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49 lines
1022 B
49 lines
1022 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#ifndef FACTORYOVERLOADS_H |
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#define FACTORYOVERLOADS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "utldict.h" |
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class IAttributeWidgetFactory; |
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class IAttributeElementChoiceList; |
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class CFactoryOverloads : public IFactoryOverloads |
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{ |
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public: |
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virtual void AddOverload |
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( |
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char const *attributeName, |
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IAttributeWidgetFactory *newFactory, |
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IAttributeElementChoiceList *newChoiceList |
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); |
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int Count(); |
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char const *Name( int index ); |
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IAttributeWidgetFactory *Factory( int index ); |
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IAttributeElementChoiceList *ChoiceList( int index ); |
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private: |
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struct Entry_t |
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{ |
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Entry_t() : |
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factory( 0 ), |
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choices( 0 ) |
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{ |
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} |
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IAttributeWidgetFactory *factory; |
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IAttributeElementChoiceList *choices; |
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}; |
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CUtlDict< Entry_t, int > m_Overloads; |
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}; |
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#endif // FACTORYOVERLOADS_H
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