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48 lines
1.3 KiB
48 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// $NoKeywords: $ |
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//=============================================================================// |
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#if !defined( MODEL_TYPES_H ) |
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#define MODEL_TYPES_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#define STUDIO_NONE 0x00000000 |
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#define STUDIO_RENDER 0x00000001 |
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#define STUDIO_VIEWXFORMATTACHMENTS 0x00000002 |
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#define STUDIO_DRAWTRANSLUCENTSUBMODELS 0x00000004 |
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#define STUDIO_TWOPASS 0x00000008 |
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#define STUDIO_STATIC_LIGHTING 0x00000010 |
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#define STUDIO_WIREFRAME 0x00000020 |
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#define STUDIO_ITEM_BLINK 0x00000040 |
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#define STUDIO_NOSHADOWS 0x00000080 |
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#define STUDIO_WIREFRAME_VCOLLIDE 0x00000100 |
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#define STUDIO_NO_OVERRIDE_FOR_ATTACH 0x00000200 |
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// Not a studio flag, but used to flag when we want studio stats |
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#define STUDIO_GENERATE_STATS 0x01000000 |
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// Not a studio flag, but used to flag model as using shadow depth material override |
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#define STUDIO_SSAODEPTHTEXTURE 0x08000000 |
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// Not a studio flag, but used to flag model as using shadow depth material override |
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#define STUDIO_SHADOWDEPTHTEXTURE 0x40000000 |
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// Not a studio flag, but used to flag model as a non-sorting brush model |
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#define STUDIO_TRANSPARENCY 0x80000000 |
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enum modtype_t |
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{ |
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mod_bad = 0, |
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mod_brush, |
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mod_sprite, |
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mod_studio |
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}; |
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#endif // MODEL_TYPES_H
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