ); |
|
char time_buf[k_RTimeRenderBufferSize]; |
|
if ( m_pPartyHasLowPriority ) |
|
{ |
|
m_pPartyHasLowPriority->SetDialogVariable( "penaltytimer", CFmtStr( "Expires: %s", ( ( rtimeExpire > 0 ) ? timeExpire.Render( time_buf ) : "" ) ) ); |
|
} |
|
if ( m_pSearchActivePenaltyLabel ) |
|
{ |
|
m_pSearchActivePenaltyLabel->SetText( "#TF_Matchmaking_PartyLowPriority" ); |
|
} |
|
} |
|
if ( m_pPartyHasLowPriority ) |
|
{ |
|
m_pPartyHasLowPriority->SetVisible( bShowTimer ); |
|
} |
|
if ( m_pSearchActivePenaltyLabel ) |
|
{ |
|
m_pSearchActivePenaltyLabel->SetVisible( bShowTimer ); |
|
} |
|
|
|
// HOLY CHEESEBALL BUSY INDICATOR |
|
const wchar_t *pwszEllipses = &L"....."[ 4 - ( (unsigned)Plat_FloatTime() % 5U ) ]; |
|
wchar_t wszLocalized[512]; |
|
g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_Matchmaking_Searching" ), 1, pwszEllipses ); |
|
if ( m_pSearchActiveTitleLabel ) |
|
{ |
|
m_pSearchActiveTitleLabel->SetText( wszLocalized ); |
|
} |
|
} |
|
else |
|
{ |
|
m_pSearchActiveGroupBox->SetVisible( false ); |
|
} |
|
} |
|
|
|
void CBaseLobbyPanel::WriteGameSettingsControls() |
|
{ |
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s", __FUNCTION__ ); |
|
|
|
// Make sure we want to be in matchmaking. (If we don't, the frame should hide us pretty quickly.) |
|
// We might get an event or something right at the transition point occasionally when the UI should |
|
// not be visible |
|
if ( GTFGCClientSystem()->GetMatchmakingUIState() == eMatchmakingUIState_Inactive ) |
|
{ |
|
return; |
|
} |
|
|
|
SetMatchmakingModeBackground(); |
|
|
|
bool bLeader = BIsPartyLeader(); |
|
bool bInUIState = BIsPartyInUIState(); |
|
|
|
m_pJoinLateCheckButton->ToggleButton::SetSelected( GTFGCClientSystem()->GetSearchJoinLate() ); // !KLUDGE! call base to avoid firing the signal |
|
|
|
bool bShowLateJoin = ShouldShowLateJoin(); |
|
m_pJoinLateCheckButton->SetVisible( bShowLateJoin && bLeader ); |
|
m_pJoinLateValueLabel->SetText( GTFGCClientSystem()->GetSearchJoinLate() ? "#TF_Matchmaking_SearchForAll" : "#TF_Matchmaking_SearchForNew" ); |
|
m_pJoinLateValueLabel->SetVisible( bShowLateJoin && !bLeader ); |
|
//m_pJoinLateValueLabel->SetEnabled( bInUIState ); |
|
|
|
m_pInviteButton->SetVisible( bInUIState && ( m_vecPlayers.Count() < k_nTFPartyMaxSize ) ); |
|
|
|
m_pChatTextEntry->RequestFocus(); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Updates the player list |
|
//----------------------------------------------------------------------------- |
|
void CBaseLobbyPanel::UpdatePlayerList() |
|
{ |
|
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s", __FUNCTION__ ); |
|
|
|
if ( !IsVisible() || !m_pContainer->IsVisible() ) |
|
return; |
|
|
|
m_pChatPlayerList->ClearSelection(); |
|
m_pChatPlayerList->RemoveAll(); |
|
m_vecPlayers.RemoveAll(); |
|
|
|
bool bLadderGame = GTFGCClientSystem()->GetSearchMode() == TF_Matchmaking_LADDER && |
|
IsLadderGroup( (EMatchGroup)GTFGCClientSystem()->GetLadderType() ); |
|
const IMatchGroupDescription *pMatchDesc = GetMatchGroupDescription( GetMatchGroup() ); |
|
EMMPenaltyPool ePenaltyPool = pMatchDesc ? pMatchDesc->m_params.m_ePenaltyPool : eMMPenaltyPool_Invalid; |
|
|
|
if ( steamapicontext == NULL || steamapicontext->SteamUser() == NULL ) |
|
return; |
|
|
|
// Locate party, if we have one. |
|
CTFParty *pParty = GTFGCClientSystem()->GetParty(); |
|
|
|
if ( pParty == NULL ) |
|
{ |
|
LobbyPlayerInfo p; |
|
p.m_steamID = steamapicontext->SteamUser()->GetSteamID(); |
|
p.m_sName = steamapicontext->SteamFriends()->GetPersonaName(); |
|
