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707 lines
17 KiB
707 lines
17 KiB
//----------------------------------------------------------------------------- |
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// HAMMER_DLL.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR ".." |
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$Macro OUTBINDIR "$LIBPUBLIC" |
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\common\shaderdll,$SRCDIR\common\iostream;$SRCDIR\dx9sdk\include;$SRCDIR\engine;$SRCDIR\game\shared;$SRCDIR\utils\common" |
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$PreprocessorDefinitions "$BASE;VALVE;PROTECTED_THINGS_DISABLE;VERSION_SAFE_STEAM_API_INTERFACES;NO_WARN_MBCS_MFC_DEPRECATION" |
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$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" |
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$AdditionalOptions "$BASE /EHa" |
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} |
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$Linker |
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{ |
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// Deprecated MBCS MFC libraries for VS 2013 (nafxcw.lib and nafxcwd.lib) can be downloaded from http://go.microsoft.com/?linkid=9832071 |
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$AdditionalDependencies "$BASE winmm.lib rpcrt4.lib" |
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} |
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} |
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$Configuration "Debug" |
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{ |
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$Compiler |
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{ |
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$PrecompiledHeaderFile "Hammer___Win32_Debug/hammer.pch" |
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} |
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} |
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$Configuration "Release" |
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{ |
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$Compiler |
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{ |
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$PrecompiledHeaderFile "Hammer___Win32_Release/hammer.pch" |
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} |
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} |
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$Project "hammer_dll" |
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{ |
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$Folder "Source Files" |
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{ |
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-$File "$SRCDIR\public\tier0\memoverride.cpp" |
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$File "$SRCDIR\public\tier0\memoverride.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$PreprocessorDefinitions "$BASE;NO_MEMOVERRIDE_NEW_DELETE" |
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers" |
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} |
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} |
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} |
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|
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$File "StdAfx.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" |
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} |
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} |
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} |
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|
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$File "$SRCDIR\public\bone_setup.cpp" \ |
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"$SRCDIR\public\builddisp.cpp" \ |
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"BuildNum.cpp" \ |
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"Camera.cpp" \ |
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"$SRCDIR\public\ChunkFile.cpp" \ |
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"$SRCDIR\public\CollisionUtils.cpp" \ |
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"$SRCDIR\common\ConfigManager.cpp" \ |
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"$SRCDIR\common\SourceAppInfo.cpp" \ |
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"$SRCDIR\public\disp_common.cpp" \ |
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"$SRCDIR\public\disp_powerinfo.cpp" \ |
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"$SRCDIR\public\filesystem_helpers.cpp" \ |
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"$SRCDIR\public\filesystem_init.cpp" \ |
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"hammer_mathlib.cpp" \ |
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"$SRCDIR\public\KeyFrame\keyframe.cpp" \ |
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"$SRCDIR\public\rope_physics.cpp" \ |
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"SaveInfo.cpp" \ |
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"$SRCDIR\public\simple_physics.cpp" \ |
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"$SRCDIR\public\studio.cpp" \ |
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"$SRCDIR\public\vgui_controls\vgui_controls.cpp" \ |
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"ViewerSettings.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers" |
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} |
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} |
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} |
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|
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$File "ActiveItemList.h" |
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$File "$SRCDIR\public\tier0\afxmem_override.cpp" |
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$File "AnchorMgr.cpp" |
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$File "AnchorMgr.h" |
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$File "AngleBox.cpp" |
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$File "AngleBox.h" |
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$File "AutoSelCombo.cpp" |
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$File "AutoSelCombo.h" |
