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53 lines
2.5 KiB
53 lines
2.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef TFBACKGROUND_H |
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#define TFBACKGROUND_H |
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#include <vgui_controls/Frame.h> |
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#include <vgui_controls/EditablePanel.h> |
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//----------------------------------------------------------------------------- |
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// Purpose: Creates background image panels |
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//----------------------------------------------------------------------------- |
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void CreateBackground( vgui::EditablePanel *pWindow ); |
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//----------------------------------------------------------------------------- |
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// Purpose: Resizes windows to fit completely on-screen (for 1280x1024), and |
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// centers them on the screen. Sub-controls are also resized and moved. |
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//----------------------------------------------------------------------------- |
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void LayoutBackgroundPanel( vgui::EditablePanel *pWindow ); |
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//----------------------------------------------------------------------------- |
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// Purpose: Sets colors etc for background image panels |
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//----------------------------------------------------------------------------- |
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void ApplyBackgroundSchemeSettings( vgui::EditablePanel *pWindow, vgui::IScheme *pScheme ); |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void ResizeWindowControls( vgui::EditablePanel *pWindow, int tall, int wide, int offsetX, int offsetY ); |
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//----------------------------------------------------------------------------- |
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// Purpose: transform a standard scaled value into one that is scaled based the minimum |
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// of the horizontal and vertical ratios |
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//----------------------------------------------------------------------------- |
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int GetAlternateProportionalValueFromScaled( vgui::HScheme hScheme, int scaledValue ); |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void DrawRoundedBackground( Color bgColor, int wide, int tall ); |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void DrawRoundedBorder( Color borderColor, int wide, int tall ); |
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//----------------------------------------------------------------------------- |
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#endif // TFBACKGROUND_H
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