Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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nillerusr
8fbc002a37
Replace empty constructors with default constructors #88
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2 years ago |
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shaderapidx9
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Replace empty constructors with default constructors #88
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2 years ago |
shaderapiempty
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fix windows build scripts, add windows opus support
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2 years ago |
shaderlib
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…
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stdshaders
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Add PBR support (#91)
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2 years ago |
xbox
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CColorCorrection.cpp
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CMaterialSubRect.cpp
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osx : malloc.h => malloc/malloc.h
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3 years ago |
IHardwareConfigInternal.h
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…
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IShaderSystem.h
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…
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MaterialSystem.rc
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Resource.rc
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…
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checkmaterials.cpp
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cmaterial.cpp
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osx : malloc.h => malloc/malloc.h
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3 years ago |
cmaterial_queuefriendly.cpp
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cmaterial_queuefriendly.h
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fix address sanitizer issues #2
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3 years ago |
cmaterialdict.cpp
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…
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cmaterialdict.h
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…
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cmaterialsystem.cpp
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materialsystem: unlock mat_picmip cvar again
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2 years ago |
cmaterialsystem.h
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amd64: fix multithread, fix vgui, fix physmodels
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3 years ago |
cmaterialvar.cpp
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…
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cmatlightmaps.cpp
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…
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cmatlightmaps.h
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arm64 detect marcos
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3 years ago |
cmatnullrendercontext.cpp
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cmatnullrendercontext.h
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…
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cmatqueuedrendercontext.cpp
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use asm fastcopy only on i386
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2 years ago |
cmatqueuedrendercontext.h
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…
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cmatrendercontext.cpp
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arm64 : fix intptr_t size
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3 years ago |
cmatrendercontext.h
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arm64 : fix intptr_t size
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3 years ago |
colorspace.cpp
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…
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colorspace.h
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…
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ctexture.cpp
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amd64: fix multithread, fix vgui, fix physmodels
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3 years ago |
ctexturecompositor.cpp
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arm64 : fix intptr_t size
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3 years ago |
ctexturecompositor.h
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…
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genshadermacro.pl
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…
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imagepacker.cpp
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imagepacker.h
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…
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imaterialinternal.h
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…
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imaterialsysteminternal.h
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amd64: fix multithread, fix vgui, fix physmodels
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3 years ago |
imatrendercontextinternal.h
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…
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imorphinternal.h
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…
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itextureinternal.h
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…
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mat_stub.cpp
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…
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mat_stub.h
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Fix compilation under MSVC(VS2019)
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3 years ago |
materialsystem.vpc
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Fix compilation under MSVC(VS2019)
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3 years ago |
materialsystem_global.cpp
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osx : malloc.h => malloc/malloc.h
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3 years ago |
materialsystem_global.h
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…
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morph.cpp
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Replace empty constructors with default constructors #88
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2 years ago |
occlusionquerymgr.cpp
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arm64 : fix intptr_t size
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3 years ago |
occlusionquerymgr.h
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…
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pch_materialsystem.cpp
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…
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pch_materialsystem.h
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osx : malloc.h => malloc/malloc.h
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3 years ago |
resource.h
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shader_dll_verify.cpp
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shader_dll_verify.h
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…
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shadersystem.cpp
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Fix Windows build with WAF
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3 years ago |
shadersystem.h
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…
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texturemanager.cpp
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amd64: fix multithread, fix vgui, fix physmodels
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3 years ago |
texturemanager.h
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wireframe.cpp
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wscript
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fix windows build scripts, add windows opus support
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2 years ago |