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45 lines
1.1 KiB
45 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef DOD_HUD_PLAYERSTATUS_FIRESELECT_H |
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#define DOD_HUD_PLAYERSTATUS_FIRESELECT_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/EditablePanel.h> |
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#include "IconPanel.h" |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// Purpose: FireSelect panel |
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//----------------------------------------------------------------------------- |
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class CDoDHudFireSelect : public vgui::EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CDoDHudFireSelect, vgui::EditablePanel ); |
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public: |
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CDoDHudFireSelect( vgui::Panel *parent, const char *name ); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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virtual void OnThink(); |
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virtual void SetVisible( bool state ); |
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private: |
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CDoDCutEditablePanel *m_pBackground; |
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CIconPanel *m_pIconMP44; |
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CIconPanel *m_pIconBAR; |
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CIconPanel *m_pBulletLeft; |
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CIconPanel *m_pBulletCenter; |
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CIconPanel *m_pBulletRight; |
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}; |
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#endif // DOD_HUD_PLAYERSTATUS_FIRESELECT_H
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