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2424 lines
78 KiB
2424 lines
78 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include <tier1/fmtstr.h> |
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#include <vgui_controls/Label.h> |
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#include <vgui_controls/Button.h> |
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#include <vgui_controls/ImagePanel.h> |
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#include <vgui_controls/RichText.h> |
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#include <vgui_controls/Frame.h> |
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#include <vgui/IScheme.h> |
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#include <vgui/ILocalize.h> |
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#include <vgui/ISurface.h> |
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#include <vgui/IVGui.h> |
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#include <vgui_controls/SectionedListPanel.h> |
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#include <vgui_controls/ImageList.h> |
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#include <game/client/iviewport.h> |
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#include <KeyValues.h> |
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#include <filesystem.h> |
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#include "IGameUIFuncs.h" // for key bindings |
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#include "VGuiMatSurface/IMatSystemSurface.h" |
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#include "tf_controls.h" |
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#include "tf_shareddefs.h" |
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#include "tf_playermodelpanel.h" |
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#include "tf_clientscoreboard.h" |
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#include "c_playerresource.h" |
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#include "c_tf_playerresource.h" |
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#include "c_tf_team.h" |
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#include "c_tf_player.h" |
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#include "vgui_avatarimage.h" |
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#include "tf_gamerules.h" |
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#include "econ_item_description.h" |
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#include "vgui_controls/MenuItem.h" |
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#include "vgui/IInput.h" |
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#include "voice_status.h" |
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#include "vgui_controls/ScrollBarSlider.h" |
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#include "econ/econ_trading.h" |
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#include "in_buttons.h" |
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#include "tf_mapinfo.h" |
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#if defined ( _X360 ) |
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#include "engine/imatchmaking.h" |
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#endif |
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#if defined( REPLAY_ENABLED ) |
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#include "replay/ireplaysystem.h" |
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#include "replay/ienginereplay.h" |
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#endif |
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#include "econ_item_system.h" |
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#include "tf_mann_vs_machine_stats.h" |
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#include "player_vs_environment/c_tf_upgrades.h" |
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#include "tf_badge_panel.h" |
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#include "report_player_dialog.h" |
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using namespace vgui; |
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#define SCOREBOARD_MAX_LIST_ENTRIES 12 |
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ConVar tf_scoreboard_mouse_mode( "tf_scoreboard_mouse_mode", "0", FCVAR_ARCHIVE ); |
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void cc_scoreboard_convar_changed( IConVar *pConVar, const char *pOldString, float flOldValue ) |
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{ |
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CTFClientScoreBoardDialog *pScoreboard = dynamic_cast< CTFClientScoreBoardDialog *>( gViewPortInterface->FindPanelByName( PANEL_SCOREBOARD ) ); |
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if ( pScoreboard ) |
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{ |
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pScoreboard->Reset(); |
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} |
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} |
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ConVar tf_scoreboard_ping_as_text( "tf_scoreboard_ping_as_text", "0", FCVAR_ARCHIVE, "Show ping values as text in the scoreboard.", cc_scoreboard_convar_changed ); |
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ConVar tf_scoreboard_alt_class_icons( "tf_scoreboard_alt_class_icons", "0", FCVAR_ARCHIVE, "Show alternate class icons in the scoreboard." ); |
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extern bool IsInCommentaryMode( void ); |
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extern bool DuelMiniGame_GetStats( C_TFPlayer **ppPlayer, uint32 &unMyScore, uint32 &unOpponentScore ); |
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extern void AddSubKeyNamed( KeyValues *pKeys, const char *pszName ); |
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extern ConVar cl_hud_playerclass_use_playermodel; |
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extern ConVar mp_tournament; |
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//...................................................... |
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enum |
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{ |
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PING_LOW, |
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PING_MED, |
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PING_HIGH, |
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PING_VERY_HIGH, |
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PING_BOT_RED, |
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PING_BOT_BLUE, |
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PING_MAX_TYPES |
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}; |
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static const char *pszPingIcons[SCOREBOARD_PING_ICONS] = { |
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"../hud/scoreboard_ping_low", |
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"../hud/scoreboard_ping_med", |
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"../hud/scoreboard_ping_high", |
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"../hud/scoreboard_ping_very_high", |
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"../hud/scoreboard_ping_bot_red", |
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"../hud/scoreboard_ping_bot_blue", |
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}; |
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static const char *pszPingIconsDead[SCOREBOARD_PING_ICONS] = { |
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"../hud/scoreboard_ping_low_d", |
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"../hud/scoreboard_ping_med_d", |
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"../hud/scoreboard_ping_high_d", |
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"../hud/scoreboard_ping_very_high_d", |
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"../hud/scoreboard_ping_bot_red_d", |
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"../hud/scoreboard_ping_bot_blue_d", |
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}; |
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COMPILE_TIME_ASSERT( SCOREBOARD_PING_ICONS == PING_MAX_TYPES ); |
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//...................................................... |
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static const char *pszDominationIcons[SCOREBOARD_DOMINATION_ICONS] = { |
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"", |
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"../hud/leaderboard_dom1", |
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"../hud/leaderboard_dom2", |
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"../hud/leaderboard_dom3", |
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"../hud/leaderboard_dom4", |
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"../hud/leaderboard_dom5", |
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"../hud/leaderboard_dom6", |
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"../hud/leaderboard_dom7", |
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"../hud/leaderboard_dom8", |
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"../hud/leaderboard_dom9", |
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"../hud/leaderboard_dom10", |
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"../hud/leaderboard_dom11", |
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"../hud/leaderboard_dom12", |
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"../hud/leaderboard_dom13", |
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"../hud/leaderboard_dom14", |
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"../hud/leaderboard_dom15", |
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"../hud/leaderboard_dom16", |
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}; |
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static const char *pszDominationIconsDead[SCOREBOARD_DOMINATION_ICONS] = { |
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"", |
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"../hud/leaderboard_dom1_d", |
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"../hud/leaderboard_dom2_d", |
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"../hud/leaderboard_dom3_d", |
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"../hud/leaderboard_dom4_d", |
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"../hud/leaderboard_dom5_d", |
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"../hud/leaderboard_dom6_d", |
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"../hud/leaderboard_dom7_d", |
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"../hud/leaderboard_dom8_d", |
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"../hud/leaderboard_dom9_d", |
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"../hud/leaderboard_dom10_d", |
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"../hud/leaderboard_dom11_d", |
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"../hud/leaderboard_dom12_d", |
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"../hud/leaderboard_dom13_d", |
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"../hud/leaderboard_dom14_d", |
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"../hud/leaderboard_dom15_d", |
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"../hud/leaderboard_dom16_d", |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Constructor |
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//----------------------------------------------------------------------------- |
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CTFClientScoreBoardDialog::CTFClientScoreBoardDialog( IViewPort *pViewPort ) : CClientScoreBoardDialog( pViewPort ) |
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{ |
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SetProportional( true ); |
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SetKeyBoardInputEnabled( false ); |
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SetScheme( "ClientScheme" ); |
