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66 lines
1.2 KiB
66 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Implements C_Corpse |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "c_corpse.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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IMPLEMENT_CLIENTCLASS_DT(C_Corpse, DT_Corpse, CCorpse) |
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RecvPropInt(RECVINFO(m_nReferencePlayer)) |
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END_RECV_TABLE() |
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C_Corpse::C_Corpse() |
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{ |
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m_nReferencePlayer = 0; |
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} |
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int C_Corpse::DrawModel( int flags ) |
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{ |
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int drawn = 0; |
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if ( m_nReferencePlayer <= 0 || |
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m_nReferencePlayer > gpGlobals->maxClients ) |
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{ |
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return drawn; |
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}; |
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// Make sure m_pstudiohdr is valid for drawing |
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if ( !GetModelPtr() ) |
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{ |
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return drawn; |
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} |
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if ( !m_bReadyToDraw ) |
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return 0; |
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// get copy of player |
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C_BasePlayer *player = dynamic_cast< C_BasePlayer *>( cl_entitylist->GetEnt( m_nReferencePlayer ) ); |
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if ( player ) |
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{ |
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Vector zero; |
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zero.Init(); |
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drawn = modelrender->DrawModel( |
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flags, |
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this, |
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MODEL_INSTANCE_INVALID, |
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m_nReferencePlayer, |
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GetModel(), |
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GetAbsOrigin(), |
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GetAbsAngles(), |
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m_nSkin, |
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m_nBody, |
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m_nHitboxSet ); |
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} |
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return drawn; |
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} |
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