You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
32 lines
1.0 KiB
32 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
|
|
#ifndef HOST_STATE_H |
|
#define HOST_STATE_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#include "mathlib/vector.h" |
|
|
|
void HostState_Init(); |
|
void HostState_RunGameInit(); |
|
void HostState_Frame( float time ); |
|
void HostState_NewGame( char const *pMapName, bool remember_location, bool background ); |
|
void HostState_LoadGame( char const *pSaveFileName, bool remember_location ); |
|
void HostState_ChangeLevelSP( char const *pNewLevel, char const *pLandmarkName ); |
|
void HostState_ChangeLevelMP( char const *pNewLevel, char const *pLandmarkName ); |
|
void HostState_GameShutdown(); |
|
void HostState_Shutdown(); |
|
void HostState_Restart(); |
|
bool HostState_IsGameShuttingDown(); |
|
bool HostState_IsShuttingDown(); |
|
void HostState_OnClientConnected(); |
|
void HostState_OnClientDisconnected(); |
|
void HostState_SetSpawnPoint(Vector &position, QAngle &angle); |
|
|
|
#endif // HOST_STATE_H
|
|
|