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m_pPlayerListBlue = new SectionedListPanel( this, "BluePlayerList" ); |
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m_pPlayerListRed = new SectionedListPanel( this, "RedPlayerList" ); |
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m_pLabelPlayerName = new CExLabel( this, "PlayerNameLabel", "" ); |
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m_pImagePanelHorizLine = new ImagePanel( this, "HorizontalLine" ); |
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m_pClassImage = new CTFClassImage( this, "ClassImage" ); |
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m_pPlayerModelPanel = new CTFPlayerModelPanel( this, "classmodelpanel" ); |
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m_pLocalPlayerStatsPanel = new vgui::EditablePanel( this, "LocalPlayerStatsPanel" ); |
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m_pLocalPlayerDuelStatsPanel = new vgui::EditablePanel( this, "LocalPlayerDuelStatsPanel" ); |
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m_duelPanelLocalPlayer.m_pPanel = new vgui::EditablePanel( m_pLocalPlayerDuelStatsPanel, "LocalPlayerData" ); |
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m_duelPanelOpponent.m_pPanel = new vgui::EditablePanel( m_pLocalPlayerDuelStatsPanel, "OpponentData" ); |
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m_pRedTeamName = new CExLabel( this, "RedTeamLabel", "" ); |
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m_pBlueTeamName = new CExLabel( this, "BlueTeamLabel", "" ); |
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m_pRedLeaderAvatarImage = new CAvatarImagePanel( this, "RedLeaderAvatar" ); |
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m_pRedLeaderAvatarBG = new EditablePanel( this, "RedLeaderAvatarBG" ); |
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m_pRedTeamImage = new ImagePanel( this, "RedTeamImage" ); |
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m_pBlueLeaderAvatarImage = new CAvatarImagePanel( this, "BlueLeaderAvatar" ); |
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m_pBlueLeaderAvatarBG = new EditablePanel( this, "BlueLeaderAvatarBG" ); |
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m_pBlueTeamImage = new ImagePanel( this, "BlueTeamImage" ); |
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m_pServerTimeLeftValue = NULL; |
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m_pFontTimeLeftNumbers = vgui::INVALID_FONT; |
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m_pFontTimeLeftString = vgui::INVALID_FONT; |
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m_pMvMScoreboard = new CTFHudMannVsMachineScoreboard( this, "MvMScoreboard" ); |
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m_pRightClickMenu = NULL; |
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m_iImageDominated = 0; |
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m_iImageDominatedDead = 0; |
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m_iImageNemesis = 0; |
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m_iImageNemesisDead = 0; |
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m_iImageStreak = 0; |
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m_iImageStreakDead = 0; |
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m_iTextureCamera = -1; |
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m_bIsPVEMode = false; |
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// m_bDisplayLevel = false; |
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m_bMouseActivated = true; |
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Q_memset( m_iImageClass, NULL, sizeof( m_iImageClass ) ); |
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Q_memset( m_iImageClassAlt, NULL, sizeof( m_iImageClassAlt ) ); |
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Q_memset( m_iImageDom, NULL, sizeof( m_iImageDom ) ); |
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Q_memset( m_iImageDomDead, NULL, sizeof( m_iImageDomDead ) ); |
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ListenForGameEvent( "server_spawn" ); |
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#ifdef STAGING_ONLY |
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// ListenForGameEvent( "bountymode_toggled" ); |
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#endif |
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SetDialogVariable( "server", "" ); |
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SetVisible( false ); |
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m_nPlayerModelPanelIndex = -1; |
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m_bRedScrollBarVisible = false; |
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m_bBlueScrollBarVisible = false; |
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m_nExtraSpace = 0; |
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m_hSelectedPlayer = NULL; |
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m_bUsePlayerModel = false; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Destructor |
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//----------------------------------------------------------------------------- |
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CTFClientScoreBoardDialog::~CTFClientScoreBoardDialog() |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFClientScoreBoardDialog::PerformLayout() |
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{ |
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BaseClass::PerformLayout(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFClientScoreBoardDialog::UpdatePlayerModel() |
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{ |
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if ( !m_pPlayerModelPanel->IsVisible() ) |
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return; |
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if ( m_nPlayerModelPanelIndex == -1 ) |
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{ |
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m_nPlayerModelPanelIndex = GetLocalPlayerIndex(); |
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} |
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C_TFPlayer *pPlayer = ToTFPlayer( UTIL_PlayerByIndex( m_nPlayerModelPanelIndex ) ); |
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if ( !pPlayer ) |
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return; |
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int nClass = pPlayer->GetPlayerClass()->GetClassIndex(); |
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int nTeam = pPlayer->GetTeamNumber(); |
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int nItemSlot = ( pPlayer->IsAlive() && pPlayer->GetActiveTFWeapon() ) ? pPlayer->GetActiveTFWeapon()->GetAttributeContainer()->GetItem()->GetStaticData()->GetLoadoutSlot( nClass ) : LOADOUT_POSITION_PRIMARY;; |
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CEconItemView *pWeapon = NULL; |
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CTFWeaponBase *pEnt = dynamic_cast<CTFWeaponBase*>( pPlayer->GetEntityForLoadoutSlot( nItemSlot ) ); |
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if ( pEnt ) |
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{ |
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pWeapon = pEnt->GetAttributeContainer()->GetItem(); |
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} |
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bool bIsRobot = false; |
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int iRobot = 0; |
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CALL_ATTRIB_HOOK_INT_ON_OTHER( pPlayer, iRobot, appear_as_mvm_robot ); |
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bIsRobot = iRobot ? true : false; |
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m_pPlayerModelPanel->ClearCarriedItems(); |
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m_pPlayerModelPanel->SetToPlayerClass( nClass, bIsRobot ); |
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m_pPlayerModelPanel->SetTeam( nTeam ); |
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if ( pWeapon ) |
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{ |
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m_pPlayerModelPanel->AddCarriedItem( pWeapon ); |
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} |
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for ( int wbl = pPlayer->GetNumWearables() - 1; wbl >= 0; wbl-- ) |
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{ |
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C_TFWearable *pItem = dynamic_cast<C_TFWearable*>( pPlayer->GetWearable( wbl ) ); |
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if ( !pItem ) |
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continue; |
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if ( pItem->IsViewModelWearable() ) |
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continue; |
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if ( pItem->IsDisguiseWearable() ) |
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continue; |
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CAttributeContainer *pCont = pItem->GetAttributeContainer(); |
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CEconItemView *pEconItemView = pCont ? pCont->GetItem() : NULL; |
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if ( pEconItemView && pEconItemView->IsValid() ) |
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{ |
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m_pPlayerModelPanel->AddCarriedItem( pEconItemView ); |
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} |
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} |
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m_pPlayerModelPanel->HoldItemInSlot( nItemSlot ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFClientScoreBoardDialog::ApplySchemeSettings( vgui::IScheme *pScheme ) |
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{ |
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BaseClass::ApplySchemeSettings( pScheme ); |
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KeyValues *pConditions = NULL; |
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if ( TFGameRules() && TFGameRules()->IsMannVsMachineMode() ) |
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{ |
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pConditions = new KeyValues( "conditions" ); |
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AddSubKeyNamed( pConditions, "if_mvm" ); |
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} |
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LoadControlSettings( "Resource/UI/Scoreboard.res", NULL, NULL, pConditions ); |
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m_hScoreFontDefault = pScheme->GetFont( "Default", true ); |
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m_hScoreFontSmallest = pScheme->GetFont( "ScoreboardSmallest", true ); |
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if ( pConditions ) |
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{ |
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pConditions->deleteThis(); |
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} |
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if ( m_pImageList ) |
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{ |
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m_iImageDominated = m_pImageList->AddImage( scheme()->GetImage( "../hud/leaderboard_dominated", true ) ); |
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m_iImageDominatedDead = m_pImageList->AddImage( scheme()->GetImage( "../hud/leaderboard_dominated_d", true ) ); |
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m_iImageNemesis = m_pImageList->AddImage( scheme()->GetImage( "../hud/leaderboard_nemesis", true ) ); |
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m_iImageNemesisDead = m_pImageList->AddImage( scheme()->GetImage( "../hud/leaderboard_nemesis_d", true ) ); |
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m_iImageStreak = m_pImageList->AddImage( scheme()->GetImage( "../hud/scoreboard_streak", true ) ); |