p.m_bHasTicket = GTFGCClientSystem()->BLocalPlayerInventoryHasMvmTicket(); |
|
p.m_bSquadSurplus = GTFGCClientSystem()->GetLocalPlayerSquadSurplus(); |
|
#ifdef USE_MVM_TOUR |
|
int idxTour = GTFGCClientSystem()->GetSearchMannUpTourIndex(); |
|
if ( idxTour < 0 || !GTFGCClientSystem()->BGetLocalPlayerBadgeInfoForTour( idxTour, &p.m_nBadgeLevel, &p.m_nCompletedChallenges ) ) |
|
{ |
|
p.m_nBadgeLevel = 0; |
|
p.m_nCompletedChallenges = 0; |
|
} |
|
#endif // USE_MVM_TOUR |
|
p.m_pAvatarImage = NULL; |
|
p.m_bHasCompetitiveAccess = GTFGCClientSystem()->BHasCompetitiveAccess(); |
|
CSOTFLadderData *pData = GetLocalPlayerLadderData( (EMatchGroup)GTFGCClientSystem()->GetLadderType() ); |
|
p.m_unLadderRank = ( pData ? pData->Obj().rank() : 1u ); |
|
|
|
uint32 unExperienceLevel = 1u; |
|
const IProgressionDesc *pProgressionDesc = pMatchDesc ? pMatchDesc->m_pProgressionDesc : NULL; |
|
if ( pData && pProgressionDesc && pMatchDesc->m_params.m_eMatchType == MATCH_TYPE_CASUAL ) |
|
{ |
|
LevelInfo_t levelInfo = pProgressionDesc->GetLevelForExperience( pData->Obj().experience() ); |
|
unExperienceLevel = levelInfo.m_nLevelNum; |
|
} |
|
p.m_unExperienceLevel = unExperienceLevel; |
|
|
|
CEconGameAccountClient *pGameAccountClient = NULL; |
|
if ( InventoryManager() && TFInventoryManager()->GetLocalTFInventory() && TFInventoryManager()->GetLocalTFInventory()->GetSOC() ) |
|
{ |
|
pGameAccountClient = TFInventoryManager()->GetLocalTFInventory()->GetSOC()->GetSingleton<CEconGameAccountClient>(); |
|
} |
|
|
|
p.m_bIsBanned = false; |
|
p.m_rtimeBanExpire = 0; |
|
p.m_rtimeLowPriorityExpire = 0; |
|
p.m_bIsLowPriority = false; |
|
if ( pGameAccountClient && ePenaltyPool != eMMPenaltyPool_Invalid ) |
|
{ |
|
switch ( ePenaltyPool ) |
|
{ |
|
case eMMPenaltyPool_Casual: |
|
p.m_rtimeBanExpire = pGameAccountClient->Obj().matchmaking_casual_ban_expiration(); |
|
p.m_rtimeLowPriorityExpire = pGameAccountClient->Obj().matchmaking_casual_low_priority_expiration(); |
|
p.m_bIsBanned = p.m_rtimeBanExpire > CRTime::RTime32TimeCur(); |
|
p.m_bIsLowPriority = p.m_rtimeLowPriorityExpire > CRTime::RTime32TimeCur(); |
|
break; |
|
case eMMPenaltyPool_Ranked: |
|
p.m_rtimeBanExpire = pGameAccountClient->Obj().matchmaking_ranked_ban_expiration(); |
|
p.m_rtimeLowPriorityExpire = pGameAccountClient->Obj().matchmaking_ranked_low_priority_expiration(); |
|
p.m_bIsBanned = p.m_rtimeBanExpire > CRTime::RTime32TimeCur(); |
|
p.m_bIsLowPriority = p.m_rtimeLowPriorityExpire > CRTime::RTime32TimeCur(); |
|
break; |
|
default: Assert( false ); |
|
} |
|
} |
|
|
|
// !TEST! |
|
//p.m_bIsBanned = true; |
|
|
|
//for (int i = 0 ; i < 6 ; ++i) // !TEST! |
|
m_vecPlayers.AddToTail( p ); |
|
} |
|
else |
|
{ |
|
for ( int i = 0 ; i < pParty->GetNumMembers() ; ++i ) |
|
{ |
|
LobbyPlayerInfo p; |
|
p.m_steamID = pParty->GetMember( i ); |
|
p.m_sName = steamapicontext->SteamFriends()->GetFriendPersonaName( p.m_steamID ); |
|
if ( p.m_sName.IsEmpty() ) |
|
continue; |
|
p.m_bHasTicket = pParty->Obj().members( i ).owns_ticket(); |
|
p.m_nBadgeLevel = pParty->Obj().members( i ).badge_level(); |
|
p.m_nCompletedChallenges = pParty->Obj().members( i ).completed_missions(); |
|
p.m_bSquadSurplus = pParty->Obj().members( i ).squad_surplus(); |
|
p.m_pAvatarImage = NULL; |
|
p.m_bIsBanned = pParty->Obj().members( i ).is_banned(); |
|
p.m_bHasCompetitiveAccess = pParty->Obj().members( i ).competitive_access(); |
|
p.m_unLadderRank = pParty->Obj().members( i ).ladder_rank(); |
|
p.m_rtimeBanExpire = pParty->Obj().matchmaking_ban_time(); |
|