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$File "Axes2.cpp" |
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$File "Axes2.h" |
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$File "BlockArray.h" |
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$File "BoundBox.cpp" |
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$File "BoundBox.h" |
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$File "Brushops.cpp" |
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$File "BrushOps.h" |
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$File "bsplighting.cpp" |
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$File "bsplighting.h" |
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$File "bsplightingthread.cpp" |
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$File "bsplightingthread.h" |
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$File "$SRCDIR\public\builddisp.h" |
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$File "Camera.h" |
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$File "ChildFrm.cpp" |
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$File "ChildFrm.h" |
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$File "$SRCDIR\public\ChunkFile.h" |
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$File "clipcode.cpp" |
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$File "clipcode.h" |
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$File "Clock.cpp" |
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$File "$SRCDIR\public\CollisionUtils.h" |
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$File "ControlBarIDs.h" |
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$File "CreateArch.cpp" |
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$File "CullTreeNode.cpp" |
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$File "CullTreeNode.h" |
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$File "CustomMessages.h" |
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$File "DetailObjects.cpp" |
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$File "DetailObjects.h" |
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$File "$SRCDIR\public\disp_common.h" |
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$File "DispManager.cpp" |
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$File "DispManager.h" |
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$File "DispMapImageFilter.cpp" |
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$File "DispMapImageFilter.h" |
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$File "DispPaint.cpp" |
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$File "DispPaint.h" |
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$File "DispSew.cpp" |
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$File "DispSew.h" |
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$File "DispShore.cpp" |
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$File "DispShore.h" |
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$File "DispSubdiv.cpp" |
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$File "DispSubdiv.h" |
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$File "DynamicDialogWnd.cpp" |
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$File "DynamicDialogWnd.h" |
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$File "EditGameClass.cpp" |
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$File "EditGameClass.h" |
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$File "EditGameConfigs.cpp" |
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$File "EditGameConfigs.h" |
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$File "EditGroups.h" |
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$File "EntityConnection.cpp" |
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$File "EntityConnection.h" |
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$File "Error3d.h" |
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$File "events.cpp" |
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$File "FaceEdit_DispPage.h" |
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$File "FaceEdit_MaterialPage.h" |
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$File "FaceEditSheet.h" |
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$File "FileChangeWatcher.h" |
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$File "FileChangeWatcher.cpp" |
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$File "FilterControl.h" |
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$File "FilteredComboBox.cpp" |
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$File "gameconfig.cpp" |
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$File "gameconfig.h" |
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$File "gamepalette.cpp" |
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$File "gamepalette.h" |
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$File "Gizmo.cpp" |
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$File "Gizmo.h" |
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$File "GlobalFunctions.h" |
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$File "GroupList.cpp" |
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$File "GroupList.h" |
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$File "hammer.cpp" |
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$File "hammer.h" |
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$File "Hammer.rc" |
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$File "hammer_mathlib.h" |
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$File "HammerScene.cpp" |
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$File "HammerScene.h" |
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$File "HammerVGui.cpp" |
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$File "HammerVGui.h" |
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$File "HelperFactory.cpp" |
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$File "History.cpp" |
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$File "History.h" |
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$File "ibsplighting.h" |
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$File "IconComboBox.cpp" |
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$File "IconComboBox.h" |