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m_iImageStreakDead = m_pImageList->AddImage( scheme()->GetImage( "../hud/scoreboard_streak_d", true ) ); |
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for(int i = 1 ; i < SCOREBOARD_DOMINATION_ICONS ; i++) |
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{ |
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m_iImageDom[i] = m_pImageList->AddImage( scheme()->GetImage( pszDominationIcons[i], true ) ); |
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m_iImageDomDead[i] = m_pImageList->AddImage( scheme()->GetImage( pszDominationIconsDead[i], true ) ); |
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} |
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for( int i = 1 ; i < SCOREBOARD_CLASS_ICONS ; i++ ) |
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{ |
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m_iImageClass[i] = m_pImageList->AddImage( scheme()->GetImage( g_pszClassIcons[i], true ) ); |
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m_iImageClassAlt[i] = m_pImageList->AddImage( scheme()->GetImage( g_pszClassIconsAlt[i], true ) ); |
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} |
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for ( int i = 0; i < SCOREBOARD_PING_ICONS; i++ ) |
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{ |
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m_iImagePing[i] = m_pImageList->AddImage( scheme()->GetImage( pszPingIcons[i], true ) ); |
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m_iImagePingDead[i] = m_pImageList->AddImage( scheme()->GetImage( pszPingIconsDead[i], true ) ); |
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} |
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// resize the images to our resolution |
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for (int i = 1 ; i < m_pImageList->GetImageCount(); i++ ) |
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{ |
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int wide = 13, tall = 13; |
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m_pImageList->GetImage(i)->SetSize(scheme()->GetProportionalScaledValueEx( GetScheme(), wide ), scheme()->GetProportionalScaledValueEx( GetScheme(),tall ) ); |
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} |
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} |
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SetPlayerListImages( m_pPlayerListBlue ); |
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SetPlayerListImages( m_pPlayerListRed ); |
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SetBgColor( Color( 0, 0, 0, 0) ); |
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SetBorder( NULL ); |
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SetVisible( false ); |
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m_duelPanelLocalPlayer.m_pAvatar = dynamic_cast< CAvatarImagePanel *>( m_duelPanelLocalPlayer.m_pPanel->FindChildByName("AvatarImage") ); |
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m_duelPanelLocalPlayer.m_pPlayerNameLabel = dynamic_cast< CExLabel *>( m_duelPanelLocalPlayer.m_pPanel->FindChildByName("AvatarTextLabel") ); |
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m_duelPanelOpponent.m_pAvatar = dynamic_cast< CAvatarImagePanel *>( m_duelPanelOpponent.m_pPanel->FindChildByName("AvatarImage") ); |
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m_duelPanelOpponent.m_pPlayerNameLabel = dynamic_cast< CExLabel *>( m_duelPanelOpponent.m_pPanel->FindChildByName("AvatarTextLabel") ); |
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if ( m_pLocalPlayerStatsPanel ) |
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{ |
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m_pKillsLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Kills" ) ); |
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m_pDeathsLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Deaths" ) ); |
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m_pAssistLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Assists" ) ); |
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m_pDestructionLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Destruction" ) ); |
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m_pCapturesLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Captures" ) ); |
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m_pDefensesLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Defenses" ) ); |
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m_pDominationsLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Domination" ) ); |
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m_pRevengeLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Revenge" ) ); |
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m_pHealingLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Healing" ) ); |
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m_pInvulnsLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Invuln" ) ); |
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m_pTeleportsLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Teleports" ) ); |
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m_pHeadshotsLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Headshots" ) ); |
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m_pBackstabsLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Backstabs" ) ); |
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m_pBonusLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Bonus" ) ); |
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m_pSupportLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Support" ) ); |
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m_pDamageLabel = dynamic_cast< CExLabel* >( m_pLocalPlayerStatsPanel->FindChildByName( "Damage" ) ); |
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} |
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m_pServerTimeLeftValue = dynamic_cast< CExLabel* >( FindChildByName( "ServerTimeLeftValue" ) ); |
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m_pFontTimeLeftNumbers = pScheme->GetFont( "ScoreboardMediumSmall", true ); |
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m_pFontTimeLeftString = pScheme->GetFont( "ScoreboardVerySmall", true ); |
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Reset(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFClientScoreBoardDialog::ShowPanel( bool bShow ) |
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{ |
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if ( bShow ) |
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{ |
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if ( TFGameRules() && TFGameRules()->ShowMatchSummary() ) |
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return; |
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} |
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// Catch the case where we call ShowPanel before ApplySchemeSettings, eg when |
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// going from windowed <-> fullscreen |
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if ( m_pImageList == NULL ) |
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{ |
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InvalidateLayout( true, true ); |
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} |
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bool bIsPVEMode = TFGameRules() && TFGameRules()->IsPVEModeActive(); |
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if ( m_bIsPVEMode != bIsPVEMode ) |
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{ |
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m_bIsPVEMode = bIsPVEMode; |
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InvalidateLayout( true, true ); |
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} |
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// Don't show in commentary mode |
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if ( IsInCommentaryMode() ) |
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{ |
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bShow = false; |
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} |
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if ( IsVisible() == bShow ) |
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{ |
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return; |
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} |
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int iRenderGroup = gHUD.LookupRenderGroupIndexByName( "global" ); |
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if ( bShow ) |
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{ |
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SetVisible( true ); |
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MoveToFront(); |
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InitializeInputScheme(); |
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gHUD.LockRenderGroup( iRenderGroup ); |
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// Clear the selected item, this forces the default to the local player |
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SectionedListPanel *pList = GetSelectedPlayerList(); |
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if ( pList ) |
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{ |
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pList->ClearSelection(); |
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} |
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if ( tf_scoreboard_mouse_mode.GetInt() == 2 ) |
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m_bMouseActivated = false; |
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UpdateServerTimeLeft(); |
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m_nPlayerModelPanelIndex = -1; |
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m_hSelectedPlayer = NULL; |
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UpdatePlayerModel(); |
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} |
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else |
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{ |
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SetVisible( false ); |
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if ( m_pRightClickMenu ) |
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{ |
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delete m_pRightClickMenu; |
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m_pRightClickMenu = NULL; |
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} |
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gHUD.UnlockRenderGroup( iRenderGroup ); |
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m_bMouseActivated = false; |
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} |
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} |
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//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::OnCommand( const char *command ) |
|
{ |
|
if ( V_stristr( command, "report_player" ) ) |
|
{ |
|
engine->ClientCmd( command ); |
|
} |
|
else if ( !V_strcmp( command, "muteplayer" ) ) |
|
{ |
|
SectionedListPanel *pList = GetSelectedPlayerList(); |
|
if ( pList ) |
|
{ |
|
int iSelectedItem = pList->GetSelectedItem(); |
|
if ( iSelectedItem >= 0 ) |
|
{ |
|
KeyValues *pIssueKeyValues = pList->GetItemData( iSelectedItem ); |
|
if ( !pIssueKeyValues ) |
|
return; |
|
|
|
int playerIndex = pIssueKeyValues->GetInt( "playerIndex", 0 ); |
|
if ( playerIndex > 0 && playerIndex <= MAX_PLAYERS && GetClientVoiceMgr() ) |
|
{ |
|
// Toggle |
|
GetClientVoiceMgr()->SetPlayerBlockedState( playerIndex, ( GetClientVoiceMgr()->IsPlayerBlocked( playerIndex ) ? false : true ) ); |
|
} |
|
} |
|
} |
|
} |
|
else if ( !V_strcmp( command, "specplayer" ) ) |
|
{ |
|
SectionedListPanel *pList = GetSelectedPlayerList(); |
|
if ( pList ) |
|
{ |
|
int iSelectedItem = pList->GetSelectedItem(); |
|
if ( iSelectedItem >= 0 ) |
|
{ |
|
KeyValues *pIssueKeyValues = pList->GetItemData( iSelectedItem ); |
|
if ( !pIssueKeyValues ) |
|
return; |
|
