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3848 lines
95 KiB
3848 lines
95 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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#if defined(_WIN32) && !defined(_X360) |
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#include <windows.h> |
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#endif |
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#include "basetypes.h" |
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#include <stdio.h> |
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#include "choreoscene.h" |
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#include "choreoevent.h" |
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#include "choreochannel.h" |
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#include "choreoactor.h" |
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#include "ichoreoeventcallback.h" |
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#include "iscenetokenprocessor.h" |
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#include "utlbuffer.h" |
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#include "filesystem.h" |
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#include "utlrbtree.h" |
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#include "mathlib/mathlib.h" |
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#include "tier1/strtools.h" |
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#include "tier2/tier2.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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#pragma warning( disable : 4127 ) |
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// Let scene linger for 1/4 second so blends can finish |
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#define SCENE_LINGER_TIME 0.25f |
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// The engine turns this to true in dlls/sceneentity.cpp at bool SceneCacheInit()!!! |
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bool CChoreoScene::s_bEditingDisabled = false; |
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//----------------------------------------------------------------------------- |
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// Purpose: Creates scene from a file |
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// Input : *filename - |
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// *pfn - |
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// Output : CChoreoScene |
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//----------------------------------------------------------------------------- |
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CChoreoScene *ChoreoLoadScene( |
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char const *filename, |
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IChoreoEventCallback *callback, |
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ISceneTokenProcessor *tokenizer, |
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void ( *pfn ) ( const char *fmt, ... ) ) |
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{ |
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MEM_ALLOC_CREDIT(); |
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CChoreoScene *scene = new CChoreoScene( callback ); |
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Assert( scene ); |
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scene->ParseFromBuffer( filename, tokenizer ); |
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scene->SetPrintFunc( pfn ); |
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return scene; |
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} |
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bool IsBufferBinaryVCD( char *pBuffer, int bufferSize ) |
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{ |
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if ( bufferSize > 4 && *(int *)pBuffer == SCENE_BINARY_TAG ) |
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{ |
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return true; |
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} |
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return false; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Debug printout |
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// Input : level - |
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// *fmt - |
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// ... - |
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//----------------------------------------------------------------------------- |
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void CChoreoScene::choreoprintf( int level, const char *fmt, ... ) |
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{ |
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char string[ 2048 ]; |
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va_list argptr; |
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va_start( argptr, fmt ); |
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Q_vsnprintf( string, sizeof(string), fmt, argptr ); |
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va_end( argptr ); |
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while ( level-- > 0 ) |
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{ |
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if (m_pfnPrint ) |
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{ |
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(*m_pfnPrint)( " " ); |
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} |
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else |
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{ |
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printf( " " ); |
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} |
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Msg( " " ); |
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} |
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if ( m_pfnPrint ) |
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{ |
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(*m_pfnPrint)( string ); |
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} |
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else |
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{ |
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printf( "%s", string ); |
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} |
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Msg( "%s", string ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CChoreoScene::CChoreoScene( IChoreoEventCallback *callback ) |
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{ |
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Init( callback ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: // Assignment |
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// Input : src - |
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// Output : CChoreoScene& |
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//----------------------------------------------------------------------------- |
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CChoreoScene& CChoreoScene::operator=( const CChoreoScene& src ) |
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{ |
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Init( src.m_pIChoreoEventCallback ); |
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// Delete existing |
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int i; |
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for ( i = 0; i < m_Actors.Size(); i++ ) |
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{ |
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CChoreoActor *a = m_Actors[ i ]; |
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Assert( a ); |
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delete a; |
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} |
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m_Actors.RemoveAll(); |
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for ( i = 0; i < m_Events.Size(); i++ ) |
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{ |
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CChoreoEvent *e = m_Events[ i ]; |
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Assert( e ); |
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delete e; |
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} |
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m_Events.RemoveAll(); |
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for ( i = 0 ; i < m_Channels.Size(); i++ ) |
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{ |
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CChoreoChannel *c = m_Channels[ i ]; |
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Assert( c ); |
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delete c; |
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} |
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m_Channels.RemoveAll(); |
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m_pTokenizer = src.m_pTokenizer; |
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m_flCurrentTime = src.m_flCurrentTime; |
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m_flStartTime = src.m_flStartTime; |
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m_flEndTime = src.m_flEndTime; |
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m_flSoundSystemLatency = src.m_flSoundSystemLatency; |
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m_pfnPrint = src.m_pfnPrint; |
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m_flLastActiveTime = src.m_flLastActiveTime; |
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m_pTokenizer = src.m_pTokenizer; |
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m_bSubScene = src.m_bSubScene; |
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m_nSceneFPS = src.m_nSceneFPS; |
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m_bUseFrameSnap = src.m_bUseFrameSnap; |
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m_bIgnorePhonemes = src.m_bIgnorePhonemes; |
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// Now copy the object tree |
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// First copy the global events |
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for ( i = 0; i < src.m_Events.Size(); i++ ) |
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{ |
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CChoreoEvent *event = src.m_Events[ i ]; |
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if ( event->GetActor() == NULL ) |
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{ |
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MEM_ALLOC_CREDIT(); |
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// Copy it |
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CChoreoEvent *newEvent = AllocEvent(); |
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*newEvent = *event; |
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} |
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} |
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// Finally, push actors, channels, events onto global stacks |
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for ( i = 0; i < src.m_Actors.Size(); i++ ) |
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{ |
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CChoreoActor *actor = src.m_Actors[ i ]; |
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CChoreoActor *newActor = AllocActor(); |
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*newActor = *actor; |
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for ( int j = 0; j < newActor->GetNumChannels() ; j++ ) |
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{ |
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CChoreoChannel *ch = newActor->GetChannel( j ); |
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m_Channels.AddToTail( ch ); |
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for ( int k = 0; k < ch->GetNumEvents(); k++ ) |
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{ |
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CChoreoEvent *ev = ch->GetEvent( k ); |
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m_Events.AddToTail( ev ); |
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ev->SetScene( this ); |
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} |
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} |
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} |
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Q_strncpy( m_szMapname, src.m_szMapname, sizeof( m_szMapname ) ); |
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m_SceneRamp = src.m_SceneRamp; |
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m_TimeZoomLookup.RemoveAll(); |
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for ( i = 0; i < (int)src.m_TimeZoomLookup.Count(); i++ ) |
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{ |
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m_TimeZoomLookup.Insert( src.m_TimeZoomLookup.GetElementName( i ), src.m_TimeZoomLookup[ i ] ); |
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} |
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Q_strncpy( m_szFileName, src.m_szFileName, sizeof( m_szFileName ) ); |
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m_nLastPauseEvent = src.m_nLastPauseEvent; |
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m_flPrecomputedStopTime = src.m_flPrecomputedStopTime; |
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m_bitvecHasEventOfType = src.m_bitvecHasEventOfType; |
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return *this; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CChoreoScene::Init( IChoreoEventCallback *callback ) |
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{ |
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m_flPrecomputedStopTime = 0.0f; |
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m_pTokenizer = NULL; |
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m_szMapname[ 0 ] = 0; |
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m_flCurrentTime = 0.0f; |
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m_flStartTime = 0.0f; |
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m_flEndTime = 0.0f; |
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m_flSoundSystemLatency = 0.0f; |
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m_pfnPrint = NULL; |
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m_flLastActiveTime = 0.0f; |