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$File "$SRCDIR\public\interpolatortypes.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers" |
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} |
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} |
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} |
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$File "$SRCDIR\public\ivraddll.h" |
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$File "Keyboard.cpp" |
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$File "Keyboard.h" |
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$File "$SRCDIR\public\KeyFrame\keyframe.h" |
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$File "ListBoxEx.cpp" |
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$File "ListBoxEx.h" |
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$File "LoadSave_MAP.cpp" |
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$File "LoadSave_RMF.cpp" |
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$File "lpreview_thread.cpp" |
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$File "lprvwindow.cpp" |
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$File "MainFrm.cpp" |
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$File "MainFrm.h" |
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$File "MakePrefabLibrary.cpp" |
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$File "Manifest.cpp" |
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$File "Manifest.h" |
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$File "ManifestDialog.cpp" |
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$File "ManifestDialog.h" |
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$File "MapDefs.h" |
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$File "Mapdoc.cpp" |
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$File "MapErrorsDlg.h" |
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$File "MapInfoDlg.h" |
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$File "MapPath.cpp" |
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$File "MapPath.h" |
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$File "MapView.cpp" |
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$File "MapView.h" |
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$File "MapView2D.cpp" |
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$File "MapView2D.h" |
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$File "mapview2dbase.cpp" |
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$File "mapview2dbase.h" |
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$File "MapView3D.cpp" |
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$File "mapview3d.h" |
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$File "mapviewlogical.cpp" |
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$File "mapviewlogical.h" |
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$File "materialproxyfactory_wc.cpp" |
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$File "materialproxyfactory_wc.h" |
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$File "MDIClientWnd.cpp" |
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$File "MDIClientWnd.h" |
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$File "MessageWnd.cpp" |
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$File "MessageWnd.h" |
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$File "misc.cpp" |
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$File "ModelBrowser.cpp" |
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$File "ModelBrowser.h" |
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$File "ModelFactory.h" |
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$File "MyCheckListBox.h" |
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$File "NewDocType.h" |
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$File "NewKeyValue.h" |
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$File "NewVisGroupDlg.h" |
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$File "Noise.cpp" |
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$File "ObjectBar.cpp" |
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$File "ObjectBar.h" |
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$File "ObjectPage.h" |
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$File "ObjectProperties.h" |
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$File "OP_Entity.h" |
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$File "OP_Flags.h" |
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$File "OP_Groups.h" |
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$File "OP_Input.h" |
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$File "OP_Model.h" |
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$File "OP_Output.h" |
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$File "optbuild.h" |
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$File "OPTConfigs.h" |
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$File "OPTGeneral.h" |
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$File "OptionProperties.h" |
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$File "Options.cpp" |
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$File "Options.h" |
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$File "OPTTextures.h" |
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$File "OPTView2D.h" |
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$File "OPTView3D.h" |
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$File "osver.cpp" |
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$File "PakDoc.h" |
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$File "PakFrame.h" |
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$File "PakViewDirec.h" |
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$File "PakViewFiles.h" |
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$File "PopupMenus.h" |
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$File "Prefab3D.cpp" |
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$File "Prefab3d.h" |
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$File "Prefabs.cpp" |
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$File "Prefabs.h" |
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$File "ProcessWnd.cpp" |
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$File "ProcessWnd.h" |