p.m_rtimeLowPriorityExpire = pParty->Obj().matchmaking_low_priority_time(); |
|
p.m_bIsLowPriority = pParty->Obj().members( i ).is_low_priority(); |
|
|
|
uint32 unExperienceLevel = 1u; |
|
const IProgressionDesc *pProgressionDesc = pMatchDesc ? pMatchDesc->m_pProgressionDesc : NULL; |
|
if ( pProgressionDesc && pMatchDesc->m_params.m_eMatchType == MATCH_TYPE_CASUAL ) |
|
{ |
|
LevelInfo_t levelInfo = pProgressionDesc->GetLevelForExperience( pParty->Obj().members( i ).experience() ); |
|
unExperienceLevel = levelInfo.m_nLevelNum; |
|
} |
|
p.m_unExperienceLevel = unExperienceLevel; |
|
|
|
if ( p.m_steamID == pParty->GetLeader() ) |
|
{ |
|
m_vecPlayers.AddToHead( p ); |
|
} |
|
else |
|
{ |
|
m_vecPlayers.AddToTail( p ); |
|
} |
|
} |
|
} |
|
|
|
for( int i = 0; i < m_vecPlayers.Count(); ++i ) |
|
{ |
|
KeyValues *pKeyValues = new KeyValues( "data" ); |
|
CUtlString sName; |
|
if ( i == 0 && m_vecPlayers.Count() > 1 ) |
|
{ |
|
sName.Format( "%s (leader)", m_vecPlayers[i].m_sName.String() ); // !FIXME! Localize |
|
} |
|
else |
|
{ |
|
sName = m_vecPlayers[i].m_sName; |
|
} |
|
pKeyValues->SetString( "name", sName ); |
|
|
|
pKeyValues->SetString( "steamid", CFmtStr( "%llu", m_vecPlayers[i].m_steamID.ConvertToUint64() ).Access() ); |
|
pKeyValues->SetInt( "badge_level", Max( 1U, m_vecPlayers[i].m_nBadgeLevel ) ); |
|
|
|
ApplyChatUserSettings( m_vecPlayers[ i ], pKeyValues ); |
|
|
|
pKeyValues->SetInt( "is_banned", ( m_vecPlayers[i].m_bIsBanned || m_vecPlayers[i].m_bIsLowPriority ) ? m_iImageIsBanned : 0 ); |
|
|
|
// See if the avatar's changed |
|
int iAvatar = steamapicontext->SteamFriends()->GetSmallFriendAvatar( m_vecPlayers[i].m_steamID ); |
|
int iIndex = m_mapAvatarsToImageList.Find( iAvatar ); |
|
if ( iIndex == m_mapAvatarsToImageList.InvalidIndex() ) |
|
{ |
|
CAvatarImage *pImage = new CAvatarImage(); |
|
pImage->SetAvatarSteamID( m_vecPlayers[i].m_steamID ); |
|
pImage->SetDrawFriend( false ); // you can only invite friends, this isn't that useful |
|
pImage->SetAvatarSize( m_iAvatarWidth, m_iAvatarWidth ); |
|
int iImageIndex = m_pImageList->AddImage( pImage ); |
|
|
|
iIndex = m_mapAvatarsToImageList.Insert( iAvatar, iImageIndex ); |
|
} |
|
pKeyValues->SetInt( "avatar", m_mapAvatarsToImageList[iIndex] ); |
|
CAvatarImage *pAvIm = (CAvatarImage *)m_pImageList->GetImage( m_mapAvatarsToImageList[iIndex] ); |
|
pAvIm->UpdateFriendStatus(); |
|
m_vecPlayers[i].m_pAvatarImage = pAvIm; |
|
if ( bLadderGame ) |
|
{ |
|
if ( !m_vecPlayers[i].m_bHasCompetitiveAccess ) |
|
{ |
|
pKeyValues->SetInt( "has_competitive_access", m_iImageNo ); |
|
} |
|
} |
|
|
|
pKeyValues->SetInt( "ladder_rank", m_vecPlayers[i].m_unLadderRank ); |
|
pKeyValues->SetInt( "experience_level", m_vecPlayers[i].m_unExperienceLevel ); |
|
|
|
int itemID = m_pChatPlayerList->AddItem( 0, pKeyValues ); |
|
m_pChatPlayerList->SetItemFont( itemID, m_fontPlayerListItem ); |
|
m_pChatPlayerList->SetItemFgColor( itemID, ( m_vecPlayers[i].m_bIsBanned || m_vecPlayers[i].m_bIsLowPriority ) ? s_colorBannedPlayerListItem : s_colorPlayerListItem ); |
|
|
|
pKeyValues->deleteThis(); |
|
} |
|
|
|
// force the list to PerformLayout() now so we can update our medal images |
|
m_pChatPlayerList->InvalidateLayout( true ); |
|
|
|
int iPanelCount = 0; |
|
// This only works in 6v6 Comp and 12v12 Casual for now |
|
if ( ( GetMatchGroup() == k_nMatchGroup_Ladder_6v6 ) || ( GetMatchGroup() == k_nMatchGroup_Casual_12v12 ) ) |
|
{ |
|
int nColumn = m_pChatPlayerList->GetColumnIndexByName( 0, "rank" ); |
|
|
|
for ( int nRow = 0; nRow < m_pChatPlayerList->GetItemCount(); nRow++ ) |
