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106 lines
3.2 KiB
106 lines
3.2 KiB
//----------------------------------------------------------------------------- |
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// IHVTEST1.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR "..\.." |
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$Macro OUTBINDIR "$SRCDIR\..\game\bin\unittests" |
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$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc" |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared" |
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$PreprocessorDefinitions "$BASE;IHVTEST" |
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} |
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} |
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$Project "ihvtest1" |
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{ |
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$Folder "Source Files" |
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{ |
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$File "$SRCDIR\public\bone_setup.cpp" |
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$File "$SRCDIR\public\collisionutils.cpp" |
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$File "ihvtest1.cpp" |
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$File "$SRCDIR\public\studio.cpp" |
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$File "sys_clock.cpp" [$WIN32] |
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} |
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$Folder "Public Header Files" |
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{ |
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$File "$SRCDIR\public\mathlib\amd3dx.h" |
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$File "$SRCDIR\public\basehandle.h" |
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$File "$SRCDIR\public\tier0\basetypes.h" |
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$File "$SRCDIR\public\bitvec.h" |
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$File "$SRCDIR\public\bone_accessor.h" |
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$File "$SRCDIR\public\bone_setup.h" |
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$File "$SRCDIR\public\bspflags.h" |
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$File "$SRCDIR\public\clientstats.h" |
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$File "$SRCDIR\public\cmodel.h" |
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$File "$SRCDIR\public\CollisionUtils.h" |
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$File "$SRCDIR\public\tier0\commonmacros.h" |
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$File "$SRCDIR\public\mathlib\compressed_vector.h" |
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$File "$SRCDIR\public\const.h" |
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$File "$SRCDIR\public\tier0\dbg.h" |
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$File "$SRCDIR\public\tier0\fasttimer.h" |
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$File "$SRCDIR\public\filesystem.h" |
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$File "$SRCDIR\public\gametrace.h" |
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$File "$SRCDIR\public\appframework\IAppSystem.h" |
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$File "$SRCDIR\public\tier0\icommandline.h" |
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$File "$SRCDIR\public\ihandleentity.h" |
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$File "$SRCDIR\public\materialsystem\imaterialproxyfactory.h" |
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$File "$SRCDIR\public\materialsystem\imaterialsystem.h" |
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$File "$SRCDIR\public\materialsystem\imaterialsystemhardwareconfig.h" |
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$File "$SRCDIR\public\tier1\interface.h" |
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$File "$SRCDIR\public\istudiorender.h" |
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$File "$SRCDIR\public\materialsystem\materialsystem_config.h" |
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$File "$SRCDIR\public\mathlib\mathlib.h" |
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$File "$SRCDIR\public\tier0\mem.h" |
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$File "$SRCDIR\public\tier0\memalloc.h" |
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$File "$SRCDIR\public\tier0\memdbgon.h" |
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$File "$SRCDIR\public\tier0\platform.h" |
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$File "$SRCDIR\public\tier0\protected_things.h" |
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$File "$SRCDIR\public\vstdlib\random.h" |
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$File "$SRCDIR\public\string_t.h" |
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$File "$SRCDIR\public\tier1\strtools.h" |
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$File "$SRCDIR\public\studio.h" |
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$File "$SRCDIR\public\tier1\utlbuffer.h" |
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$File "$SRCDIR\public\tier1\utldict.h" |
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$File "$SRCDIR\public\tier1\utlmemory.h" |
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$File "$SRCDIR\public\tier1\utlrbtree.h" |
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$File "$SRCDIR\public\tier1\utlsymbol.h" |
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$File "$SRCDIR\public\tier1\utlvector.h" |
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$File "$SRCDIR\public\vcollide.h" |
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$File "$SRCDIR\public\mathlib\vector.h" |
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$File "$SRCDIR\public\mathlib\vector2d.h" |
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$File "$SRCDIR\public\mathlib\vector4d.h" |
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$File "$SRCDIR\public\tier0\vprof.h" |
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$File "$SRCDIR\public\vstdlib\vstdlib.h" |
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} |
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$Folder "Build Bat Files" [$0] |
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{ |
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$File "copybin.bat" |
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$File "copycommonsrc.bat" |
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$File "copydx8.bat" |
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$File "copygamesharedsrc.bat" |
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$File "copyihvtestsrc.bat" |
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$File "copylib.bat" |
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$File "copymatsyssrc.bat" |
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$File "copypublicsrc.bat" |
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$File "copyshaderdx8src.bat" |
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$File "copysrc.bat" |
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$File "copystudiorendersrc.bat" |
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} |
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$Folder "Link Libraries" |
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{ |
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$Lib appframework |
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$Lib mathlib |
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$Lib $LIBCOMMON\vtuneapi [$WIN32&&!$VS2015] |
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$Lib $SRCDIR\lib\common\vtuneapi [$WIN32&&$VS2015] |
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} |
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}
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