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m_flEarliestTime = 0.0f; |
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m_flLatestTime = 0.0f; |
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m_nActiveEvents = 0; |
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m_pIChoreoEventCallback = callback; |
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m_bSubScene = false; |
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m_nSceneFPS = DEFAULT_SCENE_FPS; |
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m_bUseFrameSnap = false; |
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m_szFileName[0] = 0; |
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m_bIsBackground = false; |
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m_bitvecHasEventOfType.ClearAll(); |
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m_nLastPauseEvent = -1; |
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m_bIgnorePhonemes = false; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Destroy objects and queues |
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//----------------------------------------------------------------------------- |
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CChoreoScene::~CChoreoScene( void ) |
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{ |
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int i; |
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for ( i = 0; i < m_Actors.Size(); i++ ) |
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{ |
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CChoreoActor *a = m_Actors[ i ]; |
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Assert( a ); |
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delete a; |
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} |
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m_Actors.RemoveAll(); |
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for ( i = 0; i < m_Events.Size(); i++ ) |
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{ |
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CChoreoEvent *e = m_Events[ i ]; |
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Assert( e ); |
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delete e; |
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} |
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m_Events.RemoveAll(); |
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for ( i = 0 ; i < m_Channels.Size(); i++ ) |
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{ |
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CChoreoChannel *c = m_Channels[ i ]; |
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Assert( c ); |
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delete c; |
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} |
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m_Channels.RemoveAll(); |
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} |
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//----------------------------------------------------------------------------- |
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// Ignore phonemes |
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//----------------------------------------------------------------------------- |
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void CChoreoScene::IgnorePhonemes( bool bIgnore ) |
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{ |
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m_bIgnorePhonemes = bIgnore; |
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} |
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bool CChoreoScene::ShouldIgnorePhonemes() const |
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{ |
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return m_bIgnorePhonemes; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : *callback - |
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//----------------------------------------------------------------------------- |
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void CChoreoScene::SetEventCallbackInterface( IChoreoEventCallback *callback ) |
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{ |
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m_pIChoreoEventCallback = callback; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : level - |
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// *e - |
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//----------------------------------------------------------------------------- |
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void CChoreoScene::PrintEvent( int level, CChoreoEvent *e ) |
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{ |
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choreoprintf( level, "event %s \"%s\"\n", CChoreoEvent::NameForType( e->GetType() ), e->GetName() ); |
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choreoprintf( level, "{\n" ); |
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choreoprintf( level + 1, "time %f %f\n", e->GetStartTime(), e->GetEndTime() ); |
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choreoprintf( level + 1, "param \"%s\"\n", e->GetParameters() ); |
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if ( strlen( e->GetParameters2() ) > 0 ) |
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{ |
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choreoprintf( level + 1, "param2 \"%s\"\n", e->GetParameters2() ); |
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} |
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if ( strlen( e->GetParameters3() ) > 0 ) |
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{ |
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choreoprintf( level + 1, "param3 \"%s\"\n", e->GetParameters3() ); |
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} |
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choreoprintf( level, "}\n" ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : level - |
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// *c - |
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//----------------------------------------------------------------------------- |
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void CChoreoScene::PrintChannel( int level, CChoreoChannel *c ) |
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{ |
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choreoprintf( level, "channel \"%s\"\n", c->GetName() ); |
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choreoprintf( level, "{\n" ); |
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for ( int i = 0; i < c->GetNumEvents(); i++ ) |
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{ |
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CChoreoEvent *e = c->GetEvent( i ); |
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if ( e ) |
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{ |
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PrintEvent( level + 1, e ); |
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} |
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} |
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choreoprintf( level, "}\n" ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : level - |
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// *a - |
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//----------------------------------------------------------------------------- |
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void CChoreoScene::PrintActor( int level, CChoreoActor *a ) |
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{ |
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choreoprintf( level, "actor \"%s\"\n", a->GetName() ); |
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choreoprintf( level, "{\n" ); |
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for ( int i = 0; i < a->GetNumChannels(); i++ ) |
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{ |
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CChoreoChannel *c = a->GetChannel( i ); |
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if ( c ) |
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{ |
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PrintChannel( level + 1, c ); |
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} |
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} |
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choreoprintf( level, "}\n\n" ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CChoreoScene::Print( void ) |
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{ |
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// Look for events that don't have actor/channel set |
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int i; |
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for ( i = 0 ; i < m_Events.Size(); i++ ) |
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{ |
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CChoreoEvent *e = m_Events[ i ]; |
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if ( e->GetActor() ) |
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continue; |
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PrintEvent( 0, e ); |
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} |
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for ( i = 0 ; i < m_Actors.Size(); i++ ) |
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{ |
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CChoreoActor *a = m_Actors[ i ]; |
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if ( !a ) |
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continue; |
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PrintActor( 0, a ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: prints if m_pfnPrint is active |
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// Output : |
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//----------------------------------------------------------------------------- |
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void CChoreoScene::SceneMsg( const char *pFormat, ... ) |
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{ |
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char string[ 2048 ]; |
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va_list argptr; |
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va_start( argptr, pFormat ); |
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Q_vsnprintf( string, sizeof(string), pFormat, argptr ); |
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va_end( argptr ); |
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if ( m_pfnPrint ) |
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{ |
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(*m_pfnPrint)( string ); |
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} |
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else |
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{ |
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Msg( "%s", string ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Output : CChoreoEvent |
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//----------------------------------------------------------------------------- |
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CChoreoEvent *CChoreoScene::AllocEvent( void ) |
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{ |
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MEM_ALLOC_CREDIT_CLASS(); |
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CChoreoEvent *e = new CChoreoEvent( this ); |
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Assert( e ); |
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m_Events.AddToTail( e ); |
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return e; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Output : CChoreoChannel |
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//----------------------------------------------------------------------------- |
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CChoreoChannel *CChoreoScene::AllocChannel( void ) |
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{ |
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MEM_ALLOC_CREDIT_CLASS(); |
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CChoreoChannel *c = new CChoreoChannel(); |
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Assert( c ); |
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m_Channels.AddToTail( c ); |
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return c; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Output : CChoreoActor |
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//----------------------------------------------------------------------------- |
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CChoreoActor *CChoreoScene::AllocActor( void ) |
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{ |
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MEM_ALLOC_CREDIT_CLASS(); |
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CChoreoActor *a = new CChoreoActor; |
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Assert( a ); |
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m_Actors.AddToTail( a ); |
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return a; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : *name - |
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// Output : CChoreoActor |
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//----------------------------------------------------------------------------- |
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CChoreoActor *CChoreoScene::FindActor( const char *name ) |
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{ |
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for ( int i = 0; i < m_Actors.Size(); i++ ) |
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{ |
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CChoreoActor *a = m_Actors[ i ]; |
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if ( !a ) |
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continue; |
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if ( !Q_stricmp( a->GetName(), name ) ) |
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return a; |
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} |
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return NULL; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Output : int |