|
|
int playerIndex = pIssueKeyValues->GetInt( "playerIndex", 0 ); |
|
if ( playerIndex > 0 && playerIndex <= MAX_PLAYERS ) |
|
{ |
|
engine->ClientCmd_Unrestricted( VarArgs( "spec_player %d\n", playerIndex ) ); |
|
} |
|
} |
|
} |
|
} |
|
else if ( !V_strcmp( command, "friendadd" ) ) |
|
{ |
|
SectionedListPanel *pList = GetSelectedPlayerList(); |
|
if ( pList ) |
|
{ |
|
int iSelectedItem = pList->GetSelectedItem(); |
|
if ( iSelectedItem >= 0 ) |
|
{ |
|
KeyValues *pIssueKeyValues = pList->GetItemData( iSelectedItem ); |
|
if ( !pIssueKeyValues ) |
|
return; |
|
|
|
int playerIndex = pIssueKeyValues->GetInt( "playerIndex", 0 ); |
|
CBasePlayer *pTarget = UTIL_PlayerByIndex( playerIndex ); |
|
if ( pTarget && !( pTarget->IsBot() || pTarget->IsHLTV() ) ) |
|
{ |
|
CSteamID steamID; |
|
if ( pTarget->GetSteamID( &steamID ) && steamapicontext && steamapicontext->SteamFriends() ) |
|
{ |
|
steamapicontext->SteamFriends()->ActivateGameOverlayToUser( "friendadd", steamID ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
else if ( !V_strcmp( command, "jointrade" ) ) |
|
{ |
|
SectionedListPanel *pList = GetSelectedPlayerList(); |
|
if ( pList ) |
|
{ |
|
int iSelectedItem = pList->GetSelectedItem(); |
|
if ( iSelectedItem >= 0 ) |
|
{ |
|
KeyValues *pIssueKeyValues = pList->GetItemData( iSelectedItem ); |
|
if ( !pIssueKeyValues ) |
|
return; |
|
|
|
int playerIndex = pIssueKeyValues->GetInt( "playerIndex", 0 ); |
|
CBasePlayer *pTarget = UTIL_PlayerByIndex( playerIndex ); |
|
if ( pTarget && !( pTarget->IsBot() || pTarget->IsHLTV() ) ) |
|
{ |
|
// Prevent large UI popup during a match |
|
if ( pTarget->GetTeamNumber() >= FIRST_GAME_TEAM ) |
|
{ |
|
if ( TFGameRules() && TFGameRules()->UsePlayerReadyStatusMode() && TFGameRules()->State_Get() == GR_STATE_RND_RUNNING ) |
|
return; |
|
} |
|
|
|
Trading_RequestTrade( playerIndex ); |
|
} |
|
} |
|
} |
|
} |
|
else if ( !V_strcmp( command, "profile" ) ) |
|
{ |
|
SectionedListPanel *pList = GetSelectedPlayerList(); |
|
if ( pList ) |
|
{ |
|
int iSelectedItem = pList->GetSelectedItem(); |
|
if ( iSelectedItem >= 0 ) |
|
{ |
|
KeyValues *pIssueKeyValues = pList->GetItemData( iSelectedItem ); |
|
if ( !pIssueKeyValues ) |
|
return; |
|
|
|
int playerIndex = pIssueKeyValues->GetInt( "playerIndex", 0 ); |
|
CBasePlayer *pTarget = UTIL_PlayerByIndex( playerIndex ); |
|
if ( pTarget && !( pTarget->IsBot() || pTarget->IsHLTV() ) ) |
|
{ |
|
CSteamID steamID; |
|
if ( pTarget->GetSteamID( &steamID ) && steamapicontext && steamapicontext->SteamFriends() ) |
|
{ |
|
steamapicontext->SteamFriends()->ActivateGameOverlayToUser( "steamid", steamID ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::OnItemSelected( vgui::Panel *panel ) |
|
{ |
|
if ( panel == m_pPlayerListBlue || panel == m_pPlayerListRed ) |
|
{ |
|
// There can be only one... selection |
|
if ( panel == m_pPlayerListBlue && m_pPlayerListBlue->GetSelectedItem() >= 0 && m_pPlayerListRed->GetSelectedItem() >= 0 ) |
|
{ |
|
m_pPlayerListRed->ClearSelection(); |
|
} |
|
else if ( panel == m_pPlayerListRed && m_pPlayerListRed->GetSelectedItem() >= 0 && m_pPlayerListBlue->GetSelectedItem() >= 0 ) |
|
{ |
|
m_pPlayerListBlue->ClearSelection(); |
|
} |
|
|
|
if ( vgui::input()->IsMouseDown( MOUSE_RIGHT ) ) |
|
{ |
|
OnScoreBoardMouseRightRelease(); |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::OnItemContextMenu( vgui::Panel *panel ) |
|
{ |
|
if ( panel == m_pPlayerListBlue || panel == m_pPlayerListRed ) |
|
{ |
|
if ( vgui::input()->IsMouseDown( MOUSE_RIGHT ) ) |
|
{ |
|
OnScoreBoardMouseRightRelease(); |
|
} |
|
} |
|
} |
|
|
|
void CTFClientScoreBoardDialog::OnReportPlayer( KeyValues *pData ) |
|
{ |
|
int playerIndex = pData->GetInt( "playerIndex" ); |
|
int nReason = pData->GetInt( "reason" ); |
|
CSteamID steamID = GetSteamIDForPlayerIndex( playerIndex ); |
|
ReportPlayerAccount( steamID, nReason ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Figure out where to put the camera view |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::GetCameraUnderlayBounds( int *pX, int *pY, int *pWide, int *pTall ) |
|
{ |
|
GetBounds( *pX, *pY, *pWide, *pTall ); |
|
|
|
// inset these b*pY a bit |
|
*pX += 15; |
|
*pY += 25; |
|
*pWide -= 30; |
|
*pTall -= 40; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::OnScoreBoardMouseRightRelease( void ) |
|
{ |
|
if ( !IsVisible() ) |
|
return; |
|
|
|
C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer(); |
|
if ( !pLocalTFPlayer ) |
|
return; |
|
|
|
SectionedListPanel *pList = GetSelectedPlayerList(); |
|
if ( !pList ) |
|
return; |
|
|
|
int iSelectedItem = pList->GetSelectedItem(); |
|
if ( iSelectedItem < 0 ) |
|
return; |
|
|
|
KeyValues *pIssueKeyValues = pList->GetItemData( iSelectedItem ); |
|
if ( !pIssueKeyValues ) |
|
return; |
|
|
|
int playerIndex = pIssueKeyValues->GetInt( "playerIndex", 0 ); |
|
if ( GetLocalPlayerIndex() == playerIndex ) |
|
return; |
|
|
|
if ( m_pRightClickMenu ) |
|
delete m_pRightClickMenu; |
|
|
|
const char *pszContextMenuBorder = "DarkComboBoxBorder"; |
|
const char *pszContextMenuFont = "HudFontMediumSecondary"; |
|
m_pRightClickMenu = new Menu( pList, "RightClickMenu" ); |
|
m_pRightClickMenu->SetKeyBoardInputEnabled( false ); |
|
m_pRightClickMenu->SetBorder( scheme()->GetIScheme( GetScheme() )->GetBorder( pszContextMenuBorder ) ); |
|
m_pRightClickMenu->SetFgColor( Color( 0, 0, 255, 255 ) ); |
|
m_pRightClickMenu->SetPaintBackgroundEnabled( true ); |
|
m_pRightClickMenu->SetPaintBackgroundType( 0 ); |
|
m_pRightClickMenu->SetFont( scheme()->GetIScheme( GetScheme() )->GetFont( pszContextMenuFont ) ); |
|
|
|
bool bFakeClient = ( g_TF_PR->IsFakePlayer( playerIndex ) ); |
|
bool bTournamentGame = ( g_TF_PR->GetTeam( playerIndex ) >= FIRST_GAME_TEAM && TFGameRules() && TFGameRules()->UsePlayerReadyStatusMode() && TFGameRules()->State_Get() == GR_STATE_RND_RUNNING ); |
|
|
|
MenuBuilder contextMenuBuilder( m_pRightClickMenu, this ); |
|
|
|
// Report |
|
if ( !bFakeClient && engine->GetLocalPlayer() != playerIndex ) |
|
{ |
|
Menu *pReportSubMenu = new Menu( this, "ReportSubMenu" ); |
|
pReportSubMenu->SetBorder( scheme()->GetIScheme( GetScheme() )->GetBorder( pszContextMenuBorder ) ); |
|
pReportSubMenu->SetFont( scheme()->GetIScheme( GetScheme() )->GetFont( pszContextMenuFont ) ); |
|
contextMenuBuilder.AddCascadingMenuItem( "#TF_ScoreBoard_Context_Report", pReportSubMenu, "report" ); |
|
for ( int iReason=CMsgGC_ReportPlayer_EReason_kReason_INVALID+1; iReason<CMsgGC_ReportPlayer_EReason_kReason_COUNT; ++iReason ) |
|
{ |
|
CFmtStr name( "#TF_ScoreBoard_Context_Report_Reason%d", iReason ); |
|
KeyValues *pReport = new KeyValues( "ReportPlayer" ); |
|
pReport->SetInt( "playerIndex", playerIndex ); |
|
pReport->SetInt( "reason", iReason ); |
|
pReportSubMenu->AddMenuItem( name, pReport, this ); |
|
} |
|
} |
|
|
|
// Mute |
|
if ( !bFakeClient && GetClientVoiceMgr() ) |
|
{ |
|
const char *pszString = GetClientVoiceMgr()->IsPlayerBlocked( playerIndex ) ? "#TF_ScoreBoard_Context_UnMute" : "#TF_ScoreBoard_Context_Mute"; |
|
contextMenuBuilder.AddMenuItem( pszString, "muteplayer", "mute" ); |
|
} |
|
|
|
// Spectate |
|
if ( g_TF_PR->IsAlive( playerIndex ) && ( !pLocalTFPlayer->IsAlive() || pLocalTFPlayer->GetTeamNumber() == TEAM_SPECTATOR ) ) |
|
{ |
|
contextMenuBuilder.AddMenuItem( "#TF_ScoreBoard_Context_Spec", "specplayer", "spectate" ); |
|
} |
|
|
|
// Add Friend |
|
if ( !bFakeClient ) |
|
{ |
|
CSteamID steamID; |
|
C_TFPlayer *pTFTarget = ToTFPlayer( UTIL_PlayerByIndex( playerIndex ) ); |
|
if ( pTFTarget && pTFTarget->GetSteamID( &steamID ) ) |
|
{ |
|
if ( steamapicontext && steamapicontext->SteamFriends() && steamapicontext->SteamFriends()->GetFriendRelationship( steamID ) == k_EFriendRelationshipNone ) |
|
{ |
|
contextMenuBuilder.AddMenuItem( "#TF_ScoreBoard_Context_Friend", "friendadd", "friend" ); |
|
} |
|
} |
|
} |
|
|
|
// Trade |
|
if ( !bFakeClient && !bTournamentGame ) |
|
{ |
|
contextMenuBuilder.AddMenuItem( "#TF_ScoreBoard_Context_Trade", "jointrade", "trade" ); |
|
} |
|
|
|
// Profile |
|
if ( !bFakeClient ) |
|
{ |
|
contextMenuBuilder.AddMenuItem( "#TF_ScoreBoard_Context_Profile", "profile", "profile" ); |
|
} |
|
|
|
int x, y; |
|
vgui::input()->GetCursorPosition( x, y ); |
|
m_pRightClickMenu->SetPos( x, y ); |
|
m_pRightClickMenu->SetVisible( true ); |
|
m_pRightClickMenu->AddActionSignalTarget( this ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
bool CTFClientScoreBoardDialog::UseMouseMode( void ) |
|
{ |
|
return tf_scoreboard_mouse_mode.GetInt() == 1 || ( tf_scoreboard_mouse_mode.GetInt() == 2 && m_bMouseActivated ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::InitializeInputScheme( void ) |
|
{ |
|
if ( !IsVisible() ) |
|
return; |
|
|
|
if ( !m_pPlayerListBlue || !m_pPlayerListRed ) |
|
return; |
|
|
|
MakePopup( false, UseMouseMode() ); |
|
SetKeyBoardInputEnabled( false ); |
|
SetMouseInputEnabled( UseMouseMode() ); |
|
m_pPlayerListBlue->SetMouseInputEnabled( UseMouseMode() ); |
|
m_pPlayerListBlue->AddActionSignalTarget( this ); |
|
m_pPlayerListBlue->SetClickable( UseMouseMode() ); |
|
m_pPlayerListRed->SetMouseInputEnabled( UseMouseMode() ); |
|
m_pPlayerListRed->AddActionSignalTarget( this ); |
|
m_pPlayerListRed->SetClickable( UseMouseMode() ); |
|
|
|
if ( m_pPlayerListBlue->GetScrollBar() && |
|
m_pPlayerListBlue->GetScrollBar()->GetButton( 0 ) && |
|
m_pPlayerListBlue->GetScrollBar()->GetButton( 1 ) && |
|
m_pPlayerListBlue->GetScrollBar()->GetSlider() ) |
|
{ |
|
m_pPlayerListBlue->SetVerticalScrollbar( UseMouseMode() ); |
|
m_pPlayerListBlue->GetScrollBar()->GetButton( 0 )->SetMouseInputEnabled( UseMouseMode() ); |
|
m_pPlayerListBlue->GetScrollBar()->GetButton( 1 )->SetMouseInputEnabled( UseMouseMode() ); |
|
m_pPlayerListBlue->GetScrollBar()->GetSlider()->SetMouseInputEnabled( UseMouseMode() ); |
|
m_pPlayerListBlue->GetScrollBar()->SetMouseInputEnabled( UseMouseMode() ); |
|
} |
|
|
|
if ( m_pPlayerListRed->GetScrollBar() && |
|
m_pPlayerListRed->GetScrollBar()->GetButton( 0 ) && |
|
m_pPlayerListRed->GetScrollBar()->GetButton( 1 ) && |
|
m_pPlayerListRed->GetScrollBar()->GetSlider() ) |
|
{ |
|
m_pPlayerListRed->SetVerticalScrollbar( UseMouseMode() ); |
|
m_pPlayerListRed->GetScrollBar()->SetMouseInputEnabled( UseMouseMode() ); |
|
m_pPlayerListRed->GetScrollBar()->GetButton( 0 )->SetMouseInputEnabled( UseMouseMode() ); |
|
m_pPlayerListRed->GetScrollBar()->GetButton( 1 )->SetMouseInputEnabled( UseMouseMode() ); |
|
m_pPlayerListRed->GetScrollBar()->GetSlider()->SetMouseInputEnabled( UseMouseMode() ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Resets the scoreboard panel |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::Reset() |
|
{ |
|
if ( !m_bIsPVEMode ) |
|
{ |
|
InitPlayerList( m_pPlayerListBlue ); |
|
InitPlayerList( m_pPlayerListRed ); |
|
} |
|
|
|
m_pPlayerListBlue->SetVisible( !m_bIsPVEMode ); |
|
m_pPlayerListRed->SetVisible( !m_bIsPVEMode ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Inits the player list in a list panel |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::InitPlayerList( SectionedListPanel *pPlayerList ) |
|
{ |
|
pPlayerList->SetVerticalScrollbar( UseMouseMode() ); |
|
pPlayerList->RemoveAll(); |
|
pPlayerList->RemoveAllSections(); |
|
pPlayerList->AddSection( 0, "Players", TFPlayerSortFunc ); |
|
pPlayerList->SetSectionAlwaysVisible( 0, true ); |
|
pPlayerList->SetSectionFgColor( 0, Color( 255, 255, 255, 255 ) ); |
|
pPlayerList->SetBgColor( Color( 0, 0, 0, 0 ) ); |
|
pPlayerList->SetBorder( NULL ); |
|
|
|
pPlayerList->AddColumnToSection( 0, "medal", "", SectionedListPanel::COLUMN_IMAGE | SectionedListPanel::COLUMN_CENTER, m_iMedalWidth ); |
|
|
|
// Avatars are always displayed at 32x32 regardless of resolution |
|
if ( ShowAvatars() ) |
|
{ |
|
pPlayerList->AddColumnToSection( 0, "avatar", "", SectionedListPanel::COLUMN_IMAGE | SectionedListPanel::COLUMN_RIGHT, m_iAvatarWidth ); |
|
pPlayerList->AddColumnToSection( 0, "spacer", "", 0, m_iSpacerWidth ); |
|
} |
|
|
|
// the player avatar is always a fixed size, so as we change resolutions we need to vary the size of the name column to adjust the total width of all the columns |
|