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$File "progdlg.h" |
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$File "Render.cpp" |
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$File "Render2D.cpp" |
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$File "Render2D.h" |
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$File "Render3DMS.cpp" |
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$File "Render3DMS.h" |
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$File "RenderUtils.cpp" |
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$File "RenderUtils.h" |
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$File "resource.h" |
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$File "RichEditCtrlEx.cpp" |
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$File "RichEditCtrlEx.h" |
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$File "RunCommands.cpp" |
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$File "RunCommands.h" |
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$File "RunMap.cpp" |
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$File "RunMap.h" |
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$File "SaveInfo.h" |
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$File "ScenePreviewDlg.cpp" |
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$File "ScenePreviewDlg.h" |
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$File "SearchBox.h" |
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$File "Selection.cpp" |
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$File "Shell.h" |
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$File "SoundBrowser.cpp" |
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$File "SoundBrowser.h" |
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$File "soundsystem.cpp" |
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$File "soundsystem.h" |
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$File "Splash.cpp" |
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$File "Splash.h" |
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$File "Sprite.cpp" |
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$File "SSolid.cpp" |
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$File "SSolid.h" |
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$File "StatusBarIDs.h" |
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$File "stdafx.h" |
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$File "$SRCDIR\utils\common\scriplib.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers" |
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} |
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} |
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} |
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|
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$File "StockSolids.cpp" |
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$File "StockSolids.h" |
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$File "StudioModel.cpp" |
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$File "StudioModel.h" |
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$File "TargetNameCombo.cpp" |
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$File "TargetNameCombo.h" |
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$File "TextureBar.h" |
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$File "TextureBox.cpp" |
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$File "TextureBox.h" |
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$File "texturebrowser.h" |
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$File "TextureConverter.cpp" |
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$File "TextureConverter.h" |
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$File "TextureWindow.cpp" |
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$File "TextureWindow.h" |
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$File "TitleWnd.cpp" |
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$File "TitleWnd.h" |
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$File "Tooldefs.h" |
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$File "$SRCDIR\public\maya\valveMaya\Undo.h" |
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$File "VGuiWnd.cpp" |
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$File "VGuiWnd.h" |
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$File "ViewerSettings.h" |
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$File "VisGroup.cpp" |
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$File "VisGroup.h" |
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$File "wndTex.h" |
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|
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$Folder "Map classes" |
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{ |
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$File "MapAlignedBox.cpp" |
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$File "MapAlignedBox.h" |
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$File "MapAnimator.cpp" |
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$File "MapAnimator.h" |
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$File "MapAtom.h" |
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$File "MapAxisHandle.cpp" |
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$File "MapAxisHandle.h" |
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$File "Mapclass.cpp" |
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$File "mapclass.h" |
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$File "mapcylinder.cpp" |
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$File "mapcylinder.h" |
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$File "MapDecal.cpp" |
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$File "MapDecal.h" |
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$File "MapDisp.cpp" |
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$File "MapDisp.h" |
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$File "mapdoc.h" |
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$File "MapEntity.cpp" |
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$File "MapEntity.h" |
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$File "MapFace.cpp" |
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$File "MapFace.h" |