|
{ |
|
KeyValues *pKeyValues = m_pChatPlayerList->GetItemData( nRow ); |
|
if ( !pKeyValues ) |
|
continue; |
|
|
|
CSteamID steamID = SteamIDFromDecimalString( pKeyValues->GetString( "steamid", "0" ) ); |
|
if ( !steamID.IsValid() ) |
|
continue; |
|
|
|
uint32 unLevel = pKeyValues->GetInt( "ladder_rank" ); |
|
if ( GetMatchGroup() == k_nMatchGroup_Casual_12v12 ) |
|
{ |
|
unLevel = pKeyValues->GetInt( "experience_level" ); |
|
} |
|
|
|
// Create a panel if we need one |
|
if ( iPanelCount >= m_vecChatBadges.Count() ) |
|
{ |
|
m_vecChatBadges.AddToTail(); |
|
m_vecChatBadges[iPanelCount].m_pBadgeModel = vgui::SETUP_PANEL( new CTFBadgePanel( m_pChatPlayerList, "Model" ) ); |
|
m_vecChatBadges[iPanelCount].m_pBadgeModel->SetZPos( 9999 ); |
|
m_vecChatBadges[iPanelCount].m_nShownLevel = 0u; |
|
} |
|
|
|
// Move it into place and resize. This is terrible, but VGUI has forced my hand |
|
int nX, nY, nWide, nTall; |
|
m_pChatPlayerList->GetMaxCellBounds( nRow, nColumn, nX, nY, nWide, nTall ); |
|
int nSideLength = Max( nWide, nTall ); |
|
nX = ( nX + ( nWide / 2 ) ) - ( nSideLength / 2 ); |
|
nY = ( nY + ( nTall / 2 ) ) - ( nSideLength / 2 ); |
|
|
|
m_vecChatBadges[iPanelCount].m_pBadgeModel->SetBounds( nX, nY, nSideLength, nSideLength ); |
|
|
|
// Different dude in the slot or their level is different? Update the medal model |
|
if ( m_vecChatBadges[iPanelCount].m_steamIDOwner != steamID || |
|
m_vecChatBadges[iPanelCount].m_nShownLevel != unLevel ) |
|
{ |
|
m_vecChatBadges[iPanelCount].m_steamIDOwner = steamID; |
|
|
|
const LevelInfo_t& level = pMatchDesc->m_pProgressionDesc->GetLevelByNumber( unLevel ); |
|
m_vecChatBadges[iPanelCount].m_pBadgeModel->SetupBadge( pMatchDesc->m_pProgressionDesc, level ); |
|
|
|
wchar_t wszOutString[128]; |
|
char szLocalized[512]; |
|
wchar_t wszCount[16]; |
|
_snwprintf( wszCount, ARRAYSIZE( wszCount ), L"%d", level.m_nLevelNum ); |
|
const wchar_t *wpszFormat = g_pVGuiLocalize->Find( pMatchDesc->m_pProgressionDesc->m_pszLevelToken ); |
|
g_pVGuiLocalize->ConstructString_safe( wszOutString, wpszFormat, 2, wszCount, g_pVGuiLocalize->Find( level.m_pszLevelTitle ) ); |
|
g_pVGuiLocalize->ConvertUnicodeToANSI( wszOutString, szLocalized, sizeof( szLocalized ) ); |
|
|
|
m_vecChatBadges[iPanelCount].m_pBadgeModel->SetTooltip( m_pToolTip, szLocalized ); |
|
m_vecChatBadges[iPanelCount].m_nShownLevel = level.m_nLevelNum; |
|
m_vecChatBadges[iPanelCount].m_pBadgeModel->InvalidateLayout( true, true ); |
|
m_vecChatBadges[iPanelCount].m_pBadgeModel->SetVisible( true ); |
|
} |
|
|
|
iPanelCount++; |
|
} |
|
} |
|
|
|
for ( ; iPanelCount < m_vecChatBadges.Count(); ++iPanelCount ) |
|
{ |
|
m_vecChatBadges[iPanelCount].m_pBadgeModel->SetVisible( false ); |
|
m_vecChatBadges[iPanelCount].m_nShownLevel = 0u; // Will cause the badge to refresh when it gets a player |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
void CBaseLobbyPanel::ApplySchemeSettings( vgui::IScheme *pScheme ) |
|
{ |
|
BaseClass::ApplySchemeSettings( pScheme ); |
|
|
|
LoadControlSettings( GetResFile() ); |
|
|
|
m_pSearchActiveGroupBox = dynamic_cast<vgui::EditablePanel *>(FindChildByName( "SearchActiveGroupBox", true )); Assert( m_pSearchActiveGroupBox ); |
|
m_pSearchActiveTitleLabel = dynamic_cast<vgui::Label *>(FindChildByName( "SearchActiveTitle", true )); Assert( m_pSearchActiveTitleLabel ); |
|
m_pSearchActivePenaltyLabel = dynamic_cast<vgui::Label *>( FindChildByName( "PartyHasLowPriorityLabel", true ) ); Assert( m_pSearchActivePenaltyLabel ); |
|
|
|
