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39 lines
1.0 KiB
39 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: To accomplish X360 TCR 22, we need to call present ever 66msec |
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// at least during loading screens. This amazing hack will do it |
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// by overriding the allocator to tick it every so often. |
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// |
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// $NoKeywords: $ |
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//===========================================================================// |
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#ifndef LOAD_SCREEN_UPDATE_H |
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#define LOAD_SCREEN_UPDATE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "materialsystem/imaterialsystem.h" |
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//----------------------------------------------------------------------------- |
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// Activate, deactivate loader updates |
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//----------------------------------------------------------------------------- |
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#ifdef _X360 |
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void BeginLoadingUpdates( MaterialNonInteractiveMode_t mode ); |
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void RefreshScreenIfNecessary(); |
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void EndLoadingUpdates(); |
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#else |
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inline void BeginLoadingUpdates( MaterialNonInteractiveMode_t mode ) {} |
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inline void RefreshScreenIfNecessary() {} |
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inline void EndLoadingUpdates() {} |
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#endif |
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#endif /* LOAD_SCREEN_UPDATE_H */
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