Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//-----------------------------------------------------------------------------
// CHOREOOBJECTS.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$macro SRCDIR ".."
$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;..\game\shared;..\utils\common"
}
}
$Project "choreoobjects"
{
$Folder "Source Files"
{
$File "$SRCDIR\game\shared\choreoactor.cpp"
$File "$SRCDIR\game\shared\choreochannel.cpp"
$File "$SRCDIR\game\shared\choreoevent.cpp"
$File "$SRCDIR\game\shared\choreoscene.cpp"
$File "$SRCDIR\game\shared\sceneimage.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\game\shared\choreoactor.h"
$File "$SRCDIR\game\shared\choreochannel.h"
$File "$SRCDIR\game\shared\choreoevent.h"
$File "$SRCDIR\game\shared\choreoscene.h"
$File "$SRCDIR\game\shared\ichoreoeventcallback.h"
$File "$SRCDIR\game\shared\sceneimage.h"
}
$Folder "Public Header Files"
{
$File "$SRCDIR\public\mathlib\mathlib.h"
$File "$SRCDIR\public\mathlib\vector.h"
$File "$SRCDIR\public\mathlib\vector2d.h"
}
}