You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
122 lines
3.6 KiB
122 lines
3.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
|
|
#ifndef C_BASETEMPENTITY_H |
|
#define C_BASETEMPENTITY_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
|
|
#include "client_class.h" |
|
#include "iclientnetworkable.h" |
|
#include "c_recipientfilter.h" |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Base class for TEs. All TEs should derive from this and at |
|
// least implement OnDataChanged to be notified when the TE has been received |
|
// from the server |
|
//----------------------------------------------------------------------------- |
|
class C_BaseTempEntity : public IClientUnknown, public IClientNetworkable |
|
|
|
{ |
|
public: |
|
DECLARE_CLASS_NOBASE( C_BaseTempEntity ); |
|
DECLARE_CLIENTCLASS(); |
|
|
|
C_BaseTempEntity( void ); |
|
virtual ~C_BaseTempEntity( void ); |
|
|
|
|
|
// IClientUnknown implementation. |
|
public: |
|
|
|
virtual void SetRefEHandle( const CBaseHandle &handle ) { Assert( false ); } |
|
virtual const CBaseHandle& GetRefEHandle() const { return *((CBaseHandle*)0); } |
|
|
|
virtual IClientUnknown* GetIClientUnknown() { return this; } |
|
virtual ICollideable* GetCollideable() { return 0; } |
|
virtual IClientNetworkable* GetClientNetworkable() { return this; } |
|
virtual IClientRenderable* GetClientRenderable() { return 0; } |
|
virtual IClientEntity* GetIClientEntity() { return 0; } |
|
virtual C_BaseEntity* GetBaseEntity() { return 0; } |
|
virtual IClientThinkable* GetClientThinkable() { return 0; } |
|
|
|
|
|
// IClientNetworkable overrides. |
|
public: |
|
|
|
virtual void Release(); |
|
virtual void NotifyShouldTransmit( ShouldTransmitState_t state ); |
|
virtual void PreDataUpdate( DataUpdateType_t updateType ); |
|
virtual void PostDataUpdate( DataUpdateType_t updateType ); |
|
virtual void OnDataUnchangedInPVS( void ) { } |
|
virtual void OnPreDataChanged( DataUpdateType_t updateType ); |
|
virtual void OnDataChanged( DataUpdateType_t updateType ); |
|
virtual void SetDormant( bool bDormant ); |
|
virtual bool IsDormant( void ); |
|
virtual int entindex( void ) const; |
|
virtual void ReceiveMessage( int classID, bf_read &msg ); |
|
virtual void* GetDataTableBasePtr(); |
|
virtual void SetDestroyedOnRecreateEntities( void ); |
|
|
|
public: |
|
|
|
// Dummy for CNetworkVars. |
|
void NetworkStateChanged() {} |
|
void NetworkStateChanged( void *pVar ) {} |
|
|
|
virtual bool Init(int entnum, int iSerialNum); |
|
|
|
virtual void Precache( void ); |
|
|
|
// For dynamic entities, return true to allow destruction |
|
virtual bool ShouldDestroy( void ) { return false; }; |
|
|
|
C_BaseTempEntity *GetNext( void ); |
|
|
|
// Get list of tempentities |
|
static C_BaseTempEntity *GetList( void ); |
|
|
|
C_BaseTempEntity *GetNextDynamic( void ); |
|
|
|
// Determine the color modulation amount |
|
void GetColorModulation( float* color ) |
|
{ |
|
assert(color); |
|
color[0] = color[1] = color[2] = 1.0f; |
|
} |
|
|
|
// Should this object be able to have shadows cast onto it? |
|
virtual bool ShouldReceiveProjectedTextures( int flags ) { return false; } |
|
|
|
// Static members |
|
public: |
|
// List of dynamically allocated temp entis |
|
static C_BaseTempEntity *GetDynamicList(); |
|
|
|
// Called at startup to allow temp entities to precache any models/sounds that they need |
|
static void PrecacheTempEnts( void ); |
|
|
|
static void ClearDynamicTempEnts( void ); |
|
|
|
static void CheckDynamicTempEnts( void ); |
|
|
|
private: |
|
|
|
// Next in chain |
|
C_BaseTempEntity *m_pNext; |
|
C_BaseTempEntity *m_pNextDynamic; |
|
|
|
// TEs add themselves to this list for the executable. |
|
static C_BaseTempEntity *s_pTempEntities; |
|
static C_BaseTempEntity *s_pDynamicEntities; |
|
}; |
|
|
|
|
|
#endif // C_BASETEMPENTITY_H
|
|
|