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44 lines
1.3 KiB
44 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "antlion_dust.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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IMPLEMENT_SERVERCLASS_ST( CTEAntlionDust, DT_TEAntlionDust ) |
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SendPropVector( SENDINFO( m_vecOrigin ) ), |
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SendPropVector( SENDINFO( m_vecAngles ) ), |
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SendPropBool( SENDINFO( m_bBlockedSpawner ) ), |
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END_SEND_TABLE() |
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CTEAntlionDust::CTEAntlionDust( const char *name ) : BaseClass( name ) |
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{ |
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} |
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CTEAntlionDust::~CTEAntlionDust( void ) |
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{ |
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} |
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static CTEAntlionDust g_TEAntlionDust( "AntlionDust" ); |
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//----------------------------------------------------------------------------- |
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// Purpose: Creates antlion dust effect |
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// Input : &origin - position |
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// &angles - angles |
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//----------------------------------------------------------------------------- |
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void UTIL_CreateAntlionDust( const Vector &origin, const QAngle &angles, bool bBlockedSpawner ) |
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{ |
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g_TEAntlionDust.m_vecOrigin = origin; |
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g_TEAntlionDust.m_vecAngles = angles; |
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g_TEAntlionDust.m_bBlockedSpawner = bBlockedSpawner; |
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//Send it |
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CPVSFilter filter( origin ); |
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g_TEAntlionDust.Create( filter, 0.0f ); |
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}
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