m_nExtraSpace = pPlayerList->GetWide() - m_iMedalWidth - m_iAvatarWidth - m_iSpacerWidth - m_iNameWidth - m_iKillstreakWidth - m_iKillstreakImageWidth - m_iNemesisWidth - m_iNemesisWidth - m_iScoreWidth - m_iClassWidth - m_iPingWidth - m_iSpacerWidth - ( 2 * SectionedListPanel::COLUMN_DATA_INDENT ); // the SectionedListPanel will indent the columns on either end by SectionedListPanel::COLUMN_DATA_INDENT |
|
|
|
pPlayerList->AddColumnToSection( 0, "name", "#TF_Scoreboard_Name", 0, m_iNameWidth + m_nExtraSpace ); |
|
pPlayerList->AddColumnToSection( 0, "killstreak", "", SectionedListPanel::COLUMN_RIGHT, m_iKillstreakWidth ); |
|
pPlayerList->AddColumnToSection( 0, "killstreak_image", "", SectionedListPanel::COLUMN_IMAGE, m_iKillstreakImageWidth ); |
|
pPlayerList->AddColumnToSection( 0, "dominating", "", SectionedListPanel::COLUMN_IMAGE | SectionedListPanel::COLUMN_CENTER, m_iNemesisWidth ); |
|
pPlayerList->AddColumnToSection( 0, "nemesis", "", SectionedListPanel::COLUMN_IMAGE | SectionedListPanel::COLUMN_CENTER, m_iNemesisWidth ); |
|
pPlayerList->AddColumnToSection( 0, "score", "#TF_Scoreboard_Score", SectionedListPanel::COLUMN_RIGHT, m_iScoreWidth ); |
|
pPlayerList->AddColumnToSection( 0, "class", "", SectionedListPanel::COLUMN_IMAGE | SectionedListPanel::COLUMN_RIGHT, m_iClassWidth ); |
|
|
|
if ( tf_scoreboard_ping_as_text.GetBool() ) |
|
{ |
|
pPlayerList->AddColumnToSection( 0, "ping", "#TF_Scoreboard_Ping", SectionedListPanel::COLUMN_RIGHT, m_iPingWidth ); |
|
} |
|
else |
|
{ |
|
pPlayerList->AddColumnToSection( 0, "ping", "", SectionedListPanel::COLUMN_IMAGE | SectionedListPanel::COLUMN_RIGHT, m_iPingWidth ); |
|
} |
|
#ifdef STAGING_ONLY |
|
// if ( m_bDisplayLevel ) |
|
// { |
|
// pPlayerList->AddColumnToSection( 0, "level", "#TF_ScoreBoard_LevelLabel", SectionedListPanel::COLUMN_RIGHT, m_iPingWidth ); |
|
// } |
|
#endif // STAGING_ONLY |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Builds the image list to use in the player list |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::SetPlayerListImages( vgui::SectionedListPanel *pPlayerList ) |
|
{ |
|
pPlayerList->SetImageList( m_pImageList, false ); |
|
pPlayerList->SetVisible( true ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Updates the dialog |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::Update() |
|
{ |
|
// MvM |
|
if ( TFGameRules() && TFGameRules()->IsMannVsMachineMode() ) |
|
{ |
|
m_pMvMScoreboard->OnTick(); |
|
} |
|
|
|
UpdateTeamInfo(); |
|
UpdatePlayerList(); |
|
UpdateSpectatorList(); |
|
UpdateArenaWaitingToPlayList(); |
|
UpdatePlayerDetails(); |
|
MoveToCenterOfScreen(); |
|
UpdateServerTimeLeft(); |
|
AdjustForVisibleScrollbar(); |
|
UpdateBadgePanels( m_pRedBadgePanels, m_pPlayerListRed ); |
|
UpdateBadgePanels( m_pBlueBadgePanels, m_pPlayerListBlue ); |
|
|
|
float flNextUpdate = 1.0f; |
|
if ( UseMouseMode() ) |
|
{ |
|
if ( ( m_pPlayerListRed && m_pPlayerListRed->GetScrollBar() && m_pPlayerListRed->GetScrollBar()->IsVisible() ) || |
|
( m_pPlayerListBlue && m_pPlayerListBlue->GetScrollBar() && m_pPlayerListBlue->GetScrollBar()->IsVisible() ) ) |
|
{ |
|
// we need a much faster update rate for MouseMode() so the MedalList can update when the scrollbar is quickly moved |
|
// we're listening for the ScrollBarSliderMoved message but it still doesn't keep up with dragging the mouse around |
|
flNextUpdate = 0.02f; |
|
} |
|
else |
|
{ |
|
flNextUpdate = 0.15f; |
|
} |
|
} |
|
|
|
m_fNextUpdateTime = gpGlobals->curtime + flNextUpdate; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Updates information about teams |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::UpdateTeamInfo() |
|
{ |
|
// update the team sections in the scoreboard |
|
for ( int teamIndex = TF_TEAM_RED; teamIndex <= TF_TEAM_BLUE; teamIndex++ ) |
|
{ |
|
C_TFTeam *team = GetGlobalTFTeam( teamIndex ); |
|
if ( team ) |
|
{ |
|
// choose dialog variables to set depending on team |
|
const char *pDialogVarTeamScore = ""; |
|
const char *pDialogVarTeamPlayerCount = ""; |
|
const char *pDialogVarTeamName = ""; |
|
|
|
switch ( teamIndex ) |
|
{ |
|
case TF_TEAM_RED: |
|
pDialogVarTeamScore = "redteamscore"; |
|
pDialogVarTeamPlayerCount = "redteamplayercount"; |
|
pDialogVarTeamName = "redteamname"; |
|
break; |
|
case TF_TEAM_BLUE: |
|
pDialogVarTeamScore = "blueteamscore"; |
|
pDialogVarTeamPlayerCount = "blueteamplayercount"; |
|
pDialogVarTeamName = "blueteamname"; |
|
break; |
|
default: |
|
Assert( false ); |
|
break; |
|
} |
|
|
|
// update # of players on each team |
|
wchar_t string1[1024]; |
|
wchar_t wNumPlayers[6]; |
|
_snwprintf( wNumPlayers, ARRAYSIZE( wNumPlayers ), L"%i", team->Get_Number_Players() ); |
|
if ( team->Get_Number_Players() == 1 ) |
|
{ |
|
g_pVGuiLocalize->ConstructString_safe( string1, g_pVGuiLocalize->Find( "#TF_ScoreBoard_Player" ), 1, wNumPlayers ); |
|
} |
|
else |
|
{ |
|
g_pVGuiLocalize->ConstructString_safe( string1, g_pVGuiLocalize->Find( "#TF_ScoreBoard_Players" ), 1, wNumPlayers ); |
|
} |
|
|
|
// set # of players for team in dialog |
|
SetDialogVariable( pDialogVarTeamPlayerCount, string1 ); |
|
|
|
// set team score in dialog |
|
SetDialogVariable( pDialogVarTeamScore, team->Get_Score() ); |
|
|
|
// set the team name |
|
SetDialogVariable( pDialogVarTeamName, team->Get_Localized_Name() ); |
|
} |
|
} |
|
|
|
bool bMvM = TFGameRules() && TFGameRules()->IsMannVsMachineMode(); |
|
bool bTournament = mp_tournament.GetBool() && !bMvM; |
|
if ( m_pRedTeamName->IsVisible() != bTournament ) |
|
{ |
|
m_pRedTeamName->SetVisible( bTournament ); |
|
} |
|
|
|
if ( m_pBlueTeamName->IsVisible() != bTournament ) |
|
{ |
|
m_pBlueTeamName->SetVisible( bTournament ); |
|
} |
|
|
|
bool bShowAvatars = g_TF_PR && g_TF_PR->HasPremadeParties(); |
|
if ( bShowAvatars ) |
|
{ |
|
m_pRedLeaderAvatarImage->SetPlayer( GetSteamIDForPlayerIndex( g_TF_PR->GetPartyLeaderRedTeamIndex() ), k_EAvatarSize64x64 ); |
|
m_pRedLeaderAvatarImage->SetShouldDrawFriendIcon( false ); |
|
m_pBlueLeaderAvatarImage->SetPlayer( GetSteamIDForPlayerIndex( g_TF_PR->GetPartyLeaderBlueTeamIndex() ), k_EAvatarSize64x64 ); |
|
m_pBlueLeaderAvatarImage->SetShouldDrawFriendIcon( false ); |
|
} |
|
|
|
m_pRedLeaderAvatarImage->SetVisible( bShowAvatars ); |
|
m_pRedLeaderAvatarBG->SetVisible( bShowAvatars ); |
|
m_pRedTeamImage->SetVisible( !bShowAvatars && !bMvM ); |
|
|
|
m_pBlueLeaderAvatarImage->SetVisible( bShowAvatars ); |
|
m_pBlueLeaderAvatarBG->SetVisible( bShowAvatars ); |
|
m_pBlueTeamImage->SetVisible( !bShowAvatars && !bMvM ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
bool AreEnemyTeams( int iTeam1, int iTeam2 ) |
|
{ |
|
if ( iTeam1 == TF_TEAM_RED && iTeam2 == TF_TEAM_BLUE ) |
|
return true; |
|
|
|
if ( iTeam1 == TF_TEAM_BLUE && iTeam2 == TF_TEAM_RED ) |
|
return true; |
|
|
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::AdjustForVisibleScrollbar( void ) |
|
{ |
|
if ( m_pPlayerListRed && m_pPlayerListRed->GetScrollBar() && ( m_bRedScrollBarVisible != m_pPlayerListRed->GetScrollBar()->IsVisible() ) ) |
|
{ |
|
m_bRedScrollBarVisible = m_pPlayerListRed->GetScrollBar()->IsVisible(); |
|
int iScrollBarWidth = m_bRedScrollBarVisible ? m_pPlayerListRed->GetScrollBar()->GetWide() : 0; |
|
m_pPlayerListRed->SetColumnWidthBySection( 0, "name", m_iNameWidth + m_nExtraSpace - iScrollBarWidth ); |
|
} |
|
|
|
if ( m_pPlayerListBlue && m_pPlayerListBlue->GetScrollBar() && ( m_bBlueScrollBarVisible != m_pPlayerListBlue->GetScrollBar()->IsVisible() ) ) |
|
{ |
|
m_bBlueScrollBarVisible = m_pPlayerListBlue->GetScrollBar()->IsVisible(); |
|
int iScrollBarWidth = m_bBlueScrollBarVisible ? m_pPlayerListBlue->GetScrollBar()->GetWide() : 0; |
|
m_pPlayerListBlue->SetColumnWidthBySection( 0, "name", m_iNameWidth + m_nExtraSpace - iScrollBarWidth ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::UpdateBadgePanels( CUtlVector<CTFBadgePanel*> &pBadgePanels, vgui::SectionedListPanel *pPlayerList ) |
|
{ |
|
int iNumPanels = 0; |
|
|
|
const IMatchGroupDescription *pMatchDesc = TFGameRules() ? GetMatchGroupDescription( TFGameRules()->GetCurrentMatchGroup() ) : NULL; |
|
const IProgressionDesc *pProgressionDesc = pMatchDesc ? pMatchDesc->m_pProgressionDesc : NULL; |
|
if ( pProgressionDesc && pPlayerList ) |
|
{ |
|
if ( TFGameRules()->IsMatchTypeCasual() ) |
|
{ |
|
int parentTall = pPlayerList->GetTall(); |
|
CTFBadgePanel *pPanel = NULL; |
|
|
|
for ( int i = 0; i < pPlayerList->GetItemCount(); i++ ) |
|
{ |
|
KeyValues *pKeyValues = pPlayerList->GetItemData( i ); |
|
if ( !pKeyValues ) |
|
continue; |
|
|
|
int iPlayerIndex = pKeyValues->GetInt( "playerIndex" ); |
|
const CSteamID steamID = GetSteamIDForPlayerIndex( iPlayerIndex ); |
|
if ( steamID.IsValid() ) |
|
{ |
|
if ( iNumPanels >= pBadgePanels.Count() ) |
|
{ |
|
pPanel = new CTFBadgePanel( this, "BadgePanel" ); |
|
pPanel->MakeReadyForUse(); |
|
pPanel->SetVisible( true ); |
|
pPanel->SetZPos( 9999 ); |
|
pBadgePanels.AddToTail( pPanel ); |
|
} |
|
else |
|
{ |
|
pPanel = pBadgePanels[iNumPanels]; |
|
} |
|
|
|
int x, y, wide, tall; |
|
pPlayerList->GetMaxCellBounds( i, 0, x, y, wide, tall ); |
|
|
|
if ( y + tall > parentTall ) |
|
continue; |
|
|
|
if ( !pPanel->IsVisible() ) |
|
{ |
|
pPanel->SetVisible( true ); |
|
} |
|
|
|
int xParent, yParent; |
|
pPlayerList->GetPos( xParent, yParent ); |
|
|
|
int nPanelXPos, nPanelYPos, nPanelWide, nPanelTall; |
|
pPanel->GetBounds( nPanelXPos, nPanelYPos, nPanelWide, nPanelTall ); |
|
|
|
if ( ( nPanelXPos != xParent + x ) |
|
|| ( nPanelYPos != yParent + y ) |
|
|| ( nPanelWide != wide ) |
|
|| ( nPanelTall != tall ) ) |
|
{ |
|
pPanel->SetBounds( xParent + x, yParent + y, wide, tall ); |
|
pPanel->InvalidateLayout( true, true ); |
|
} |
|
|
|
pPanel->SetupBadge( pProgressionDesc, steamID ); |
|
iNumPanels++; |
|
} |
|
} |
|
} |
|
} |
|
|
|
// hide any unused images |
|
for ( int i = iNumPanels; i < pBadgePanels.Count(); i++ ) |
|
{ |
|
if ( pBadgePanels[i]->IsVisible() ) |
|
{ |
|
pBadgePanels[i]->SetVisible( false ); |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Updates the player list |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::UpdatePlayerList() |
|
{ |
|
int iSelectedPlayerIndex = GetLocalPlayerIndex(); |
|
|
|
// Save off which player we had selected |
|
SectionedListPanel *pList = GetSelectedPlayerList(); |
|
if ( pList ) |
|
{ |
|
int itemID = pList->GetSelectedItem(); |
|
|
|
if ( itemID >= 0 ) |
|
{ |
|
KeyValues *pInfo = pList->GetItemData( itemID ); |
|
if ( pInfo ) |
|
{ |
|
iSelectedPlayerIndex = pInfo->GetInt( "playerIndex" ); |
|
} |
|
} |
|
} |
|
|
|
m_pPlayerListRed->ClearSelection(); |
|
m_pPlayerListBlue->ClearSelection(); |
|
m_pPlayerListRed->RemoveAll(); |
|
m_pPlayerListBlue->RemoveAll(); |
|
|
|
if ( !g_TF_PR ) |
|
return; |
|
|
|
C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer(); |
|
if ( !pLocalTFPlayer ) |
|
return; |
|
|
|
int localteam = pLocalTFPlayer->GetTeamNumber(); |
|
if ( pLocalTFPlayer->m_bIsCoaching && pLocalTFPlayer->m_hStudent ) |
|
{ |
|
localteam = pLocalTFPlayer->m_hStudent->GetTeamNumber(); |
|
} |
|
|
|
bool bMadeSelection = false; |
|
|
|
for ( int playerIndex = 1; playerIndex <= MAX_PLAYERS; playerIndex++ ) |
|
{ |
|
if ( g_PR->IsConnected( playerIndex ) || g_PR->IsValid( playerIndex ) ) |
|
{ |
|
SectionedListPanel *pPlayerList = NULL; |
|
int nTeam = g_PR->GetTeam( playerIndex ); |
|
switch ( nTeam ) |
|
{ |
|
case TF_TEAM_BLUE: |
|
pPlayerList = m_pPlayerListBlue; |
|
break; |
|
case TF_TEAM_RED: |
|
pPlayerList = m_pPlayerListRed; |
|
break; |
|
} |
|
if ( !pPlayerList ) |
|
continue; |
|
|
|
MM_PlayerConnectionState_t eConnectionState = g_TF_PR->GetPlayerConnectionState( playerIndex ); |
|
const wchar_t *pwszFormat = NULL; |
|
if ( eConnectionState == MM_DISCONNECTED ) |
|
{ |
|
pwszFormat = g_pVGuiLocalize->Find( "#TF_MM_PlayerLostConnection" ); |
|
} |
|
else if ( ( eConnectionState == MM_CONNECTING ) || ( eConnectionState == MM_LOADING ) ) |
|
{ |
|
pwszFormat = g_pVGuiLocalize->Find( "#TF_MM_PlayerConnecting" ); |
|
} |
|
|
|
if ( pwszFormat ) |
|
{ |
|
KeyValues *pKV = new KeyValues( "data" ); |
|
pKV->SetInt( "playerIndex", playerIndex ); |
|
pKV->SetInt( "connected", 1 ); |
|
|
|
// HOLY CHEESEBALL BUSY INDICATOR |
|
const wchar_t *pwszEllipses = &L"....."[4 - ( (unsigned)Plat_FloatTime() % 5U )]; |
|
wchar_t wszLocalized[512]; |
|
g_pVGuiLocalize->ConstructString_safe( wszLocalized, pwszFormat, 1, pwszEllipses ); |
