You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
74 lines
2.1 KiB
74 lines
2.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
//=======================================================================================// |
|
|
|
#if defined( REPLAY_ENABLED ) |
|
|
|
#ifndef TF_REPLAY_H |
|
#define TF_REPLAY_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
//---------------------------------------------------------------------------------------- |
|
|
|
#include "replay/genericclassbased_replay.h" |
|
|
|
//---------------------------------------------------------------------------------------- |
|
|
|
class CTFReplay : public CGenericClassBasedReplay |
|
{ |
|
typedef CGenericClassBasedReplay BaseClass; |
|
public: |
|
CTFReplay(); |
|
~CTFReplay(); |
|
|
|
virtual void OnBeginRecording(); |
|
virtual void OnEndRecording(); |
|
virtual void OnComplete(); |
|
virtual void FireGameEvent( IGameEvent *pEvent ); |
|
|
|
virtual bool Read( KeyValues *pIn ); |
|
virtual void Write( KeyValues *pOut ); |
|
|
|
virtual void DumpGameSpecificData() const; |
|
|
|
virtual const char *GetPlayerClass() const { return g_aPlayerClassNames_NonLocalized[ m_nPlayerClass ]; } |
|
virtual const char *GetPlayerTeam() const { return m_nPlayerTeam == TF_TEAM_RED ? "red" : "blu"; } |
|
virtual const char *GetMaterialFriendlyPlayerClass() const; |
|
|
|
private: |
|
virtual void Update(); |
|
void MedicUpdate(); |
|
float GetSentryKillScreenshotDelay(); |
|
|
|
virtual bool IsValidClass( int nClass ) const; |
|
virtual bool IsValidTeam( int iTeam ) const; |
|
virtual bool GetCurrentStats( RoundStats_t &out ); |
|
virtual const char *GetStatString( int iStat ) const; |
|
virtual const char *GetPlayerClass( int iClass ) const; |
|
|
|
float m_flNextMedicUpdateTime; |
|
}; |
|
|
|
//---------------------------------------------------------------------------------------- |
|
|
|
inline CTFReplay *ToTFReplay( CReplay *pClientReplay ) |
|
{ |
|
return static_cast< CTFReplay * >( pClientReplay ); |
|
} |
|
|
|
inline const CTFReplay *ToTFReplay( const CReplay *pClientReplay ) |
|
{ |
|
return static_cast< const CTFReplay * >( pClientReplay ); |
|
} |
|
|
|
inline CTFReplay *GetTFReplay( ReplayHandle_t hReplay ) |
|
{ |
|
return ToTFReplay( g_pClientReplayContext->GetReplay( hReplay ) ); |
|
} |
|
|
|
//---------------------------------------------------------------------------------------- |
|
|
|
#endif // TF_REPLAY_H |
|
|
|
#endif |