You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
48 lines
1.0 KiB
48 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// |
|
//=============================================================================// |
|
#ifndef TF_ITEM_H |
|
#define TF_ITEM_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#ifdef CLIENT_DLL |
|
#include "c_props.h" |
|
#else |
|
#include "props.h" |
|
#endif |
|
|
|
#ifdef CLIENT_DLL |
|
#define CTFPlayer C_TFPlayer |
|
#define CTFItem C_TFItem |
|
#endif |
|
|
|
class CTFPlayer; |
|
|
|
//============================================================================= |
|
// |
|
// TF Item |
|
// |
|
class CTFItem : public CDynamicProp |
|
{ |
|
public: |
|
DECLARE_CLASS( CTFItem,CDynamicProp ) |
|
DECLARE_NETWORKCLASS(); |
|
|
|
// Unique identifier. |
|
virtual unsigned int GetItemID() const; |
|
|
|
// Pick up and drop. |
|
virtual void PickUp( CTFPlayer *pPlayer, bool bInvisible ); |
|
virtual void Drop( CTFPlayer *pPlayer, bool bVisible, bool bThrown = false, bool bMessage = true ); |
|
|
|
#ifdef CLIENT_DLL |
|
virtual bool ShouldDraw(); |
|
virtual ShadowType_t ShadowCastType(); |
|
virtual bool ShouldHideGlowEffect( void ) { return false; } |
|
#endif |
|
}; |
|
|
|
#endif // TF_ITEM_H
|