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//----------------------------------------------------------------------------- |
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int CChoreoScene::GetNumEvents( void ) |
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{ |
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return m_Events.Size(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : event - |
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// Output : CChoreoEvent |
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//----------------------------------------------------------------------------- |
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CChoreoEvent *CChoreoScene::GetEvent( int event ) |
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{ |
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if ( event < 0 || event >= m_Events.Size() ) |
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return NULL; |
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return m_Events[ event ]; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Output : int |
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//----------------------------------------------------------------------------- |
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int CChoreoScene::GetNumActors( void ) |
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{ |
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return m_Actors.Size(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : actor - |
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// Output : CChoreoActor |
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//----------------------------------------------------------------------------- |
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CChoreoActor *CChoreoScene::GetActor( int actor ) |
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{ |
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if ( actor < 0 || actor >= GetNumActors() ) |
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return NULL; |
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return m_Actors[ actor ]; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Output : int |
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//----------------------------------------------------------------------------- |
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int CChoreoScene::GetNumChannels( void ) |
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{ |
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return m_Channels.Size(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : channel - |
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// Output : CChoreoChannel |
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//----------------------------------------------------------------------------- |
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CChoreoChannel *CChoreoScene::GetChannel( int channel ) |
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{ |
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if ( channel < 0 || channel >= GetNumChannels() ) |
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return NULL; |
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return m_Channels[ channel ]; |
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} |
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void CChoreoScene::ParseRamp( ISceneTokenProcessor *tokenizer, CChoreoEvent *e ) |
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{ |
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e->GetRamp()->Parse( tokenizer, e ); |
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} |
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void CChoreoScene::ParseSceneRamp( ISceneTokenProcessor *tokenizer, CChoreoScene *scene ) |
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{ |
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scene->m_SceneRamp.Parse( tokenizer, scene ); |
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} |
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void CCurveData::Parse( ISceneTokenProcessor *tokenizer, ICurveDataAccessor *data ) |
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{ |
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Clear(); |
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tokenizer->GetToken( true ); |
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if ( !Q_stricmp( tokenizer->CurrentToken(), "leftedge" ) ) |
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{ |
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CChoreoScene::ParseEdgeInfo( tokenizer, &m_RampEdgeInfo[ 0 ] ); |
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} |
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if ( !Q_stricmp( tokenizer->CurrentToken(), "rightedge" ) ) |
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{ |
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CChoreoScene::ParseEdgeInfo( tokenizer, &m_RampEdgeInfo[ 1 ] ); |
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} |
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if ( stricmp( tokenizer->CurrentToken(), "{" ) ) |
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tokenizer->Error( "expecting {\n" ); |
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while ( 1 ) |
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{ |
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// Parse until } |
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tokenizer->GetToken( true ); |
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if ( strlen( tokenizer->CurrentToken() ) <= 0 ) |
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{ |
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tokenizer->Error( "expecting ramp data\n" ); |
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break; |
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} |
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if ( !Q_stricmp( tokenizer->CurrentToken(), "}" ) ) |
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break; |
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CUtlVector< CExpressionSample > samples; |
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float time = (float)atof( tokenizer->CurrentToken() ); |
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tokenizer->GetToken( false ); |
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float value = (float)atof( tokenizer->CurrentToken() ); |
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// Add to counter |
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int idx = samples.AddToTail(); |
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CExpressionSample *s = &samples[ idx ]; |
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s->time = time; |
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s->value = value; |
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// If there are more tokens on this line, then it's a new format curve name |
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if ( tokenizer->TokenAvailable() ) |
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{ |
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tokenizer->GetToken( false ); |
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int curveType = Interpolator_CurveTypeForName( tokenizer->CurrentToken() ); |
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s->SetCurveType( curveType ); |
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} |
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if ( samples.Size() >= 1 ) |
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{ |
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for ( int i = 0; i < samples.Size(); i++ ) |
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{ |
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CExpressionSample sample = samples[ i ]; |
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CExpressionSample *newSample = Add( sample.time, sample.value, false ); |
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newSample->SetCurveType( sample.GetCurveType() ); |
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} |
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} |
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} |
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Resort( data ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Helper for restoring edge info |
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// Input : *edgeinfo - |
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//----------------------------------------------------------------------------- |
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void CChoreoScene::ParseEdgeInfo( ISceneTokenProcessor *tokenizer, EdgeInfo_t *edgeinfo ) |
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{ |
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Assert( edgeinfo ); |
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Assert( tokenizer ); |
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tokenizer->GetToken( false ); |
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edgeinfo->m_bActive = true; |
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edgeinfo->m_CurveType = Interpolator_CurveTypeForName( tokenizer->CurrentToken() ); |
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tokenizer->GetToken( false ); |
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edgeinfo->m_flZeroPos = atof( tokenizer->CurrentToken() ); |
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tokenizer->GetToken( true ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
|
// Input : *tokenizer - |
|
// *e - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ParseFlexAnimations( ISceneTokenProcessor *tokenizer, CChoreoEvent *e, bool removeold /*= true*/ ) |
|
{ |
|
Assert( e ); |
|
|
|
if ( removeold ) |
|
{ |
|
// Make sure there's nothing already there... |
|
e->RemoveAllTracks(); |
|
// Make it re-index |
|
e->SetTrackLookupSet( false ); |
|
} |
|
|
|
// BACKWARD COMPATABILITY |
|
// in the old system the samples were 0.0 to 1.0 mapped to endtime - starttime |
|
// if samples_use_time is true, then samples are actually offsets of time from starttime |
|
bool samples_use_realtime = false; |
|
// Parse tags between { } |
|
// |
|
tokenizer->GetToken( true ); |
|
|
|
Assert( e->HasEndTime() ); |
|
|
|
float endtime = e->GetEndTime(); |
|
float starttime = e->GetStartTime(); |
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float event_time = endtime - starttime; |
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int nDefaultCurveType = CURVE_DEFAULT; |
|
|
|
// Is it the new file format? |
|
if ( !Q_stricmp( tokenizer->CurrentToken(), "samples_use_time" ) ) |
|
{ |
|
samples_use_realtime = true; |
|
tokenizer->GetToken( true ); |
|
} |
|
|
|
// Check for default curve type |
|
if ( !Q_strnicmp( tokenizer->CurrentToken(), "defaultcurvetype", 16 ) ) |
|
{ |
|
const char *pTest = tokenizer->CurrentToken() + 16; |
|
if ( *pTest == 0 ) |
|
{ |
|
tokenizer->GetToken( true ); |
|
pTest = tokenizer->CurrentToken(); |
|
} |
|
|
|
if ( *pTest != '=' ) |
|
{ |
|
tokenizer->Error( "expecting =\n" ); |
|
} |
|
++pTest; |
|
if ( *pTest == 0 ) |
|
{ |
|
tokenizer->GetToken( true ); |
|
pTest = tokenizer->CurrentToken(); |
|
} |
|
|
|
nDefaultCurveType = Interpolator_CurveTypeForName( pTest ); |
|
tokenizer->GetToken( true ); |
|
e->SetDefaultCurveType( nDefaultCurveType ); |
|
} |
|
|
|
if ( stricmp( tokenizer->CurrentToken(), "{" ) ) |
|
{ |
|
tokenizer->Error( "expecting {\n" ); |
|
} |
|
|
|
while ( 1 ) |
|
{ |
|
// Parse until } |
|
tokenizer->GetToken( true ); |
|
|
|
if ( strlen( tokenizer->CurrentToken() ) <= 0 ) |
|
{ |
|
tokenizer->Error( "expecting flex animation data\n" ); |
|
break; |
|
} |
|
|
|
if ( !Q_stricmp( tokenizer->CurrentToken(), "}" ) ) |
|
break; |
|
|
|
char flexcontroller[ CFlexAnimationTrack::MAX_CONTROLLER_NAME ]; |
|
Q_strncpy( flexcontroller, tokenizer->CurrentToken(), sizeof( flexcontroller ) ); |
|
|
|
// Animations default to active |
|
bool active = true; |
|
bool combo = false; |
|
float range_min = 0.0f; |
|
float range_max = 1.0f; |
|
tokenizer->GetToken( true ); |
|
|
|
EdgeInfo_t edgeinfo[ 2 ]; |
|
|
|
if ( !Q_stricmp( tokenizer->CurrentToken(), "disabled" ) ) |
|
{ |
|
active = false; |
|
tokenizer->GetToken( true ); |
|
} |
|
|
|
if ( !Q_stricmp( tokenizer->CurrentToken(), "combo" ) ) |
|
{ |
|
combo = true; |
|
tokenizer->GetToken( true ); |
|
} |
|
|
|
if ( !Q_stricmp( tokenizer->CurrentToken(), "range" ) ) |
|
{ |
|
tokenizer->GetToken( false ); |
|
range_min = atof( tokenizer->CurrentToken() ); |
|
tokenizer->GetToken( false ); |
|
range_max = atof( tokenizer->CurrentToken() ); |
|
tokenizer->GetToken( true ); |
|
} |
|
|
|
if ( !Q_stricmp( tokenizer->CurrentToken(), "leftedge" ) ) |
|
{ |
|
ParseEdgeInfo( tokenizer, &edgeinfo[ 0 ] ); |
|
} |
|
|
|
if ( !Q_stricmp( tokenizer->CurrentToken(), "rightedge" ) ) |
|
{ |
|
ParseEdgeInfo( tokenizer, &edgeinfo[ 1 ] ); |
|
} |
|
|
|
CUtlVector< CExpressionSample > samples[2]; |
|
|
|
for ( int samplecount = 0; samplecount < ( combo ? 2 : 1 ); samplecount++ ) |
|
{ |
|
if ( stricmp( tokenizer->CurrentToken(), "{" ) ) |
|
{ |
|
tokenizer->Error( "expecting {\n" ); |
|
} |
|
|
|
while ( 1 ) |
|
{ |
|
tokenizer->GetToken( true ); |
|
|
|
if ( strlen( tokenizer->CurrentToken() ) <= 0 ) |
|
{ |
|
tokenizer->Error( "expecting flex animation data\n" ); |
|
break; |
|
} |
|
|
|
if ( !Q_stricmp( tokenizer->CurrentToken(), "}" ) ) |
|
break; |
|
|
|
float time = (float)atof( tokenizer->CurrentToken() ); |
|
tokenizer->GetToken( false ); |
|
float value = (float)atof( tokenizer->CurrentToken() ); |
|
|
|
// Add to counter |
|
int idx = samples[ samplecount ].AddToTail(); |
|
|
|
CExpressionSample *s = &samples[ samplecount ][ idx ]; |
|
|
|
if ( samples_use_realtime ) |
|
{ |
|
s->time = time; |
|
} |
|
else |
|
{ |
|
// Time is an old style fraction (0 to 1) map into real time |
|
s->time = time * event_time; |
|
} |
|
|
|
s->value = value; |
|
|
|
// If there are more tokens on this line, then it's a new format curve name |
|
if ( tokenizer->TokenAvailable() ) |
|
{ |
|
tokenizer->GetToken( false ); |
|
int curveType = Interpolator_CurveTypeForName( tokenizer->CurrentToken() ); |
|
s->SetCurveType( curveType ); |
|
} |
|
else |
|
{ |
|
s->SetCurveType( nDefaultCurveType ); |
|
} |
|
} |
|
|
|
if ( combo && samplecount == 0 ) |
|
{ |
|
tokenizer->GetToken( true ); |
|
} |
|
} |
|
|
|
if ( active || samples[ 0 ].Size() >= 1 ) |
|
{ |
|
// Add it in |
|
CFlexAnimationTrack *track = e->AddTrack( flexcontroller ); |
|
Assert( track ); |
|
track->SetTrackActive( active ); |
|
track->SetComboType( combo ); |