m_pPartyHasLowPriority = dynamic_cast<vgui::EditablePanel *>( FindChildByName( "PartyHasLowPriorityGroupBox", true ) ); Assert( m_pPartyHasLowPriority ); |
|
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m_pJoinLateCheckButton = dynamic_cast<vgui::CheckButton *>(FindChildByName( "JoinLateCheckButton", true )); Assert( m_pJoinLateCheckButton ); |
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m_pJoinLateValueLabel = dynamic_cast<vgui::Label *>(FindChildByName( "JoinLateValueLabel", true )); Assert( m_pJoinLateValueLabel ); |
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m_pInviteButton = dynamic_cast<vgui::Button *>(FindChildByName( "InviteButton", true )); Assert( m_pInviteButton ); |
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delete m_pImageList; |
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m_pImageList = new vgui::ImageList( false ); |
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m_iImageIsBanned = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_timeout_active", true ) ); |
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m_pImageList->GetImage( m_iImageIsBanned )->SetSize( m_iBannedWidth, m_iBannedWidth ); |
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m_iImageCheckBoxDisabled = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_check_box_disabled", true ) ); |
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m_pImageList->GetImage( m_iImageCheckBoxDisabled )->SetSize( m_iChallengeCheckBoxWidth, m_iChallengeCheckBoxWidth * ( 3.75f / 4.0f ) ); |
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m_iImageCheckBoxYes = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_check_box_yes", true ) ); |
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m_pImageList->GetImage( m_iImageCheckBoxYes )->SetSize( m_iChallengeCheckBoxWidth, m_iChallengeCheckBoxWidth * ( 3.75f / 4.0f ) ); |
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m_iImageCheckBoxNo = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_check_box_no", true ) ); |
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m_pImageList->GetImage( m_iImageCheckBoxNo )->SetSize( m_iChallengeCheckBoxWidth, m_iChallengeCheckBoxWidth * ( 3.75f / 4.0f ) ); |
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m_iImageCheckBoxMixed = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_check_box_mixed", true ) ); |
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m_pImageList->GetImage( m_iImageCheckBoxMixed )->SetSize( m_iChallengeCheckBoxWidth, m_iChallengeCheckBoxWidth * ( 3.75f / 4.0f ) ); |
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m_iImageRadioButtonYes = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_radio_button_yes", true ) ); |
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m_pImageList->GetImage( m_iImageRadioButtonYes )->SetSize( m_iChallengeCheckBoxWidth, m_iChallengeCheckBoxWidth * ( 3.75f / 4.0f ) ); |
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m_iImageRadioButtonNo = m_pImageList->AddImage( vgui::scheme()->GetImage( "pve/mvm_radio_button_no", true ) ); |
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m_pImageList->GetImage( m_iImageRadioButtonNo )->SetSize( m_iChallengeCheckBoxWidth, m_iChallengeCheckBoxWidth * ( 3.75f / 4.0f ) ); |
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m_iImageNew = m_pImageList->AddImage( vgui::scheme()->GetImage( "new", true ) ); |
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m_pImageList->GetImage( m_iImageNew )->SetSize( m_iNewWidth, m_iNewWidth * ( 3.75f / 4.0f ) ); |