|
pKV->SetWString( "name", wszLocalized ); |
|
|
|
int itemID = pPlayerList->AddItem( 0, pKV ); |
|
pPlayerList->SetItemFgColor( itemID, ( eConnectionState == MM_DISCONNECTED ) ? Color( 208, 147, 7, 255 ) : Color( 76, 107, 34, 255 ) ); |
|
pPlayerList->SetItemBgColor( itemID, Color( 0, 0, 0, 80 ) ); |
|
pPlayerList->SetItemFont( itemID, m_hScoreFontSmallest ); |
|
|
|
pKV->deleteThis(); |
|
|
|
continue; |
|
} |
|
|
|
int iActiveDominations = g_TF_PR->GetActiveDominations( playerIndex ); |
|
|
|
// Debug getting some bogus counts here. |
|
if ( iActiveDominations < 0 ) |
|
{ |
|
Assert( iActiveDominations >= 0 ); |
|
iActiveDominations = 0; |
|
} |
|
else if ( iActiveDominations >= MAX_PLAYERS ) |
|
{ |
|
Assert( iActiveDominations < MAX_PLAYERS ); |
|
iActiveDominations = MAX_PLAYERS - 1; |
|
} |
|
|
|
// Now limit based on the number of images we have |
|
if ( iActiveDominations >= SCOREBOARD_DOMINATION_ICONS ) |
|
{ |
|
iActiveDominations = SCOREBOARD_DOMINATION_ICONS - 1; |
|
} |
|
|
|
bool bDominating; |
|
if ( iActiveDominations > 0 ) |
|
{ |
|
bDominating = true; |
|
} |
|
else |
|
{ |
|
bDominating = false; |
|
} |
|
|
|
bool bAlive = g_TF_PR->IsAlive( playerIndex ); |
|
|
|
int iDominationIndex = ( bDominating ? ( m_iImageDom[iActiveDominations] ) : 0 ); |
|
if ( !bAlive ) |
|
{ |
|
iDominationIndex = ( bDominating ? ( m_iImageDomDead[iActiveDominations] ) : 0 ); |
|
} |
|
|
|
KeyValues *pKeyValues = new KeyValues( "data" ); |
|
pKeyValues->SetInt( "playerIndex", playerIndex ); |
|
pKeyValues->SetString( "name", g_TF_PR->GetPlayerName( playerIndex ) ); |
|
pKeyValues->SetInt( "dominating", iDominationIndex ); |
|
pKeyValues->SetInt( "score", g_TF_PR->GetTotalScore( playerIndex ) ); |
|
pKeyValues->SetInt( "connected", 2 ); |
|
|
|
C_TFPlayer *pTFPlayer = ToTFPlayer( UTIL_PlayerByIndex( playerIndex ) ); |
|
|
|
if ( pTFPlayer && pTFPlayer->GetActiveTFWeapon() ) |
|
{ |
|
int nCount = g_TF_PR->GetStreak( playerIndex, CTFPlayerShared::kTFStreak_Kills ); |
|
if ( nCount ) |
|
{ |
|
pKeyValues->SetInt( "killstreak_image", bAlive ? m_iImageStreak : m_iImageStreakDead ); |
|
pKeyValues->SetInt( "killstreak", nCount ); |
|
} |
|
else |
|
{ |
|
pKeyValues->SetInt( "killstreak_image", 0 ); |
|
pKeyValues->SetString( "killstreak", "" ); |
|
} |
|
} |
|
|
|
// check for bots first, so malicious server operators can't fake a ping and stuff their server with bots that look like players |
|
if ( g_PR->IsFakePlayer( playerIndex ) ) |
|
{ |
|
if ( tf_scoreboard_ping_as_text.GetBool() ) |
|
{ |
|
pKeyValues->SetString( "ping", "#TF_Scoreboard_Bot" ); |
|
} |
|
else |
|
{ |
|
int iIndex = ( nTeam == TF_TEAM_RED ) ? PING_BOT_RED : PING_BOT_BLUE; |
|
pKeyValues->SetInt( "ping", bAlive ? m_iImagePing[iIndex] : m_iImagePingDead[iIndex] ); |
|
} |
|
} |
|
else |
|
{ |
|
int nPing = g_PR->GetPing( playerIndex ); |
|
|
|
if ( nPing < 1 ) |
|
{ |
|
if ( tf_scoreboard_ping_as_text.GetBool() ) |
|
{ |
|
pKeyValues->SetString( "ping", "" ); |
|
} |
|
else |
|
{ |
|
pKeyValues->SetInt( "ping", 0 ); |
|
} |
|
} |
|
else |
|
{ |
|
if ( tf_scoreboard_ping_as_text.GetBool() ) |
|
{ |
|
pKeyValues->SetInt( "ping", nPing ); |
|
} |
|
else |
|
{ |
|
int iIndex = PING_VERY_HIGH; |
|
|
|
if ( nPing < 125 ) |
|
{ |
|
iIndex = PING_LOW; |
|
} |
|
else if ( nPing < 200 ) |
|
{ |
|
iIndex = PING_MED; |
|
} |
|
else if ( nPing < 275 ) |
|
{ |
|
iIndex = PING_HIGH; |
|
} |
|
|
|
pKeyValues->SetInt( "ping", bAlive ? m_iImagePing[iIndex] : m_iImagePingDead[iIndex] ); |
|
} |
|
} |
|
} |
|
|
|
if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_Halloween ) && TFGameRules()->ArePlayersInHell() ) |
|
{ |
|
bAlive &= pTFPlayer && !pTFPlayer->m_Shared.InCond( TF_COND_HALLOWEEN_GHOST_MODE ); |
|
} |
|
|
|
// are they a Spy that's feigning death? mark them as dead in the scoreboard... |
|
if ( g_TF_PR->GetPlayerClass( playerIndex ) == TF_CLASS_SPY ) |
|
{ |
|
if ( pTFPlayer && pTFPlayer->m_Shared.InCond( TF_COND_FEIGN_DEATH ) ) |
|
{ |
|
bAlive = false; |
|
} |
|
} |
|
|
|
// can only see class information if we're on the same team |
|
if ( !AreEnemyTeams( g_PR->GetTeam( playerIndex ), localteam ) && !( localteam == TEAM_UNASSIGNED ) ) |
|
{ |
|
// class name |
|
if ( g_PR->IsConnected( playerIndex ) ) |
|
{ |
|
int iClass = g_TF_PR->GetPlayerClass( playerIndex ); |
|
if ( GetLocalPlayerIndex() == playerIndex && !bAlive ) |
|
{ |
|
// If this is local player and he is dead, show desired class (which he will spawn as) rather than current class. |
|
int iDesiredClass = pLocalTFPlayer->m_Shared.GetDesiredPlayerClassIndex(); |
|
// use desired class unless it's random -- if random, his future class is not decided until moment of spawn |
|
if ( TF_CLASS_RANDOM != iDesiredClass ) |
|
{ |
|
iClass = iDesiredClass; |
|
} |
|
} |
|
else |
|
{ |
|
// for non-local players, show the current class |
|
iClass = g_TF_PR->GetPlayerClass( playerIndex ); |
|
} |
|
|
|
if ( iClass >= TF_FIRST_NORMAL_CLASS && iClass <= TF_LAST_NORMAL_CLASS ) |
|
{ |
|
if ( bAlive ) |
|
{ |
|
pKeyValues->SetInt( "class", tf_scoreboard_alt_class_icons.GetBool() ? m_iImageClassAlt[iClass] : m_iImageClass[iClass] ); |
|
} |
|
else |
|
{ |
|
pKeyValues->SetInt( "class", tf_scoreboard_alt_class_icons.GetBool() ? m_iImageClassAlt[iClass + 9] : m_iImageClass[iClass + 9] ); // +9 is to jump ahead to the darker dead icons |
|
} |
|
} |
|
else |
|
{ |
|
pKeyValues->SetInt( "class", 0 ); |
|
} |
|
} |
|
} |
|
else |
|
{ |
|
if ( pTFPlayer && pTFPlayer->m_Shared.IsPlayerDominated( pLocalTFPlayer->entindex() ) ) |
|
{ |
|
// if local player is dominated by this player, show a nemesis icon |
|
pKeyValues->SetInt( "nemesis", bAlive ? m_iImageNemesis : m_iImageNemesisDead ); |
|
} |
|
else if ( pLocalTFPlayer->m_Shared.IsPlayerDominated( playerIndex ) ) |
|
{ |
|
// if this player is dominated by the local player, show the domination icon |
|
pKeyValues->SetInt( "nemesis", bAlive ? m_iImageDominated : m_iImageDominatedDead ); |
|
} |
|
} |
|
|
|
#ifdef STAGING_ONLY |
|
// if ( m_bDisplayLevel ) |
|
// { |
|
// pKeyValues->SetInt( "level", g_TF_PR->GetPlayerLevel( playerIndex ) ); |
|
// } |
|
#endif // STAGING_ONLY |
|
|
|
UpdatePlayerAvatar( playerIndex, pKeyValues ); |
|
|
|
// the medal column is just a place holder for the images that are displayed later |
|
pKeyValues->SetInt( "medal", 0 ); |
|
|
|
int itemID = pPlayerList->AddItem( 0, pKeyValues ); |
|
Color clr = g_PR->GetTeamColor( nTeam ); |
|
|
|
// change color based off alive or dead status. Also slightly different if its local player since the name is highlighted. |
|
if ( !bAlive ) |
|
{ |
|
if ( nTeam == TF_TEAM_RED ) |
|
{ |
|
if ( GetLocalPlayerIndex() != playerIndex ) |
|
{ |
|
clr = Color( 135, 83, 83, 255 ); |
|
} |
|
else |
|
{ |
|
clr = Color( 182, 75, 75, 255 ); |
|
} |
|
} |
|
else |
|
{ |
|
if ( GetLocalPlayerIndex() != playerIndex ) |
|
{ |
|
clr = Color( 81, 97, 129, 255 ); |
|
} |
|
else |
|
{ |
|
clr = Color( 123, 153, 187, 255 ); |
|
} |
|
} |
|
} |
|
|
|
pPlayerList->SetItemFgColor( itemID, clr ); |
|
pPlayerList->SetItemBgColor( itemID, Color( 0, 0, 0, 80 ) ); |
|
pPlayerList->SetItemFont( itemID, m_hScoreFontDefault ); |
|
|
|
if ( iSelectedPlayerIndex == playerIndex ) |
|
{ |
|
bMadeSelection = true; |
|
pPlayerList->SetSelectedItem( itemID ); |
|
} |
|
|
|
pKeyValues->deleteThis(); |
|
} |
|
else |
|
{ |
|
MM_PlayerConnectionState_t eConnectionState = g_TF_PR->GetPlayerConnectionState( playerIndex ); |
|
if ( eConnectionState == MM_WAITING_FOR_PLAYER ) |
|
{ |
|
SectionedListPanel *pPlayerList = NULL; |
|
int nTeam = g_PR->GetTeam( playerIndex ); |
|
switch ( nTeam ) |
|
{ |
|
case TF_TEAM_BLUE: |
|
pPlayerList = m_pPlayerListBlue; |
|
break; |
|
case TF_TEAM_RED: |
|
pPlayerList = m_pPlayerListRed; |
|
break; |
|
} |
|
if ( pPlayerList ) |
|
{ |
|
const wchar_t *pwszFormat = g_pVGuiLocalize->Find( "#TF_MM_LookingForPlayer" ); |
|
if ( pwszFormat ) |
|
{ |
|
KeyValues *pKV = new KeyValues( "data" ); |
|
pKV->SetInt( "playerIndex", playerIndex ); |
|
pKV->SetInt( "connected", 0 ); |
|
|
|
// HOLY CHEESEBALL BUSY INDICATOR |
|
const wchar_t *pwszEllipses = &L"....."[4 - ( (unsigned)Plat_FloatTime() % 5U )]; |
|
wchar_t wszLocalized[512]; |
|
g_pVGuiLocalize->ConstructString_safe( wszLocalized, pwszFormat, 1, pwszEllipses ); |
|
pKV->SetWString( "name", wszLocalized ); |
|
|
|
int itemID = pPlayerList->AddItem( 0, pKV ); |
|
pPlayerList->SetItemFgColor( itemID, Color( 120, 120, 120, 255 ) ); |
|
pPlayerList->SetItemBgColor( itemID, Color( 0, 0, 0, 80 ) ); |
|
pPlayerList->SetItemFont( itemID, m_hScoreFontSmallest ); |
|
|
|
pKV->deleteThis(); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
// If we're on spectator, find a default selection |
|
#ifdef _X360 |
|
if ( !bMadeSelection ) |
|
{ |
|
if ( m_pPlayerListBlue->GetItemCount() > 0 ) |
|
{ |
|
m_pPlayerListBlue->SetSelectedItem( 0 ); |
|
} |
|
else if ( m_pPlayerListRed->GetItemCount() > 0 ) |
|
{ |
|
m_pPlayerListRed->SetSelectedItem( 0 ); |
|
} |
|
} |
|
#endif |
|
|
|
// force the lists to PerformLayout() now so we can update our medal images after we return |
|
m_pPlayerListRed->InvalidateLayout( true ); |
|
m_pPlayerListBlue->InvalidateLayout( true ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Updates the spectator list |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::UpdateSpectatorList() |
|
{ |
|
char szCoachList[512] = "" ; |
|
int nCoaches = 0; |
|
char szSpectatorList[512] = "" ; |
|
int nSpectators = 0; |
|
for( int playerIndex = 1 ; playerIndex <= MAX_PLAYERS; playerIndex++ ) |
|
{ |
|
if ( ShouldShowAsSpectator( playerIndex ) ) |
|
{ |
|
C_TFPlayer *pPlayer = (C_TFPlayer*)UTIL_PlayerByIndex( playerIndex ); |
|
if ( pPlayer && pPlayer->m_bIsCoaching && pPlayer->m_hStudent ) |
|
{ |
|
if ( nCoaches > 0 ) |
|
{ |
|
Q_strncat( szCoachList, ", ", ARRAYSIZE( szCoachList ) ); |
|
} |
|
|
|
Q_strncat( szCoachList, g_PR->GetPlayerName( playerIndex ), ARRAYSIZE( szCoachList ) ); |
|
nCoaches++; |
|
} |
|
else |
|
{ |
|
if ( nSpectators > 0 ) |
|
{ |
|
Q_strncat( szSpectatorList, ", ", ARRAYSIZE( szSpectatorList ) ); |
|
} |
|
|
|
Q_strncat( szSpectatorList, g_PR->GetPlayerName( playerIndex ), ARRAYSIZE( szSpectatorList ) ); |
|
nSpectators++; |
|
} |
|
} |
|
} |
|
|
|
wchar_t wzText[512] = L""; |
|
if ( nCoaches > 0 ) |
|
{ |
|
const char *pchFormat = ( 1 == nCoaches ? "#ScoreBoard_Coach" : "#ScoreBoard_Coaches" ); |
|
|
|
wchar_t wzCount[16]; |
|
wchar_t wzList[1024]; |
|
_snwprintf( wzCount, ARRAYSIZE( wzCount ), L"%i", nCoaches ); |
|
g_pVGuiLocalize->ConvertANSIToUnicode( szCoachList, wzList, sizeof( wzList ) ); |
|
g_pVGuiLocalize->ConstructString_safe( wzText, g_pVGuiLocalize->Find( pchFormat), 2, wzCount, wzList ); |
|
} |
|
if ( nSpectators > 0 ) |
|
{ |
|
const char *pchFormat = ( 1 == nSpectators ? "#ScoreBoard_Spectator" : "#ScoreBoard_Spectators" ); |
|
|
|
wchar_t wzSpectatorText[512] = L""; |
|
wchar_t wzSpectatorCount[16]; |
|
wchar_t wzSpectatorList[1024]; |
|
_snwprintf( wzSpectatorCount, ARRAYSIZE( wzSpectatorCount ), L"%i", nSpectators ); |
|
g_pVGuiLocalize->ConvertANSIToUnicode( szSpectatorList, wzSpectatorList, sizeof( wzSpectatorList ) ); |
|
g_pVGuiLocalize->ConstructString_safe( wzSpectatorText, g_pVGuiLocalize->Find( pchFormat), 2, wzSpectatorCount, wzSpectatorList ); |
|
if ( nCoaches > 0 ) |
|
{ |
|
V_wcscat_safe( wzText, L". " ); |
|
} |
|
V_wcscat_safe( wzText, wzSpectatorText ); |
|
} |
|
|
|
SetDialogVariable( "spectators", wzText ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Returns whether the specified player index is an arena spectator |
|
//----------------------------------------------------------------------------- |
|
bool CTFClientScoreBoardDialog::ShouldShowAsArenaWaitingToPlay( int iPlayerIndex ) |
|
{ |
|
if ( !g_TF_PR ) |
|
return false; |
|
|
|
// see if player is connected |
|
if ( g_TF_PR->IsConnected( iPlayerIndex ) ) |
|
{ |
|
if ( g_TF_PR->IsArenaSpectator( iPlayerIndex ) == true ) |
|
return false; |
|
|
|
if ( g_TF_PR->GetPlayerClass( iPlayerIndex ) == TF_CLASS_UNDEFINED ) |
|
return false; |
|
|
|
if ( g_TF_PR->GetTeam( iPlayerIndex ) > LAST_SHARED_TEAM ) |
|
return false; |
|
|
|
return true; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Updates the spectator list |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::UpdateArenaWaitingToPlayList() |