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$File "MapFrustum.cpp" |
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$File "MapFrustum.h" |
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$File "MapGroup.cpp" |
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$File "MapGroup.h" |
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$File "MapHelper.cpp" |
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$File "MapInstance.cpp" |
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$File "MapInstance.h" |
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$File "MapKeyFrame.cpp" |
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$File "MapKeyFrame.h" |
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$File "MapLight.cpp" |
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$File "MapLight.h" |
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$File "MapLightCone.cpp" |
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$File "MapLightCone.h" |
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$File "MapLine.cpp" |
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$File "MapLine.h" |
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$File "MapOverlay.cpp" |
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$File "MapOverlay.h" |
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$File "mapoverlaytrans.cpp" |
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$File "mapoverlaytrans.h" |
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$File "mapplayerhullhandle.cpp" |
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$File "mapplayerhullhandle.h" |
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$File "MapPoint.cpp" |
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$File "MapPoint.h" |
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$File "MapPointHandle.cpp" |
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$File "MapPointHandle.h" |
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$File "MapQuadBounds.cpp" |
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$File "MapQuadBounds.h" |
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$File "MapSideList.cpp" |
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$File "MapSideList.h" |
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$File "MapSolid.cpp" |
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$File "MapSolid.h" |
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$File "MapSphere.cpp" |
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$File "MapSphere.h" |
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$File "MapSprite.cpp" |
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$File "MapStudioModel.cpp" |
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$File "MapStudioModel.h" |
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$File "mapsweptplayerhull.cpp" |
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$File "mapsweptplayerhull.h" |
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$File "MapWorld.cpp" |
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$File "MapWorld.h" |
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} |
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$Folder "Tools" |
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{ |
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$File "Box3D.cpp" |
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$File "Box3D.h" |
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$File "Tool3D.cpp" |
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$File "Tool3D.h" |
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$File "ToolAxisHandle.cpp" |
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$File "ToolAxisHandle.h" |
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$File "ToolBase.cpp" |
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$File "ToolBlock.cpp" |
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$File "ToolBlock.h" |
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$File "ToolCamera.cpp" |
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$File "ToolCamera.h" |
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$File "ToolClipper.cpp" |
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$File "ToolClipper.h" |
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$File "ToolCordon.cpp" |
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$File "ToolCordon.h" |
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$File "ToolDecal.cpp" |
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$File "ToolDecal.h" |
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$File "ToolDisplace.cpp" |
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$File "ToolDisplace.h" |
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$File "ToolEntity.cpp" |
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$File "ToolEntity.h" |
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$File "ToolInterface.h" |
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$File "ToolMagnify.cpp" |
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$File "ToolMagnify.h" |
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$File "ToolManager.cpp" |
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$File "ToolManager.h" |
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$File "ToolMaterial.cpp" |
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$File "ToolMaterial.h" |
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$File "ToolMorph.cpp" |
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$File "ToolMorph.h" |
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$File "ToolOverlay.cpp" |
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$File "ToolOverlay.h" |
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$File "ToolPickAngles.cpp" |
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$File "ToolPickAngles.h" |
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$File "ToolPickEntity.cpp" |
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$File "ToolPickEntity.h" |
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$File "ToolPickFace.cpp" |
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$File "ToolPickFace.h" |
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$File "ToolPointHandle.cpp" |