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m_iImageNo = m_pImageList->AddImage( vgui::scheme()->GetImage( "hud/vote_no", true ) ); |
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m_mapAvatarsToImageList.RemoveAll(); |
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m_pChatPlayerList->SetImageList( m_pImageList, false ); |
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m_pChatPlayerList->SetVisible( true ); |
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// |
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// Populate the challenge list |
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// |
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m_pJoinLateCheckButton->AddActionSignalTarget( this ); |
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m_pInviteButton->AddActionSignalTarget( this ); |
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m_pChatPlayerList->AddActionSignalTarget( this ); |
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m_fontPlayerListItem = pScheme->GetFont( "DefaultSmall", true ); |
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// |
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// Populate the player list |
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// |
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m_pChatPlayerList->SetVerticalScrollbar( false ); |
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m_pChatPlayerList->RemoveAll(); |
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m_pChatPlayerList->RemoveAllSections(); |
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m_pChatPlayerList->AddSection( 0, "Players" ); |
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m_pChatPlayerList->SetSectionAlwaysVisible( 0, true ); |
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m_pChatPlayerList->SetSectionFgColor( 0, Color( 255, 255, 255, 255 ) ); |
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m_pChatPlayerList->SetBgColor( Color( 0, 0, 0, 0 ) ); |
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m_pChatPlayerList->SetBorder( NULL ); |
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m_pChatPlayerList->SetClickable( false ); |
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//m_pChatPlayerList->SetClickable( true ); // enable context menu to trade / kick? |
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bool bPartyLeader = BIsPartyLeader() && GCClientSystem()->BConnectedtoGC(); |
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if ( bPartyLeader ) |
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{ |
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extern bool TF_IsHolidayActive( int eHoliday ); |
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bool bHalloween = TF_IsHolidayActive( kHoliday_Halloween ); |
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static bool bForcedOnce = false; |
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if ( bHalloween && !bForcedOnce ) |
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{ |
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GTFGCClientSystem()->SetQuickplayGameType( kGameCategory_Event247 ); |
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bForcedOnce = true; |
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} |
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} |
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if ( bPartyLeader ) |
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{ |
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GTFGCClientSystem()->SetSearchJoinLate( tf_matchmaking_join_in_progress.GetBool() ); |