|
{ |
|
char szSpectatorList[512] = "" ; |
|
wchar_t wzSpectators[512] = L""; |
|
|
|
if ( TFGameRules() && TFGameRules()->IsInArenaMode() == true ) |
|
{ |
|
int nSpectators = 0; |
|
for( int playerIndex = 1 ; playerIndex <= MAX_PLAYERS; playerIndex++ ) |
|
{ |
|
if ( ShouldShowAsArenaWaitingToPlay( playerIndex ) ) |
|
{ |
|
if ( nSpectators > 0 ) |
|
{ |
|
Q_strncat( szSpectatorList, ", ", ARRAYSIZE( szSpectatorList ) ); |
|
} |
|
|
|
Q_strncat( szSpectatorList, g_PR->GetPlayerName( playerIndex ), ARRAYSIZE( szSpectatorList ) ); |
|
nSpectators++; |
|
} |
|
} |
|
|
|
if ( nSpectators > 0 ) |
|
{ |
|
const char *pchFormat = ( 1 == nSpectators ? "#TF_Arena_ScoreBoard_Spectator" : "#TF_Arena_ScoreBoard_Spectators" ); |
|
|
|
wchar_t wzSpectatorCount[16]; |
|
wchar_t wzSpectatorList[1024]; |
|
_snwprintf( wzSpectatorCount, ARRAYSIZE( wzSpectatorCount ), L"%i", nSpectators ); |
|
g_pVGuiLocalize->ConvertANSIToUnicode( szSpectatorList, wzSpectatorList, sizeof( wzSpectatorList ) ); |
|
g_pVGuiLocalize->ConstructString_safe( wzSpectators, g_pVGuiLocalize->Find( pchFormat), 2, wzSpectatorCount, wzSpectatorList ); |
|
} |
|
} |
|
|
|
SetDialogVariable( "waitingtoplay", wzSpectators ); |
|
} |
|
|
|
static void PopulateDuelPanel( CTFClientScoreBoardDialog::duel_panel_t &duelPanel, C_TFPlayer *pPlayer, int unScore ) |
|
{ |
|
CSteamID steamID; |
|
if ( duelPanel.m_pAvatar && pPlayer->GetSteamID( &steamID ) ) |
|
{ |
|
duelPanel.m_pAvatar->SetVisible( true ); |
|
duelPanel.m_pAvatar->SetShouldDrawFriendIcon( false ); |
|
duelPanel.m_pAvatar->SetPlayer( steamID, k_EAvatarSize64x64 ); |
|
} |
|
|
|
if ( duelPanel.m_pPlayerNameLabel && g_TF_PR != NULL ) |
|
{ |
|
duelPanel.m_pPanel->SetDialogVariable( "playername", g_TF_PR->GetPlayerName( pPlayer->entindex() ) ); |
|
Color clr = g_PR->GetTeamColor( g_PR->GetTeam( pPlayer->entindex() ) ); |
|
duelPanel.m_pPlayerNameLabel->SetFgColor( clr ); |
|
} |
|
duelPanel.m_pPanel->SetDialogVariable( "score", unScore ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Updates details about a player |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::UpdatePlayerDetails() |
|
{ |
|
ClearPlayerDetails(); |
|
|
|
// by default, hide these, especially for source tv |
|
m_pLocalPlayerStatsPanel->SetVisible( false ); |
|
m_pLocalPlayerDuelStatsPanel->SetVisible( false ); |
|
|
|
if ( !g_TF_PR ) |
|
return; |
|
|
|
// Default is local player |
|
C_TFPlayer *pSelectedPlayer = C_TFPlayer::GetLocalTFPlayer(); |
|
if ( !pSelectedPlayer ) |
|
return; |
|
|
|
int playerIndex = pSelectedPlayer->entindex(); |
|
|
|
// Change to selected player when using mouse mode |
|
if ( UseMouseMode() ) |
|
{ |
|
SectionedListPanel *pList = GetSelectedPlayerList(); |
|
if ( pList ) |
|
{ |
|
int iSelectedItem = pList->GetSelectedItem(); |
|
if ( iSelectedItem >= 0 ) |
|
{ |
|
KeyValues *pIssueKeyValues = pList->GetItemData( iSelectedItem ); |
|
if ( pIssueKeyValues ) |
|
{ |
|
playerIndex = pIssueKeyValues->GetInt( "playerIndex", 0 ); |
|
pSelectedPlayer = ToTFPlayer( UTIL_PlayerByIndex( playerIndex ) ); |
|
if ( !pSelectedPlayer || !playerIndex ) |
|
return; |
|
} |
|
} |
|
} |
|
} |
|
|
|
// Make sure the selected player is still connected. |
|
if ( !g_TF_PR->IsConnected( playerIndex ) ) |
|
return; |
|
|
|
#if defined( REPLAY_ENABLED ) |
|
if ( engine->IsHLTV() || g_pEngineClientReplay->IsPlayingReplayDemo() ) |
|
#else |
|
if ( engine->IsHLTV() ) |
|
#endif |
|
{ |
|
SetDialogVariable( "playername", g_TF_PR->GetPlayerName( playerIndex ) ); |
|
return; |
|
} |
|
|
|
uint32 unMyScore, unOpponentScore; |
|
C_TFPlayer *pDuelingPartner = NULL; |
|
C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer(); |
|
if ( pSelectedPlayer == pLocalPlayer && DuelMiniGame_GetStats( &pDuelingPartner, unMyScore, unOpponentScore ) ) |
|
{ |
|
PopulateDuelPanel( m_duelPanelLocalPlayer, pLocalPlayer, unMyScore ); |
|
PopulateDuelPanel( m_duelPanelOpponent, pDuelingPartner, unOpponentScore ); |
|
|
|
if ( m_pLocalPlayerStatsPanel->IsVisible() == true ) |
|
{ |
|
m_pLocalPlayerStatsPanel->SetVisible( false ); |
|
} |
|
if ( m_pLocalPlayerDuelStatsPanel->IsVisible() == false ) |
|
{ |
|
m_pLocalPlayerDuelStatsPanel->SetVisible( true ); |
|
} |
|
} |
|
else |
|
{ |
|
if ( m_pLocalPlayerStatsPanel->IsVisible() == false ) |
|
{ |
|
m_pLocalPlayerStatsPanel->SetVisible( true ); |
|
} |
|
if ( m_pLocalPlayerDuelStatsPanel->IsVisible() == true ) |
|
{ |
|
m_pLocalPlayerDuelStatsPanel->SetVisible( false ); |
|
} |
|
|
|
Color cGreen = Color( 0, 255, 0, 255 ); |
|
Color cWhite = Color( 255, 255, 255, 255 ); |
|
|
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "kills", g_TF_PR->GetPlayerScore( playerIndex ) ); |
|
if ( m_pKillsLabel ) |
|
{ |
|
m_pKillsLabel->SetFgColor( g_TF_PR->GetPlayerScore( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "deaths", g_TF_PR->GetDeaths( playerIndex ) ); |
|
if ( m_pDeathsLabel ) |
|
{ |
|
m_pDeathsLabel->SetFgColor( g_TF_PR->GetDeaths( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "assists", pSelectedPlayer->m_Shared.GetKillAssists( playerIndex ) ); |
|
if ( m_pAssistLabel ) |
|
{ |
|
m_pAssistLabel->SetFgColor( pSelectedPlayer->m_Shared.GetKillAssists( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "destruction", pSelectedPlayer->m_Shared.GetBuildingsDestroyed( playerIndex ) ); |
|
if ( m_pDestructionLabel ) |
|
{ |
|
m_pDestructionLabel->SetFgColor( pSelectedPlayer->m_Shared.GetBuildingsDestroyed( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "captures", pSelectedPlayer->m_Shared.GetCaptures( playerIndex ) ); |
|
if ( m_pCapturesLabel ) |
|
{ |
|
m_pCapturesLabel->SetFgColor( pSelectedPlayer->m_Shared.GetCaptures( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "defenses", pSelectedPlayer->m_Shared.GetDefenses( playerIndex ) ); |
|
if ( m_pDefensesLabel ) |
|
{ |
|
m_pDefensesLabel->SetFgColor( pSelectedPlayer->m_Shared.GetDefenses( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "dominations", pSelectedPlayer->m_Shared.GetDominations( playerIndex ) ); |
|
if ( m_pDominationsLabel ) |
|
{ |
|
m_pDominationsLabel->SetFgColor( pSelectedPlayer->m_Shared.GetDominations( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "revenge", pSelectedPlayer->m_Shared.GetRevenge( playerIndex ) ); |
|
if ( m_pRevengeLabel ) |
|
{ |
|
m_pRevengeLabel->SetFgColor( pSelectedPlayer->m_Shared.GetRevenge( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "healing", pSelectedPlayer->m_Shared.GetHealPoints( playerIndex ) ); |
|
if ( m_pHealingLabel ) |
|
{ |
|
m_pHealingLabel->SetFgColor( pSelectedPlayer->m_Shared.GetHealPoints( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "invulns", pSelectedPlayer->m_Shared.GetInvulns( playerIndex ) ); |
|
if ( m_pInvulnsLabel ) |
|
{ |
|
m_pInvulnsLabel->SetFgColor( pSelectedPlayer->m_Shared.GetInvulns( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "teleports", pSelectedPlayer->m_Shared.GetTeleports( playerIndex ) ); |
|
if ( m_pTeleportsLabel ) |
|
{ |
|
m_pTeleportsLabel->SetFgColor( pSelectedPlayer->m_Shared.GetTeleports( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "headshots", pSelectedPlayer->m_Shared.GetHeadshots( playerIndex ) ); |
|
if ( m_pHeadshotsLabel ) |
|
{ |
|
m_pHeadshotsLabel->SetFgColor( pSelectedPlayer->m_Shared.GetHeadshots( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "backstabs", pSelectedPlayer->m_Shared.GetBackstabs( playerIndex ) ); |
|
if ( m_pBackstabsLabel ) |
|
{ |
|
m_pBackstabsLabel->SetFgColor( pSelectedPlayer->m_Shared.GetBackstabs( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "bonus", pSelectedPlayer->m_Shared.GetBonusPoints( playerIndex ) ); |
|
if ( m_pBonusLabel ) |
|
{ |
|
m_pBonusLabel->SetFgColor( pSelectedPlayer->m_Shared.GetBonusPoints( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
|
|
int nSupport = TFGameRules() ? TFGameRules()->CalcPlayerSupportScore( NULL, playerIndex ) : 0; |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "support", nSupport ); |
|
if ( m_pSupportLabel ) |
|
{ |
|
m_pSupportLabel->SetFgColor( nSupport ? cGreen : cWhite ); |
|
} |
|
m_pLocalPlayerStatsPanel->SetDialogVariable( "damage", g_TF_PR->GetDamage( playerIndex ) ); |
|
if ( m_pDamageLabel ) |
|
{ |
|
m_pDamageLabel->SetFgColor( g_TF_PR->GetDamage( playerIndex ) ? cGreen : cWhite ); |
|
} |
|
} |
|
|
|
SetDialogVariable( "playername", g_TF_PR->GetPlayerName( playerIndex ) ); |
|
|
|
Color clr = g_PR->GetTeamColor( g_PR->GetTeam( playerIndex ) ); |
|
m_pLabelPlayerName->SetFgColor( clr ); |
|
m_pImagePanelHorizLine->SetFillColor( clr ); |
|
|
|
// update our image if our selected player or mode of display has changed |
|
if ( ( m_hSelectedPlayer != pSelectedPlayer ) || ( m_bUsePlayerModel != cl_hud_playerclass_use_playermodel.GetBool() ) ) |
|
{ |
|
m_hSelectedPlayer = pSelectedPlayer; |
|
m_bUsePlayerModel = cl_hud_playerclass_use_playermodel.GetBool(); |
|
|
|
int iClass = pSelectedPlayer->m_Shared.GetDesiredPlayerClassIndex(); |
|
int iTeam = pSelectedPlayer->GetTeamNumber(); |
|
if ( ( pLocalPlayer->InSameTeam( pSelectedPlayer ) || pLocalPlayer->GetTeamNumber() < FIRST_GAME_TEAM ) && |
|
iTeam >= FIRST_GAME_TEAM && iClass >= TF_FIRST_NORMAL_CLASS && iClass <= TF_LAST_NORMAL_CLASS ) |
|
{ |
|
if ( cl_hud_playerclass_use_playermodel.GetBool() ) |
|
{ |
|
if ( !m_pPlayerModelPanel->IsVisible() ) |
|
{ |
|
m_pPlayerModelPanel->SetVisible( true ); |
|
} |
|
|
|
if ( m_pClassImage->IsVisible() ) |
|
{ |
|
m_pClassImage->SetVisible( false ); |
|
} |
|
|
|
m_nPlayerModelPanelIndex = pSelectedPlayer->entindex(); |
|
UpdatePlayerModel(); |
|
} |
|
else |
|
{ |
|
if ( m_pPlayerModelPanel->IsVisible() ) |
|
{ |
|
m_pPlayerModelPanel->SetVisible( false ); |
|
} |
|
|
|
if ( !m_pClassImage->IsVisible() ) |
|
{ |
|
m_pClassImage->SetVisible( true ); |
|
} |
|
|
|
m_pClassImage->SetClass( iTeam, iClass, 0 ); |
|
} |
|
} |
|
else |
|
{ |
|
if ( m_pPlayerModelPanel->IsVisible() ) |
|
{ |
|
m_pPlayerModelPanel->SetVisible( false ); |
|
} |
|
if ( m_pClassImage->IsVisible() ) |
|
{ |
|
m_pClassImage->SetVisible( false ); |
|
} |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Updates Server Time Left |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::UpdateServerTimeLeft() |
|
{ |
|
wchar_t wzServerTimeHrsLeft[128]; |
|
wchar_t wzServerTimeMinLeft[128]; |
|
wchar_t wzServerTimeSecLeft[128]; |
|
wchar_t wzServerTimeLeft[128]; |
|
|
|
int iTimeLeft = 0; |
|
int iHours = 0; |
|
int iMinutes = 0; |
|
int iSeconds = 0; |
|
int iServerTimeLimit = mp_timelimit.GetInt() * 60; |
|
|
|
if ( iServerTimeLimit == 0 ) |
|
{ |
|
g_pVGuiLocalize->ConstructString_safe( wzServerTimeLeft, g_pVGuiLocalize->Find( "#Scoreboard_NoTimeLimit" ), 0 ); |
|
SetDialogVariable( "servertimeleft", wzServerTimeLeft ); |
|
|
|
g_pVGuiLocalize->ConstructString_safe( wzServerTimeLeft, g_pVGuiLocalize->Find( "#Scoreboard_NoTimeLimitNew" ), 0 ); |
|
SetDialogVariable( "servertime", wzServerTimeLeft ); |
|
|
|
if ( m_pServerTimeLeftValue && m_pServerTimeLeftValue->IsVisible() && ( m_pFontTimeLeftString != vgui::INVALID_FONT ) ) |
|
{ |
|
m_pServerTimeLeftValue->SetFont( m_pFontTimeLeftString ); |
|
m_pServerTimeLeftValue->InvalidateLayout(); |
|
} |
|
|
|
return; |
|
} |
|
|
|
iTimeLeft = TFGameRules() ? TFGameRules()->GetTimeLeft() : 0; |
|
|
|
if ( iTimeLeft < 0 ) |
|
{ |
|
iTimeLeft = 0; |
|
} |
|
if ( iTimeLeft == 0 ) |
|
{ |
|
g_pVGuiLocalize->ConstructString_safe( wzServerTimeLeft, g_pVGuiLocalize->Find( "#Scoreboard_ChangeOnRoundEnd" ), 0 ); |
|
SetDialogVariable( "servertimeleft", wzServerTimeLeft ); |
|
|
|
g_pVGuiLocalize->ConstructString_safe( wzServerTimeLeft, g_pVGuiLocalize->Find( "#Scoreboard_ChangeOnRoundEndNew" ), 0 ); |
|
SetDialogVariable( "servertime", wzServerTimeLeft ); |
|
|
|
if ( m_pServerTimeLeftValue && m_pServerTimeLeftValue->IsVisible() && ( m_pFontTimeLeftString != vgui::INVALID_FONT ) ) |
|
{ |
|
m_pServerTimeLeftValue->SetFont( m_pFontTimeLeftString ); |
|
m_pServerTimeLeftValue->InvalidateLayout(); |
|
} |
|
|
|
return; |
|
} |
|
|
|
iHours = iTimeLeft / 3600; |
|
iMinutes = ( iTimeLeft % 3600 ) / 60; |
|
iSeconds = ( iTimeLeft % 60 ); |
|
|
|
_snwprintf( wzServerTimeHrsLeft, ARRAYSIZE( wzServerTimeHrsLeft ), L"%i", iHours ); |
|
_snwprintf( wzServerTimeMinLeft, ARRAYSIZE( wzServerTimeMinLeft ), L"%02i", iMinutes ); |
|
