Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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// hex.h - written and placed in the public domain by Wei Dai
//! \file
//! \brief Classes for HexEncoder and HexDecoder
#ifndef CRYPTOPP_HEX_H
#define CRYPTOPP_HEX_H
#include "cryptlib.h"
#include "basecode.h"
NAMESPACE_BEGIN(CryptoPP)
//! Converts given data to base 16
class CRYPTOPP_DLL HexEncoder : public SimpleProxyFilter
{
public:
HexEncoder(BufferedTransformation *attachment = NULL, bool uppercase = true, int outputGroupSize = 0, const std::string &separator = ":", const std::string &terminator = "")
: SimpleProxyFilter(new BaseN_Encoder(new Grouper), attachment)
{
IsolatedInitialize(MakeParameters(Name::Uppercase(), uppercase)(Name::GroupSize(), outputGroupSize)(Name::Separator(), ConstByteArrayParameter(separator))(Name::Terminator(), ConstByteArrayParameter(terminator)));
}
void IsolatedInitialize(const NameValuePairs &parameters);
};
//! Decode base 16 data back to bytes
class CRYPTOPP_DLL HexDecoder : public BaseN_Decoder
{
public:
HexDecoder(BufferedTransformation *attachment = NULL)
: BaseN_Decoder(GetDefaultDecodingLookupArray(), 4, attachment) {}
void IsolatedInitialize(const NameValuePairs &parameters);
private:
static const int * CRYPTOPP_API GetDefaultDecodingLookupArray();
};
NAMESPACE_END
#endif