Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Engine crc routines
//
// $NoKeywords: $
//=============================================================================//
#ifndef CHECKSUM_H
#define CHECKSUM_H
#ifdef _WIN32
#pragma once
#endif
#include "checksum_crc.h"
#include "checksum_md5.h"
#include "quakedef.h"
bool CRC_File(CRC32_t *crcvalue, const char *pszFileName);
byte COM_BlockSequenceCRCByte (byte *base, int length, int sequence);
bool CRC_MapFile(CRC32_t *crcvalue, const char *pszFileName);
bool MD5_MapFile(MD5Value_t *md5value, const char *pszFileName);
bool MD5_Hash_File(unsigned char digest[16], const char *pszFileName, bool bSeed, unsigned int seed[4]);
bool MD5_Hash_Buffer( unsigned char pDigest[16], const unsigned char *pBuffer, int nSize, bool bSeed = false, unsigned int seed[4] = NULL );
#endif // CHECKSUM_H