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33 lines
1004 B
33 lines
1004 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef IVGUIMODULELOADER_H |
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#define IVGUIMODULELOADER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "interface.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: interface to accessing all loaded modules |
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//----------------------------------------------------------------------------- |
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abstract_class IVGuiModuleLoader : public IBaseInterface |
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{ |
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public: |
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virtual int GetModuleCount() = 0; |
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virtual const char *GetModuleLabel(int moduleIndex) = 0; |
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virtual CreateInterfaceFn GetModuleFactory(int moduleIndex) = 0; |
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virtual bool ActivateModule(int moduleIndex) = 0; |
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virtual bool ActivateModule(const char *moduleName) = 0; |
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virtual void SetPlatformToRestart() = 0; |
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}; |
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#define VGUIMODULELOADER_INTERFACE_VERSION "VGuiModuleLoader003" |
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#endif // IVGUIMODULELOADER_H
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