|
|
|
track->SetMin( range_min ); |
|
track->SetMax( range_max ); |
|
|
|
for ( int t = 0; t < ( combo ? 2 : 1 ); t++ ) |
|
{ |
|
for ( int i = 0; i < samples[ t ].Size(); i++ ) |
|
{ |
|
CExpressionSample *sample = &samples[ t ][ i ]; |
|
|
|
CExpressionSample *added = track->AddSample( sample->time, sample->value, t ); |
|
Assert( added ); |
|
added->SetCurveType( sample->GetCurveType() ); |
|
} |
|
} |
|
|
|
for ( int edge = 0; edge < 2; ++edge ) |
|
{ |
|
if ( !edgeinfo[ edge ].m_bActive ) |
|
continue; |
|
|
|
track->SetEdgeActive( edge == 0 ? true : false, true ); |
|
track->SetEdgeInfo( edge == 0 ? true : false, edgeinfo[ edge ].m_CurveType, edgeinfo[ edge ].m_flZeroPos ); |
|
} |
|
|
|
track->Resort( 0 ); |
|
track->Resort( 1 ); |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *actor - |
|
// *channel - |
|
// Output : CChoreoEvent |
|
//----------------------------------------------------------------------------- |
|
CChoreoEvent *CChoreoScene::ParseEvent( CChoreoActor *actor, CChoreoChannel *channel ) |
|
{ |
|
// For conversion of old style attack/sustain/decay ramps |
|
bool hadramp = false; |
|
float attack = 1.0f, sustain = 1.0f, decay = 1.0f; |
|
|
|
CChoreoEvent *e; |
|
{ |
|
MEM_ALLOC_CREDIT(); |
|
e = AllocEvent(); |
|
} |
|
|
|
MEM_ALLOC_CREDIT(); |
|
|
|
Assert( e ); |
|
|
|
// read event type |
|
m_pTokenizer->GetToken( false ); |
|
|
|
e->SetType( CChoreoEvent::TypeForName( m_pTokenizer->CurrentToken() ) ); |
|
|
|
m_pTokenizer->GetToken( false ); |
|
e->SetName( m_pTokenizer->CurrentToken() ); |
|
|
|
m_pTokenizer->GetToken( true ); |
|
if ( stricmp( m_pTokenizer->CurrentToken(), "{" ) ) |
|
m_pTokenizer->Error( "expecting {\n" ); |
|
|
|
while ( 1 ) |
|
{ |
|
m_pTokenizer->GetToken( true ); |
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "}" ) ) |
|
break; |
|
|
|
if ( strlen( m_pTokenizer->CurrentToken() ) <= 0 ) |
|
{ |
|
m_pTokenizer->Error( "expecting more tokens!" ); |
|
break; |
|
} |
|
|
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "time" ) ) |
|
{ |
|
float start, end = 1.0f; |
|
|
|
m_pTokenizer->GetToken( false ); |
|
start = (float)atof( m_pTokenizer->CurrentToken() ); |
|
if ( m_pTokenizer->TokenAvailable() ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
end = (float)atof( m_pTokenizer->CurrentToken() ); |
|
} |
|
|
|
e->SetStartTime( start ); |
|
e->SetEndTime( end ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "ramp" ) ) |
|
{ |
|
hadramp = true; |
|
|
|
m_pTokenizer->GetToken( false ); |
|
attack = (float)atof( m_pTokenizer->CurrentToken() ); |
|
if ( m_pTokenizer->TokenAvailable() ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
sustain = (float)atof( m_pTokenizer->CurrentToken() ); |
|
} |
|
if ( m_pTokenizer->TokenAvailable() ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
decay = (float)atof( m_pTokenizer->CurrentToken() ); |
|
} |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "param" ) ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
|
|
e->SetParameters( m_pTokenizer->CurrentToken() ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "param2" ) ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
|
|
e->SetParameters2( m_pTokenizer->CurrentToken() ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "param3" ) ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
|
|
e->SetParameters3( m_pTokenizer->CurrentToken() ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "pitch" ) ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
e->SetPitch( atoi( m_pTokenizer->CurrentToken() ) ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "yaw" ) ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
e->SetYaw( atoi( m_pTokenizer->CurrentToken() ) ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "loopcount" ) ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
e->SetLoopCount( atoi( m_pTokenizer->CurrentToken() ) ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "resumecondition" ) ) |
|
{ |
|
e->SetResumeCondition( true ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "fixedlength" ) ) |
|
{ |
|
e->SetFixedLength( true ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "lockbodyfacing" ) ) |
|
{ |
|
e->SetLockBodyFacing( true ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "distancetotarget" ) ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
e->SetDistanceToTarget( atof( m_pTokenizer->CurrentToken() ) ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "forceshortmovement" ) ) |
|
{ |
|
e->SetForceShortMovement( true ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "synctofollowinggesture" ) ) |
|
{ |
|
e->SetSyncToFollowingGesture( true ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "active" ) ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
e->SetActive( atoi( m_pTokenizer->CurrentToken() ) ? true : false ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "playoverscript" ) ) |
|
{ |
|
e->SetPlayOverScript( true ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "tags" ) ) |
|
{ |
|
// Parse tags between { } |
|
// |
|
m_pTokenizer->GetToken( true ); |
|
if ( stricmp( m_pTokenizer->CurrentToken(), "{" ) ) |
|
m_pTokenizer->Error( "expecting {\n" ); |
|
|
|
while ( 1 ) |
|
{ |
|
// Parse until } |
|
m_pTokenizer->GetToken( true ); |
|
|
|
if ( strlen( m_pTokenizer->CurrentToken() ) <= 0 ) |
|
{ |
|
m_pTokenizer->Error( "expecting relative tag\n" ); |
|
break; |
|
} |
|
|
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "}" ) ) |
|
break; |
|
|
|
char tagname[ CEventRelativeTag::MAX_EVENTTAG_LENGTH ]; |
|
float percentage; |
|
|
|
Q_strncpy( tagname, m_pTokenizer->CurrentToken(), sizeof( tagname ) ); |
|
m_pTokenizer->GetToken( false ); |
|
percentage = (float)atof( m_pTokenizer->CurrentToken() ); |
|
|
|
e->AddRelativeTag( tagname, percentage ); |
|
} |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "sequenceduration" ) ) |
|
{ |
|
float duration = 0.0f; |
|
|
|
m_pTokenizer->GetToken( false ); |
|
duration = (float)atof( m_pTokenizer->CurrentToken() ); |
|
|
|
e->SetGestureSequenceDuration( duration ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "absolutetags" ) ) |
|
{ |
|
m_pTokenizer->GetToken( true ); |
|
CChoreoEvent::AbsTagType tagtype; |
|
|
|
tagtype = CChoreoEvent::TypeForAbsoluteTagName( m_pTokenizer->CurrentToken() ); |
|
|
|
if ( tagtype == (CChoreoEvent::AbsTagType) -1 ) |
|
{ |
|
m_pTokenizer->Error( "expecting valid tag type!!!" ); |
|
} |
|
|
|
// Parse tags between { } |
|
// |
|
m_pTokenizer->GetToken( true ); |
|
if ( stricmp( m_pTokenizer->CurrentToken(), "{" ) ) |
|
m_pTokenizer->Error( "expecting {\n" ); |
|
|
|
while ( 1 ) |
|
{ |
|
// Parse until } |
|
m_pTokenizer->GetToken( true ); |
|
|
|
if ( strlen( m_pTokenizer->CurrentToken() ) <= 0 ) |
|
{ |
|
m_pTokenizer->Error( "expecting relative tag\n" ); |
|
break; |
|
} |
|
|
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "}" ) ) |
|
break; |
|
|
|
char tagname[ CFlexTimingTag::MAX_EVENTTAG_LENGTH ]; |
|
float t; |
|
|
|
Q_strncpy( tagname, m_pTokenizer->CurrentToken(), sizeof( tagname ) ); |
|
m_pTokenizer->GetToken( false ); |
|
t = (float)atof( m_pTokenizer->CurrentToken() ); |
|
|
|
e->AddAbsoluteTag( tagtype, tagname, t ); |
|
} |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "flextimingtags" ) ) |
|
{ |
|
// Parse tags between { } |
|
// |
|
m_pTokenizer->GetToken( true ); |
|
if ( stricmp( m_pTokenizer->CurrentToken(), "{" ) ) |
|
m_pTokenizer->Error( "expecting {\n" ); |
|
|
|
while ( 1 ) |
|
{ |
|
// Parse until } |
|
m_pTokenizer->GetToken( true ); |
|
|
|
if ( strlen( m_pTokenizer->CurrentToken() ) <= 0 ) |
|
{ |
|
m_pTokenizer->Error( "expecting relative tag\n" ); |
|
break; |
|
} |
|
|
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "}" ) ) |
|
break; |
|
|
|
char tagname[ CFlexTimingTag::MAX_EVENTTAG_LENGTH ]; |
|
float percentage; |
|
bool locked; |
|
|
|
Q_strncpy( tagname, m_pTokenizer->CurrentToken(), sizeof( tagname ) ); |
|
m_pTokenizer->GetToken( false ); |
|
percentage = (float)atof( m_pTokenizer->CurrentToken() ); |
|
|
|
m_pTokenizer->GetToken( false ); |
|
locked = atoi( m_pTokenizer->CurrentToken() ) ? true : false; |
|
|
|
e->AddTimingTag( tagname, percentage, locked ); |
|
} |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "relativetag" ) ) |
|
{ |
|
char tagname[ CChoreoEvent::MAX_TAGNAME_STRING ]; |
|
char wavname[ CChoreoEvent::MAX_TAGNAME_STRING ]; |
|
|
|
m_pTokenizer->GetToken( false ); |
|
Q_strncpy( tagname, m_pTokenizer->CurrentToken(), sizeof( tagname ) ); |
|
m_pTokenizer->GetToken( false ); |
|
Q_strncpy( wavname, m_pTokenizer->CurrentToken(), sizeof( wavname ) ); |
|
|
|
e->SetUsingRelativeTag( true, tagname, wavname ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "flexanimations" ) ) |
|
{ |
|
ParseFlexAnimations( m_pTokenizer, e ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "event_ramp" ) ) |
|
{ |
|
ParseRamp( m_pTokenizer, e ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "cctype" ) ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
e->SetCloseCaptionType( CChoreoEvent::CCTypeForName( m_pTokenizer->CurrentToken() ) ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "cctoken" ) ) |
|
{ |
|
m_pTokenizer->GetToken( false ); |
|
e->SetCloseCaptionToken( m_pTokenizer->CurrentToken() ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "cc_usingcombinedfile" ) ) |
|
{ |
|
e->SetUsingCombinedFile( true ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "cc_combinedusesgender" ) ) |
|
{ |
|
e->SetCombinedUsingGenderToken( true ); |
|
} |
|
else if( !Q_stricmp( m_pTokenizer->CurrentToken(), "cc_noattenuate" ) ) |
|
{ |
|
e->SetSuppressingCaptionAttenuation( true ); |
|
} |
|
} |
|
|
|
if ( channel ) |
|
{ |
|
channel->AddEvent( e ); |
|
} |
|
|
|
e->SetActor( actor ); |
|
e->SetChannel( channel ); |
|
|
|
// It had old sytle ramp and none of the new style stuff |
|
// Convert it |
|
if ( hadramp && !e->GetRampCount() ) |
|
{ |
|
// Only retrofit if something was changed by user |
|
if ( attack != 1.0f || |
|
sustain != 1.0f || |
|
decay != 1.0f ) |
|
{ |
|
float attacktime = ( 1.0f - attack ) * e->GetDuration(); |
|
float decaytime = decay * e->GetDuration(); |
|
float midpoint = ( attacktime + decaytime ) * 0.5f; |
|
|
|
e->AddRamp( attacktime, sustain, false ); |
|
e->AddRamp( midpoint, sustain, false ); |
|
e->AddRamp( decaytime, sustain, false ); |
|
e->ResortRamp(); |
|
} |
|
} |
|
|
|
return e; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : CChoreoActor |
|
//----------------------------------------------------------------------------- |
|
CChoreoActor *CChoreoScene::ParseActor( void ) |
|
{ |
|
CChoreoActor *a = AllocActor(); |
|
Assert( a ); |
|
|
|
m_pTokenizer->GetToken( false ); |
|
a->SetName( m_pTokenizer->CurrentToken() ); |
|
|
|
m_pTokenizer->GetToken( true ); |
|
if ( stricmp( m_pTokenizer->CurrentToken(), "{" ) ) |
|
m_pTokenizer->Error( "expecting {" ); |
|
|
|
// Parse channels |
|
while ( 1 ) |
|
{ |
|
m_pTokenizer->GetToken( true ); |
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "}" ) ) |
|
break; |
|
|
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "channel" ) ) |
|
{ |
|
ParseChannel( a ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "faceposermodel" ) ) |
|
{ |
|
ParseFacePoserModel( a ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "active" ) ) |
|
{ |
|
m_pTokenizer->GetToken( true ); |
|
a->SetActive( atoi( m_pTokenizer->CurrentToken() ) ? true : false ); |
|
} |
|
else |
|
{ |
|
m_pTokenizer->Error( "expecting channel got %s\n", m_pTokenizer->CurrentToken() ); |
|
} |
|
} |
|
|
|
return a; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Output : char const |
|
//----------------------------------------------------------------------------- |
|
const char *CChoreoScene::GetMapname( void ) |
|
{ |
|
return m_szMapname; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *name - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::SetMapname( const char *name ) |
|
{ |
|
Q_strncpy( m_szMapname, name, sizeof( m_szMapname ) ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ParseMapname( void ) |
|
{ |
|
m_szMapname[ 0 ] = 0; |
|
|
|
m_pTokenizer->GetToken( true ); |
|
Q_strncpy( m_szMapname, m_pTokenizer->CurrentToken(), sizeof( m_szMapname ) ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ParseFPS( void ) |
|
{ |
|
m_pTokenizer->GetToken( true ); |
|
m_nSceneFPS = atoi( m_pTokenizer->CurrentToken() ); |
|
// Clamp to valid range |
|
m_nSceneFPS = clamp( m_nSceneFPS, MIN_SCENE_FPS, MAX_SCENE_FPS); |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ParseSnap( void ) |
|
{ |
|
m_pTokenizer->GetToken( true ); |
|
m_bUseFrameSnap = !Q_stricmp( m_pTokenizer->CurrentToken(), "on" ) ? true : false; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ParseIgnorePhonemes( void ) |
|
{ |
|
m_pTokenizer->GetToken( true ); |
|
m_bIgnorePhonemes = !Q_stricmp( m_pTokenizer->CurrentToken(), "on" ) ? true : false; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *actor - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ParseFacePoserModel( CChoreoActor *actor ) |
|
{ |
|
m_pTokenizer->GetToken( true ); |
|
actor->SetFacePoserModelName( m_pTokenizer->CurrentToken() ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *actor - |
|
// Output : CChoreoChannel |
|
//----------------------------------------------------------------------------- |
|
CChoreoChannel *CChoreoScene::ParseChannel( CChoreoActor *actor ) |
|
{ |
|
CChoreoChannel *c = AllocChannel(); |
|
Assert( c ); |
|
|
|
m_pTokenizer->GetToken( false ); |
|
c->SetName( m_pTokenizer->CurrentToken() ); |
|
|
|
m_pTokenizer->GetToken( true ); |
|
if ( stricmp( m_pTokenizer->CurrentToken(), "{" ) ) |
|
m_pTokenizer->Error( "expecting {" ); |
|
|
|
// Parse channels |
|
while ( 1 ) |
|
{ |
|
m_pTokenizer->GetToken( true ); |
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "}" ) ) |
|
break; |
|
|
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "event" ) ) |
|
{ |
|
ParseEvent( actor, c ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "active" ) ) |
|
{ |
|
m_pTokenizer->GetToken( true ); |
|
c->SetActive( atoi( m_pTokenizer->CurrentToken() ) ? true : false ); |
|
} |
|
else |
|
{ |
|
m_pTokenizer->Error( "expecting event got %s\n", m_pTokenizer->CurrentToken() ); |
|
} |
|
} |
|
|
|
Assert( actor ); |
|
if ( actor ) |
|
{ |
|
actor->AddChannel( c ); |
|
c->SetActor( actor ); |
|
} |
|
|
|
return c; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : Returns true on success, false on failure. |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::ParseFromBuffer( const char *pFilename, ISceneTokenProcessor *tokenizer ) |
|
{ |
|
Q_strncpy( m_szFileName, pFilename, sizeof(m_szFileName) ); |
|
m_pTokenizer = tokenizer; |