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$File "ToolPointHandle.h" |
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$File "ToolSelection.cpp" |
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$File "ToolSelection.h" |
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$File "ToolSphere.cpp" |
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$File "ToolSphere.h" |
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$File "toolswepthull.cpp" |
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$File "toolswepthull.h" |
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} |
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|
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$Folder "Texture/materials system" |
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{ |
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$File "DummyTexture.cpp" |
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$File "DummyTexture.h" |
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$File "IEditorTexture.h" |
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$File "Material.cpp" |
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$File "Material.h" |
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$File "Texture.cpp" |
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$File "Texture.h" |
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$File "TextureSystem.cpp" |
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$File "WADTexture.cpp" |
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$File "WADTexture.h" |
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} |
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|
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$Folder "Shell" |
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{ |
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$File "Shell.cpp" |
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$File "ShellMessageWnd.cpp" |
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} |
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|
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$Folder "Dialogs" |
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{ |
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$File "ArchDlg.cpp" |
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$File "ArchDlg.h" |
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$File "DispDlg.cpp" |
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$File "DispDlg.h" |
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$File "EditGroups.cpp" |
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$File "EditPathDlg.cpp" |
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$File "EditPathDlg.h" |
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$File "EditPathNodeDlg.cpp" |
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$File "EditPathNodeDlg.h" |
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$File "EditPrefabDlg.cpp" |
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$File "EditPrefabDlg.h" |
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$File "EntityHelpDlg.cpp" |
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$File "EntityHelpDlg.h" |
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$File "EntityReportDlg.cpp" |
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$File "EntityReportDlg.h" |
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$File "FaceEdit_DispPage.cpp" |
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$File "FaceEdit_MaterialPage.cpp" |
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$File "FaceEditSheet.cpp" |
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$File "FilterControl.cpp" |
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$File "GotoBrushDlg.cpp" |
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$File "GotoBrushDlg.h" |
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$File "hammerbar.cpp" |
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$File "MapAnimationDlg.cpp" |
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$File "MapAnimationDlg.h" |
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$File "MapCheckDlg.cpp" |
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$File "MapCheckDlg.h" |
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$File "MapDiffDlg.cpp" |
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$File "MapDiffDlg.h" |
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$File "MapErrorsDlg.cpp" |
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$File "MapInfoDlg.cpp" |
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$File "materialdlg.cpp" |
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$File "materialdlg.h" |
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$File "NewDocType.cpp" |
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$File "NewKeyValue.cpp" |
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$File "NewVisGroupDlg.cpp" |
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$File "ObjectProperties.cpp" |
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$File "ObjectPage.cpp" |
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$File "OP_Entity.cpp" |
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$File "OP_Flags.cpp" |
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$File "OP_Groups.cpp" |
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$File "OP_Input.cpp" |
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$File "OP_Model.cpp" |
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$File "OP_Output.cpp" |
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$File "OPTBuild.cpp" |
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$File "OPTConfigs.cpp" |
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$File "OPTGeneral.cpp" |
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$File "OptionProperties.cpp" |
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$File "OPTTextures.cpp" |
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$File "OPTView2D.cpp" |
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$File "OPTView3D.cpp" |
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$File "PasteSpecialDlg.cpp" |
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$File "PasteSpecialDlg.h" |
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$File "PrefabsDlg.cpp" |