_snwprintf( wzServerTimeSecLeft, ARRAYSIZE( wzServerTimeSecLeft ), L"%02i", iSeconds ); |
|
|
|
if ( m_pServerTimeLeftValue && m_pServerTimeLeftValue->IsVisible() && ( m_pFontTimeLeftNumbers != vgui::INVALID_FONT ) ) |
|
{ |
|
m_pServerTimeLeftValue->SetFont( m_pFontTimeLeftNumbers ); |
|
m_pServerTimeLeftValue->InvalidateLayout(); |
|
} |
|
|
|
if ( iHours == 0 ) |
|
{ |
|
g_pVGuiLocalize->ConstructString_safe( wzServerTimeLeft, g_pVGuiLocalize->Find( "#Scoreboard_TimeLeftNoHours" ), 2, wzServerTimeMinLeft, wzServerTimeSecLeft ); |
|
SetDialogVariable( "servertimeleft", wzServerTimeLeft ); |
|
|
|
g_pVGuiLocalize->ConstructString_safe( wzServerTimeLeft, g_pVGuiLocalize->Find( "#Scoreboard_TimeLeftNoHoursNew" ), 2, wzServerTimeMinLeft, wzServerTimeSecLeft ); |
|
SetDialogVariable( "servertime", wzServerTimeLeft ); |
|
|
|
return; |
|
} |
|
|
|
g_pVGuiLocalize->ConstructString_safe( wzServerTimeLeft, g_pVGuiLocalize->Find( "#Scoreboard_TimeLeft" ), 3, wzServerTimeHrsLeft, wzServerTimeMinLeft, wzServerTimeSecLeft ); |
|
SetDialogVariable( "servertimeleft", wzServerTimeLeft ); |
|
|
|
g_pVGuiLocalize->ConstructString_safe( wzServerTimeLeft, g_pVGuiLocalize->Find( "#Scoreboard_TimeLeftNew" ), 3, wzServerTimeHrsLeft, wzServerTimeMinLeft, wzServerTimeSecLeft ); |
|
SetDialogVariable( "servertime", wzServerTimeLeft ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Clears score details |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::ClearPlayerDetails() |
|
{ |
|
// HLTV has no game stats |
|
#if defined( REPLAY_ENABLED ) |
|
bool bVisible = !engine->IsHLTV() && !g_pEngineClientReplay->IsPlayingReplayDemo(); |
|
#else |
|
bool bVisible = !engine->IsHLTV(); |
|
#endif |
|
|
|
SetDialogVariable( "kills", "" ); |
|
SetControlVisible( "KillsLabel", bVisible ); |
|
|
|
SetDialogVariable( "deaths", "" ); |
|
SetControlVisible( "DeathsLabel", bVisible ); |
|
|
|
SetDialogVariable( "captures", "" ); |
|
SetControlVisible( "CapturesLabel", bVisible ); |
|
|
|
SetDialogVariable( "defenses", "" ); |
|
SetControlVisible( "DefensesLabel", bVisible ); |
|
|
|
SetDialogVariable( "dominations", "" ); |
|
SetControlVisible( "DominationLabel", bVisible ); |
|
|
|
SetDialogVariable( "revenge", "" ); |
|
SetControlVisible( "RevengeLabel", bVisible ); |
|
|
|
SetDialogVariable( "assists", "" ); |
|
SetControlVisible( "AssistsLabel", bVisible ); |
|
|
|
SetDialogVariable( "destruction", "" ); |
|
SetControlVisible( "DestructionLabel", bVisible ); |
|
|
|
SetDialogVariable( "healing", "" ); |
|
SetControlVisible( "HealingLabel", bVisible ); |
|
|
|
SetDialogVariable( "invulns", "" ); |
|
SetControlVisible( "InvulnLabel", bVisible ); |
|
|
|
SetDialogVariable( "teleports", "" ); |
|
SetControlVisible( "TeleportsLabel", bVisible ); |
|
|
|
SetDialogVariable( "headshots", "" ); |
|
SetControlVisible( "HeadshotsLabel", bVisible ); |
|
|
|
SetDialogVariable( "backstabs", "" ); |
|
SetControlVisible( "BackstabsLabel", bVisible ); |
|
|
|
SetDialogVariable( "bonus", "" ); |
|
SetControlVisible( "BonusLabel", bVisible ); |
|
|
|
SetDialogVariable( "support", "" ); |
|
SetControlVisible( "SupportLabel", bVisible ); |
|
|
|
SetDialogVariable( "damage", "" ); |
|
SetControlVisible( "DamageLabel", bVisible ); |
|
|
|
SetDialogVariable( "playername", "" ); |
|
|
|
// SetDialogVariable( "playerscore", "" ); |
|
|
|
|
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Used for sorting players |
|
//----------------------------------------------------------------------------- |
|
bool CTFClientScoreBoardDialog::TFPlayerSortFunc( vgui::SectionedListPanel *list, int itemID1, int itemID2 ) |
|
{ |
|
KeyValues *it1 = list->GetItemData(itemID1); |
|
KeyValues *it2 = list->GetItemData(itemID2); |
|
Assert(it1 && it2); |
|
|
|
// first compare score |
|
int v1 = it1->GetInt("score"); |
|
int v2 = it2->GetInt("score"); |
|
if (v1 > v2) |
|
return true; |
|
else if (v1 < v2) |
|
return false; |
|
|
|
// sort by connected status next ( 0 is looking for player, 1 is disconnected/connecting/loading, 2 is fully connected ) |
|
int connected1 = it1->GetInt( "connected" ); |
|
int connected2 = it2->GetInt( "connected" ); |
|
if ( ( connected1 != 2 ) || ( connected2 != 2 ) ) |
|
return ( connected1 > connected2 ); |
|
|
|
// if score is the same, use player index to get deterministic sort |
|
int iPlayerIndex1 = it1->GetInt( "playerIndex" ); |
|
int iPlayerIndex2 = it2->GetInt( "playerIndex" ); |
|
return ( iPlayerIndex1 > iPlayerIndex2 ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Returns a localized string of form "1 point", "2 points", etc for specified # of points |
|
//----------------------------------------------------------------------------- |
|
const wchar_t *GetPointsString( int iPoints ) |
|
{ |
|
wchar_t wzScoreVal[128]; |
|
static wchar_t wzScore[128]; |
|
_snwprintf( wzScoreVal, ARRAYSIZE( wzScoreVal ), L"%i", iPoints ); |
|
if ( 1 == iPoints ) |
|
{ |
|
g_pVGuiLocalize->ConstructString_safe( wzScore, g_pVGuiLocalize->Find( "#TF_ScoreBoard_Point" ), 1, wzScoreVal ); |
|
} |
|
else |
|
{ |
|
g_pVGuiLocalize->ConstructString_safe( wzScore, g_pVGuiLocalize->Find( "#TF_ScoreBoard_Points" ), 1, wzScoreVal ); |
|
} |
|
return wzScore; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Returns whether the specified player index is a spectator |
|
//----------------------------------------------------------------------------- |
|
bool CTFClientScoreBoardDialog::ShouldShowAsSpectator( int iPlayerIndex ) |
|
{ |
|
if ( !g_TF_PR ) |
|
return false; |
|
|
|
// see if player is connected |
|
if ( g_TF_PR->IsConnected( iPlayerIndex ) ) |
|
{ |
|
// either spectating or unassigned team should show in spectator list |
|
int iTeam = g_TF_PR->GetTeam( iPlayerIndex ); |
|
|
|
if ( TFGameRules() ) |
|
{ |
|
if ( TFGameRules()->IsInArenaMode() ) |
|
{ |
|
if ( g_TF_PR->IsArenaSpectator( iPlayerIndex ) ) |
|
return true; |
|
|
|
return false; |
|
} |
|
else if ( TFGameRules()->IsMannVsMachineMode() ) |
|
{ |
|
if ( g_TF_PR->IsFakePlayer( iPlayerIndex ) ) |
|
return false; |
|
} |
|
} |
|
|
|
if ( TEAM_SPECTATOR == iTeam || TEAM_UNASSIGNED == iTeam ) |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Event handler |
|
//----------------------------------------------------------------------------- |
|
void CTFClientScoreBoardDialog::FireGameEvent( IGameEvent *event ) |
|
{ |
|
const char *type = event->GetName(); |
|
|
|
if ( FStrEq( type, "server_spawn" ) ) |
|
{ |
|
// set server name in scoreboard |
|
const char *hostname = event->GetString( "hostname" ); |
|
wchar_t wzHostName[256]; |
|
wchar_t wzServerLabel[256]; |
|
g_pVGuiLocalize->ConvertANSIToUnicode( hostname, wzHostName, sizeof( wzHostName ) ); |
|
g_pVGuiLocalize->ConstructString_safe( wzServerLabel, g_pVGuiLocalize->Find( "#Scoreboard_Server" ), 1, wzHostName ); |
|
SetDialogVariable( "server", wzServerLabel ); |
|
const char *pMapName = event->GetString( "mapname" ); |
|
SetDialogVariable( "mapname", GetMapDisplayName( pMapName ) ); |
|
// m_pLocalPlayerStatsPanel->SetDialogVariable( "gametype", g_pVGuiLocalize->Find( GetMapType( pMapName ) ) ); |
|
} |
|
#ifdef STAGING_ONLY |
|
// else if ( FStrEq( type, "bountymode_toggled" ) ) |
|
// { |
|
// m_bDisplayLevel = event->GetBool( "active" ); |
|
// InvalidateLayout( true, true ); |
|
// } |
|
#endif |
|
|
|
if ( IsVisible() ) |
|
{ |
|
Update(); |
|
} |
|
} |
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
SectionedListPanel *CTFClientScoreBoardDialog::GetSelectedPlayerList( void ) |
|
{ |
|
SectionedListPanel *pList = NULL; |
|
|
|
// navigation |
|
if ( m_pPlayerListBlue->GetSelectedItem() >= 0 ) |
|
{ |
|
pList = m_pPlayerListBlue; |
|
} |
|
else if ( m_pPlayerListRed->GetSelectedItem() >= 0 ) |
|
{ |
|
pList = m_pPlayerListRed; |
|
} |
|
|
|
return pList; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Event handler |
|
//----------------------------------------------------------------------------- |
|
int CTFClientScoreBoardDialog::HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding ) |
|
{ |
|
if ( !IsVisible() ) |
|
return 1; |
|
|
|
if ( !down ) |
|
{ |
|
return 1; |
|
} |
|
|
|
if ( tf_scoreboard_mouse_mode.GetInt() == 2 ) |
|
{ |
|
if ( !m_bMouseActivated && ( keynum == MOUSE_LEFT || keynum == MOUSE_RIGHT ) ) |
|
{ |
|
m_bMouseActivated = true; |
|
InitializeInputScheme(); |
|
return 0; |
|
} |
|
} |
|
|
|
#if defined ( _X360 ) |
|
SectionedListPanel *pList = GetSelectedPlayerList(); |
|
|
|
switch( keynum ) |
|
{ |
|
case KEY_XBUTTON_UP: |
|
{ |
|
if ( pList ) |
|
{ |
|
pList->MoveSelectionUp(); |
|
} |
|
} |
|
return 0; |
|
|
|
case KEY_XBUTTON_DOWN: |
|
{ |
|
if ( pList ) |
|
{ |
|
pList->MoveSelectionDown(); |
|
} |
|
} |
|
return 0; |
|
|
|
case KEY_XBUTTON_RIGHT: |
|
{ |
|
if ( m_pPlayerListRed->GetItemCount() == 0 ) |
|
return 0; |
|
|
|
// move to the red list |
|
|
|
// get the row we're in now |
|
int iSelectedBlueItem = m_pPlayerListBlue->GetSelectedItem(); |
|
|
|
m_pPlayerListBlue->ClearSelection(); |
|
|
|
if ( iSelectedBlueItem >= 0 ) |
|
{ |
|
int row = m_pPlayerListBlue->GetRowFromItemID( iSelectedBlueItem ); |
|
|
|
if ( row >= 0 ) |
|
{ |
|
int iNewItem = m_pPlayerListRed->GetItemIDFromRow( row ); |
|
|
|
if ( iNewItem >= 0 ) |
|
{ |
|
m_pPlayerListRed->SetSelectedItem( iNewItem ); |
|
} |
|
else |
|
{ |
|
// we have fewer items. Select the last one |
|
int iLastRow = m_pPlayerListRed->GetItemCount()-1; |
|
|
|
iNewItem = m_pPlayerListRed->GetItemIDFromRow( iLastRow ); |
|
|
|
if ( iNewItem >= 0 ) |
|
{ |
|
m_pPlayerListRed->SetSelectedItem( iNewItem ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
return 0; |
|
|
|
case KEY_XBUTTON_LEFT: |
|
{ |
|
if ( m_pPlayerListBlue->GetItemCount() == 0 ) |
|
return 0; |
|
|
|
// move to the blue list |
|
|
|
// get the row we're in now |
|
int iSelectedRedItem = m_pPlayerListRed->GetSelectedItem(); |
|
|
|
if ( iSelectedRedItem < 0 ) |
|
iSelectedRedItem = 0; |
|
|
|
m_pPlayerListRed->ClearSelection(); |
|
|
|
if ( iSelectedRedItem >= 0 ) |
|
{ |
|
int row = m_pPlayerListRed->GetRowFromItemID( iSelectedRedItem ); |
|
|
|
if ( row >= 0 ) |
|
{ |
|
int iNewItem = m_pPlayerListBlue->GetItemIDFromRow( row ); |
|
|
|
if ( iNewItem >= 0 ) |
|
{ |
|
m_pPlayerListBlue->SetSelectedItem( iNewItem ); |
|
} |
|
else |
|
{ |
|
// we have fewer items. Select the last one |
|
int iLastRow = m_pPlayerListBlue->GetItemCount()-1; |
|
|
|
iNewItem = m_pPlayerListBlue->GetItemIDFromRow( iLastRow ); |
|
|
|
if ( iNewItem >= 0 ) |
|
{ |
|
m_pPlayerListBlue->SetSelectedItem( iNewItem ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
return 0; |
|
|
|
case KEY_XBUTTON_B: |
|
{ |
|
ShowPanel( false ); |
|
} |
|
return 0; |
|
|
|
case KEY_XBUTTON_A: // Show GamerCard for the selected player |
|
{ |
|
if ( pList ) |
|
{ |
|
int iSelectedItem = pList->GetSelectedItem(); |
|
|
|
if ( iSelectedItem >= 0 ) |
|
{ |
|
KeyValues *pInfo = pList->GetItemData( iSelectedItem ); |
|
|
|
DevMsg( 1, "XShowGamerCardUI for player '%s'\n", pInfo->GetString( "name" ) ); |
|
|
|
uint64 xuid = matchmaking->PlayerIdToXuid( pInfo->GetInt( "playerIndex" ) ); |
|
XShowGamerCardUI( XBX_GetPrimaryUserId(), xuid ); |
|
} |
|
} |
|
} |
|
return 0; |
|
|
|
case KEY_XBUTTON_X: // Show player review for the selected player |
|
{ |
|
if ( pList ) |
|
{ |
|
int iSelectedItem = pList->GetSelectedItem(); |
|
|
|
if ( iSelectedItem >= 0 ) |
|
{ |
|
KeyValues *pInfo = pList->GetItemData( iSelectedItem ); |
|
|
|
DevMsg( 1, "XShowPlayerReviewUI for player '%s'\n", pInfo->GetString( "name" ) ); |
|
|
|
uint64 xuid = matchmaking->PlayerIdToXuid( pInfo->GetInt( "playerIndex" ) ); |
|
XShowPlayerReviewUI( XBX_GetPrimaryUserId(), xuid ); |
|
} |
|
} |
|
} |
|
return 0; |
|
|
|
default: |
|
break; |
|
} |
|
#endif //_X360 |
|
|
|
return 1; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
bool ShouldScoreBoardHandleKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding ) |
|
{ |
|
// We're only looking for specific mouse input |
|
if ( keynum == MOUSE_LEFT || keynum == MOUSE_RIGHT ) |
|
{ |
|
CTFClientScoreBoardDialog *pScoreBoard = dynamic_cast< CTFClientScoreBoardDialog* >( gViewPortInterface->FindPanelByName( PANEL_SCOREBOARD ) ); |
|
if ( pScoreBoard ) |
|
{ |
|
return !pScoreBoard->HudElementKeyInput( down, keynum, pszCurrentBinding ); |
|
} |
|
} |
|
|
|
return false; |
|
}
|
|
|