|
|
|
while ( 1 ) |
|
{ |
|
if ( !m_pTokenizer->GetToken( true ) ) |
|
{ |
|
break; |
|
} |
|
|
|
if ( strlen( m_pTokenizer->CurrentToken() ) <= 0 ) |
|
break; |
|
|
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "event" ) ) |
|
{ |
|
ParseEvent( NULL, NULL ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "actor" ) ) |
|
{ |
|
ParseActor(); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "mapname" ) ) |
|
{ |
|
ParseMapname(); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "fps" ) ) |
|
{ |
|
ParseFPS(); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "snap" ) ) |
|
{ |
|
ParseSnap(); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "ignorePhonemes" ) ) |
|
{ |
|
ParseIgnorePhonemes(); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "scene_ramp" ) ) |
|
{ |
|
ParseSceneRamp( m_pTokenizer, this ); |
|
} |
|
else if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "scalesettings" ) ) |
|
{ |
|
ParseScaleSettings( m_pTokenizer, this ); |
|
} |
|
else |
|
{ |
|
m_pTokenizer->Error( "%s: unexpected token %s\n", m_szFileName, m_pTokenizer->CurrentToken() ); |
|
break; |
|
} |
|
} |
|
|
|
// Fixup time tags |
|
ReconcileTags(); |
|
|
|
ReconcileGestureTimes(); |
|
|
|
ReconcileCloseCaption(); |
|
|
|
InternalDetermineEventTypes(); |
|
|
|
if ( CChoreoScene::s_bEditingDisabled ) |
|
{ |
|
m_flPrecomputedStopTime = FindStopTime(); |
|
} |
|
|
|
return true; |
|
} |
|
|
|
void CChoreoScene::RemoveEventsExceptTypes( int* typeList, int count ) |
|
{ |
|
int i; |
|
for ( i = 0 ; i < m_Actors.Count(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
for ( int j = 0; j < a->GetNumChannels(); j++ ) |
|
{ |
|
CChoreoChannel *c = a->GetChannel( j ); |
|
if ( !c ) |
|
continue; |
|
|
|
int num = c->GetNumEvents(); |
|
for ( int k = num - 1 ; k >= 0; --k ) |
|
{ |
|
CChoreoEvent *e = c->GetEvent( k ); |
|
if ( !e ) |
|
continue; |
|
|
|
bool found = false; |
|
for ( int idx = 0; idx < count; ++idx ) |
|
{ |
|
if ( e->GetType() == ( CChoreoEvent::EVENTTYPE )typeList[ idx ] ) |
|
{ |
|
found = true; |
|
break; |
|
} |
|
} |
|
|
|
if ( !found ) |
|
{ |
|
c->RemoveEvent( e ); |
|
DeleteReferencedObjects( e ); |
|
} |
|
} |
|
} |
|
} |
|
|
|
// Remvoe non-matching global events, too |
|
for ( i = m_Events.Count() - 1 ; i >= 0; --i ) |
|
{ |
|
CChoreoEvent *e = m_Events[ i ]; |
|
|
|
// This was already dealt with above... |
|
if ( e->GetActor() ) |
|
continue; |
|
|
|
bool found = false; |
|
for ( int idx = 0; idx < count; ++idx ) |
|
{ |
|
if ( e->GetType() == ( CChoreoEvent::EVENTTYPE )typeList[ idx ] ) |
|
{ |
|
found = true; |
|
break; |
|
} |
|
} |
|
|
|
if ( !found ) |
|
{ |
|
DeleteReferencedObjects( e ); |
|
} |
|
} |
|
} |
|
|
|
void CChoreoScene::InternalDetermineEventTypes() |
|
{ |
|
m_bitvecHasEventOfType.ClearAll(); |
|
|
|
for ( int i = 0 ; i < m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
for ( int j = 0; j < a->GetNumChannels(); j++ ) |
|
{ |
|
CChoreoChannel *c = a->GetChannel( j ); |
|
if ( !c ) |
|
continue; |
|
|
|
for ( int k = 0 ; k < c->GetNumEvents(); k++ ) |
|
{ |
|
CChoreoEvent *e = c->GetEvent( k ); |
|
if ( !e ) |
|
continue; |
|
|
|
m_bitvecHasEventOfType.Set( e->GetType(), true ); |
|
} |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : float |
|
//----------------------------------------------------------------------------- |
|
float CChoreoScene::FindStopTime( void ) |
|
{ |
|
if ( m_flPrecomputedStopTime != 0.0f ) |
|
{ |
|
return m_flPrecomputedStopTime; |
|
} |
|
|
|
float lasttime = 0.0f; |
|
|
|
int c = m_Events.Count(); |
|
for ( int i = 0; i < c ; i++ ) |
|
{ |
|
CChoreoEvent *e = m_Events[ i ]; |
|
Assert( e ); |
|
|
|
float checktime = e->HasEndTime() ? e->GetEndTime() : e->GetStartTime(); |
|
if ( checktime > lasttime ) |
|
{ |
|
lasttime = checktime; |
|
} |
|
} |
|
|
|
return lasttime; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *fp - |
|
// level - |
|
// *fmt - |
|
// ... - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::FilePrintf( CUtlBuffer& buf, int level, const char *fmt, ... ) |
|
{ |
|
va_list argptr; |
|
va_start( argptr, fmt ); |
|
|
|
while ( level-- > 0 ) |
|
{ |
|
buf.Printf( " " ); |
|
} |
|
|
|
buf.VaPrintf( fmt, argptr ); |
|
va_end( argptr ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *fp - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::FileSaveHeader( CUtlBuffer& buf ) |
|
{ |
|
FilePrintf( buf, 0, "// Choreo version 1\n" ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : mark - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::MarkForSaveAll( bool mark ) |
|
{ |
|
int i; |
|
|
|
// Mark global events |
|
for ( i = 0 ; i < m_Events.Size(); i++ ) |
|
{ |
|
CChoreoEvent *e = m_Events[ i ]; |
|
if ( e->GetActor() ) |
|
continue; |
|
|
|
e->SetMarkedForSave( mark ); |
|
} |
|
|
|
// Recursively mark everything else |
|
for ( i = 0 ; i < m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
a->MarkForSaveAll( mark ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *filename - |
|
// Output : Returns true on success, false on failure. |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::ExportMarkedToFile( const char *filename ) |
|
{ |
|
// Create a serialization buffer |
|
CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER ); |
|
FileSaveHeader( buf ); |
|
|
|
// Look for events that don't have actor/channel set |
|
int i; |
|
for ( i = 0 ; i < m_Events.Size(); i++ ) |
|
{ |
|
CChoreoEvent *e = m_Events[ i ]; |
|
if ( e->GetActor() ) |
|
continue; |
|
|
|
FileSaveEvent( buf, 0, e ); |
|
} |
|
|
|
for ( i = 0 ; i < m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
FileSaveActor( buf, 0, a ); |
|
} |
|
|
|
// Write it out baby |
|
FileHandle_t fh = g_pFullFileSystem->Open( filename, "wt" ); |
|
if (fh) |
|
{ |
|
g_pFullFileSystem->Write( buf.Base(), buf.TellPut(), fh ); |
|
g_pFullFileSystem->Close(fh); |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *filename - |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::SaveToFile( const char *filename ) |
|
{ |
|
// Create a serialization buffer |
|
CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER ); |
|
FileSaveHeader( buf ); |
|
|
|
MarkForSaveAll( true ); |
|
|
|
// Look for events that don't have actor/channel set |
|
int i; |
|
for ( i = 0 ; i < m_Events.Size(); i++ ) |
|
{ |
|
CChoreoEvent *e = m_Events[ i ]; |
|
if ( e->GetActor() ) |
|
continue; |
|
|
|
FileSaveEvent( buf, 0, e ); |
|
} |
|
|
|
for ( i = 0 ; i < m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
FileSaveActor( buf, 0, a ); |
|
} |
|
|
|
if ( m_szMapname[ 0 ] ) |
|
{ |
|
FilePrintf( buf, 0, "mapname \"%s\"\n", m_szMapname ); |
|
} |
|
|
|
FileSaveSceneRamp( buf, 0 ); |
|
FileSaveScaleSettings( buf, 0, this ); |
|
|
|
FilePrintf( buf, 0, "fps %i\n", m_nSceneFPS ); |
|
FilePrintf( buf, 0, "snap %s\n", m_bUseFrameSnap ? "on" : "off" ); |
|
FilePrintf( buf, 0, "ignorePhonemes %s\n", m_bIgnorePhonemes ? "on" : "off" ); |
|
|
|
// Write it out baby |
|
FileHandle_t fh = g_pFullFileSystem->Open( filename, "wt" ); |
|
if (fh) |
|
{ |
|
g_pFullFileSystem->Write( buf.Base(), buf.TellPut(), fh ); |
|
g_pFullFileSystem->Close(fh); |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : buf - |
|
// level - |
|
// *e - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::FileSaveRamp( CUtlBuffer& buf, int level, CChoreoEvent *e ) |
|
{ |
|
e->GetRamp()->FileSave( buf, level, "event_ramp" ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : buf - |
|
// level - |
|
// *e - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::FileSaveSceneRamp( CUtlBuffer& buf, int level ) |
|
{ |
|
m_SceneRamp.FileSave( buf, level, "scene_ramp" ); |
|
} |
|
|
|
|
|
void CCurveData::FileSave( CUtlBuffer& buf, int level, const char *name ) |
|
{ |
|
// Nothing to save? |
|
int c = GetCount(); |
|
if ( c <= 0 && |
|
!IsEdgeActive( true ) && |
|
!IsEdgeActive( false ) ) |
|
return; |
|
|
|
char line[ 1024 ]; |
|
Q_strncpy( line, name, sizeof( line ) ); |
|
|
|
if ( IsEdgeActive( true ) || IsEdgeActive( false ) ) |
|
{ |
|
if ( IsEdgeActive( true ) ) |
|
{ |
|
char sz[ 256 ]; |
|
Q_snprintf( sz, sizeof( sz ), " leftedge %s %.3f", Interpolator_NameForCurveType( GetEdgeCurveType( true ), false ), GetEdgeZeroValue( true ) ); |
|
Q_strncat( line, sz, sizeof( line ), COPY_ALL_CHARACTERS ); |
|
} |
|
if ( IsEdgeActive( false ) ) |
|
{ |
|
char sz[ 256 ]; |
|
Q_snprintf( sz, sizeof( sz )," rightedge %s %.3f", Interpolator_NameForCurveType( GetEdgeCurveType( false ), false ), GetEdgeZeroValue( false ) ); |
|
Q_strncat( line, sz, sizeof( line ), COPY_ALL_CHARACTERS ); |
|
} |
|
} |
|
|
|
CChoreoScene::FilePrintf( buf, level, "%s\n", line ); |
|
CChoreoScene::FilePrintf( buf, level, "{\n" ); |
|
|
|
for ( int i = 0; i < c; i++ ) |
|
{ |
|
CExpressionSample *sample = Get( i ); |
|
if ( sample->GetCurveType() != CURVE_DEFAULT ) |
|
{ |
|
CChoreoScene::FilePrintf( buf, level + 1, "%.4f %.4f \"%s\"\n", |
|
sample->time, |
|
sample->value, |
|
Interpolator_NameForCurveType( sample->GetCurveType(), false ) ); |
|
} |
|
else |
|
{ |
|
CChoreoScene::FilePrintf( buf, level + 1, "%.4f %.4f\n", |
|
sample->time, |
|
sample->value ); |
|
} |
|
} |
|
|
|
CChoreoScene::FilePrintf( buf, level, "}\n" ); |
|
} |
|
|
|
void CChoreoScene::FileSaveScaleSettings( CUtlBuffer& buf, int level, CChoreoScene *scene ) |
|
{ |
|
// Nothing to save? |
|
int c = scene->m_TimeZoomLookup.Count(); |
|
if ( c <= 0 ) |
|
return; |
|
|
|
FilePrintf( buf, level, "scalesettings\n" ); |
|
FilePrintf( buf, level, "{\n" ); |
|
|
|
for ( int i = 0; i < c; i++ ) |
|
{ |
|
int value = scene->m_TimeZoomLookup[ i ]; |
|
|
|
FilePrintf( buf, level + 1, "\"%s\" \"%i\"\n", |
|
scene->m_TimeZoomLookup.GetElementName( i ), |
|
value ); |
|
} |
|
|
|
FilePrintf( buf, level, "}\n" ); |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : buf - |
|
// level - |
|
// *track - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::FileSaveFlexAnimationTrack( CUtlBuffer& buf, int level, CFlexAnimationTrack *track, int nDefaultCurveType ) |
|
{ |
|
if ( !track ) |
|
return; |
|
|
|
if ( !track->IsTrackActive() && track->GetNumSamples() <= 0 ) |
|
return; |
|
|
|
char line[ 1024 ]; |
|
Q_snprintf( line, sizeof( line ), "\"%s\" ", track->GetFlexControllerName() ); |
|
if ( !track->IsTrackActive() ) |
|
{ |
|
char sz[ 256 ]; |
|
Q_snprintf( sz, sizeof( sz ), "disabled " ); |
|
Q_strncat( line, sz, sizeof( line ), COPY_ALL_CHARACTERS ); |
|
} |
|
if ( track->IsComboType() ) |
|
{ |
|
char sz[ 256 ]; |
|
Q_snprintf( sz, sizeof( sz ), "combo " ); |
|
Q_strncat( line, sz, sizeof( line ), COPY_ALL_CHARACTERS ); |
|
} |
|
if ( track->GetMin() != 0.0f || track->GetMax() != 1.0f) |
|
{ |
|
char sz[ 256 ]; |
|
Q_snprintf( sz, sizeof( sz ), "range %.1f %.1f ", track->GetMin(), track->GetMax() ); |
|
Q_strncat( line, sz, sizeof( line ), COPY_ALL_CHARACTERS ); |
|
} |
|
if ( track->IsEdgeActive( true ) || track->IsEdgeActive( false ) ) |
|
{ |
|
char edgestr[ 512 ]; |
|
edgestr[ 0 ] = 0; |
|
|
|
if ( track->IsEdgeActive( true ) ) |
|
{ |
|
char sz[ 256 ]; |
|
Q_snprintf( sz, sizeof( sz ), "leftedge %s %.3f ", Interpolator_NameForCurveType( track->GetEdgeCurveType( true ), false ), track->GetEdgeZeroValue( true ) ); |
|
Q_strncat( edgestr, sz, sizeof( edgestr ), COPY_ALL_CHARACTERS ); |
|
} |
|
if ( track->IsEdgeActive( false ) ) |
|
{ |
|
char sz[ 256 ]; |
|
Q_snprintf( sz, sizeof( sz ), "rightedge %s %.3f ", Interpolator_NameForCurveType( track->GetEdgeCurveType( false ), false ), track->GetEdgeZeroValue( false ) ); |
|
Q_strncat( edgestr, sz, sizeof( edgestr ), COPY_ALL_CHARACTERS ); |
|
} |
|
|
|
Q_strncat( line, edgestr, sizeof( line ), COPY_ALL_CHARACTERS ); |
|
} |
|
|
|
|
|
FilePrintf( buf, level + 2, "%s\n", line ); |
|
|
|
// Write out samples |
|
FilePrintf( buf, level + 2, "{\n" ); |
|
|
|
for ( int j = 0 ; j < track->GetNumSamples( 0 ) ; j++ ) |
|
{ |
|
CExpressionSample *s = track->GetSample( j, 0 ); |
|
if ( !s ) |
|
continue; |
|
|
|
if ( s->GetCurveType() != nDefaultCurveType && s->GetCurveType() != CURVE_DEFAULT ) |
|
{ |
|
FilePrintf( buf, level + 3, "%.4f %.4f \"%s\"\n", |
|
s->time, |
|
s->value, |
|
Interpolator_NameForCurveType( s->GetCurveType(), false ) ); |
|
} |
|
else |
|
{ |
|
FilePrintf( buf, level + 3, "%.4f %.4f\n", |
|
s->time, |
|
s->value ); |
|
} |
|
} |
|
|
|
FilePrintf( buf, level + 2, "}\n" ); |
|
|
|
// Write out combo samples |
|
if ( track->IsComboType() ) |
|
{ |
|
FilePrintf( buf, level + 2, "{\n" ); |
|
|
|
for ( int j = 0 ; j < track->GetNumSamples( 1) ; j++ ) |
|
{ |
|
CExpressionSample *s = track->GetSample( j, 1 ); |
|
if ( !s ) |
|
continue; |
|
|
|
if ( s->GetCurveType() != nDefaultCurveType && s->GetCurveType() != CURVE_DEFAULT ) |
|
{ |
|
FilePrintf( buf, level + 3, "%.4f %.4f \"%s\"\n", |
|
s->time, |
|
s->value, |
|
Interpolator_NameForCurveType( s->GetCurveType(), false ) ); |
|
} |
|
else |
|
{ |
|
FilePrintf( buf, level + 3, "%.4f %.4f\n", |
|
s->time, |
|
s->value ); |
|
} |
|
} |
|
|
|
FilePrintf( buf, level + 2, "}\n" ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : buf - |
|
// level - |
|
// *e - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::FileSaveFlexAnimations( CUtlBuffer& buf, int level, CChoreoEvent *e ) |
|
{ |
|
// Nothing to save |
|
if ( e->GetNumFlexAnimationTracks() <= 0 ) |
|
return; |
|
|
|
if ( e->GetDefaultCurveType() != CURVE_DEFAULT ) |
|
{ |
|
FilePrintf( buf, level + 1, "flexanimations samples_use_time defaultcurvetype=%s\n", |
|
Interpolator_NameForCurveType( e->GetDefaultCurveType(), false ) ); |
|
} |
|
else |
|
{ |
|
FilePrintf( buf, level + 1, "flexanimations samples_use_time\n" ); |
|
} |
|
FilePrintf( buf, level + 1, "{\n" ); |
|
|
|
for ( int i = 0; i < e->GetNumFlexAnimationTracks(); i++ ) |
|
{ |
|
CFlexAnimationTrack *track = e->GetFlexAnimationTrack( i ); |
|
FileSaveFlexAnimationTrack( buf, level, track, e->GetDefaultCurveType() ); |
|
} |
|
|
|
FilePrintf( buf, level + 1, "}\n" ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *fp - |
|
// level - |
|
// *e - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::FileSaveEvent( CUtlBuffer& buf, int level, CChoreoEvent *e ) |
|
{ |
|
if ( !e->IsMarkedForSave() ) |
|
return; |
|
|
|
FilePrintf( buf, level, "event %s \"%s\"\n", CChoreoEvent::NameForType( e->GetType() ), e->GetName() ); |
|
FilePrintf( buf, level, "{\n" ); |
|
|
|
float st, et; |
|
st = e->GetStartTime(); |
|
et = e->GetEndTime(); |
|
|
|
FilePrintf( buf, level + 1, "time %f %f\n", st, et ); |
|
FilePrintf( buf, level + 1, "param \"%s\"\n", e->GetParameters() ); |
|
if ( strlen( e->GetParameters2() ) > 0 ) |
|
{ |
|
FilePrintf( buf, level + 1, "param2 \"%s\"\n", e->GetParameters2() ); |
|
} |
|
if ( strlen( e->GetParameters3() ) > 0 ) |
|
{ |
|