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} |
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} |
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void CBaseLobbyPanel::PerformLayout() |
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{ |
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BaseClass::PerformLayout(); |
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WriteGameSettingsControls(); |
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UpdatePlayerList(); |
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} |
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void CBaseLobbyPanel::OnItemContextMenu( vgui::Panel* panel ) |
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{ |
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if ( m_iWritingPanel > 0 ) |
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return; |
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m_pChatTextEntry->RequestFocus(); |
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if ( panel == m_pChatPlayerList ) |
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{ |
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OnClickedOnPlayer(); |
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return; |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Command to launch the lobby UI, connecting to a particular lobby |
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//----------------------------------------------------------------------------- |
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static void CL_ConnectLobby( const CCommand &args ) |
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{ |
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if ( args.ArgC() < 2 ) |
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{ |
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Warning( "connect_lobby missing LobbyID argument\n" ); |
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return; |
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} |
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|
|
uint64 ulSteamID = 0; |
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sscanf( args.Arg( 1 ), "%lld", &ulSteamID ); |
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CSteamID steamIDLobby( ulSteamID ); |
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if ( !steamIDLobby.IsValid() || !steamIDLobby.IsLobby() ) |
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{ |
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Warning( "connect_lobby passed invalid LobbyID '%s'\n", args.Arg( 1 ) ); |
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return; |
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} |
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GTFGCClientSystem()->AcceptFriendInviteToJoinLobby( steamIDLobby ); |
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} |
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void OnSteamGameLobbyJoinRequested( GameLobbyJoinRequested_t *pInfo ); |
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|
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static ConCommand connect_lobby_command( "connect_lobby", &CL_ConnectLobby, "<64-bit lobby ID> Accept friend invite, connecting to specified Steam lobby and joining the corresponding search party" ); |
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#endif // #ifdef ENABLE_GC_MATCHMAKING
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