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$File "PrefabsDlg.h" |
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$File "ProgDlg.cpp" |
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$File "ReplaceTexDlg.cpp" |
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$File "ReplaceTexDlg.h" |
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$File "RunMapCfgDlg.cpp" |
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$File "RunMapCfgDlg.h" |
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$File "RunMapExpertDlg.cpp" |
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$File "RunMapExpertDlg.h" |
|
$File "ScaleVerticesDlg.cpp" |
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$File "ScaleVerticesDlg.h" |
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$File "SculptOptions.cpp" |
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$File "SculptOptions.h" |
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$File "SearchReplaceDlg.cpp" |
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$File "SearchReplaceDlg.h" |
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$File "SelectEntityDlg.cpp" |
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$File "SelectEntityDlg.h" |
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$File "SelectModeDlgBar.cpp" |
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$File "StrDlg.cpp" |
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$File "StrDlg.h" |
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$File "TextureBar.cpp" |
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$File "texturebrowser.cpp" |
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$File "TorusDlg.cpp" |
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$File "torusdlg.h" |
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$File "TransformDlg.cpp" |
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$File "TransformDlg.h" |
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} |
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} |
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|
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$Folder "Resource Files" |
|
{ |
|
$File "res\afx_idi_.ico" |
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$File "res\bitmap1.bmp" |
|
$File "res\bmp00001.bmp" |
|
$File "res\bmp00002.bmp" |
|
$File "res\camera.ico" |
|
$File "res\crosshair.cur" |
|
$File "res\crosshair.ico" |
|
$File "res\cube.bmp" |
|
$File "res\cubechec.bmp" |
|
$File "res\cur00001.cur" |
|
$File "res\cur00002.cur" |
|
$File "res\cursor1.cur" |
|
$File "res\cursor2.cur" |
|
$File "res\cursor3.cur" |
|
$File "res\dispedit.bmp" |
|
$File "res\entity.cur" |
|
$File "res\eyedropper.cur" |
|
$File "res\eyedropper.ico" |
|
$File "facepaint.cur" |
|
$File "res\Forge.ico" |
|
$File "res\ForgeDoc.ico" |
|
$File "res\forgemap.bmp" |
|
$File "res\gizmoaxis.bmp" |
|
$File "res\gizmorotate.bmp" |
|
$File "res\gizmoscale.bmp" |
|
$File "res\gizmotranslate.bmp" |
|
$File "res\handclos.cur" |
|
$File "res\handcurs.cur" |
|
$File "res\ico00001.ico" |
|
$File "res\ico00002.ico" |
|
$File "res\ico00003.ico" |
|
$File "res\ico00004.ico" |
|
$File "res\icon1.ico" |
|
$File "res\idr_manifest.ico" |
|
$File "res\input.ico" |
|
$File "res\input_grey.ico" |
|
$File "res\inputbad.ico" |
|
$File "res\inputbad_grey.ico" |
|
$File "res\magnify.cur" |
|
$File "res\manifest.bmp" |
|
$File "res\manifest2.bmp" |
|
$File "res\mapdoc_n.bmp" |
|
$File "res\mapedit.bmp" |
|
$File "res\mapedit256.bmp" |
|
$File "res\mapeditt.bmp" |
|
$File "res\mapopera.bmp" |
|
$File "res\newsplash.BMP" |
|
$File "res\newtoolbar.bmp" |
|
$File "res\ouput.ico" |
|
$File "res\output_grey.ico" |
|
$File "res\outputbad.ico" |
|
$File "res\outputbad_grey.ico" |
|
$File "res\paktypes.bmp" |
|
$File "res\seltools.bmp" |
|
$File "res\set_u.bmp" |
|
$File "res\smartclick.cur" |
|
$File "res\splash7b.BMP" |
|
$File "res\texturew.ico" |
|
$File "res\Toolbar.bmp" |
|
$File "res\toolbar1.bmp" |
|
$File "res\treeroot.bmp" |
|
$File "res\undoredo.bmp" |
|
$File "res\visgroup.bmp" |
|
$File "res\wcsplash.bmp" |
|
} |
|
|
|
$Folder "Common Header Files" |
|
{ |
|
$File "$SRCDIR\public\mathlib\amd3dx.h" |
|
$File "$SRCDIR\public\arraystack.h" |
|
$File "$SRCDIR\public\tier0\basetypes.h" |
|
$File "$SRCDIR\public\bone_setup.h" |
|
$File "$SRCDIR\public\BSPFILE.H" |
|
$File "$SRCDIR\public\bspflags.h" |
|
$File "BuildNum.h" |
|
$File "$SRCDIR\public\mathlib\bumpvects.h" |
|
$File "$SRCDIR\public\cmodel.h" |
|
$File "$SRCDIR\common\ConfigManager.h" |
|
$File "$SRCDIR\public\const.h" |
|
$File "dispview.h" |
|
$File "$SRCDIR\public\fgdlib\EntityDefs.h" |
|
$File "$SRCDIR\public\filesystem.h" |
|
$File "FilteredComboBox.h" |
|
$File "$SRCDIR\public\fgdlib\GDClass.h" |
|
$File "hammerbar.h" |
|
$File "HelperFactory.h" |
|
$File "$SRCDIR\public\fgdlib\HelperInfo.h" |
|
$File "ibsplightingthread.h" |
|
$File "$SRCDIR\public\IHammer.h" |
|
$File "$SRCDIR\public\fgdlib\InputOutput.h" |
|
$File "$SRCDIR\public\tier1\interface.h" |
|
$File "lpreview_thread.h" |
|
$File "lprvwindow.h" |
|
$File "MapHelper.h" |
|
$File "MapSprite.h" |
|
$File "$SRCDIR\public\mathlib\mathlib.h" |
|
$File "$SRCDIR\public\NTree.h" |
|
$File "osver.h" |
|
$File "Render.h" |
|
$File "Selection.h" |
|
$File "SelectModeDlgBar.h" |
|
$File "ShellMessageWnd.h" |
|
$File "SmoothingGroupMgr.h" |
|
$File "Sprite.h" |
|
$File "$SRCDIR\public\studio.h" |
|
$File "subdiv.h" |
|
$File "TextureSystem.h" |
|
$File "$SRCDIR\public\tier1\tokenreader.h" |
|
$File "$SRCDIR\public\tier1\utlbuffer.h" |
|
$File "$SRCDIR\public\tier1\utllinkedlist.h" |
|
$File "$SRCDIR\public\tier1\utlmemory.h" |
|
$File "$SRCDIR\public\tier1\utlrbtree.h" |
|
$File "$SRCDIR\public\tier1\utlvector.h" |
|
$File "$SRCDIR\public\mathlib\vector.h" |
|
$File "$SRCDIR\public\mathlib\vector2d.h" |
|
$File "$SRCDIR\public\mathlib\vector4d.h" |
|
$File "$SRCDIR\public\mathlib\vmatrix.h" |
|
$File "$SRCDIR\public\mathlib\vplane.h" |
|
$File "$SRCDIR\public\wadtypes.h" |
|
$File "$SRCDIR\public\worldsize.h" |
|
} |
|
|
|
$Folder "Link Libraries" |
|
{ |
|
$Lib bitmap |
|
$Lib choreoobjects |
|
$Lib dmxloader |
|
$Lib fgdlib |
|
$Lib $LIBCOMMON\jpeglib |
|
$Lib mathlib |
|
$Lib matsys_controls |
|
$Lib raytrace |
|
$ImpLib steam_api |
|
$Lib tier2 |
|
$Lib tier3 |
|
$Lib vgui_controls |
|
} |
|
|
|
$File "whatsnew.txt" |
|
}
|
|
|