FilePrintf( buf, level + 1, "param3 \"%s\"\n", e->GetParameters3() ); |
|
} |
|
if ( e->GetRampCount() > 0 ) |
|
{ |
|
FileSaveRamp( buf, level + 1, e ); |
|
} |
|
if ( e->GetPitch() != 0 ) |
|
{ |
|
FilePrintf( buf, level + 1, "pitch \"%i\"\n", e->GetPitch() ); |
|
} |
|
if ( e->GetYaw() != 0 ) |
|
{ |
|
FilePrintf( buf, level + 1, "yaw \"%i\"\n", e->GetYaw() ); |
|
} |
|
if ( e->IsResumeCondition() ) |
|
{ |
|
FilePrintf( buf, level + 1, "resumecondition\n" ); |
|
} |
|
if ( e->IsLockBodyFacing() ) |
|
{ |
|
FilePrintf( buf, level + 1, "lockbodyfacing\n" ); |
|
} |
|
if ( e->GetDistanceToTarget() > 0.0f ) |
|
{ |
|
FilePrintf( buf, level + 1, "distancetotarget %.2f\n", e->GetDistanceToTarget() ); |
|
} |
|
if ( e->GetForceShortMovement() ) |
|
{ |
|
FilePrintf( buf, level + 1, "forceshortmovement\n" ); |
|
} |
|
if ( e->GetSyncToFollowingGesture() ) |
|
{ |
|
FilePrintf( buf, level + 1, "synctofollowinggesture\n" ); |
|
} |
|
if ( !e->GetActive() ) |
|
{ |
|
FilePrintf( buf, level + 1, "active 0\n" ); |
|
} |
|
if ( e->GetPlayOverScript() ) |
|
{ |
|
FilePrintf( buf, level + 1, "playoverscript\n" ); |
|
} |
|
if ( e->IsFixedLength() ) |
|
{ |
|
FilePrintf( buf, level + 1, "fixedlength\n" ); |
|
} |
|
if ( e->GetNumRelativeTags() > 0 ) |
|
{ |
|
FilePrintf( buf, level + 1, "tags\n" ); |
|
FilePrintf( buf, level + 1, "{\n" ); |
|
for ( int t = 0; t < e->GetNumRelativeTags(); t++ ) |
|
{ |
|
CEventRelativeTag *rt = e->GetRelativeTag( t ); |
|
Assert( rt ); |
|
FilePrintf( buf, level + 2, "\"%s\" %f\n", rt->GetName(), rt->GetPercentage() ); |
|
} |
|
FilePrintf( buf, level + 1, "}\n" ); |
|
} |
|
if ( e->GetNumTimingTags() > 0 ) |
|
{ |
|
FilePrintf( buf, level + 1, "flextimingtags\n" ); |
|
FilePrintf( buf, level + 1, "{\n" ); |
|
for ( int t = 0; t < e->GetNumTimingTags(); t++ ) |
|
{ |
|
CFlexTimingTag *tt = e->GetTimingTag( t ); |
|
Assert( tt ); |
|
FilePrintf( buf, level + 2, "\"%s\" %f %i\n", tt->GetName(), tt->GetPercentage(), tt->GetLocked() ? 1 : 0 ); |
|
} |
|
FilePrintf( buf, level + 1, "}\n" ); |
|
} |
|
int tagtype; |
|
for ( tagtype = 0; tagtype < CChoreoEvent::NUM_ABS_TAG_TYPES; tagtype++ ) |
|
{ |
|
if ( e->GetNumAbsoluteTags( (CChoreoEvent::AbsTagType)tagtype ) > 0 ) |
|
{ |
|
FilePrintf( buf, level + 1, "absolutetags %s\n", CChoreoEvent::NameForAbsoluteTagType( (CChoreoEvent::AbsTagType)tagtype ) ); |
|
FilePrintf( buf, level + 1, "{\n" ); |
|
for ( int t = 0; t < e->GetNumAbsoluteTags( (CChoreoEvent::AbsTagType)tagtype ); t++ ) |
|
{ |
|
CEventAbsoluteTag *abstag = e->GetAbsoluteTag( (CChoreoEvent::AbsTagType)tagtype, t ); |
|
Assert( abstag ); |
|
FilePrintf( buf, level + 2, "\"%s\" %f\n", abstag->GetName(), abstag->GetPercentage() ); |
|
} |
|
FilePrintf( buf, level + 1, "}\n" ); |
|
} |
|
} |
|
|
|
if ( e->GetType() == CChoreoEvent::GESTURE ) |
|
{ |
|
float duration; |
|
if ( e->GetGestureSequenceDuration( duration ) ) |
|
{ |
|
FilePrintf( buf, level + 1, "sequenceduration %f\n", duration ); |
|
} |
|
} |
|
|
|
if ( e->IsUsingRelativeTag() ) |
|
{ |
|
FilePrintf( buf, level + 1, "relativetag \"%s\" \"%s\"\n", |
|
e->GetRelativeTagName(), e->GetRelativeWavName() ); |
|
} |
|
|
|
if ( e->GetNumFlexAnimationTracks() > 0 ) |
|
{ |
|
FileSaveFlexAnimations( buf, level, e ); |
|
} |
|
|
|
if ( e->GetType() == CChoreoEvent::LOOP ) |
|
{ |
|
FilePrintf( buf, level + 1, "loopcount \"%i\"\n", e->GetLoopCount() ); |
|
} |
|
|
|
if ( e->GetType() == CChoreoEvent::SPEAK ) |
|
{ |
|
FilePrintf( buf, level + 1, "cctype \"%s\"\n", CChoreoEvent::NameForCCType( e->GetCloseCaptionType() ) ); |
|
FilePrintf( buf, level + 1, "cctoken \"%s\"\n", e->GetCloseCaptionToken() ); |
|
if ( e->GetCloseCaptionType() != CChoreoEvent::CC_DISABLED && |
|
e->IsUsingCombinedFile() ) |
|
{ |
|
FilePrintf( buf, level + 1, "cc_usingcombinedfile\n" ); |
|
} |
|
if ( e->IsCombinedUsingGenderToken() ) |
|
{ |
|
FilePrintf( buf, level + 1, "cc_combinedusesgender\n" ); |
|
} |
|
if ( e->IsSuppressingCaptionAttenuation() ) |
|
{ |
|
FilePrintf( buf, level + 1, "cc_noattenuate\n" ); |
|
} |
|
} |
|
|
|
FilePrintf( buf, level, "}\n" ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *fp - |
|
// level - |
|
// *c - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::FileSaveChannel( CUtlBuffer& buf, int level, CChoreoChannel *c ) |
|
{ |
|
if ( !c->IsMarkedForSave() ) |
|
return; |
|
|
|
FilePrintf( buf, level, "channel \"%s\"\n", c->GetName() ); |
|
FilePrintf( buf, level, "{\n" ); |
|
|
|
for ( int i = 0; i < c->GetNumEvents(); i++ ) |
|
{ |
|
CChoreoEvent *e = c->GetEvent( i ); |
|
if ( e ) |
|
{ |
|
FileSaveEvent( buf, level + 1, e ); |
|
} |
|
} |
|
|
|
if ( !c->GetActive() ) |
|
{ |
|
// Only write out inactive |
|
FilePrintf( buf, level + 1, "active \"0\"\n" ); |
|
} |
|
|
|
FilePrintf( buf, level, "}\n" ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *fp - |
|
// level - |
|
// *a - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::FileSaveActor( CUtlBuffer& buf, int level, CChoreoActor *a ) |
|
{ |
|
if ( !a->IsMarkedForSave() ) |
|
return; |
|
|
|
FilePrintf( buf, level, "actor \"%s\"\n", a->GetName() ); |
|
FilePrintf( buf, level, "{\n" ); |
|
|
|
for ( int i = 0; i < a->GetNumChannels(); i++ ) |
|
{ |
|
CChoreoChannel *c = a->GetChannel( i ); |
|
if ( c ) |
|
{ |
|
FileSaveChannel( buf, level + 1, c ); |
|
} |
|
} |
|
|
|
if ( Q_strlen( a->GetFacePoserModelName() ) > 0 ) |
|
{ |
|
FilePrintf( buf, level + 1, "faceposermodel \"%s\"\n", a->GetFacePoserModelName() ); |
|
} |
|
|
|
if ( !a->GetActive() ) |
|
{ |
|
// Only write out inactive |
|
FilePrintf( buf, level + 1, "active \"0\"\n" ); |
|
} |
|
|
|
FilePrintf( buf, level, "}\n\n" ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : float |
|
//----------------------------------------------------------------------------- |
|
float CChoreoScene::FindAdjustedStartTime( void ) |
|
{ |
|
float earliest_time = 0.0f; |
|
|
|
CChoreoEvent *e; |
|
|
|
for ( int i = 0; i < m_Events.Size(); i++ ) |
|
{ |
|
e = m_Events[ i ]; |
|
|
|
float starttime = e->GetStartTime(); |
|
|
|
// If it's a wav file, pre-queue the starting time by the sound system's |
|
// current latency |
|
if ( e->GetType() == CChoreoEvent::SPEAK ) |
|
{ |
|
starttime -= m_flSoundSystemLatency; |
|
} |
|
|
|
if ( starttime < earliest_time ) |
|
{ |
|
earliest_time = starttime; |
|
} |
|
} |
|
|
|
return earliest_time; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : float |
|
//----------------------------------------------------------------------------- |
|
float CChoreoScene::FindAdjustedEndTime( void ) |
|
{ |
|
float latest_time = 0.0f; |
|
|
|
CChoreoEvent *e; |
|
|
|
for ( int i = 0; i < m_Events.Size(); i++ ) |
|
{ |
|
e = m_Events[ i ]; |
|
|
|
float endtime = e->GetStartTime(); |
|
if ( e->HasEndTime() ) |
|
{ |
|
endtime = e->GetEndTime(); |
|
} |
|
|
|
// If it's a wav file, pre-queue the starting time by the sound system's |
|
// current latency |
|
if ( e->GetType() == CChoreoEvent::SPEAK ) |
|
{ |
|
endtime += m_flSoundSystemLatency; |
|
} |
|
|
|
if ( endtime > latest_time ) |
|
{ |
|
latest_time = endtime; |
|
} |
|
} |
|
|
|
return latest_time; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ResetSimulation( bool forward /*= true*/, float starttime /*= 0.0f*/, float endtime /*= 0.0f*/ ) |
|
{ |
|
CChoreoEvent *e; |
|
|
|
m_ActiveResumeConditions.RemoveAll(); |
|
m_ResumeConditions.RemoveAll(); |
|
m_PauseEvents.RemoveAll(); |
|
|
|
// Put all items into the pending queue |
|
for ( int i = 0; i < m_Events.Size(); i++ ) |
|
{ |
|
e = m_Events[ i ]; |
|
e->ResetProcessing(); |
|
|
|
if ( e->GetType() == CChoreoEvent::SECTION ) |
|
{ |
|
m_PauseEvents.AddToTail( e ); |
|
continue; |
|
} |
|
|
|
if ( e->IsResumeCondition() ) |
|
{ |
|
m_ResumeConditions.AddToTail( e ); |
|
continue; |
|
} |
|
} |
|
|
|
// Find earliest adjusted start time |
|
m_flEarliestTime = FindAdjustedStartTime(); |
|
m_flLatestTime = FindAdjustedEndTime(); |
|
|
|
m_flCurrentTime = forward ? m_flEarliestTime : m_flLatestTime; |
|
|
|
// choreoprintf( 0, "Start time %f\n", m_flCurrentTime ); |
|
|
|
m_flLastActiveTime = 0.0f; |
|
m_nActiveEvents = m_Events.Size(); |
|
|
|
m_flStartTime = starttime; |
|
m_flEndTime = endtime; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::CheckEventCompletion( void ) |
|
{ |
|
CChoreoEvent *e; |
|
|
|
bool bAllCompleted = true; |
|
// check all items in the active pending queue |
|
for ( int i = 0; i < m_ActiveResumeConditions.Size(); i++ ) |
|
{ |
|
e = m_ActiveResumeConditions[ i ]; |
|
|
|
bAllCompleted = bAllCompleted && e->CheckProcessing( m_pIChoreoEventCallback, this, m_flCurrentTime ); |
|
} |
|
return bAllCompleted; |
|
} |
|
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : Returns true on success, false on failure. |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::SimulationFinished( void ) |
|
{ |
|
// Scene's linger for a little bit to allow things to settle |
|
// check for events that are still active... |
|
|
|
if ( m_flCurrentTime > m_flLatestTime ) |
|
{ |
|
if ( m_nActiveEvents != 0 ) |
|
{ |
|
return false; |
|
} |
|
|
|
return true; |
|
} |
|
if ( m_flCurrentTime < m_flEarliestTime ) |
|
{ |
|
return true; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
CChoreoEvent *CChoreoScene::FindPauseBetweenTimes( float starttime, float endtime ) |
|
{ |
|
CChoreoEvent *e; |
|
|
|
// Iterate through all events in the scene |
|
for ( int i = 0; i < m_PauseEvents.Size(); i++ ) |
|
{ |
|
e = m_PauseEvents[ i ]; |
|
if ( !e ) |
|
continue; |
|
|
|
Assert( e->GetType() == CChoreoEvent::SECTION ); |
|
|
|
int time_is = IsTimeInRange( e->GetStartTime(), starttime, endtime ); |
|
if ( IN_RANGE != time_is ) |
|
continue; |
|
|
|
// Found a pause in between start and end time |
|
return e; |
|
} |
|
|
|
// No pause inside the specified time span |
|
return NULL; |
|
} |
|
|
|
int CChoreoScene::IsTimeInRange( float t, float starttime, float endtime ) |
|
{ |
|
if ( t > endtime ) |
|
{ |
|
return AFTER_RANGE; |
|
} |
|
else if ( t < starttime ) |
|
{ |
|
return BEFORE_RANGE; |
|
} |
|
|
|
return IN_RANGE; |
|
} |
|
|
|
int CChoreoScene::EventThink( CChoreoEvent *e, float frame_start_time, float frame_end_time, bool playing_forward, PROCESSING_TYPE& disposition ) |
|
{ |
|
disposition = PROCESSING_TYPE_IGNORE; |
|
int iret = 0; |
|
|
|
bool hasend = e->HasEndTime(); |
|
float starttime, endtime; |
|
|
|
starttime = e->GetStartTime(); |
|
endtime = hasend ? e->GetEndTime() : e->GetStartTime(); |
|
|
|
if ( !playing_forward ) |
|
{ |
|
// Swap intervals |
|
float temp = frame_start_time; |
|
frame_start_time = frame_end_time; |
|
frame_end_time = temp; |
|
} |
|
|
|
bool suppressed = false; |
|
|
|
// Special processing |
|
switch ( e->GetType() ) |
|
{ |
|
default: |
|
break; |
|
case CChoreoEvent::SPEAK: |
|
// If it's a wav file, pre-queue the starting/endtime time by the sound system's |
|
// current latency |
|
{ |
|
if ( playing_forward ) |
|
{ |
|
starttime -= m_flSoundSystemLatency; |
|
|
|
|
|
// Search for pause condition in between the original time and the |
|
// adjusted start time, but make sure that the pause event hasn't already triggered... |
|
CChoreoEvent *pauseEvent = FindPauseBetweenTimes( starttime, starttime + m_flSoundSystemLatency ); |
|
if ( pauseEvent && |
|
( frame_start_time <= pauseEvent->GetStartTime() ) ) |
|
{ |
|
pauseEvent->AddEventDependency( e ); |
|
|
|
suppressed = true; |
|
} |
|
} |
|
/* |
|
else |
|
// Don't bother if playing backward!!! |
|
{ |
|
endtime += m_flSoundSystemLatency; |
|
|
|
// Search for pause condition in between the original time and the |
|
// adjusted start time |
|
CChoreoEvent *pauseEvent = FindPauseBetweenTimes( endtime - m_flSoundSystemLatency, endtime ); |
|
if ( pauseEvent ) |
|
{ |
|
pauseEvent->AddEventDependency( e ); |
|
|
|
suppressed = true; |
|
} |
|
} |
|
*/ |
|
} |
|
break; |
|
case CChoreoEvent::SUBSCENE: |
|
{ |
|
if ( IsSubScene() ) |
|
{ |
|
suppressed = true; |
|
} |
|
} |
|
break; |
|
} |
|
|
|
if ( suppressed ) |
|
{ |
|
if ( e->IsProcessing() ) |
|
{ |
|
disposition = PROCESSING_TYPE_STOP; |
|
} |
|
return iret; |
|
} |
|
|
|
int where_is_event; |
|
|
|
if ( e->IsProcessing() ) |
|
{ |
|
where_is_event = IsTimeInRange( frame_start_time, starttime, endtime ); |
|
if ( IN_RANGE == where_is_event ) |
|
{ |
|
disposition = PROCESSING_TYPE_CONTINUE; |
|
iret = 1; |
|
} |
|
else |
|
{ |
|
disposition = PROCESSING_TYPE_STOP; |
|
} |
|
} |
|
else |
|
{ |
|
|
|
// Is the event supposed to be active at this time |
|
where_is_event = IsTimeInRange( frame_start_time, starttime, endtime ); |
|
|
|
if ( IN_RANGE == where_is_event ) |
|
{ |
|
if ( e->IsResumeCondition() ) |
|
{ |
|
disposition = PROCESSING_TYPE_START_RESUMECONDITION; |
|
} |
|
else |
|
{ |
|
disposition = PROCESSING_TYPE_START; |
|
} |
|
iret = 1; |
|
} |
|
// See if it's a single fire event which should occur during this frame |
|
else if ( !hasend ) |
|
{ |
|
where_is_event = IsTimeInRange( starttime, frame_start_time, frame_end_time ); |
|
if ( IN_RANGE == where_is_event ) |
|
{ |
|
disposition = PROCESSING_TYPE_START; |
|
iret = 1; |
|
} |
|
|
|
} |
|
} |
|
|
|
return iret; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : &e0 - |
|
// &e1 - |
|
// Output : static bool |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::EventLess( const CChoreoScene::ActiveList &al0, const CChoreoScene::ActiveList &al1 ) |
|
{ |
|
CChoreoEvent *event0, *event1; |
|
event0 = const_cast< CChoreoEvent * >( al0.e ); |
|
event1 = const_cast< CChoreoEvent * >( al1.e ); |
|
|
|
if ( event0->GetStartTime() < event1->GetStartTime() ) |
|
{ |
|
return true; |
|
} |
|
|
|
if ( event0->GetStartTime() > event1->GetStartTime() ) |
|
{ |
|
return false; |
|
} |
|
|
|
// Check for end time overlap |
|
if ( event0->HasEndTime() && event1->HasEndTime() ) |
|
{ |
|
if ( event0->GetEndTime() > event1->GetEndTime() ) |
|
return true; |
|
else if ( event0->GetEndTime() < event1->GetEndTime() ) |
|
return false; |
|
} |
|
|
|
CChoreoActor *a0, *a1; |
|
a0 = event0->GetActor(); |
|
a1 = event1->GetActor(); |
|
|
|
// Start time equal, go to order in channel |
|
if ( !a0 || !a1 || a0 != a1 ) |
|
{ |
|
return strcmp( event0->GetName(), event1->GetName() ) == -1; |
|
} |
|
|
|
CChoreoChannel *c0 = event0->GetChannel(); |
|
CChoreoChannel *c1 = event1->GetChannel(); |
|
|
|
if ( !c0 || !c1 || c0 != c1 ) |
|
{ |
|
return strcmp( event0->GetName(), event1->GetName() ) == -1; |
|
} |
|
|
|
// Go by slot within channel |
|
int index0 = a0->FindChannelIndex( c0 ); |
|
int index1 = a1->FindChannelIndex( c1 ); |
|
|
|
return ( index0 < index1 ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ClearPauseEventDependencies() |
|
{ |
|
int c = m_PauseEvents.Count(); |
|
for ( int i = 0 ; i < c; ++i ) |
|
{ |
|
