You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
64 lines
1.8 KiB
64 lines
1.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
//=======================================================================================// |
|
|
|
#ifndef LOADOUT_PRESET_PANEL_H |
|
#define LOADOUT_PRESET_PANEL_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#include "vgui_controls/EditablePanel.h" |
|
#include "vgui_controls/PHandle.h" |
|
#include "class_loadout_panel.h" |
|
|
|
class CExButton; |
|
class CSelectedItemPreset; |
|
|
|
//----------------------------------------------------------------------------- |
|
// A loadout preset panel, which allows combinations of items to be saved and |
|
// restored via the GC. |
|
//----------------------------------------------------------------------------- |
|
class CLoadoutPresetPanel : public vgui::EditablePanel |
|
{ |
|
DECLARE_CLASS_SIMPLE( CLoadoutPresetPanel, vgui::EditablePanel ); |
|
public: |
|
CLoadoutPresetPanel( vgui::Panel *pParent, const char *pName ); // name is ignored but needed for DECLARE_BUILD_FACTORY() |
|
|
|
void SetClass( int iClass ); |
|
void EnableVerticalDisplay( bool bVertical ); |
|
|
|
virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
|
virtual void ApplySettings( KeyValues *pInResourceData ); |
|
virtual void PerformLayout(); |
|
virtual void OnCommand( const char *command ); |
|
virtual void OnTick() OVERRIDE; |
|
|
|
bool HandlePresetKeyPressed( vgui::KeyCode code ); |
|
|
|
private: |
|
equipped_preset_t GetSelectedPresetID() const; |
|
void UpdatePresetButtonStates(); |
|
void LoadPreset( int iPresetIndex ); |
|
|
|
enum PresetsConsts_t |
|
{ |
|
MAX_PRESETS = 4, |
|
}; |
|
|
|
int m_iClass; |
|
KeyValues *m_pPresetButtonKv; |
|
CExButton *m_pPresetButtons[ MAX_PRESETS ]; |
|
bool m_bDisplayVertical; |
|
|
|
enum PresetButtonColors_t |
|
{ |
|
LOADED = 0, NOTLOADED, |
|
FG = 0, BG, |
|
DEFAULT = 0, ARMED, DEPRESSED |
|
}; |
|
Color m_aDefaultColors[2][2][3]; // [LOADED|NOTLOADED][FG|BG][DEFAULT|ARMED|DEPRESSED] |
|
}; |
|
|
|
|
|
#endif // LOADOUT_PRESET_PANEL_H
|
|
|