Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef ITEM_RENTAL_UI_H
#define ITEM_RENTAL_UI_H
#ifdef _WIN32
#pragma once
#endif
#include "econ_ui.h"
#include "vgui/ISurface.h"
#include "econ_controls.h"
#include "gc_clientsystem.h"
#include "tool_items/tool_items.h"
#include "store/store_panel.h"
#include "vgui_controls/PropertySheet.h"
#include "confirm_dialog.h"
#include "econ_notifications.h"
class CEconPreviewNotification : public CEconNotification
{
public:
CEconPreviewNotification( uint64 ulSteamID, uint32 iItemDef );
virtual EType NotificationType() { return eType_Trigger; }
virtual void Trigger() {}
int GetItemDefIndex()
{
return m_pItemDef->GetDefinitionIndex();
}
public:
const CEconItemDefinition *m_pItemDef;
};
class CEconPreviewExpiredNotification : public CEconPreviewNotification
{
public:
CEconPreviewExpiredNotification( uint64 ulSteamID, uint32 iItemDef ) : CEconPreviewNotification( ulSteamID, iItemDef ) {}
virtual EType NotificationType() { return eType_Trigger; }
virtual void Trigger();
};
class CEconPreviewItemBoughtNotification : public CEconPreviewNotification
{
public:
CEconPreviewItemBoughtNotification( uint64 ulSteamID, uint32 iItemDef ) : CEconPreviewNotification( ulSteamID, iItemDef ) {}
virtual EType NotificationType() { return eType_Trigger; }
virtual void Trigger()
{
EconUI()->OpenEconUI( ECONUI_BACKPACK );
MarkForDeletion();
}
};
#endif // ITEM_RENTAL_UI_H