CChoreoEvent *pause = m_PauseEvents[ i ]; |
|
Assert( pause ); |
|
pause->ClearEventDependencies(); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *pauseEvent - |
|
// *suppressed - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::AddPauseEventDependency( CChoreoEvent *pauseEvent, CChoreoEvent *suppressed ) |
|
{ |
|
Assert( pauseEvent ); |
|
Assert( pauseEvent != suppressed ); |
|
pauseEvent->AddEventDependency( suppressed ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : curtime - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::Think( float curtime ) |
|
{ |
|
CChoreoEvent *e; |
|
|
|
float oldt = m_flCurrentTime; |
|
float dt; |
|
|
|
m_nActiveEvents = 0; |
|
|
|
ClearPauseEventDependencies(); |
|
|
|
CUtlRBTree< ActiveList, int > pending(0,0,EventLess); |
|
|
|
// Handle loop events first: |
|
//float flLoopPoint = LoopThink( curtime ); |
|
LoopThink( curtime ); |
|
if ( m_flCurrentTime != oldt ) |
|
{ |
|
// We hit a loop, we need to adjust the times. |
|
//curtime = m_flCurrentTime + ( oldt - flLoopPoint ); // if we overshot, skip by how much we overshot |
|
curtime = m_flCurrentTime; |
|
Assert( curtime > 0.0f ); |
|
} |
|
|
|
dt = curtime - oldt; |
|
oldt = m_flCurrentTime; |
|
|
|
bool playing_forward = ( dt >= 0.0f ) ? true : false; |
|
//if ( !playing_forward ) |
|
//{ |
|
// Msg( "-----dt was negative. %f oldt: %f t: %f\n", dt, oldt, curtime ); |
|
//} |
|
//else |
|
//{ |
|
// Msg( "+++++dt was positive. %f oldt: %f t: %f\n", dt, oldt, curtime ); |
|
//} |
|
|
|
|
|
// Iterate through all events in the scene |
|
int i; |
|
for ( i = 0; i < m_Events.Size(); i++ ) |
|
{ |
|
e = m_Events[ i ]; |
|
if ( !e ) |
|
continue; |
|
|
|
PROCESSING_TYPE disposition; |
|
m_nActiveEvents += EventThink( e, m_flCurrentTime, curtime, playing_forward, disposition ); |
|
|
|
if ( disposition != PROCESSING_TYPE_IGNORE ) |
|
{ |
|
ActiveList entry; |
|
|
|
entry.e = e; |
|
entry.pt = disposition; |
|
|
|
pending.Insert( entry ); |
|
} |
|
} |
|
|
|
// Events are sorted start time and then by channel and actor slot or by name if those aren't equal |
|
i = pending.FirstInorder(); |
|
while ( i != pending.InvalidIndex() ) |
|
{ |
|
ActiveList *entry = &pending[ i ]; |
|
|
|
Assert( entry->e ); |
|
|
|
ProcessActiveListEntry( entry ); |
|
|
|
i = pending.NextInorder( i ); |
|
} |
|
|
|
// If a Process call slams this time, don't override it!!! |
|
if ( oldt == m_flCurrentTime ) |
|
{ |
|
m_flCurrentTime = curtime; |
|
} |
|
|
|
// Still processing? |
|
if ( m_nActiveEvents ) |
|
{ |
|
m_flLastActiveTime = m_flCurrentTime; |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Loop points are handled prior to other events |
|
// Input : curtime - |
|
//----------------------------------------------------------------------------- |
|
float CChoreoScene::LoopThink( float curtime ) |
|
{ |
|
float oldt = m_flCurrentTime; |
|
float dt = curtime - oldt; |
|
|
|
bool playing_forward = ( dt >= 0.0f ) ? true : false; |
|
|
|
// Iterate through all events in the scene |
|
CChoreoEvent *e; |
|
int i; |
|
for ( i = 0; i < m_Events.Size(); i++ ) |
|
{ |
|
e = m_Events[ i ]; |
|
if ( !e || e->GetType() != CChoreoEvent::LOOP ) |
|
continue; |
|
|
|
PROCESSING_TYPE disposition; |
|
m_nActiveEvents += EventThink( e, m_flCurrentTime, curtime, playing_forward, disposition ); |
|
|
|
if ( disposition != PROCESSING_TYPE_IGNORE ) |
|
{ |
|
ActiveList entry; |
|
|
|
entry.e = e; |
|
entry.pt = disposition; |
|
|
|
//float ret = (float)atof( e->GetParameters() ); |
|
float ret = e->GetStartTime(); |
|
ProcessActiveListEntry( &entry ); |
|
|
|
return ret; |
|
} |
|
} |
|
|
|
return 0.0f; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : entry - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ProcessActiveListEntry( ActiveList *entry ) |
|
{ |
|
const bool dump = false; |
|
if ( dump ) |
|
{ |
|
Msg( "%f == %s starting at %f (actor %p channel %p)\n", |
|
m_flCurrentTime, entry->e->GetName(), entry->e->GetStartTime(), |
|
entry->e->GetActor(), entry->e->GetChannel() ); |
|
} |
|
|
|
switch ( entry->pt ) |
|
{ |
|
default: |
|
case PROCESSING_TYPE_IGNORE: |
|
{ |
|
Assert( 0 ); |
|
} |
|
break; |
|
case PROCESSING_TYPE_START: |
|
case PROCESSING_TYPE_START_RESUMECONDITION: |
|
{ |
|
entry->e->StartProcessing( m_pIChoreoEventCallback, this, m_flCurrentTime ); |
|
|
|
if ( entry->pt == PROCESSING_TYPE_START_RESUMECONDITION ) |
|
{ |
|
Assert( entry->e->IsResumeCondition() ); |
|
m_ActiveResumeConditions.AddToTail( entry->e ); |
|
} |
|
|
|
// This event can "pause" the scene, so we need to remember who "paused" the scene so that |
|
// when we resume we can resume any suppressed events dependent on this pauser... |
|
if ( entry->e->GetType() == CChoreoEvent::SECTION ) |
|
{ |
|
// So this event should be in the pauseevents list, otherwise this'll be -1 |
|
m_nLastPauseEvent = m_PauseEvents.Find( entry->e ); |
|
} |
|
} |
|
break; |
|
case PROCESSING_TYPE_CONTINUE: |
|
{ |
|
entry->e->ContinueProcessing( m_pIChoreoEventCallback, this, m_flCurrentTime ); |
|
} |
|
break; |
|
case PROCESSING_TYPE_STOP: |
|
{ |
|
entry->e->StopProcessing( m_pIChoreoEventCallback, this, m_flCurrentTime ); |
|
} |
|
break; |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : float |
|
//----------------------------------------------------------------------------- |
|
float CChoreoScene::GetTime( void ) |
|
{ |
|
return m_flCurrentTime; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : t - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::SetTime( float t ) |
|
{ |
|
m_flCurrentTime = t; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : t - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::LoopToTime( float t ) |
|
{ |
|
m_flCurrentTime = t; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *pfn - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::SetPrintFunc( void ( *pfn ) ( const char *fmt, ... ) ) |
|
{ |
|
m_pfnPrint = pfn; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *actor - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::RemoveActor( CChoreoActor *actor ) |
|
{ |
|
int idx = FindActorIndex( actor ); |
|
if ( idx == -1 ) |
|
return; |
|
|
|
m_Actors.Remove( idx ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *actor - |
|
// Output : int |
|
//----------------------------------------------------------------------------- |
|
int CChoreoScene::FindActorIndex( CChoreoActor *actor ) |
|
{ |
|
for ( int i = 0; i < m_Actors.Size(); i++ ) |
|
{ |
|
if ( actor == m_Actors[ i ] ) |
|
{ |
|
return i; |
|
} |
|
} |
|
return -1; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : a1 - |
|
// a2 - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::SwapActors( int a1, int a2 ) |
|
{ |
|
CChoreoActor *temp; |
|
|
|
temp = m_Actors[ a1 ]; |
|
m_Actors[ a1 ] = m_Actors[ a2 ]; |
|
m_Actors[ a2 ] = temp; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *actor - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::DeleteReferencedObjects( CChoreoActor *actor ) |
|
{ |
|
for ( int i = 0; i < actor->GetNumChannels(); i++ ) |
|
{ |
|
CChoreoChannel *channel = actor->GetChannel( i ); |
|
actor->RemoveChannel( channel ); |
|
|
|
DeleteReferencedObjects( channel ); |
|
} |
|
|
|
DestroyActor( actor ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *channel - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::DeleteReferencedObjects( CChoreoChannel *channel ) |
|
{ |
|
for ( int i = 0; i < channel->GetNumEvents(); i++ ) |
|
{ |
|
CChoreoEvent *event = channel->GetEvent( i ); |
|
channel->RemoveEvent( event ); |
|
|
|
DeleteReferencedObjects( event ); |
|
} |
|
|
|
DestroyChannel( channel ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *event - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::DeleteReferencedObjects( CChoreoEvent *event ) |
|
{ |
|
int idx = m_PauseEvents.Find( event ); |
|
if ( idx != m_PauseEvents.InvalidIndex() ) |
|
{ |
|
m_PauseEvents.Remove( idx ); |
|
} |
|
// Events don't reference anything lower |
|
DestroyEvent( event ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *actor - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::DestroyActor( CChoreoActor *actor ) |
|
{ |
|
int size = m_Actors.Size(); |
|
for ( int i = size - 1; i >= 0; i-- ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( a == actor ) |
|
{ |
|
m_Actors.Remove( i ); |
|
} |
|
} |
|
|
|
delete actor; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *channel - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::DestroyChannel( CChoreoChannel *channel ) |
|
{ |
|
int size = m_Channels.Size(); |
|
for ( int i = size - 1; i >= 0; i-- ) |
|
{ |
|
CChoreoChannel *c = m_Channels[ i ]; |
|
if ( c == channel ) |
|
{ |
|
m_Channels.Remove( i ); |
|
} |
|
} |
|
|
|
delete channel; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *event - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::DestroyEvent( CChoreoEvent *event ) |
|
{ |
|
int size = m_Events.Size(); |
|
for ( int i = size - 1; i >= 0; i-- ) |
|
{ |
|
CChoreoEvent *e = m_Events[ i ]; |
|
if ( e == event ) |
|
{ |
|
m_Events.Remove( i ); |
|
} |
|
} |
|
|
|
delete event; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ResumeSimulation( void ) |
|
{ |
|
// If the thing that paused us was a SECTION pause event, then this will be set |
|
if ( m_nLastPauseEvent >= 0 && |
|
m_nLastPauseEvent < m_PauseEvents.Count() ) |
|
{ |
|
// Start any suppressed dependencies immediately, should only be .wav files!!! |
|
// These are .wav files which are placed at or just after the SECTION pause event |
|
// in the .vcd, but due to the user's sound system latency, they would have triggered before the |
|
// pause (we pre-queue sounds). Since we suppressed that, we need to unsupress / start these sounds |
|
// now that the SECTION pause is being resumed from |
|
CUtlVector< CChoreoEvent * > deps; |
|
CChoreoEvent *pauseEvent = m_PauseEvents[ m_nLastPauseEvent ]; |
|
Assert( pauseEvent ); |
|
|
|
// Sanity check ( this should be about 1 tick usually 15 msec) |
|
float timeSincePaused = m_flCurrentTime - pauseEvent->GetStartTime(); |
|
if ( fabs( timeSincePaused ) > 1.0f ) |
|
{ |
|
Assert( !"Resume simulation with unexpected pause event" ); |
|
} |
|
|
|
// Snag any sounds which were suppressed by this issue |
|
pauseEvent->GetEventDependencies( deps ); |
|
for ( int j = 0; j < deps.Count(); ++j ) |
|
{ |
|
CChoreoEvent *startEvent = deps[ j ]; |
|
Assert( startEvent ); |
|
// Start them now. Yes, they won't pre-queue, but it's better than totally skipping the sound!!! |
|
startEvent->StartProcessing( m_pIChoreoEventCallback, this, m_flCurrentTime ); |
|
} |
|
} |
|
|
|
// Reset section pause signal |
|
m_nLastPauseEvent = -1; |
|
|
|
m_ActiveResumeConditions.RemoveAll(); |
|
} |
|
|
|
// Sound system needs to have sounds pre-queued by this much time |
|
void CChoreoScene::SetSoundFileStartupLatency( float time ) |
|
{ |
|
Assert( time >= 0 ); |
|
m_flSoundSystemLatency = time; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : start - |
|
// end - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::GetSceneTimes( float& start, float& end ) |
|
{ |
|
start = m_flStartTime; |
|
end = m_flEndTime; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Do housekeeping on times that are relative to tags |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ReconcileTags( void ) |
|
{ |
|
for ( int i = 0 ; i < m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
for ( int j = 0; j < a->GetNumChannels(); j++ ) |
|
{ |
|
CChoreoChannel *c = a->GetChannel( j ); |
|
if ( !c ) |
|
continue; |
|
|
|
for ( int k = 0 ; k < c->GetNumEvents(); k++ ) |
|
{ |
|
CChoreoEvent *e = c->GetEvent( k ); |
|
if ( !e ) |
|
continue; |
|
|
|
if ( !e->IsUsingRelativeTag() ) |
|
continue; |
|
|
|
CEventRelativeTag *tag = FindTagByName( |
|
e->GetRelativeWavName(), |
|
e->GetRelativeTagName() ); |
|
|
|
if ( tag ) |
|
{ |
|
// Determine correct starting time based on tag |
|
float starttime = tag->GetStartTime(); |
|
|
|
// Figure out delta |
|
float dt = starttime - e->GetStartTime(); |
|
|
|
// Fix up start and possible end time |
|
e->OffsetTime( dt ); |
|
} |
|
else |
|
{ |
|
// The tag was missing!!! unflag it |
|
choreoprintf( 0, "Event %s was missing tag %s for wav %s\n", |
|
e->GetName(), e->GetRelativeWavName(), e->GetRelativeTagName() ); |
|
|
|
e->SetUsingRelativeTag( false, "", "" ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *wavname - |
|
// *name - |
|
// Output : CChoreoEvent |
|
//----------------------------------------------------------------------------- |
|
CChoreoEvent *CChoreoScene::FindTargetingEvent( const char *wavname, const char *name ) |
|
{ |
|
for ( int i = 0 ; i < m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
for ( int j = 0; j < a->GetNumChannels(); j++ ) |
|
{ |
|
CChoreoChannel *c = a->GetChannel( j ); |
|
if ( !c ) |
|
continue; |
|
|
|
for ( int k = 0 ; k < c->GetNumEvents(); k++ ) |
|
{ |
|
CChoreoEvent *e = c->GetEvent( k ); |
|
if ( !e ) |
|
continue; |
|
|
|
if ( !e->IsUsingRelativeTag() ) |
|
continue; |
|
|
|
if ( stricmp( wavname, e->GetRelativeWavName() ) ) |
|
continue; |
|
|
|
if ( stricmp( name, e->GetRelativeTagName() ) ) |
|
continue; |
|
|
|
return e; |
|
} |
|
} |
|
} |
|
return NULL; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *wavname - |
|
// *name - |
|
// Output : CEventRelativeTag |
|
//----------------------------------------------------------------------------- |
|
CEventRelativeTag *CChoreoScene::FindTagByName( const char *wavname, const char *name ) |
|
{ |
|
for ( int i = 0 ; i < m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
for ( int j = 0; j < a->GetNumChannels(); j++ ) |
|
{ |
|
CChoreoChannel *c = a->GetChannel( j ); |
|
if ( !c ) |
|
continue; |
|
|
|
for ( int k = 0 ; k < c->GetNumEvents(); k++ ) |
|
{ |
|
CChoreoEvent *e = c->GetEvent( k ); |
|
if ( !e ) |
|
continue; |
|
|
|
if ( e->GetType() != CChoreoEvent::SPEAK ) |
|
continue; |
|
|
|
// Search for tag by name |
|
if ( !strstr( e->GetParameters(), wavname ) ) |
|
continue; |
|
|
|
CEventRelativeTag *tag = e->FindRelativeTag( name ); |
|
if ( !tag ) |
|
continue; |
|
|
|
return tag; |
|
} |
|
} |
|
} |
|
return NULL; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *filename - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ExportEvents( const char *filename, CUtlVector< CChoreoEvent * >& events ) |
|
{ |
|
if ( events.Size() <= 0 ) |
|
return; |
|
|
|
// Create a serialization buffer |
|
CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER ); |
|
FilePrintf( buf, 0, "// Choreo version 1: <%i> Exported Events\n", events.Size() ); |
|
|
|
// Save out the selected events. |
|
int i; |
|
for ( i = 0 ; i < events.Size(); i++ ) |
|
{ |
|
CChoreoEvent *e = events[ i ]; |
