You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
47 lines
990 B
47 lines
990 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: Projectile shot from the AR2 |
|
// |
|
// $Workfile: $ |
|
// $Date: $ |
|
// |
|
//----------------------------------------------------------------------------- |
|
// $Log: $ |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
|
|
#ifndef GRENADEAR2_H |
|
#define GRENADEAR2_H |
|
|
|
#include "basegrenade_shared.h" |
|
|
|
#define MAX_AR2_NO_COLLIDE_TIME 0.2 |
|
|
|
class SmokeTrail; |
|
class CWeaponAR2; |
|
|
|
class CGrenadeAR2 : public CBaseGrenade |
|
{ |
|
public: |
|
DECLARE_CLASS( CGrenadeAR2, CBaseGrenade ); |
|
|
|
CHandle< SmokeTrail > m_hSmokeTrail; |
|
float m_fSpawnTime; |
|
float m_fDangerRadius; |
|
|
|
|
|
void Spawn( void ); |
|
void Precache( void ); |
|
void GrenadeAR2Touch( CBaseEntity *pOther ); |
|
void GrenadeAR2Think( void ); |
|
void Event_Killed( const CTakeDamageInfo &info ); |
|
|
|
public: |
|
void EXPORT Detonate(void); |
|
CGrenadeAR2(void); |
|
|
|
DECLARE_DATADESC(); |
|
}; |
|
|
|
#endif //GRENADEAR2_H
|
|
|