Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

70 lines
2.3 KiB

//-----------------------------------------------------------------------------
// SHADERLIB.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$macro SRCDIR "..\.."
$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;..\"
$PreprocessorDefinitions "$BASE;FAST_MATERIALVAR_ACCESS"
$PreprocessorDefinitions "$BASE;fopen=dont_use_fopen" [$WINDOWS]
}
}
$Project "shaderlib"
{
$Folder "Source Files"
{
$File "BaseShader.cpp"
$File "ShaderDLL.cpp"
$File "shaderlib_cvar.cpp"
}
$Folder "Header Files"
{
$File "shaderDLL_Global.h"
$File "shaderlib_cvar.h"
$File "$SRCDIR\public\shaderlib\BaseShader.h"
$File "$SRCDIR\public\tier0\basetypes.h"
$File "$SRCDIR\public\tier0\commonmacros.h"
$File "$SRCDIR\public\shaderlib\cshader.h"
$File "$SRCDIR\public\tier0\dbg.h"
$File "$SRCDIR\public\tier0\fasttimer.h"
$File "$SRCDIR\public\appframework\IAppSystem.h"
$File "$SRCDIR\public\tier0\icommandline.h"
$File "$SRCDIR\public\icvar.h"
$File "$SRCDIR\public\materialsystem\imaterial.h"
$File "$SRCDIR\public\materialsystem\imaterialsystem.h"
$File "$SRCDIR\public\materialsystem\imaterialsystemhardwareconfig.h"
$File "$SRCDIR\public\materialsystem\imaterialvar.h"
$File "$SRCDIR\public\materialsystem\imesh.h"
$File "$SRCDIR\public\materialsystem\IShader.h"
$File "$SRCDIR\public\materialsystem\ishaderapi.h"
$File "..\IShaderSystem.h"
$File "$SRCDIR\public\materialsystem\itexture.h"
$File "$SRCDIR\public\materialsystem\materialsystem_config.h"
$File "$SRCDIR\public\mathlib\mathlib.h"
$File "$SRCDIR\public\tier0\memdbgoff.h"
$File "$SRCDIR\public\tier0\memdbgon.h"
$File "$SRCDIR\public\tier0\platform.h"
$File "$SRCDIR\public\tier0\protected_things.h"
$File "$SRCDIR\public\shaderlib\ShaderDLL.h"
$File "$SRCDIR\public\string_t.h"
$File "$SRCDIR\public\tier1\strtools.h"
$File "$SRCDIR\public\tier1\utlmemory.h"
$File "$SRCDIR\public\tier1\utlvector.h"
$File "$SRCDIR\public\mathlib\vector.h"
$File "$SRCDIR\public\mathlib\vector2d.h"
$File "$SRCDIR\public\mathlib\vector4d.h"
$File "$SRCDIR\public\mathlib\vmatrix.h"
$File "$SRCDIR\public\mathlib\vplane.h"
$File "$SRCDIR\public\vstdlib\vstdlib.h"
}
}