|
if ( !e->GetActor() ) |
|
continue; |
|
|
|
FileSaveEvent( buf, 0, e ); |
|
} |
|
|
|
// Write it out baby |
|
FileHandle_t fh = g_pFullFileSystem->Open( filename, "wt" ); |
|
if (fh) |
|
{ |
|
g_pFullFileSystem->Write( buf.Base(), buf.TellPut(), fh ); |
|
g_pFullFileSystem->Close(fh); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *actor - |
|
// *channel - |
|
// starttime - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ImportEvents( ISceneTokenProcessor *tokenizer, CChoreoActor *actor, CChoreoChannel *channel ) |
|
{ |
|
m_pTokenizer = tokenizer; |
|
|
|
while ( 1 ) |
|
{ |
|
if ( !m_pTokenizer->GetToken( true ) ) |
|
{ |
|
break; |
|
} |
|
|
|
if ( strlen( m_pTokenizer->CurrentToken() ) <= 0 ) |
|
break; |
|
|
|
if ( !Q_stricmp( m_pTokenizer->CurrentToken(), "event" ) ) |
|
{ |
|
ParseEvent( actor, channel ); |
|
} |
|
else |
|
{ |
|
m_pTokenizer->Error( "unexpected token %s\n", m_pTokenizer->CurrentToken() ); |
|
break; |
|
} |
|
} |
|
|
|
// Fixup time tags |
|
ReconcileTags(); |
|
} |
|
|
|
void CChoreoScene::SetSubScene( bool sub ) |
|
{ |
|
m_bSubScene = sub; |
|
} |
|
|
|
bool CChoreoScene::IsSubScene( void ) const |
|
{ |
|
return m_bSubScene; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : int |
|
//----------------------------------------------------------------------------- |
|
int CChoreoScene::GetSceneFPS( void ) const |
|
{ |
|
return m_nSceneFPS; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : fps - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::SetSceneFPS( int fps ) |
|
{ |
|
m_nSceneFPS = fps; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : Returns true on success, false on failure. |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::IsUsingFrameSnap( void ) const |
|
{ |
|
return m_bUseFrameSnap; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : snap - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::SetUsingFrameSnap( bool snap ) |
|
{ |
|
m_bUseFrameSnap = snap; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : t - |
|
// Output : float |
|
//----------------------------------------------------------------------------- |
|
float CChoreoScene::SnapTime( float t ) |
|
{ |
|
if ( !IsUsingFrameSnap() ) |
|
return t; |
|
|
|
float fps = (float)GetSceneFPS(); |
|
Assert( fps > 0 ); |
|
|
|
int itime = (int)( t * fps + 0.5f ); |
|
|
|
t = (float)itime / fps; |
|
|
|
// FIXME: If FPS is set and "using grid", snap to proper fractional time value |
|
return t; |
|
} |
|
|
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ReconcileGestureTimes() |
|
{ |
|
for ( int i = 0 ; i < m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
for ( int j = 0; j < a->GetNumChannels(); j++ ) |
|
{ |
|
CChoreoChannel *c = a->GetChannel( j ); |
|
if ( !c ) |
|
continue; |
|
|
|
c->ReconcileGestureTimes(); |
|
} |
|
} |
|
} |
|
|
|
int CChoreoScene::TimeZoomFirst() |
|
{ |
|
return m_TimeZoomLookup.First(); |
|
} |
|
|
|
int CChoreoScene::TimeZoomNext( int i ) |
|
{ |
|
return m_TimeZoomLookup.Next( i ); |
|
} |
|
int CChoreoScene::TimeZoomInvalid() const |
|
{ |
|
return m_TimeZoomLookup.InvalidIndex(); |
|
} |
|
char const *CChoreoScene::TimeZoomName( int i ) |
|
{ |
|
return m_TimeZoomLookup.GetElementName( i ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *tool - |
|
// Output : int |
|
//----------------------------------------------------------------------------- |
|
int CChoreoScene::GetTimeZoom( char const *tool ) |
|
{ |
|
// If not present add it |
|
int idx = m_TimeZoomLookup.Find( tool ); |
|
if ( idx == m_TimeZoomLookup.InvalidIndex() ) |
|
{ |
|
idx = m_TimeZoomLookup.Insert( tool, 100 ); |
|
} |
|
|
|
return m_TimeZoomLookup[ idx ]; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : *tool - |
|
// tz - |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::SetTimeZoom( char const *tool, int tz ) |
|
{ |
|
// If not present add it |
|
int idx = m_TimeZoomLookup.Find( tool ); |
|
if ( idx == m_TimeZoomLookup.InvalidIndex() ) |
|
{ |
|
idx = m_TimeZoomLookup.Insert( tool, 100 ); |
|
} |
|
|
|
m_TimeZoomLookup[ idx ] = tz; |
|
} |
|
|
|
void CChoreoScene::ParseScaleSettings( ISceneTokenProcessor *tokenizer, CChoreoScene *scene ) |
|
{ |
|
tokenizer->GetToken( true ); |
|
|
|
if ( stricmp( tokenizer->CurrentToken(), "{" ) ) |
|
tokenizer->Error( "expecting {\n" ); |
|
|
|
while ( 1 ) |
|
{ |
|
// Parse until } |
|
tokenizer->GetToken( true ); |
|
|
|
if ( strlen( tokenizer->CurrentToken() ) <= 0 ) |
|
{ |
|
tokenizer->Error( "expecting scalesettings data\n" ); |
|
break; |
|
} |
|
|
|
if ( !Q_stricmp( tokenizer->CurrentToken(), "}" ) ) |
|
break; |
|
|
|
char tool[ 256 ]; |
|
Q_strncpy( tool, tokenizer->CurrentToken(), sizeof( tool ) ); |
|
|
|
tokenizer->GetToken( false ); |
|
|
|
int tz = Q_atoi( tokenizer->CurrentToken() ); |
|
if ( tz <= 0 ) |
|
tz = 100; |
|
|
|
scene->SetTimeZoom( tool, tz ); |
|
} |
|
} |
|
|
|
// Merges two .vcd's together |
|
bool CChoreoScene::Merge( CChoreoScene *other ) |
|
{ |
|
int acount = 0; |
|
int ccount = 0; |
|
int ecount = 0; |
|
|
|
// Look for events that don't have actor/channel set |
|
int i; |
|
for ( i = 0 ; i < other->m_Events.Size(); i++ ) |
|
{ |
|
CChoreoEvent *e = other->m_Events[ i ]; |
|
if ( e->GetActor() ) |
|
continue; |
|
|
|
MEM_ALLOC_CREDIT(); |
|
// Make a copy of the other event and add it to this scene |
|
CChoreoEvent *newEvent = AllocEvent(); |
|
*newEvent = *e; |
|
newEvent->SetScene( this ); |
|
ecount++; |
|
} |
|
|
|
for ( i = 0 ; i < other->m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = other->m_Actors[ i ]; |
|
|
|
// See if that actor already exists |
|
bool newActor = false; |
|
CChoreoActor *destActor = FindActor( a->GetName() ); |
|
if ( !destActor ) |
|
{ |
|
newActor = true; |
|
destActor = AllocActor(); |
|
*destActor = *a; |
|
destActor->RemoveAllChannels(); |
|
acount++; |
|
} |
|
|
|
// Now we have a destination actor, work on channels |
|
for ( int j = 0; j < a->GetNumChannels(); j++ ) |
|
{ |
|
CChoreoChannel *ch = a->GetChannel( j ); |
|
|
|
bool newChannel = false; |
|
CChoreoChannel *destChannel = NULL; |
|
destChannel = destActor->FindChannel( ch->GetName() ); |
|
if ( !destChannel ) |
|
{ |
|
destChannel = AllocChannel(); |
|
*destChannel = *ch; |
|
destChannel->RemoveAllEvents(); |
|
newChannel = true; |
|
ccount++; |
|
} |
|
|
|
if ( newChannel ) |
|
{ |
|
destActor->AddChannel( destChannel ); |
|
destChannel->SetActor( destActor ); |
|
} |
|
|
|
// Now we have a destination channel, work on events themselves |
|
for ( int k = 0 ; k < ch->GetNumEvents(); k++ ) |
|
{ |
|
CChoreoEvent *e = ch->GetEvent( k ); |
|
|
|
// Just import them wholesale, no checking |
|
MEM_ALLOC_CREDIT(); |
|
CChoreoEvent *newEvent = AllocEvent(); |
|
*newEvent = *e; |
|
newEvent->SetScene( this ); |
|
|
|
destChannel->AddEvent( newEvent ); |
|
|
|
newEvent->SetChannel( destChannel ); |
|
newEvent->SetActor( destActor ); |
|
|
|
ecount++; |
|
} |
|
} |
|
} |
|
|
|
Msg( "Merged in (%i) actors, (%i) channels, and (%i) events\n", |
|
acount, ccount, ecount ); |
|
|
|
return ( ecount || acount || ccount ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Updates master/slave status info per channel |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::ReconcileCloseCaption() |
|
{ |
|
for ( int i = 0 ; i < m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
for ( int j = 0; j < a->GetNumChannels(); j++ ) |
|
{ |
|
CChoreoChannel *c = a->GetChannel( j ); |
|
if ( !c ) |
|
continue; |
|
|
|
c->ReconcileCloseCaption(); |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : char const |
|
//----------------------------------------------------------------------------- |
|
char const *CChoreoScene::GetFilename() const |
|
{ |
|
return m_szFileName; |
|
} |
|
|
|
|
|
void CChoreoScene::SetFileName( char const *fn ) |
|
{ |
|
Q_strncpy( m_szFileName, fn, sizeof( m_szFileName ) ); |
|
} |
|
|
|
|
|
bool CChoreoScene::GetPlayingSoundName( char *pchBuff, int iBuffLength ) |
|
{ |
|
for ( int i = 0; i < m_Events.Size(); i++ ) |
|
{ |
|
CChoreoEvent *e = m_Events[ i ]; |
|
if ( e->GetType() == CChoreoEvent::SPEAK && e->IsProcessing() ) |
|
{ |
|
Q_strncpy( pchBuff, e->GetParameters(), iBuffLength ); |
|
return true; |
|
} |
|
} |
|
|
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Returns true if this scene has speech events that haven't played yet |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::HasUnplayedSpeech() |
|
{ |
|
for ( int i = 0; i < m_Events.Size(); i++ ) |
|
{ |
|
CChoreoEvent *e = m_Events[ i ]; |
|
if ( e->GetType() == CChoreoEvent::SPEAK ) |
|
{ |
|
// Have we played it yet? |
|
if ( m_flCurrentTime < e->GetStartTime() ) |
|
return true; |
|
} |
|
} |
|
|
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Returns true if this scene has flex animation events that are playing |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::HasFlexAnimation() |
|
{ |
|
for ( int i = 0; i < m_Events.Size(); i++ ) |
|
{ |
|
CChoreoEvent *e = m_Events[ i ]; |
|
if ( e->GetType() == CChoreoEvent::FLEXANIMATION ) |
|
{ |
|
// Have we played it yet? |
|
if ( m_flCurrentTime >= e->GetStartTime() && m_flCurrentTime <= e->GetEndTime() ) |
|
return true; |
|
} |
|
} |
|
|
|
return false; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CChoreoScene::SetBackground( bool bIsBackground ) |
|
{ |
|
m_bIsBackground = bIsBackground; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::IsBackground( ) |
|
{ |
|
return m_bIsBackground; |
|
} |
|
|
|
bool CChoreoScene::HasEventsOfType( CChoreoEvent::EVENTTYPE type ) const |
|
{ |
|
return m_bitvecHasEventOfType.IsBitSet( type ); |
|
} |
|
|
|
// ICurveDataAccessor method |
|
bool CChoreoScene::CurveHasEndTime() |
|
{ |
|
return true; |
|
} |
|
|
|
int CChoreoScene::GetDefaultCurveType() |
|
{ |
|
return CURVE_CATMULL_ROM_TO_CATMULL_ROM; |
|
} |
|
|
|
bool CChoreoScene::SaveBinary( char const *pszBinaryFileName, char const *pPathID, unsigned int nTextVersionCRC, IChoreoStringPool *pStringPool ) |
|
{ |
|
bool bret = false; |
|
|
|
CUtlBuffer buf; |
|
SaveToBinaryBuffer( buf, nTextVersionCRC, pStringPool ); |
|
|
|
if ( g_pFullFileSystem->FileExists( pszBinaryFileName, pPathID ) && |
|
!g_pFullFileSystem->IsFileWritable( pszBinaryFileName, pPathID ) ) |
|
{ |
|
Warning( "Forcing '%s' to be writable!!!\n", pszBinaryFileName ); |
|
g_pFullFileSystem->SetFileWritable( pszBinaryFileName, true, pPathID ); |
|
} |
|
|
|
FileHandle_t fh = g_pFullFileSystem->Open( pszBinaryFileName, "wb", pPathID ); |
|
if ( FILESYSTEM_INVALID_HANDLE != fh ) |
|
{ |
|
g_pFullFileSystem->Write( buf.Base(), buf.TellPut(), fh ); |
|
g_pFullFileSystem->Close( fh ); |
|
|
|
// Success |
|
bret = true; |
|
} |
|
else |
|
{ |
|
Warning( "Unable to open '%s' for writing!!!\n", pszBinaryFileName ); |
|
} |
|
|
|
return bret; |
|
} |
|
|
|
void CChoreoScene::SaveToBinaryBuffer( CUtlBuffer& buf, unsigned int nTextVersionCRC, IChoreoStringPool *pStringPool ) |
|
{ |
|
buf.PutInt( SCENE_BINARY_TAG ); |
|
buf.PutChar( SCENE_BINARY_VERSION ); |
|
buf.PutInt( nTextVersionCRC ); |
|
|
|
// Look for events that don't have actor/channel set |
|
CUtlVector< CChoreoEvent * > eventList; |
|
int i; |
|
for ( i = 0 ; i < m_Events.Size(); i++ ) |
|
{ |
|
CChoreoEvent *e = m_Events[ i ]; |
|
if ( e->GetActor() ) |
|
continue; |
|
|
|
eventList.AddToTail( e ); |
|
} |
|
|
|
int c = eventList.Count(); |
|
Assert( c <= 255 ); |
|
buf.PutUnsignedChar( c ); |
|
for ( i = 0; i < c; ++i ) |
|
{ |
|
CChoreoEvent *e = eventList[ i ]; |
|
e->SaveToBuffer( buf, this, pStringPool ); |
|
} |
|
|
|
// Now serialize the actors themselves |
|
CUtlVector< CChoreoActor * > actorList; |
|
for ( i = 0 ; i < m_Actors.Size(); i++ ) |
|
{ |
|
CChoreoActor *a = m_Actors[ i ]; |
|
if ( !a ) |
|
continue; |
|
|
|
actorList.AddToTail( a ); |
|
} |
|
|
|
c = actorList.Count(); |
|
Assert( c <= 255 ); |
|
buf.PutUnsignedChar( c ); |
|
for ( i = 0; i < c; ++i ) |
|
{ |
|
CChoreoActor *a = actorList[ i ]; |
|
a->SaveToBuffer( buf, this, pStringPool ); |
|
} |
|
|
|
/* |
|
// compiled version strips out map name, only used by editor |
|
if ( m_szMapname[ 0 ] ) |
|
{ |
|
FilePrintf( buf, 0, "mapname \"%s\"\n", m_szMapname ); |
|
} |
|
*/ |
|
|
|
m_SceneRamp.SaveToBuffer( buf, pStringPool ); |
|
|
|
/* |
|
// compiled version strips out scale settings fps and snap, only used by editor |
|
FileSaveScaleSettings( buf, 0, this ); |
|
FilePrintf( buf, 0, "fps %i\n", m_nSceneFPS ); |
|
FilePrintf( buf, 0, "snap %s\n", m_bUseFrameSnap ? "on" : "off" ); |
|
*/ |
|
buf.PutUnsignedChar( m_bIgnorePhonemes ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Static method to extract just the CRC from a binary .xcd file |
|
// Input : buf - |
|
// crc - |
|
// Output : Returns true on success, false on failure. |
|
//----------------------------------------------------------------------------- |
|
bool CChoreoScene::GetCRCFromBinaryBuffer( CUtlBuffer& buf, unsigned int& crc ) |
|
{ |
|
bool bret = false; |
|
|
|
int pos = buf.TellGet(); |
|
|
|
int tag = buf.GetInt(); |
|
if ( tag == SCENE_BINARY_TAG ) |
|
{ |
|
byte ver = buf.GetChar(); |
|
if ( ver == SCENE_BINARY_VERSION ) |
|
{ |
|
bret = true; |
|
crc = (unsigned int)buf.GetInt(); |
|
} |
|
} |
|
|
|
buf.SeekGet( CUtlBuffer::SEEK_HEAD, pos ); |
|
|
|
return bret; |
|
} |
|
|
|
bool CChoreoScene::RestoreFromBinaryBuffer( CUtlBuffer& buf, char const *filename, IChoreoStringPool *pStringPool ) |
|
{ |
|
Q_strncpy( m_szFileName, filename, sizeof( m_szFileName ) ); |
|
|
|
int tag = buf.GetInt(); |
|
if ( tag != SCENE_BINARY_TAG ) |
|
return false; |
|
|
|
byte ver = buf.GetChar(); |
|
if ( ver != SCENE_BINARY_VERSION ) |
|
return false; |
|
|
|
// Skip the CRC |
|
buf.GetInt(); |
|
|
|
int i; |
|
int eventCount = buf.GetUnsignedChar(); |
|
for ( i = 0; i < eventCount; ++i ) |
|
{ |
|
MEM_ALLOC_CREDIT(); |
|
CChoreoEvent *e = AllocEvent(); |
|
Assert( e ); |
|
|
|
if ( e->RestoreFromBuffer( buf, this, pStringPool ) ) |
|
{ |
|
continue; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
int actorCount = buf.GetUnsignedChar(); |
|
for ( i = 0; i < actorCount; ++i ) |
|
{ |
|
CChoreoActor *a = AllocActor(); |
|
Assert( a ); |
|
if ( a->RestoreFromBuffer( buf, this, pStringPool ) ) |
|
{ |
|
continue; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
if ( !m_SceneRamp.RestoreFromBuffer( buf, pStringPool ) ) |
|
{ |
|
return false; |
|
} |
|
|
|
m_bIgnorePhonemes = ( buf.GetUnsignedChar( ) != 0 ); |
|
|
|
// FIXME: Are these ever needed on restore? |
|
// ReconcileTags(); |
|
// ReconcileGestureTimes(); |
|
|
|
ReconcileCloseCaption(); |
|
|
|
InternalDetermineEventTypes(); |
|
|
|
if ( CChoreoScene::s_bEditingDisabled ) |
|
{ |
|
m_flPrecomputedStopTime = FindStopTime(); |
|
} |
|
|
|
return true; |
|
}
|
|
|